| // Copyright (C) 2019 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #pragma once |
| |
| #include "host-common/GoldfishMediaDefs.h" |
| #include "host-common/H264NaluParser.h" |
| #include "host-common/H264PingInfoParser.h" |
| #include "host-common/MediaCodec.h" |
| #include "host-common/MediaH264DecoderPlugin.h" |
| #include "host-common/MediaHostRenderer.h" |
| |
| #include <cstdint> |
| #include <list> |
| #include <mutex> |
| #include <string> |
| #include <vector> |
| |
| extern "C" { |
| #include "host-common/dynlink_cuda.h" |
| #include "host-common/dynlink_nvcuvid.h" |
| } |
| #include <stdio.h> |
| #include <string.h> |
| |
| #include <stddef.h> |
| |
| namespace android { |
| namespace emulation { |
| |
| class MediaH264DecoderCuvid : public MediaH264DecoderPlugin { |
| public: |
| virtual void reset(void* ptr) override; |
| virtual void initH264Context(void* ptr) override; |
| virtual MediaH264DecoderPlugin* clone() override; |
| virtual void destroyH264Context() override; |
| virtual void decodeFrame(void* ptr) override; |
| virtual void flush(void* ptr) override; |
| virtual void getImage(void* ptr) override; |
| |
| explicit MediaH264DecoderCuvid(uint64_t id, H264PingInfoParser parser); |
| virtual ~MediaH264DecoderCuvid(); |
| |
| virtual void save(base::Stream* stream) const override; |
| virtual bool load(base::Stream* stream) override; |
| |
| virtual int type() const override { return PLUGIN_TYPE_CUVID; } |
| |
| private: |
| void initH264ContextInternal(unsigned int width, |
| unsigned int height, |
| unsigned int outWidth, |
| unsigned int outHeight, |
| PixelFormat pixFmt); |
| uint32_t mId = 0; |
| H264PingInfoParser mParser; |
| MediaHostRenderer mRenderer; |
| |
| // void decodeFrameInternal(void* ptr, const uint8_t* frame, size_t szBytes, |
| // uint64_t pts, size_t consumedSzBytes); |
| // We should move these shared memory calls elsewhere, as vpx decoder is |
| // also using the same/similar functions |
| static void* getReturnAddress(void* ptr); |
| static uint8_t* getDst(void* ptr); |
| |
| uint64_t mOutputPts = 0; |
| std::vector<uint8_t> mSPS; // sps NALU |
| std::vector<uint8_t> mPPS; // pps NALU |
| |
| bool mIsInFlush = false; |
| |
| public: |
| // cuda related methods |
| static bool initCudaDrivers(); |
| static bool s_isCudaInitialized; |
| |
| private: |
| // cuda call back |
| static int CUDAAPI HandleVideoSequenceProc(void* pUserData, |
| CUVIDEOFORMAT* pVideoFormat) { |
| return ((MediaH264DecoderCuvid*)pUserData) |
| ->HandleVideoSequence(pVideoFormat); |
| } |
| static int CUDAAPI HandlePictureDecodeProc(void* pUserData, |
| CUVIDPICPARAMS* pPicParams) { |
| return ((MediaH264DecoderCuvid*)pUserData) |
| ->HandlePictureDecode(pPicParams); |
| } |
| static int CUDAAPI |
| HandlePictureDisplayProc(void* pUserData, CUVIDPARSERDISPINFO* pDispInfo) { |
| return ((MediaH264DecoderCuvid*)pUserData) |
| ->HandlePictureDisplay(pDispInfo); |
| } |
| |
| int HandleVideoSequence(CUVIDEOFORMAT* pVideoFormat); |
| |
| int HandlePictureDecode(CUVIDPICPARAMS* pPicParams); |
| |
| int HandlePictureDisplay(CUVIDPARSERDISPINFO* pDispInfo); |
| |
| void doFlush(); |
| |
| private: |
| // image props |
| bool mUseGpuTexture = false; |
| bool mImageReady = false; |
| static constexpr int kBPP = 2; // YUV420 is 2 bytes per pixel |
| unsigned int mHeight = 0; |
| unsigned int mWidth = 0; |
| unsigned int mOutputHeight = 0; |
| unsigned int mOutputWidth = 0; |
| unsigned int mSurfaceHeight = 0; |
| unsigned int mBPP = 0; |
| unsigned int mSurfaceWidth = 0; |
| unsigned int mLumaWidth = 0; |
| unsigned int mLumaHeight = 0; |
| unsigned int mChromaHeight = 0; |
| PixelFormat mOutPixFmt; |
| unsigned int mOutBufferSize = 0; |
| |
| unsigned int mColorPrimaries = 2; |
| unsigned int mColorRange = 0; |
| unsigned int mColorTransfer = 2; |
| unsigned int mColorSpace = 2; |
| |
| // right now, decoding command only passes the input address; |
| // and output address is only available in getImage(). |
| // TODO: this should be set to the output address to avoid |
| // extra copying |
| mutable std::list<int> mSavedW; |
| mutable std::list<int> mSavedH; |
| mutable std::list<uint64_t> mSavedPts; |
| // mSavedFrames are byte frames saved on CPU |
| mutable std::list<std::vector<uint8_t>> mSavedFrames; |
| // mSavedTexFrames are texture frames saved on GPU |
| mutable std::list<MediaHostRenderer::TextureFrame> mSavedTexFrames; |
| std::mutex mFrameLock; |
| |
| // cuda stuff |
| CUcontext mCudaContext = nullptr; |
| CUvideoctxlock mCtxLock; |
| CUvideoparser mCudaParser = nullptr; |
| CUvideodecoder mCudaDecoder = nullptr; |
| |
| private: |
| bool mIsLoadingFromSnapshot = false; |
| mutable SnapshotState mSnapshotState; |
| void oneShotDecode(std::vector<uint8_t>& data, uint64_t pts); |
| |
| void decodeFrameInternal(uint64_t* pRetSzBytes, |
| int32_t* pRetErr, |
| const uint8_t* frame, |
| size_t szBytes, |
| uint64_t inputPts); |
| }; // MediaH264DecoderCuvid |
| } // namespace emulation |
| } // namespace android |