| !gles2_extensions |
| namespaces translator,gles2 |
| |
| %#include <GLES/gl.h> |
| %#include <GLES2/gl2.h> |
| %#include <GLES2/gl2ext.h> |
| |
| # GLES 2.0 extensions |
| void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); |
| void glReleaseShaderCompiler(void); |
| void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); |
| void glVertexAttribPointerWithDataSize(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLsizei dataSize); |
| void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| void glTestHostDriverPerformance(GLuint count, uint64_t* duration_us, uint64_t* duration_cpu_us); |
| |
| void glBindVertexArrayOES(GLuint array); |
| void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays); |
| void glGenVertexArraysOES(GLsizei n, GLuint *arrays); |
| GLboolean glIsVertexArrayOES(GLuint array); |
| |
| void glDebugMessageControlKHR(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); |
| void glDebugMessageInsertKHR(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); |
| void glDebugMessageCallbackKHR(GLDEBUGPROCKHR callback, const void *userParam); |
| GLuint glGetDebugMessageLogKHR(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); |
| void glPushDebugGroupKHR(GLenum source, GLuint id, GLsizei length, const GLchar* message); |
| void glPopDebugGroupKHR(void); |