| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "RenderScriptToolkit.h" |
| |
| #include "TaskProcessor.h" |
| |
| #define LOG_TAG "renderscript.toolkit.RenderScriptToolkit" |
| |
| namespace android { |
| namespace renderscript { |
| |
| // You will find the implementation of the various transformations in the correspondingly |
| // named source file. E.g. RenderScriptToolkit::blur() is found in Blur.cpp. |
| |
| RenderScriptToolkit::RenderScriptToolkit(int numberOfThreads) |
| : processor{new TaskProcessor(numberOfThreads)} {} |
| |
| RenderScriptToolkit::~RenderScriptToolkit() { |
| // By defining the destructor here, we don't need to include TaskProcessor.h |
| // in RenderScriptToolkit.h. |
| } |
| |
| } // namespace renderscript |
| } // namespace android |