| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "base/SmallVector.h" |
| #include "base/export.h" |
| #include "base/StdioStream.h" |
| #include "base/System.h" |
| #include "snapshot/common.h" |
| |
| #include <functional> |
| #include <vector> |
| |
| namespace android { |
| namespace snapshot { |
| |
| class ITextureSaver { |
| DISALLOW_COPY_AND_ASSIGN(ITextureSaver); |
| |
| protected: |
| ~ITextureSaver() = default; |
| |
| public: |
| ITextureSaver() = default; |
| |
| using Buffer = android::base::SmallVector<unsigned char>; |
| using saver_t = std::function<void(android::base::Stream*, Buffer*)>; |
| |
| // Save texture to a stream as well as update the index |
| virtual void saveTexture(uint32_t texId, const saver_t& saver) = 0; |
| virtual bool hasError() const = 0; |
| virtual uint64_t diskSize() const = 0; |
| virtual bool compressed() const = 0; |
| virtual bool getDuration(uint64_t* duration) = 0; |
| }; |
| |
| class TextureSaver final : public ITextureSaver { |
| DISALLOW_COPY_AND_ASSIGN(TextureSaver); |
| |
| public: |
| AEMU_EXPORT TextureSaver(android::base::StdioStream&& stream); |
| AEMU_EXPORT ~TextureSaver(); |
| AEMU_EXPORT void saveTexture(uint32_t texId, const saver_t& saver) override; |
| AEMU_EXPORT void done(); |
| |
| AEMU_EXPORT bool hasError() const override { return mHasError; } |
| AEMU_EXPORT uint64_t diskSize() const override { return mDiskSize; } |
| AEMU_EXPORT bool compressed() const override { return mIndex.version > 1; } |
| |
| // getDuration(): |
| // Returns true if there was save with measurable time |
| // (and writes it to |duration| if |duration| is not null), |
| // otherwise returns false. |
| AEMU_EXPORT bool getDuration(uint64_t* duration) override { |
| if (mEndTime < mStartTime) { |
| return false; |
| } |
| |
| if (duration) { |
| *duration = mEndTime - mStartTime; |
| } |
| return true; |
| } |
| |
| private: |
| struct FileIndex { |
| struct Texture { |
| uint32_t texId; |
| int64_t filePos; |
| }; |
| |
| int64_t startPosInFile; |
| int32_t version = 2; |
| std::vector<Texture> textures; |
| }; |
| |
| void writeIndex(); |
| |
| android::base::StdioStream mStream; |
| // A buffer for fetching data from GPU memory to RAM. |
| android::base::SmallFixedVector<unsigned char, 128> mBuffer; |
| |
| FileIndex mIndex; |
| uint64_t mDiskSize = 0; |
| bool mFinished = false; |
| bool mHasError = false; |
| |
| uint64_t mStartTime = 0; |
| uint64_t mEndTime = 0; |
| }; |
| |
| } // namespace snapshot |
| } // namespace android |