| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
| * Copyright (C) 2022 Yongang Luo All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * \file glheader.h |
| * Wrapper for GL/gl*.h and GLES[3|2|]/gl*.h |
| */ |
| |
| |
| #ifndef GLHEADER_H |
| #define GLHEADER_H |
| |
| |
| #define GL_GLEXT_PROTOTYPES |
| #if defined(_WIN32) && !defined(__CYGWIN__) |
| /* Prevent glheader.h from including <windows.h> by defining APIENTRY */ |
| #pragma push_macro("APIENTRY") |
| #ifndef APIENTRY |
| #define APIENTRY GLAPIENTRY |
| #endif |
| #include "GL/gl.h" |
| #include "GL/glext.h" |
| #pragma pop_macro("APIENTRY") |
| #else /* !(defined(_WIN32) && !defined(__CYGWIN__)) */ |
| #include "GL/gl.h" |
| #include "GL/glext.h" |
| #endif /* defined(_WIN32) && !defined(__CYGWIN__) */ |
| |
| /** |
| * Define GL_API, GL_APICALL and GL_APIENTRY to avoid MSVC/MinGW warnings |
| * about different dllimport attributes for prototypes between |
| * GL/gl*.h and GLES[|3|2]/gl*.h |
| */ |
| #define GL_API GLAPI |
| #define GL_APICALL GLAPI |
| #define GL_APIENTRY GLAPIENTRY |
| |
| /** |
| * The order for including GLES[|3|2]/gl*.h headers are from newest to oldest. |
| * As the newer header contains extra symbols that are not present in the |
| * older header, some extra symbols can be visible only when you include the |
| * newer header first; otherwise, if the older header is included first, some |
| * extra symbols will be hidden by the older header. |
| * For example, suppose we move the inclusion of GLES/gl*.h to the front, |
| * then GL_SAMPLER_EXTERNAL_OES will not be present and cause compiling error. |
| */ |
| |
| |
| #include "GLES3/gl3.h" |
| #include "GLES3/gl31.h" |
| #include "GLES3/gl32.h" |
| #include "GLES3/gl3ext.h" |
| #include "GLES2/gl2.h" |
| #include "GLES2/gl2ext.h" |
| #include "GLES/gl.h" |
| #include "GLES/glext.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| |
| /* Custom Mesa types to save space. */ |
| typedef unsigned char GLenum8; /* only for primitive modes */ |
| typedef unsigned short GLenum16; |
| typedef unsigned char GLbitfield8; |
| typedef unsigned short GLbitfield16; |
| typedef GLuint64 GLbitfield64; |
| |
| /* There is no formal spec for the following extension. */ |
| #ifndef GL_ATI_texture_compression_3dc |
| #define GL_ATI_texture_compression_3dc 1 |
| #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 |
| #endif |
| |
| /** |
| * Internal token to represent a GLSL shader program (a collection of |
| * one or more shaders that get linked together). Note that GLSL |
| * shaders and shader programs share one name space (one hash table) |
| * so we need a value that's different from any of the |
| * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens. |
| */ |
| #define GL_SHADER_PROGRAM_MESA 0x9999 |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* GLHEADER_H */ |