Jason Sams | 221a4b1 | 2012-02-22 15:22:41 -0800 | [diff] [blame] | 1 | /* |
Jason Sams | 69cccdf | 2012-04-02 19:11:49 -0700 | [diff] [blame] | 2 | * Copyright (C) 2012 The Android Open Source Project |
Jason Sams | 221a4b1 | 2012-02-22 15:22:41 -0800 | [diff] [blame] | 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Tim Murray | 75e877d | 2013-09-11 14:45:20 -0700 | [diff] [blame] | 17 | /*! \mainpage notitle |
| 18 | * |
| 19 | * RenderScript is a high-performance runtime that provides |
| 20 | * compute operations at the native level. RenderScript code is compiled on devices |
| 21 | * at runtime to allow platform-independence as well. |
| 22 | * This reference documentation describes the RenderScript runtime APIs, which you |
| 23 | * can utilize to write RenderScript code in C99. The RenderScript compute header |
| 24 | * files are automatically included for you. |
| 25 | * |
| 26 | */ |
| 27 | |
Jason Sams | 221a4b1 | 2012-02-22 15:22:41 -0800 | [diff] [blame] | 28 | #ifndef ANDROID_RENDERSCRIPT_H |
| 29 | #define ANDROID_RENDERSCRIPT_H |
| 30 | |
Tim Murray | 84bf2b8 | 2012-10-31 16:03:16 -0700 | [diff] [blame] | 31 | #include "rsCppStructs.h" |
Jason Sams | 221a4b1 | 2012-02-22 15:22:41 -0800 | [diff] [blame] | 32 | |
Jason Sams | 221a4b1 | 2012-02-22 15:22:41 -0800 | [diff] [blame] | 33 | #endif |