Glenn Kasten | 0a058cc | 2010-10-18 10:56:43 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | // single-threaded, single-player monkey test |
| 18 | |
Glenn Kasten | c685389 | 2011-07-19 11:16:07 -0700 | [diff] [blame] | 19 | #include <SLES/OpenSLES.h> |
Glenn Kasten | 0a058cc | 2010-10-18 10:56:43 -0700 | [diff] [blame] | 20 | #include <assert.h> |
| 21 | #include <stdio.h> |
| 22 | #include <stdlib.h> |
| 23 | #include <string.h> |
| 24 | #include <unistd.h> |
| 25 | |
| 26 | typedef enum { |
| 27 | STATE_UNCHANGED, |
| 28 | STATE_INITIAL, |
| 29 | STATE_NONEXISTENT, |
| 30 | STATE_CREATED, |
| 31 | STATE_REALIZED, |
| 32 | STATE_PAUSED, |
| 33 | STATE_PLAYING, |
| 34 | STATE_STOPPED, |
| 35 | STATE_ERROR, |
| 36 | // STATE_IDLE, // after Stop, then sleep for 3 seconds |
| 37 | STATE_TERMINAL |
| 38 | } State_t; |
| 39 | |
| 40 | typedef struct { |
| 41 | SLObjectItf mObject; |
| 42 | SLPlayItf mPlay; |
| 43 | SLSeekItf mSeek; |
| 44 | } Player_t, *Player_pt; |
| 45 | |
| 46 | typedef State_t (*Action_pt)(Player_pt player); |
| 47 | |
| 48 | SLObjectItf engineObject; |
| 49 | SLEngineItf engineEngine; |
| 50 | SLObjectItf outputMixObject; |
| 51 | int countTransitions = 0; |
| 52 | int maxTransitions = 10; |
| 53 | |
| 54 | State_t actionPause(Player_pt p) |
| 55 | { |
| 56 | assert(NULL != p->mPlay); |
| 57 | SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PAUSED); |
| 58 | assert(SL_RESULT_SUCCESS == result); |
| 59 | return STATE_PAUSED; |
| 60 | } |
| 61 | |
| 62 | State_t actionPlay(Player_pt p) |
| 63 | { |
| 64 | assert(NULL != p->mPlay); |
| 65 | SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PLAYING); |
| 66 | assert(SL_RESULT_SUCCESS == result); |
| 67 | return STATE_PLAYING; |
| 68 | } |
| 69 | |
| 70 | State_t actionStop(Player_pt p) |
| 71 | { |
| 72 | assert(NULL != p->mPlay); |
| 73 | SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_STOPPED); |
| 74 | assert(SL_RESULT_SUCCESS == result); |
| 75 | return STATE_STOPPED; |
| 76 | } |
| 77 | |
| 78 | State_t actionRewind(Player_pt p) |
| 79 | { |
| 80 | assert(NULL != p->mSeek); |
| 81 | SLresult result = (*p->mSeek)->SetPosition(p->mSeek, (SLmillisecond) 0, SL_SEEKMODE_FAST); |
| 82 | assert(SL_RESULT_SUCCESS == result); |
| 83 | return STATE_UNCHANGED; |
| 84 | } |
| 85 | |
| 86 | State_t actionDestroy(Player_pt p) |
| 87 | { |
| 88 | assert(NULL != p->mObject); |
| 89 | (*p->mObject)->Destroy(p->mObject); |
| 90 | p->mObject = NULL; |
| 91 | p->mPlay = NULL; |
| 92 | p->mSeek = NULL; |
| 93 | return STATE_NONEXISTENT; |
| 94 | } |
| 95 | |
| 96 | State_t actionCreate(Player_pt p) |
| 97 | { |
| 98 | // configure audio source |
| 99 | SLDataLocator_URI loc_uri; |
| 100 | loc_uri.locatorType = SL_DATALOCATOR_URI; |
| 101 | loc_uri.URI = (SLchar *) "wav/frog.wav"; |
| 102 | SLDataFormat_MIME format_mime; |
| 103 | format_mime.formatType = SL_DATAFORMAT_MIME; |
| 104 | format_mime.mimeType = NULL; |
| 105 | format_mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED; |
| 106 | SLDataSource audioSrc; |
| 107 | audioSrc.pLocator = &loc_uri; |
| 108 | audioSrc.pFormat = &format_mime; |
| 109 | // configure audio sink |
| 110 | SLDataLocator_OutputMix loc_outmix; |
| 111 | loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; |
| 112 | loc_outmix.outputMix = outputMixObject; |
| 113 | SLDataSink audioSnk; |
| 114 | audioSnk.pLocator = &loc_outmix; |
| 115 | audioSnk.pFormat = NULL; |
| 116 | // create audio player |
| 117 | SLInterfaceID ids[1] = {SL_IID_SEEK}; |
| 118 | SLboolean req[1] = {SL_BOOLEAN_TRUE}; |
| 119 | SLresult result = (*engineEngine)->CreateAudioPlayer(engineEngine, &p->mObject, &audioSrc, |
| 120 | &audioSnk, 1, ids, req); |
| 121 | if (SL_RESULT_SUCCESS != result) |
| 122 | return STATE_ERROR; |
| 123 | return STATE_CREATED; |
| 124 | } |
| 125 | |
| 126 | State_t actionRealize(Player_pt p) |
| 127 | { |
| 128 | assert(NULL != p->mObject); |
| 129 | // realize the player |
| 130 | SLresult result = (*p->mObject)->Realize(p->mObject, SL_BOOLEAN_FALSE); |
| 131 | assert(SL_RESULT_SUCCESS == result); |
| 132 | // get interfaces |
| 133 | result = (*p->mObject)->GetInterface(p->mObject, SL_IID_PLAY, &p->mPlay); |
| 134 | assert(SL_RESULT_SUCCESS == result); |
| 135 | result = (*p->mObject)->GetInterface(p->mObject, SL_IID_SEEK, &p->mSeek); |
| 136 | assert(SL_RESULT_SUCCESS == result); |
| 137 | return STATE_REALIZED; |
| 138 | } |
| 139 | |
Glenn Kasten | 086a6f5 | 2015-01-02 17:36:58 -0800 | [diff] [blame] | 140 | State_t actionSleep(Player_pt p __unused) |
Glenn Kasten | 0a058cc | 2010-10-18 10:56:43 -0700 | [diff] [blame] | 141 | { |
| 142 | unsigned us = 1000 + (rand() & 0xFFFFF); |
| 143 | usleep(us); |
| 144 | return STATE_UNCHANGED; |
| 145 | } |
| 146 | |
| 147 | #if 0 |
| 148 | State_t actionSleep3(Player_pt p) |
| 149 | { |
| 150 | sleep(3); |
| 151 | return STATE_IDLE; |
| 152 | } |
| 153 | #endif |
| 154 | |
| 155 | State_t actionTerminateIfDone(Player_pt p) |
| 156 | { |
| 157 | if (countTransitions >= maxTransitions) { |
| 158 | assert(NULL == p->mObject); |
| 159 | // clean up output mix and engine |
| 160 | assert(NULL != outputMixObject); |
| 161 | (*outputMixObject)->Destroy(outputMixObject); |
| 162 | outputMixObject = NULL; |
| 163 | assert(NULL != engineObject); |
| 164 | (*engineObject)->Destroy(engineObject); |
| 165 | engineObject = NULL; |
| 166 | return STATE_TERMINAL; |
| 167 | } else |
| 168 | return STATE_UNCHANGED; |
| 169 | } |
| 170 | |
Glenn Kasten | 086a6f5 | 2015-01-02 17:36:58 -0800 | [diff] [blame] | 171 | State_t actionInitialize(Player_pt p __unused) |
Glenn Kasten | 0a058cc | 2010-10-18 10:56:43 -0700 | [diff] [blame] | 172 | { |
| 173 | // create engine |
| 174 | SLresult result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL); |
| 175 | assert(SL_RESULT_SUCCESS == result); |
| 176 | result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE); |
| 177 | assert(SL_RESULT_SUCCESS == result); |
| 178 | result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine); |
| 179 | assert(SL_RESULT_SUCCESS == result); |
| 180 | |
| 181 | // create output mix |
| 182 | result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 0, NULL, NULL); |
| 183 | assert(SL_RESULT_SUCCESS == result); |
| 184 | result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE); |
| 185 | assert(SL_RESULT_SUCCESS == result); |
| 186 | |
| 187 | return STATE_NONEXISTENT; |
| 188 | } |
| 189 | |
| 190 | typedef struct { |
| 191 | State_t mEntryState; |
| 192 | Action_pt mAction; |
| 193 | unsigned mProbability; |
| 194 | const char *mActionName; |
| 195 | unsigned mCount; |
| 196 | } Transition_t; |
| 197 | |
| 198 | Transition_t transitionTable[] = { |
| 199 | #define _(entryState, action, probability) {entryState, action, probability, #action, 0}, |
| 200 | _(STATE_INITIAL, actionInitialize, 1) |
| 201 | _(STATE_CREATED, actionDestroy, 1) |
| 202 | _(STATE_CREATED, actionRealize, 1) |
| 203 | _(STATE_CREATED, actionSleep, 1) |
| 204 | _(STATE_NONEXISTENT, actionCreate, 1) |
| 205 | _(STATE_NONEXISTENT, actionSleep, 1) |
| 206 | _(STATE_PAUSED, actionDestroy, 1) |
| 207 | _(STATE_PAUSED, actionPause, 1) |
| 208 | _(STATE_PAUSED, actionPlay, 1) |
| 209 | _(STATE_PAUSED, actionRewind, 1) |
| 210 | _(STATE_PAUSED, actionSleep, 1) |
| 211 | _(STATE_PAUSED, actionStop, 1) |
| 212 | _(STATE_PLAYING, actionDestroy, 1) |
| 213 | _(STATE_PLAYING, actionPause, 1) |
| 214 | _(STATE_PLAYING, actionPlay, 1) |
| 215 | _(STATE_PLAYING, actionRewind, 1) |
| 216 | _(STATE_PLAYING, actionSleep, 1) |
| 217 | _(STATE_PLAYING, actionStop, 1) |
| 218 | _(STATE_REALIZED, actionDestroy, 1) |
| 219 | _(STATE_REALIZED, actionPause, 1) |
| 220 | _(STATE_REALIZED, actionPlay, 1) |
| 221 | _(STATE_REALIZED, actionSleep, 1) |
| 222 | _(STATE_REALIZED, actionStop, 1) |
| 223 | _(STATE_STOPPED, actionDestroy, 1) |
| 224 | _(STATE_STOPPED, actionPause, 1) |
| 225 | _(STATE_STOPPED, actionPlay, 1) |
| 226 | _(STATE_STOPPED, actionRewind, 1) |
| 227 | _(STATE_STOPPED, actionSleep, 1) |
| 228 | _(STATE_STOPPED, actionStop, 1) |
| 229 | // _(STATE_STOPPED, actionSleep3, 1) |
| 230 | // _(STATE_IDLE, actionDestroy, 1) |
| 231 | _(STATE_NONEXISTENT, actionTerminateIfDone, 1) |
| 232 | }; |
| 233 | |
| 234 | int main(int argc, char **argv) |
| 235 | { |
| 236 | int i; |
| 237 | for (i = 1; i < argc; ++i) { |
| 238 | char *arg = argv[i]; |
| 239 | if (arg[0] != '-') |
| 240 | break; |
| 241 | if (!strncmp(arg, "-m", 2)) { |
| 242 | maxTransitions = atoi(&arg[2]); |
| 243 | } else { |
| 244 | fprintf(stderr, "Unknown option %s\n", arg); |
| 245 | } |
| 246 | } |
| 247 | unsigned possibleTransitions = sizeof(transitionTable) / sizeof(transitionTable[0]); |
| 248 | Player_t player; |
| 249 | player.mObject = NULL; |
| 250 | player.mPlay = NULL; |
| 251 | player.mSeek = NULL; |
| 252 | State_t currentState = STATE_INITIAL; |
| 253 | while (STATE_TERMINAL != currentState) { |
| 254 | unsigned matchingTransitions = 0; |
| 255 | unsigned totalProbability = 0; |
| 256 | for (i = 0; i < (int) possibleTransitions; ++i) { |
| 257 | if (currentState != transitionTable[i].mEntryState) |
| 258 | continue; |
| 259 | ++matchingTransitions; |
| 260 | totalProbability += transitionTable[i].mProbability; |
| 261 | } |
| 262 | if (matchingTransitions == 0) { |
| 263 | fprintf(stderr, "No matching transitions in state %d\n", currentState); |
| 264 | assert(SL_BOOLEAN_FALSE); |
| 265 | break; |
| 266 | } |
| 267 | if (totalProbability == 0) { |
| 268 | fprintf(stderr, "Found at least one matching transition in state %d, " |
| 269 | "but with probability 0\n", currentState); |
| 270 | assert(SL_BOOLEAN_FALSE); |
| 271 | break; |
| 272 | } |
| 273 | unsigned choice = (rand() & 0x7FFFFFFF) % totalProbability; |
| 274 | totalProbability = 0; |
| 275 | for (i = 0; i < (int) possibleTransitions; ++i) { |
| 276 | if (currentState != transitionTable[i].mEntryState) |
| 277 | continue; |
| 278 | totalProbability += transitionTable[i].mProbability; |
| 279 | if (totalProbability <= choice) |
| 280 | continue; |
| 281 | ++transitionTable[i].mCount; |
| 282 | ++countTransitions; |
| 283 | printf("[%d] Selecting transition %s in state %d for the %u time\n", countTransitions, |
| 284 | transitionTable[i].mActionName, currentState, transitionTable[i].mCount); |
| 285 | State_t nextState = (*transitionTable[i].mAction)(&player); |
| 286 | if (STATE_UNCHANGED != nextState) |
| 287 | currentState = nextState; |
| 288 | goto found; |
| 289 | } |
| 290 | fprintf(stderr, "This shouldn't happen\n"); |
| 291 | assert(SL_BOOLEAN_FALSE); |
| 292 | found: |
| 293 | ; |
| 294 | } |
| 295 | for (i = 0; i < (int) possibleTransitions; ++i) { |
| 296 | printf("state %d action %s count %u\n", |
| 297 | transitionTable[i].mEntryState, |
| 298 | transitionTable[i].mActionName, |
| 299 | transitionTable[i].mCount); |
| 300 | } |
| 301 | return EXIT_SUCCESS; |
| 302 | } |