| /* | |
| * Copyright (C) 2017 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| #include "base/SmallVector.h" | |
| #include "base/export.h" | |
| #include "base/StdioStream.h" | |
| #include "base/System.h" | |
| #include "snapshot/common.h" | |
| #include <functional> | |
| #include <vector> | |
| namespace android { | |
| namespace snapshot { | |
| class ITextureSaver { | |
| DISALLOW_COPY_AND_ASSIGN(ITextureSaver); | |
| protected: | |
| ~ITextureSaver() = default; | |
| public: | |
| ITextureSaver() = default; | |
| using Buffer = android::base::SmallVector<unsigned char>; | |
| using saver_t = std::function<void(android::base::Stream*, Buffer*)>; | |
| // Save texture to a stream as well as update the index | |
| virtual void saveTexture(uint32_t texId, const saver_t& saver) = 0; | |
| virtual bool hasError() const = 0; | |
| virtual uint64_t diskSize() const = 0; | |
| virtual bool compressed() const = 0; | |
| virtual bool getDuration(uint64_t* duration) = 0; | |
| }; | |
| class TextureSaver final : public ITextureSaver { | |
| DISALLOW_COPY_AND_ASSIGN(TextureSaver); | |
| public: | |
| AEMU_EXPORT TextureSaver(android::base::StdioStream&& stream); | |
| AEMU_EXPORT ~TextureSaver(); | |
| AEMU_EXPORT void saveTexture(uint32_t texId, const saver_t& saver) override; | |
| AEMU_EXPORT void done(); | |
| AEMU_EXPORT bool hasError() const override { return mHasError; } | |
| AEMU_EXPORT uint64_t diskSize() const override { return mDiskSize; } | |
| AEMU_EXPORT bool compressed() const override { return mIndex.version > 1; } | |
| // getDuration(): | |
| // Returns true if there was save with measurable time | |
| // (and writes it to |duration| if |duration| is not null), | |
| // otherwise returns false. | |
| AEMU_EXPORT bool getDuration(uint64_t* duration) override { | |
| if (mEndTime < mStartTime) { | |
| return false; | |
| } | |
| if (duration) { | |
| *duration = mEndTime - mStartTime; | |
| } | |
| return true; | |
| } | |
| private: | |
| struct FileIndex { | |
| struct Texture { | |
| uint32_t texId; | |
| int64_t filePos; | |
| }; | |
| int64_t startPosInFile; | |
| int32_t version = 2; | |
| std::vector<Texture> textures; | |
| }; | |
| void writeIndex(); | |
| android::base::StdioStream mStream; | |
| // A buffer for fetching data from GPU memory to RAM. | |
| android::base::SmallFixedVector<unsigned char, 128> mBuffer; | |
| FileIndex mIndex; | |
| uint64_t mDiskSize = 0; | |
| bool mFinished = false; | |
| bool mHasError = false; | |
| uint64_t mStartTime = 0; | |
| uint64_t mEndTime = 0; | |
| }; | |
| } // namespace snapshot | |
| } // namespace android |