#include <stdint.h> | |
typedef void * RsAdapter1D; | |
typedef void * RsAdapter2D; | |
typedef void * RsAllocation; | |
typedef void * RsContext; | |
typedef void * RsDevice; | |
typedef void * RsElement; | |
typedef void * RsSampler; | |
typedef void * RsScript; | |
typedef void * RsScriptBasicTemp; | |
typedef void * RsTriangleMesh; | |
typedef void * RsType; | |
typedef void * RsProgramFragment; | |
typedef void * RsProgramFragmentStore; | |
typedef void * RsLight; | |
typedef struct { | |
float m[16]; | |
} rsc_Matrix; | |
typedef struct { | |
float v[4]; | |
} rsc_Vector4; | |
#define RS_PROGRAM_VERTEX_MODELVIEW_OFFSET 0 | |
#define RS_PROGRAM_VERTEX_PROJECTION_OFFSET 16 | |
#define RS_PROGRAM_VERTEX_TEXTURE_OFFSET 32 | |