| // Copyright 2019 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| |
| layout(push_constant) uniform ImageFormatBlock { |
| uint compFormat; |
| uint baseLayer; |
| } |
| u_pushConstant; |
| |
| layout(binding = 0, rgba32ui) readonly uniform uimage${type} u_image0; |
| layout(binding = 1, rg16) writeonly uniform image${type} u_image1; |
| |
| void main(void) { |
| ivec3 pos = ivec3(gl_GlobalInvocationID.xyz); |
| pos.z += int(u_pushConstant.baseLayer); |
| uvec4 srcBlock = imageLoad(u_image0, getPos${type}(pos)); |
| |
| float[16] decompressedR = eac_decode_single_channel_block_float( |
| flip32(srcBlock[0]), flip32(srcBlock[1]), false); |
| |
| float[16] decompressedG = eac_decode_single_channel_block_float( |
| flip32(srcBlock[2]), flip32(srcBlock[3]), false); |
| |
| for (int y = 0; y < BLOCK_Y_SIZE_${type}; y++) { |
| for (int x = 0; x < 4; x++) { |
| imageStore(u_image1, |
| getPos${type}(ivec3(pos.xy * 4 + ivec2(x, y), pos.z)), |
| vec4(decompressedR[y * 4 + x], decompressedG[y * 4 + x], |
| 0, 1)); |
| } |
| } |
| } |