// Generated Code - DO NOT EDIT !! | |
// generated by 'emugen' | |
#ifndef GUARD_gl2_encoder_context_t | |
#define GUARD_gl2_encoder_context_t | |
#include "IOStream.h" | |
#include "gl2_client_context.h" | |
#include <string.h> | |
#include "glUtils.h" | |
#include "GL2EncoderUtils.h" | |
struct gl2_encoder_context_t : public gl2_client_context_t { | |
IOStream *m_stream; | |
gl2_encoder_context_t(IOStream *stream); | |
}; | |
#endif |