| !gles_extensions |
| |
| # Common GLES 1.x / 2.0 extension functions |
| GLboolean glIsRenderbufferEXT(GLuint renderbuffer); |
| void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); |
| void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers); |
| void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers); |
| void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); |
| GLboolean glIsFramebufferEXT(GLuint framebuffer); |
| void glBindFramebufferEXT(GLenum target, GLuint framebuffer); |
| void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers); |
| void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers); |
| GLenum glCheckFramebufferStatusEXT(GLenum target); |
| void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| void glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params); |
| void glGenerateMipmapEXT(GLenum target); |
| GLenum glGetGraphicsResetStatusEXT(void); |
| void glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); |
| void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float *params); |
| void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params); |
| |
| # The following extensions are used by GLESv1Dispatch and GLESv2Dispatch, but not by GLDispatch |
| void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); |
| void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); |
| |
| # For benchmarking draw call overhead |
| void glDrawArraysNullAEMU(GLenum mode, GLint first, GLsizei count); |
| void glDrawElementsNullAEMU(GLenum mode, GLsizei count, GLenum type, const void *indices); |
| |
| # Vulkan/GL interop |
| # https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_external_objects.txt |
| # Common between GL_EXT_memory_object and GL_EXT_semaphore |
| void glGetUnsignedBytevEXT(GLenum pname, GLubyte* data); |
| void glGetUnsignedBytei_vEXT(GLenum target, GLuint index, GLubyte* data); |
| |
| # GL_EXT_memory_object |
| void glImportMemoryFdEXT(GLuint memory, GLuint64 size, GLenum handleType, GLint fd); |
| void glImportMemoryWin32HandleEXT(GLuint memory, GLuint64 size, GLenum handleType, void* handle); |
| void glDeleteMemoryObjectsEXT(GLsizei n, const GLuint *memoryObjects); |
| GLboolean glIsMemoryObjectEXT(GLuint memoryObject); |
| void glCreateMemoryObjectsEXT(GLsizei n, GLuint *memoryObjects); |
| void glMemoryObjectParameterivEXT(GLuint memoryObject, GLenum pname, const GLint *params); |
| void glGetMemoryObjectParameterivEXT(GLuint memoryObject, GLenum pname, GLint *params); |
| void glTexStorageMem2DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); |
| void glTexStorageMem2DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); |
| void glTexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); |
| void glTexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); |
| void glBufferStorageMemEXT(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); |
| void glTexParameteriHOST(GLenum target, GLenum pname, GLint param); |
| |
| # Not included: direct-state-access, 1D function pointers |
| |
| # GL_EXT_semaphore |
| void glImportSemaphoreFdEXT(GLuint semaphore, GLenum handleType, GLint fd); |
| void glImportSemaphoreWin32HandleEXT(GLuint semaphore, GLenum handleType, void* handle); |
| void glGenSemaphoresEXT(GLsizei n, GLuint *semaphores); |
| void glDeleteSemaphoresEXT(GLsizei n, const GLuint *semaphores); |
| GLboolean glIsSemaphoreEXT(GLuint semaphore); |
| void glSemaphoreParameterui64vEXT(GLuint semaphore, GLenum pname, const GLuint64 *params); |
| void glGetSemaphoreParameterui64vEXT(GLuint semaphore, GLenum pname, GLuint64 *params); |
| void glWaitSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); |
| void glSignalSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); |
| |
| # CUDA interop |
| GLuint glGetGlobalTexName(GLuint localTexName); |