| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| //#define USE_LOG SLAndroidLogLevel_Verbose |
| |
| #include "sles_allinclusive.h" |
| |
| #include <media/stagefright/foundation/ADebug.h> |
| #include <sys/stat.h> |
| #include <inttypes.h> |
| |
| namespace android { |
| |
| //-------------------------------------------------------------------------------------------------- |
| GenericPlayer::GenericPlayer(const AudioPlayback_Parameters* params) : |
| mDataLocatorType(kDataLocatorNone), |
| mNotifyClient(NULL), |
| mNotifyUser(NULL), |
| mStateFlags(0), |
| mPlaybackParams(*params), |
| mDurationMsec(ANDROID_UNKNOWN_TIME), |
| mPlaybackRatePermille(1000), |
| mCacheStatus(kStatusEmpty), |
| mCacheFill(0), |
| mLastNotifiedCacheFill(0), |
| mCacheFillNotifThreshold(100), |
| mEventFlags(0), |
| mMarkerPositionMs(ANDROID_UNKNOWN_TIME), |
| mPositionUpdatePeriodMs(1000), // per spec |
| mOneShotGeneration(0), |
| mDeliveredNewPosMs(ANDROID_UNKNOWN_TIME), |
| mObservedPositionMs(ANDROID_UNKNOWN_TIME) |
| { |
| SL_LOGD("GenericPlayer::GenericPlayer()"); |
| |
| mLooper = new android::ALooper(); |
| |
| // Post-construction accesses need to be protected by mSettingsLock |
| mAndroidAudioLevels.mFinalVolume[0] = 1.0f; |
| mAndroidAudioLevels.mFinalVolume[1] = 1.0f; |
| } |
| |
| |
| GenericPlayer::~GenericPlayer() { |
| SL_LOGV("GenericPlayer::~GenericPlayer()"); |
| |
| resetDataLocator(); |
| } |
| |
| |
| void GenericPlayer::init(const notif_cbf_t cbf, void* notifUser) { |
| SL_LOGD("GenericPlayer::init()"); |
| |
| { |
| android::Mutex::Autolock autoLock(mNotifyClientLock); |
| mNotifyClient = cbf; |
| mNotifyUser = notifUser; |
| } |
| |
| mLooper->registerHandler(this); |
| mLooper->start(false /*runOnCallingThread*/, true /*canCallJava*/, PRIORITY_DEFAULT); |
| } |
| |
| |
| void GenericPlayer::preDestroy() { |
| SL_LOGD("GenericPlayer::preDestroy()"); |
| { |
| android::Mutex::Autolock autoLock(mNotifyClientLock); |
| mNotifyClient = NULL; |
| mNotifyUser = NULL; |
| } |
| |
| mLooper->stop(); |
| mLooper->unregisterHandler(id()); |
| } |
| |
| |
| void GenericPlayer::setDataSource(const char *uri) { |
| SL_LOGV("GenericPlayer::setDataSource(uri=%s)", uri); |
| resetDataLocator(); |
| |
| mDataLocator.uriRef = uri; |
| |
| mDataLocatorType = kDataLocatorUri; |
| } |
| |
| |
| void GenericPlayer::setDataSource(int fd, int64_t offset, int64_t length, bool closeAfterUse) { |
| SL_LOGV("GenericPlayer::setDataSource(fd=%d, offset=%lld, length=%lld, closeAfterUse=%s)", fd, |
| offset, length, closeAfterUse ? "true" : "false"); |
| resetDataLocator(); |
| |
| mDataLocator.fdi.fd = fd; |
| |
| struct stat sb; |
| int ret = fstat(fd, &sb); |
| if (ret != 0) { |
| SL_LOGE("GenericPlayer::setDataSource: fstat(%d) failed: %d, %s", fd, ret, strerror(errno)); |
| return; |
| } |
| |
| if (offset >= sb.st_size) { |
| SL_LOGE("SfPlayer::setDataSource: invalid offset"); |
| return; |
| } |
| mDataLocator.fdi.offset = offset; |
| |
| if (PLAYER_FD_FIND_FILE_SIZE == length) { |
| mDataLocator.fdi.length = sb.st_size; |
| } else if (offset + length > sb.st_size) { |
| mDataLocator.fdi.length = sb.st_size - offset; |
| } else { |
| mDataLocator.fdi.length = length; |
| } |
| |
| mDataLocator.fdi.mCloseAfterUse = closeAfterUse; |
| |
| mDataLocatorType = kDataLocatorFd; |
| } |
| |
| |
| void GenericPlayer::prepare() { |
| SL_LOGD("GenericPlayer::prepare()"); |
| // do not attempt prepare more than once |
| if (!(mStateFlags & (kFlagPrepared | kFlagPreparedUnsuccessfully))) { |
| sp<AMessage> msg = new AMessage(kWhatPrepare, this); |
| msg->post(); |
| } |
| } |
| |
| |
| void GenericPlayer::play() { |
| SL_LOGD("GenericPlayer::play()"); |
| sp<AMessage> msg = new AMessage(kWhatPlay, this); |
| msg->post(); |
| } |
| |
| |
| void GenericPlayer::pause() { |
| SL_LOGD("GenericPlayer::pause()"); |
| sp<AMessage> msg = new AMessage(kWhatPause, this); |
| msg->post(); |
| } |
| |
| |
| void GenericPlayer::stop() { |
| SL_LOGD("GenericPlayer::stop()"); |
| (new AMessage(kWhatPause, this))->post(); |
| |
| // after a stop, playback should resume from the start. |
| seek(0); |
| } |
| |
| |
| void GenericPlayer::seek(int64_t timeMsec) { |
| SL_LOGV("GenericPlayer::seek %lld", timeMsec); |
| if (timeMsec < 0 && timeMsec != ANDROID_UNKNOWN_TIME) { |
| SL_LOGE("GenericPlayer::seek error, can't seek to negative time %" PRId64 "ms", timeMsec); |
| return; |
| } |
| sp<AMessage> msg = new AMessage(kWhatSeek, this); |
| msg->setInt64(WHATPARAM_SEEK_SEEKTIME_MS, timeMsec); |
| msg->post(); |
| } |
| |
| |
| void GenericPlayer::loop(bool loop) { |
| SL_LOGV("GenericPlayer::loop %s", loop ? "true" : "false"); |
| sp<AMessage> msg = new AMessage(kWhatLoop, this); |
| msg->setInt32(WHATPARAM_LOOP_LOOPING, (int32_t)loop); |
| msg->post(); |
| } |
| |
| |
| void GenericPlayer::setBufferingUpdateThreshold(int16_t thresholdPercent) { |
| SL_LOGV("GenericPlayer::setBufferingUpdateThreshold %d", thresholdPercent); |
| sp<AMessage> msg = new AMessage(kWhatBuffUpdateThres, this); |
| msg->setInt32(WHATPARAM_BUFFERING_UPDATETHRESHOLD_PERCENT, (int32_t)thresholdPercent); |
| msg->post(); |
| } |
| |
| |
| //-------------------------------------------------- |
| void GenericPlayer::getDurationMsec(int* msec) { |
| Mutex::Autolock _l(mSettingsLock); |
| *msec = mDurationMsec; |
| } |
| |
| //-------------------------------------------------- |
| void GenericPlayer::setVolume(float leftVol, float rightVol) |
| { |
| { |
| Mutex::Autolock _l(mSettingsLock); |
| mAndroidAudioLevels.mFinalVolume[0] = leftVol; |
| mAndroidAudioLevels.mFinalVolume[1] = rightVol; |
| } |
| // send a message for the volume to be updated by the object which implements the volume |
| (new AMessage(kWhatVolumeUpdate, this))->post(); |
| } |
| |
| |
| //-------------------------------------------------- |
| void GenericPlayer::attachAuxEffect(int32_t effectId) |
| { |
| SL_LOGV("GenericPlayer::attachAuxEffect(id=%d)", effectId); |
| sp<AMessage> msg = new AMessage(kWhatAttachAuxEffect, this); |
| msg->setInt32(WHATPARAM_ATTACHAUXEFFECT, effectId); |
| msg->post(); |
| } |
| |
| |
| //-------------------------------------------------- |
| void GenericPlayer::setAuxEffectSendLevel(float level) |
| { |
| SL_LOGV("GenericPlayer::setAuxEffectSendLevel(level=%g)", level); |
| sp<AMessage> msg = new AMessage(kWhatSetAuxEffectSendLevel, this); |
| msg->setFloat(WHATPARAM_SETAUXEFFECTSENDLEVEL, level); |
| msg->post(); |
| } |
| |
| |
| //-------------------------------------------------- |
| void GenericPlayer::setPlaybackRate(int32_t ratePermille) { |
| SL_LOGV("GenericPlayer::setPlaybackRate(ratePermille=%d)", ratePermille); |
| { |
| Mutex::Autolock _l(mSettingsLock); |
| mPlaybackRatePermille = (int16_t)ratePermille; |
| } |
| } |
| |
| //-------------------------------------------------- |
| // Call after changing any of the IPlay settings related to SL_PLAYEVENT_* |
| void GenericPlayer::setPlayEvents(int32_t eventFlags, int32_t markerPositionMs, |
| int32_t positionUpdatePeriodMs) |
| { |
| // Normalize ms that are within the valid unsigned range, but not in the int32_t range |
| if (markerPositionMs < 0) { |
| markerPositionMs = ANDROID_UNKNOWN_TIME; |
| } |
| if (positionUpdatePeriodMs < 0) { |
| positionUpdatePeriodMs = ANDROID_UNKNOWN_TIME; |
| } |
| // markers are delivered accurately, but new position updates are limited to every 100 ms |
| if (positionUpdatePeriodMs < 100) { |
| positionUpdatePeriodMs = 100; |
| } |
| sp<AMessage> msg = new AMessage(kWhatSetPlayEvents, this); |
| msg->setInt32(WHATPARAM_SETPLAYEVENTS_FLAGS, eventFlags); |
| msg->setInt32(WHATPARAM_SETPLAYEVENTS_MARKER, markerPositionMs); |
| msg->setInt32(WHATPARAM_SETPLAYEVENTS_UPDATE, positionUpdatePeriodMs); |
| msg->post(); |
| } |
| |
| |
| //-------------------------------------------------- |
| /* |
| * post-condition: mDataLocatorType == kDataLocatorNone |
| * |
| */ |
| void GenericPlayer::resetDataLocator() { |
| SL_LOGV("GenericPlayer::resetDataLocator()"); |
| if (mDataLocatorType == kDataLocatorFd && mDataLocator.fdi.mCloseAfterUse) { |
| (void) ::close(mDataLocator.fdi.fd); |
| // would be redundant, as we're about to invalidate the union mDataLocator |
| //mDataLocator.fdi.fd = -1; |
| //mDataLocator.fdi.mCloseAfterUse = false; |
| } |
| mDataLocatorType = kDataLocatorNone; |
| } |
| |
| |
| void GenericPlayer::notify(const char* event, int data, bool async) { |
| SL_LOGV("GenericPlayer::notify(event=%s, data=%d, async=%s)", event, data, |
| async ? "true" : "false"); |
| sp<AMessage> msg = new AMessage(kWhatNotif, this); |
| msg->setInt32(event, (int32_t)data); |
| if (async) { |
| msg->post(); |
| } else { |
| onNotify(msg); |
| } |
| } |
| |
| |
| void GenericPlayer::notify(const char* event, int data1, int data2, bool async) { |
| SL_LOGV("GenericPlayer::notify(event=%s, data1=%d, data2=%d, async=%s)", event, data1, data2, |
| async ? "true" : "false"); |
| sp<AMessage> msg = new AMessage(kWhatNotif, this); |
| msg->setRect(event, 0, 0, (int32_t)data1, (int32_t)data2); |
| if (async) { |
| msg->post(); |
| } else { |
| onNotify(msg); |
| } |
| } |
| |
| |
| //-------------------------------------------------- |
| // AHandler implementation |
| void GenericPlayer::onMessageReceived(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onMessageReceived()"); |
| switch (msg->what()) { |
| case kWhatPrepare: |
| SL_LOGV("kWhatPrepare"); |
| onPrepare(); |
| break; |
| |
| case kWhatNotif: |
| SL_LOGV("kWhatNotif"); |
| onNotify(msg); |
| break; |
| |
| case kWhatPlay: |
| SL_LOGV("kWhatPlay"); |
| onPlay(); |
| break; |
| |
| case kWhatPause: |
| SL_LOGV("kWhatPause"); |
| onPause(); |
| break; |
| |
| case kWhatSeek: |
| SL_LOGV("kWhatSeek"); |
| onSeek(msg); |
| break; |
| |
| case kWhatLoop: |
| SL_LOGV("kWhatLoop"); |
| onLoop(msg); |
| break; |
| |
| case kWhatVolumeUpdate: |
| SL_LOGV("kWhatVolumeUpdate"); |
| onVolumeUpdate(); |
| break; |
| |
| case kWhatSeekComplete: |
| SL_LOGV("kWhatSeekComplete"); |
| onSeekComplete(); |
| break; |
| |
| case kWhatBufferingUpdate: |
| SL_LOGV("kWhatBufferingUpdate"); |
| onBufferingUpdate(msg); |
| break; |
| |
| case kWhatBuffUpdateThres: |
| SL_LOGV("kWhatBuffUpdateThres"); |
| onSetBufferingUpdateThreshold(msg); |
| break; |
| |
| case kWhatAttachAuxEffect: |
| SL_LOGV("kWhatAttachAuxEffect"); |
| onAttachAuxEffect(msg); |
| break; |
| |
| case kWhatSetAuxEffectSendLevel: |
| SL_LOGV("kWhatSetAuxEffectSendLevel"); |
| onSetAuxEffectSendLevel(msg); |
| break; |
| |
| case kWhatSetPlayEvents: |
| SL_LOGV("kWhatSetPlayEvents"); |
| onSetPlayEvents(msg); |
| break; |
| |
| case kWhatOneShot: |
| SL_LOGV("kWhatOneShot"); |
| onOneShot(msg); |
| break; |
| |
| default: |
| SL_LOGE("GenericPlayer::onMessageReceived unknown message %d", msg->what()); |
| TRESPASS(); |
| } |
| } |
| |
| |
| //-------------------------------------------------- |
| // Event handlers |
| // it is strictly verboten to call those methods outside of the event loop |
| |
| void GenericPlayer::onPrepare() { |
| SL_LOGV("GenericPlayer::onPrepare()"); |
| // Subclass is responsible for indicating whether prepare was successful or unsuccessful |
| // by updating mStateFlags accordingly. It must set exactly one of these two flags. |
| assert(!(mStateFlags & kFlagPrepared) != !(mStateFlags & kFlagPreparedUnsuccessfully)); |
| notify(PLAYEREVENT_PREPARED, mStateFlags & kFlagPrepared ? PLAYER_SUCCESS : PLAYER_FAILURE, |
| true /*async*/); |
| SL_LOGD("GenericPlayer::onPrepare() done, mStateFlags=0x%x", mStateFlags); |
| } |
| |
| |
| void GenericPlayer::onNotify(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onNotify()"); |
| notif_cbf_t notifClient; |
| void* notifUser; |
| { |
| android::Mutex::Autolock autoLock(mNotifyClientLock); |
| if (NULL == mNotifyClient) { |
| return; |
| } else { |
| notifClient = mNotifyClient; |
| notifUser = mNotifyUser; |
| } |
| } |
| |
| int32_t val1, val2; |
| if (msg->findInt32(PLAYEREVENT_PREFETCHSTATUSCHANGE, &val1)) { |
| SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_PREFETCHSTATUSCHANGE, val1); |
| notifClient(kEventPrefetchStatusChange, val1, 0, notifUser); |
| // There is exactly one notification per message, hence "else if" instead of "if" |
| } else if (msg->findInt32(PLAYEREVENT_PREFETCHFILLLEVELUPDATE, &val1)) { |
| SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_PREFETCHFILLLEVELUPDATE, val1); |
| notifClient(kEventPrefetchFillLevelUpdate, val1, 0, notifUser); |
| } else if (msg->findInt32(PLAYEREVENT_ENDOFSTREAM, &val1)) { |
| SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_ENDOFSTREAM, val1); |
| notifClient(kEventEndOfStream, val1, 0, notifUser); |
| } else if (msg->findInt32(PLAYEREVENT_PREPARED, &val1)) { |
| SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_PREPARED, val1); |
| notifClient(kEventPrepared, val1, 0, notifUser); |
| } else if (msg->findInt32(PLAYEREVENT_CHANNEL_COUNT, &val1)) { |
| SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_CHANNEL_COUNT, val1); |
| notifClient(kEventChannelCount, val1, 0, notifUser); |
| } else if (msg->findRect(PLAYEREVENT_VIDEO_SIZE_UPDATE, &val1, &val2, &val1, &val2)) { |
| SL_LOGV("GenericPlayer notifying %s = %d, %d", PLAYEREVENT_VIDEO_SIZE_UPDATE, val1, val2); |
| notifClient(kEventHasVideoSize, val1, val2, notifUser); |
| } else if (msg->findInt32(PLAYEREVENT_PLAY, &val1)) { |
| SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_PLAY, val1); |
| notifClient(kEventPlay, val1, 0, notifUser); |
| } else if (msg->findInt32(PLAYEREVENT_ERRORAFTERPREPARE, &val1)) { |
| SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_ERRORAFTERPREPARE, val1); |
| notifClient(kEventErrorAfterPrepare, val1, 0, notifUser); |
| } else { |
| SL_LOGV("GenericPlayer notifying unknown"); |
| } |
| } |
| |
| |
| void GenericPlayer::onPlay() { |
| SL_LOGD("GenericPlayer::onPlay()"); |
| if ((mStateFlags & (kFlagPrepared | kFlagPlaying)) == kFlagPrepared) { |
| SL_LOGD("starting player"); |
| mStateFlags |= kFlagPlaying; |
| updateOneShot(); |
| } |
| } |
| |
| |
| void GenericPlayer::onPause() { |
| SL_LOGD("GenericPlayer::onPause()"); |
| if (!(~mStateFlags & (kFlagPrepared | kFlagPlaying))) { |
| SL_LOGV("pausing player"); |
| mStateFlags &= ~kFlagPlaying; |
| updateOneShot(); |
| } |
| } |
| |
| |
| void GenericPlayer::onSeek(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onSeek"); |
| } |
| |
| |
| void GenericPlayer::onLoop(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onLoop"); |
| } |
| |
| |
| void GenericPlayer::onVolumeUpdate() { |
| SL_LOGV("GenericPlayer::onVolumeUpdate"); |
| } |
| |
| |
| void GenericPlayer::onSeekComplete() { |
| SL_LOGD("GenericPlayer::onSeekComplete()"); |
| mStateFlags &= ~kFlagSeeking; |
| // avoid spurious or lost events caused by seeking past a marker |
| mDeliveredNewPosMs = ANDROID_UNKNOWN_TIME; |
| mObservedPositionMs = ANDROID_UNKNOWN_TIME; |
| updateOneShot(); |
| } |
| |
| |
| void GenericPlayer::onBufferingUpdate(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onBufferingUpdate"); |
| } |
| |
| |
| void GenericPlayer::onSetBufferingUpdateThreshold(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onSetBufferingUpdateThreshold"); |
| int32_t thresholdPercent = 0; |
| if (msg->findInt32(WHATPARAM_BUFFERING_UPDATETHRESHOLD_PERCENT, &thresholdPercent)) { |
| Mutex::Autolock _l(mSettingsLock); |
| mCacheFillNotifThreshold = (int16_t)thresholdPercent; |
| } |
| } |
| |
| |
| void GenericPlayer::onAttachAuxEffect(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onAttachAuxEffect()"); |
| } |
| |
| |
| void GenericPlayer::onSetAuxEffectSendLevel(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onSetAuxEffectSendLevel()"); |
| } |
| |
| |
| void GenericPlayer::onSetPlayEvents(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onSetPlayEvents()"); |
| int32_t eventFlags, markerPositionMs, positionUpdatePeriodMs; |
| if (msg->findInt32(WHATPARAM_SETPLAYEVENTS_FLAGS, &eventFlags) && |
| msg->findInt32(WHATPARAM_SETPLAYEVENTS_MARKER, &markerPositionMs) && |
| msg->findInt32(WHATPARAM_SETPLAYEVENTS_UPDATE, &positionUpdatePeriodMs)) { |
| mEventFlags = eventFlags; |
| mMarkerPositionMs = markerPositionMs; |
| mPositionUpdatePeriodMs = positionUpdatePeriodMs; |
| updateOneShot(); |
| } |
| } |
| |
| |
| void GenericPlayer::onOneShot(const sp<AMessage> &msg) { |
| SL_LOGV("GenericPlayer::onOneShot()"); |
| int32_t generation; |
| if (msg->findInt32(WHATPARAM_ONESHOT_GENERATION, &generation)) { |
| if (generation != mOneShotGeneration) { |
| SL_LOGV("GenericPlayer::onOneShot() generation %d cancelled; latest is %d", |
| generation, mOneShotGeneration); |
| return; |
| } |
| updateOneShot(); |
| } |
| } |
| |
| |
| //------------------------------------------------- |
| void GenericPlayer::notifyStatus() { |
| SL_LOGV("GenericPlayer::notifyStatus"); |
| notify(PLAYEREVENT_PREFETCHSTATUSCHANGE, (int32_t)mCacheStatus, true /*async*/); |
| } |
| |
| |
| void GenericPlayer::notifyCacheFill() { |
| SL_LOGV("GenericPlayer::notifyCacheFill"); |
| mLastNotifiedCacheFill = mCacheFill; |
| notify(PLAYEREVENT_PREFETCHFILLLEVELUPDATE, (int32_t)mLastNotifiedCacheFill, true/*async*/); |
| } |
| |
| |
| void GenericPlayer::seekComplete() { |
| SL_LOGV("GenericPlayer::seekComplete"); |
| sp<AMessage> msg = new AMessage(kWhatSeekComplete, this); |
| msg->post(); |
| } |
| |
| |
| void GenericPlayer::bufferingUpdate(int16_t fillLevelPerMille) { |
| SL_LOGV("GenericPlayer::bufferingUpdate"); |
| sp<AMessage> msg = new AMessage(kWhatBufferingUpdate, this); |
| msg->setInt32(WHATPARAM_BUFFERING_UPDATE, fillLevelPerMille); |
| msg->post(); |
| } |
| |
| |
| // For the meaning of positionMs, see comment in declaration at android_GenericPlayer.h |
| void GenericPlayer::updateOneShot(int positionMs) |
| { |
| SL_LOGV("GenericPlayer::updateOneShot"); |
| |
| // nop until prepared |
| if (!(mStateFlags & kFlagPrepared)) { |
| return; |
| } |
| |
| // cancel any pending one-shot(s) |
| ++mOneShotGeneration; |
| |
| // don't restart one-shot if player is paused or stopped |
| if (!(mStateFlags & kFlagPlaying)) { |
| return; |
| } |
| |
| // get current player position in milliseconds |
| if (positionMs < 0) { |
| positionMs = ANDROID_UNKNOWN_TIME; |
| } |
| if (positionMs == ANDROID_UNKNOWN_TIME) { |
| getPositionMsec(&positionMs); |
| // normalize it |
| if (positionMs < 0) { |
| positionMs = ANDROID_UNKNOWN_TIME; |
| } |
| if (ANDROID_UNKNOWN_TIME == positionMs) { |
| // getPositionMsec is not working for some reason, give up |
| //ALOGV("Does anyone really know what time it is?"); |
| return; |
| } |
| } |
| |
| // if we observe the player position going backwards, even without without a seek, then recover |
| if (mObservedPositionMs != ANDROID_UNKNOWN_TIME && positionMs < mObservedPositionMs) { |
| mDeliveredNewPosMs = ANDROID_UNKNOWN_TIME; |
| mObservedPositionMs = positionMs; |
| } |
| |
| // delayUs is the expected delay between current position and marker; |
| // the default is infinity in case there are no upcoming marker(s) |
| int64_t delayUs = -1; |
| |
| // is there a marker? |
| if ((mEventFlags & SL_PLAYEVENT_HEADATMARKER) && (mMarkerPositionMs != ANDROID_UNKNOWN_TIME)) { |
| // check to see if we have observed the position passing through the marker |
| if (mObservedPositionMs <= mMarkerPositionMs && mMarkerPositionMs <= positionMs) { |
| notify(PLAYEREVENT_PLAY, (int32_t) SL_PLAYEVENT_HEADATMARKER, true /*async*/); |
| } else if (positionMs < mMarkerPositionMs) { |
| delayUs = (mMarkerPositionMs - positionMs) * 1000LL; |
| } |
| } |
| |
| // are periodic position updates needed? |
| if ((mEventFlags & SL_PLAYEVENT_HEADATNEWPOS) && |
| (mPositionUpdatePeriodMs != ANDROID_UNKNOWN_TIME)) { |
| // check to see if we have observed the position passing through a virtual marker, where the |
| // virtual marker is at the previously delivered new position plus position update period |
| int32_t virtualMarkerMs; |
| if (mDeliveredNewPosMs != ANDROID_UNKNOWN_TIME) { |
| virtualMarkerMs = mDeliveredNewPosMs + mPositionUpdatePeriodMs; |
| } else if (mObservedPositionMs != ANDROID_UNKNOWN_TIME) { |
| virtualMarkerMs = mObservedPositionMs + mPositionUpdatePeriodMs; |
| // pretend there has been an update in the past |
| mDeliveredNewPosMs = mObservedPositionMs; |
| } else { |
| virtualMarkerMs = positionMs + mPositionUpdatePeriodMs; |
| // pretend there has been an update in the past |
| mDeliveredNewPosMs = positionMs; |
| } |
| // nextVirtualMarkerMs will be set to the position of the next upcoming virtual marker |
| int32_t nextVirtualMarkerMs; |
| if (mObservedPositionMs <= virtualMarkerMs && virtualMarkerMs <= positionMs) { |
| // we did pass through the virtual marker, now compute the next virtual marker |
| mDeliveredNewPosMs = virtualMarkerMs; |
| nextVirtualMarkerMs = virtualMarkerMs + mPositionUpdatePeriodMs; |
| // re-synchronize if we missed an update |
| if (nextVirtualMarkerMs <= positionMs) { |
| SL_LOGW("Missed SL_PLAYEVENT_HEADATNEWPOS for position %d; current position %d", |
| nextVirtualMarkerMs, positionMs); |
| // try to catch up by setting next goal to current position plus update period |
| mDeliveredNewPosMs = positionMs; |
| nextVirtualMarkerMs = positionMs + mPositionUpdatePeriodMs; |
| } |
| notify(PLAYEREVENT_PLAY, (int32_t) SL_PLAYEVENT_HEADATNEWPOS, true /*async*/); |
| } else { |
| // we did not pass through the virtual marker yet, so use same marker again |
| nextVirtualMarkerMs = virtualMarkerMs; |
| } |
| // note that if arithmetic overflow occurred, nextVirtualMarkerMs will be negative |
| if (positionMs < nextVirtualMarkerMs) { |
| int64_t trialDelayUs; |
| trialDelayUs = (nextVirtualMarkerMs - positionMs) * 1000LL; |
| if (trialDelayUs > 0 && (delayUs == -1 || trialDelayUs < delayUs)) { |
| delayUs = trialDelayUs; |
| } |
| } |
| } |
| |
| // we have a new observed position |
| mObservedPositionMs = positionMs; |
| |
| if (mPlaybackRatePermille == 0) { |
| // playback is frozen, no update expected (and no division by zero below) |
| return; |
| } |
| |
| // post the new one-shot message if needed |
| if (advancesPositionInRealTime() && delayUs >= 0) { |
| // scale delay according to playback rate (reported positions won't change, but reported |
| // time will advance slower or faster depending on rate) |
| { |
| Mutex::Autolock _l(mSettingsLock); |
| delayUs = delayUs * 1000 / mPlaybackRatePermille; |
| } |
| |
| // 20 ms min delay to avoid near busy waiting |
| if (delayUs < 20000LL) { |
| delayUs = 20000LL; |
| } |
| // 1 minute max delay avoids indefinite memory leaks caused by cancelled one-shots |
| if (delayUs > 60000000LL) { |
| delayUs = 60000000LL; |
| } |
| //SL_LOGI("delayUs = %lld", delayUs); |
| sp<AMessage> msg = new AMessage(kWhatOneShot, this); |
| msg->setInt32(WHATPARAM_ONESHOT_GENERATION, mOneShotGeneration); |
| msg->post(delayUs); |
| } |
| |
| } |
| |
| } // namespace android |