| /* | 
 |  * Copyright (C) 2013 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_RS_GRALLOC_CONSUMER_H | 
 | #define ANDROID_RS_GRALLOC_CONSUMER_H | 
 |  | 
 | #include <gui/ConsumerBase.h> | 
 |  | 
 | #include <ui/GraphicBuffer.h> | 
 |  | 
 | #include <utils/String8.h> | 
 | #include <utils/Vector.h> | 
 | #include <utils/threads.h> | 
 |  | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 | namespace android { | 
 | namespace renderscript { | 
 |  | 
 | class Allocation; | 
 |  | 
 | /** | 
 |  * CpuConsumer is a BufferQueue consumer endpoint that allows direct CPU | 
 |  * access to the underlying gralloc buffers provided by BufferQueue. Multiple | 
 |  * buffers may be acquired by it at once, to be used concurrently by the | 
 |  * CpuConsumer owner. Sets gralloc usage flags to be software-read-only. | 
 |  * This queue is synchronous by default. | 
 |  */ | 
 | class GrallocConsumer : public ConsumerBase | 
 | { | 
 |   public: | 
 |     typedef ConsumerBase::FrameAvailableListener FrameAvailableListener; | 
 |  | 
 |     GrallocConsumer(Allocation *, const sp<IGraphicBufferConsumer>& bq, int flags); | 
 |  | 
 |     virtual ~GrallocConsumer(); | 
 |     status_t lockNextBuffer(); | 
 |     status_t unlockBuffer(); | 
 |  | 
 |   private: | 
 |     status_t releaseAcquiredBufferLocked(); | 
 |     Allocation *mAlloc; | 
 |  | 
 |     // Tracking for buffers acquired by the user | 
 |     struct AcquiredBuffer { | 
 |         // Need to track the original mSlot index and the buffer itself because | 
 |         // the mSlot entry may be freed/reused before the acquired buffer is | 
 |         // released. | 
 |         int mSlot; | 
 |         sp<GraphicBuffer> mGraphicBuffer; | 
 |         void *mBufferPointer; | 
 |  | 
 |         AcquiredBuffer() : | 
 |                 mSlot(BufferQueue::INVALID_BUFFER_SLOT), | 
 |                 mBufferPointer(nullptr) { | 
 |         } | 
 |     }; | 
 |     AcquiredBuffer mAcquiredBuffer; | 
 | }; | 
 |  | 
 | } // namespace renderscript | 
 | } // namespace android | 
 |  | 
 | #endif // ANDROID_RS_GRALLOC_CONSUMER_H | 
 |  |