| // Copyright (C) 2024 The Android Open Source Project |
| // Copyright (C) 2024 Google Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // Please do not modify directly. |
| |
| // Autogenerated module common/end2end/shaders/blit_sampler2d_frag.h generated by: |
| // python3 scripts/glsl-shader-to-spv.py common/end2end/shaders/blit_sampler2d.frag |
| // common/end2end/shaders/blit_sampler2d_frag.h kBlitSampler2dFrag |
| |
| #include <stdint.h> |
| |
| #include <vector> |
| |
| // From common/end2end/shaders/blit_sampler2d.frag: |
| |
| // #version 460 |
| // |
| // layout(set = 0, binding = 0) uniform sampler2D uTexture; |
| // |
| // layout(location = 0) noperspective in vec2 iUV; |
| // |
| // layout(location = 0) out vec4 oColor; |
| // |
| // void main() { |
| // oColor = texture(uTexture, iUV); |
| // } |
| |
| const std::vector<uint32_t> kBlitSampler2dFrag = { |
| 0x07230203, 0x00010000, 0x000d000b, 0x00000014, 0x00000000, 0x00020011, 0x00000001, 0x0006000b, |
| 0x00000001, 0x4c534c47, 0x6474732e, 0x3035342e, 0x00000000, 0x0003000e, 0x00000000, 0x00000001, |
| 0x0007000f, 0x00000004, 0x00000004, 0x6e69616d, 0x00000000, 0x00000009, 0x00000011, 0x00030010, |
| 0x00000004, 0x00000007, 0x00030003, 0x00000002, 0x000001cc, 0x000a0004, 0x475f4c47, 0x4c474f4f, |
| 0x70635f45, 0x74735f70, 0x5f656c79, 0x656e696c, 0x7269645f, 0x69746365, 0x00006576, 0x00080004, |
| 0x475f4c47, 0x4c474f4f, 0x6e695f45, 0x64756c63, 0x69645f65, 0x74636572, 0x00657669, 0x00040005, |
| 0x00000004, 0x6e69616d, 0x00000000, 0x00040005, 0x00000009, 0x6c6f436f, 0x0000726f, 0x00050005, |
| 0x0000000d, 0x78655475, 0x65727574, 0x00000000, 0x00030005, 0x00000011, 0x00565569, 0x00040047, |
| 0x00000009, 0x0000001e, 0x00000000, 0x00040047, 0x0000000d, 0x00000022, 0x00000000, 0x00040047, |
| 0x0000000d, 0x00000021, 0x00000000, 0x00030047, 0x00000011, 0x0000000d, 0x00040047, 0x00000011, |
| 0x0000001e, 0x00000000, 0x00020013, 0x00000002, 0x00030021, 0x00000003, 0x00000002, 0x00030016, |
| 0x00000006, 0x00000020, 0x00040017, 0x00000007, 0x00000006, 0x00000004, 0x00040020, 0x00000008, |
| 0x00000003, 0x00000007, 0x0004003b, 0x00000008, 0x00000009, 0x00000003, 0x00090019, 0x0000000a, |
| 0x00000006, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x0003001b, |
| 0x0000000b, 0x0000000a, 0x00040020, 0x0000000c, 0x00000000, 0x0000000b, 0x0004003b, 0x0000000c, |
| 0x0000000d, 0x00000000, 0x00040017, 0x0000000f, 0x00000006, 0x00000002, 0x00040020, 0x00000010, |
| 0x00000001, 0x0000000f, 0x0004003b, 0x00000010, 0x00000011, 0x00000001, 0x00050036, 0x00000002, |
| 0x00000004, 0x00000000, 0x00000003, 0x000200f8, 0x00000005, 0x0004003d, 0x0000000b, 0x0000000e, |
| 0x0000000d, 0x0004003d, 0x0000000f, 0x00000012, 0x00000011, 0x00050057, 0x00000007, 0x00000013, |
| 0x0000000e, 0x00000012, 0x0003003e, 0x00000009, 0x00000013, 0x000100fd, 0x00010038}; |