blob: bd3e04a6f552c47f4b58b0036b9df211192f8ffe [file] [log] [blame]
/*
* Copyright (C) 2011-2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "render_api.h"
#include "host-common/logging.h"
#include "RenderLibImpl.h"
#include "OpenGLESDispatch/OpenGLDispatchLoader.h"
#include "OpenGLESDispatch/DispatchTables.h"
#include <memory>
RENDER_APICALL emugl::RenderLibPtr RENDER_APIENTRY initLibrary() {
//
// Load EGL Plugin
//
if (!emugl::LazyLoadedEGLDispatch::get()) {
// Failed to load EGL
printf("Failed to init_egl_dispatch\n");
return nullptr;
}
//
// Load GLES Plugin
//
if (!emugl::LazyLoadedGLESv1Dispatch::get()) {
// Failed to load GLES
ERR("Failed to gles1_dispatch_init\n");
return nullptr;
}
/* failure to init the GLES2 dispatch table is not fatal */
if (!emugl::LazyLoadedGLESv2Dispatch::get()) {
ERR("Failed to gles2_dispatch_init\n");
return nullptr;
}
return emugl::RenderLibPtr(new emugl::RenderLibImpl());
}