/// @ref gtc_packing | |
/// @file glm/gtc/packing.inl | |
#include "../common.hpp" | |
#include "../vec2.hpp" | |
#include "../vec3.hpp" | |
#include "../vec4.hpp" | |
#include "../detail/type_half.hpp" | |
#include <cstring> | |
#include <limits> | |
namespace glm{ | |
namespace detail | |
{ | |
GLM_FUNC_QUALIFIER glm::uint16 float2half(glm::uint32 f) | |
{ | |
// 10 bits => EE EEEFFFFF | |
// 11 bits => EEE EEFFFFFF | |
// Half bits => SEEEEEFF FFFFFFFF | |
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF | |
// 0x00007c00 => 00000000 00000000 01111100 00000000 | |
// 0x000003ff => 00000000 00000000 00000011 11111111 | |
// 0x38000000 => 00111000 00000000 00000000 00000000 | |
// 0x7f800000 => 01111111 10000000 00000000 00000000 | |
// 0x00008000 => 00000000 00000000 10000000 00000000 | |
return | |
((f >> 16) & 0x8000) | // sign | |
((((f & 0x7f800000) - 0x38000000) >> 13) & 0x7c00) | // exponential | |
((f >> 13) & 0x03ff); // Mantissa | |
} | |
GLM_FUNC_QUALIFIER glm::uint32 float2packed11(glm::uint32 f) | |
{ | |
// 10 bits => EE EEEFFFFF | |
// 11 bits => EEE EEFFFFFF | |
// Half bits => SEEEEEFF FFFFFFFF | |
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF | |
// 0x000007c0 => 00000000 00000000 00000111 11000000 | |
// 0x00007c00 => 00000000 00000000 01111100 00000000 | |
// 0x000003ff => 00000000 00000000 00000011 11111111 | |
// 0x38000000 => 00111000 00000000 00000000 00000000 | |
// 0x7f800000 => 01111111 10000000 00000000 00000000 | |
// 0x00008000 => 00000000 00000000 10000000 00000000 | |
return | |
((((f & 0x7f800000) - 0x38000000) >> 17) & 0x07c0) | // exponential | |
((f >> 17) & 0x003f); // Mantissa | |
} | |
GLM_FUNC_QUALIFIER glm::uint32 packed11ToFloat(glm::uint32 p) | |
{ | |
// 10 bits => EE EEEFFFFF | |
// 11 bits => EEE EEFFFFFF | |
// Half bits => SEEEEEFF FFFFFFFF | |
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF | |
// 0x000007c0 => 00000000 00000000 00000111 11000000 | |
// 0x00007c00 => 00000000 00000000 01111100 00000000 | |
// 0x000003ff => 00000000 00000000 00000011 11111111 | |
// 0x38000000 => 00111000 00000000 00000000 00000000 | |
// 0x7f800000 => 01111111 10000000 00000000 00000000 | |
// 0x00008000 => 00000000 00000000 10000000 00000000 | |
return | |
((((p & 0x07c0) << 17) + 0x38000000) & 0x7f800000) | // exponential | |
((p & 0x003f) << 17); // Mantissa | |
} | |
GLM_FUNC_QUALIFIER glm::uint32 float2packed10(glm::uint32 f) | |
{ | |
// 10 bits => EE EEEFFFFF | |
// 11 bits => EEE EEFFFFFF | |
// Half bits => SEEEEEFF FFFFFFFF | |
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF | |
// 0x0000001F => 00000000 00000000 00000000 00011111 | |
// 0x0000003F => 00000000 00000000 00000000 00111111 | |
// 0x000003E0 => 00000000 00000000 00000011 11100000 | |
// 0x000007C0 => 00000000 00000000 00000111 11000000 | |
// 0x00007C00 => 00000000 00000000 01111100 00000000 | |
// 0x000003FF => 00000000 00000000 00000011 11111111 | |
// 0x38000000 => 00111000 00000000 00000000 00000000 | |
// 0x7f800000 => 01111111 10000000 00000000 00000000 | |
// 0x00008000 => 00000000 00000000 10000000 00000000 | |
return | |
((((f & 0x7f800000) - 0x38000000) >> 18) & 0x03E0) | // exponential | |
((f >> 18) & 0x001f); // Mantissa | |
} | |
GLM_FUNC_QUALIFIER glm::uint32 packed10ToFloat(glm::uint32 p) | |
{ | |
// 10 bits => EE EEEFFFFF | |
// 11 bits => EEE EEFFFFFF | |
// Half bits => SEEEEEFF FFFFFFFF | |
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF | |
// 0x0000001F => 00000000 00000000 00000000 00011111 | |
// 0x0000003F => 00000000 00000000 00000000 00111111 | |
// 0x000003E0 => 00000000 00000000 00000011 11100000 | |
// 0x000007C0 => 00000000 00000000 00000111 11000000 | |
// 0x00007C00 => 00000000 00000000 01111100 00000000 | |
// 0x000003FF => 00000000 00000000 00000011 11111111 | |
// 0x38000000 => 00111000 00000000 00000000 00000000 | |
// 0x7f800000 => 01111111 10000000 00000000 00000000 | |
// 0x00008000 => 00000000 00000000 10000000 00000000 | |
return | |
((((p & 0x03E0) << 18) + 0x38000000) & 0x7f800000) | // exponential | |
((p & 0x001f) << 18); // Mantissa | |
} | |
GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint h) | |
{ | |
return ((h & 0x8000) << 16) | ((( h & 0x7c00) + 0x1C000) << 13) | ((h & 0x03FF) << 13); | |
} | |
GLM_FUNC_QUALIFIER glm::uint floatTo11bit(float x) | |
{ | |
if(x == 0.0f) | |
return 0u; | |
else if(glm::isnan(x)) | |
return ~0u; | |
else if(glm::isinf(x)) | |
return 0x1Fu << 6u; | |
uint Pack = 0u; | |
memcpy(&Pack, &x, sizeof(Pack)); | |
return float2packed11(Pack); | |
} | |
GLM_FUNC_QUALIFIER float packed11bitToFloat(glm::uint x) | |
{ | |
if(x == 0) | |
return 0.0f; | |
else if(x == ((1 << 11) - 1)) | |
return ~0;//NaN | |
else if(x == (0x1f << 6)) | |
return ~0;//Inf | |
uint Result = packed11ToFloat(x); | |
float Temp = 0; | |
memcpy(&Temp, &Result, sizeof(Temp)); | |
return Temp; | |
} | |
GLM_FUNC_QUALIFIER glm::uint floatTo10bit(float x) | |
{ | |
if(x == 0.0f) | |
return 0u; | |
else if(glm::isnan(x)) | |
return ~0u; | |
else if(glm::isinf(x)) | |
return 0x1Fu << 5u; | |
uint Pack = 0; | |
memcpy(&Pack, &x, sizeof(Pack)); | |
return float2packed10(Pack); | |
} | |
GLM_FUNC_QUALIFIER float packed10bitToFloat(glm::uint x) | |
{ | |
if(x == 0) | |
return 0.0f; | |
else if(x == ((1 << 10) - 1)) | |
return ~0;//NaN | |
else if(x == (0x1f << 5)) | |
return ~0;//Inf | |
uint Result = packed10ToFloat(x); | |
float Temp = 0; | |
memcpy(&Temp, &Result, sizeof(Temp)); | |
return Temp; | |
} | |
// GLM_FUNC_QUALIFIER glm::uint f11_f11_f10(float x, float y, float z) | |
// { | |
// return ((floatTo11bit(x) & ((1 << 11) - 1)) << 0) | ((floatTo11bit(y) & ((1 << 11) - 1)) << 11) | ((floatTo10bit(z) & ((1 << 10) - 1)) << 22); | |
// } | |
union u3u3u2 | |
{ | |
struct | |
{ | |
uint x : 3; | |
uint y : 3; | |
uint z : 2; | |
} data; | |
uint8 pack; | |
}; | |
union u4u4 | |
{ | |
struct | |
{ | |
uint x : 4; | |
uint y : 4; | |
} data; | |
uint8 pack; | |
}; | |
union u4u4u4u4 | |
{ | |
struct | |
{ | |
uint x : 4; | |
uint y : 4; | |
uint z : 4; | |
uint w : 4; | |
} data; | |
uint16 pack; | |
}; | |
union u5u6u5 | |
{ | |
struct | |
{ | |
uint x : 5; | |
uint y : 6; | |
uint z : 5; | |
} data; | |
uint16 pack; | |
}; | |
union u5u5u5u1 | |
{ | |
struct | |
{ | |
uint x : 5; | |
uint y : 5; | |
uint z : 5; | |
uint w : 1; | |
} data; | |
uint16 pack; | |
}; | |
union u10u10u10u2 | |
{ | |
struct | |
{ | |
uint x : 10; | |
uint y : 10; | |
uint z : 10; | |
uint w : 2; | |
} data; | |
uint32 pack; | |
}; | |
union i10i10i10i2 | |
{ | |
struct | |
{ | |
int x : 10; | |
int y : 10; | |
int z : 10; | |
int w : 2; | |
} data; | |
uint32 pack; | |
}; | |
union u9u9u9e5 | |
{ | |
struct | |
{ | |
uint x : 9; | |
uint y : 9; | |
uint z : 9; | |
uint w : 5; | |
} data; | |
uint32 pack; | |
}; | |
template <precision P, template <typename, precision> class vecType> | |
struct compute_half | |
{}; | |
template <precision P> | |
struct compute_half<P, tvec1> | |
{ | |
GLM_FUNC_QUALIFIER static tvec1<uint16, P> pack(tvec1<float, P> const & v) | |
{ | |
int16 const Unpack(detail::toFloat16(v.x)); | |
u16vec1 Packed(uninitialize); | |
memcpy(&Packed, &Unpack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER static tvec1<float, P> unpack(tvec1<uint16, P> const & v) | |
{ | |
i16vec1 Unpack(uninitialize); | |
memcpy(&Unpack, &v, sizeof(Unpack)); | |
return tvec1<float, P>(detail::toFloat32(v.x)); | |
} | |
}; | |
template <precision P> | |
struct compute_half<P, tvec2> | |
{ | |
GLM_FUNC_QUALIFIER static tvec2<uint16, P> pack(tvec2<float, P> const & v) | |
{ | |
tvec2<int16, P> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y)); | |
u16vec2 Packed(uninitialize); | |
memcpy(&Packed, &Unpack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER static tvec2<float, P> unpack(tvec2<uint16, P> const & v) | |
{ | |
i16vec2 Unpack(uninitialize); | |
memcpy(&Unpack, &v, sizeof(Unpack)); | |
return tvec2<float, P>(detail::toFloat32(v.x), detail::toFloat32(v.y)); | |
} | |
}; | |
template <precision P> | |
struct compute_half<P, tvec3> | |
{ | |
GLM_FUNC_QUALIFIER static tvec3<uint16, P> pack(tvec3<float, P> const & v) | |
{ | |
tvec3<int16, P> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z)); | |
u16vec3 Packed(uninitialize); | |
memcpy(&Packed, &Unpack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER static tvec3<float, P> unpack(tvec3<uint16, P> const & v) | |
{ | |
i16vec3 Unpack(uninitialize); | |
memcpy(&Unpack, &v, sizeof(Unpack)); | |
return tvec3<float, P>(detail::toFloat32(v.x), detail::toFloat32(v.y), detail::toFloat32(v.z)); | |
} | |
}; | |
template <precision P> | |
struct compute_half<P, tvec4> | |
{ | |
GLM_FUNC_QUALIFIER static tvec4<uint16, P> pack(tvec4<float, P> const & v) | |
{ | |
tvec4<int16, P> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z), detail::toFloat16(v.w)); | |
u16vec4 Packed(uninitialize); | |
memcpy(&Packed, &Unpack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER static tvec4<float, P> unpack(tvec4<uint16, P> const & v) | |
{ | |
i16vec4 Unpack(uninitialize); | |
memcpy(&Unpack, &v, sizeof(Unpack)); | |
return tvec4<float, P>(detail::toFloat32(v.x), detail::toFloat32(v.y), detail::toFloat32(v.z), detail::toFloat32(v.w)); | |
} | |
}; | |
}//namespace detail | |
GLM_FUNC_QUALIFIER uint8 packUnorm1x8(float v) | |
{ | |
return static_cast<uint8>(round(clamp(v, 0.0f, 1.0f) * 255.0f)); | |
} | |
GLM_FUNC_QUALIFIER float unpackUnorm1x8(uint8 p) | |
{ | |
float const Unpack(p); | |
return Unpack * static_cast<float>(0.0039215686274509803921568627451); // 1 / 255 | |
} | |
GLM_FUNC_QUALIFIER uint16 packUnorm2x8(vec2 const & v) | |
{ | |
u8vec2 const Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f)); | |
uint16 Unpack = 0; | |
memcpy(&Unpack, &Topack, sizeof(Unpack)); | |
return Unpack; | |
} | |
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x8(uint16 p) | |
{ | |
u8vec2 Unpack(uninitialize); | |
memcpy(&Unpack, &p, sizeof(Unpack)); | |
return vec2(Unpack) * float(0.0039215686274509803921568627451); // 1 / 255 | |
} | |
GLM_FUNC_QUALIFIER uint8 packSnorm1x8(float v) | |
{ | |
int8 const Topack(static_cast<int8>(round(clamp(v ,-1.0f, 1.0f) * 127.0f))); | |
uint8 Packed = 0; | |
memcpy(&Packed, &Topack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER float unpackSnorm1x8(uint8 p) | |
{ | |
int8 Unpack = 0; | |
memcpy(&Unpack, &p, sizeof(Unpack)); | |
return clamp( | |
static_cast<float>(Unpack) * 0.00787401574803149606299212598425f, // 1.0f / 127.0f | |
-1.0f, 1.0f); | |
} | |
GLM_FUNC_QUALIFIER uint16 packSnorm2x8(vec2 const & v) | |
{ | |
i8vec2 const Topack(round(clamp(v, -1.0f, 1.0f) * 127.0f)); | |
uint16 Packed = 0; | |
memcpy(&Packed, &Topack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER vec2 unpackSnorm2x8(uint16 p) | |
{ | |
i8vec2 Unpack(uninitialize); | |
memcpy(&Unpack, &p, sizeof(Unpack)); | |
return clamp( | |
vec2(Unpack) * 0.00787401574803149606299212598425f, // 1.0f / 127.0f | |
-1.0f, 1.0f); | |
} | |
GLM_FUNC_QUALIFIER uint16 packUnorm1x16(float s) | |
{ | |
return static_cast<uint16>(round(clamp(s, 0.0f, 1.0f) * 65535.0f)); | |
} | |
GLM_FUNC_QUALIFIER float unpackUnorm1x16(uint16 p) | |
{ | |
float const Unpack(p); | |
return Unpack * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0 | |
} | |
GLM_FUNC_QUALIFIER uint64 packUnorm4x16(vec4 const & v) | |
{ | |
u16vec4 const Topack(round(clamp(v , 0.0f, 1.0f) * 65535.0f)); | |
uint64 Packed = 0; | |
memcpy(&Packed, &Topack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x16(uint64 p) | |
{ | |
u16vec4 Unpack(uninitialize); | |
memcpy(&Unpack, &p, sizeof(Unpack)); | |
return vec4(Unpack) * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0 | |
} | |
GLM_FUNC_QUALIFIER uint16 packSnorm1x16(float v) | |
{ | |
int16 const Topack = static_cast<int16>(round(clamp(v ,-1.0f, 1.0f) * 32767.0f)); | |
uint16 Packed = 0; | |
memcpy(&Packed, &Topack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER float unpackSnorm1x16(uint16 p) | |
{ | |
int16 Unpack = 0; | |
memcpy(&Unpack, &p, sizeof(Unpack)); | |
return clamp( | |
static_cast<float>(Unpack) * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f, | |
-1.0f, 1.0f); | |
} | |
GLM_FUNC_QUALIFIER uint64 packSnorm4x16(vec4 const & v) | |
{ | |
i16vec4 const Topack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f)); | |
uint64 Packed = 0; | |
memcpy(&Packed, &Topack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER vec4 unpackSnorm4x16(uint64 p) | |
{ | |
i16vec4 Unpack(uninitialize); | |
memcpy(&Unpack, &p, sizeof(Unpack)); | |
return clamp( | |
vec4(Unpack) * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f, | |
-1.0f, 1.0f); | |
} | |
GLM_FUNC_QUALIFIER uint16 packHalf1x16(float v) | |
{ | |
int16 const Topack(detail::toFloat16(v)); | |
uint16 Packed = 0; | |
memcpy(&Packed, &Topack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER float unpackHalf1x16(uint16 v) | |
{ | |
int16 Unpack = 0; | |
memcpy(&Unpack, &v, sizeof(Unpack)); | |
return detail::toFloat32(Unpack); | |
} | |
GLM_FUNC_QUALIFIER uint64 packHalf4x16(glm::vec4 const & v) | |
{ | |
i16vec4 const Unpack( | |
detail::toFloat16(v.x), | |
detail::toFloat16(v.y), | |
detail::toFloat16(v.z), | |
detail::toFloat16(v.w)); | |
uint64 Packed = 0; | |
memcpy(&Packed, &Unpack, sizeof(Packed)); | |
return Packed; | |
} | |
GLM_FUNC_QUALIFIER glm::vec4 unpackHalf4x16(uint64 v) | |
{ | |
i16vec4 Unpack(uninitialize); | |
memcpy(&Unpack, &v, sizeof(Unpack)); | |
return vec4( | |
detail::toFloat32(Unpack.x), | |
detail::toFloat32(Unpack.y), | |
detail::toFloat32(Unpack.z), | |
detail::toFloat32(Unpack.w)); | |
} | |
GLM_FUNC_QUALIFIER uint32 packI3x10_1x2(ivec4 const & v) | |
{ | |
detail::i10i10i10i2 Result; | |
Result.data.x = v.x; | |
Result.data.y = v.y; | |
Result.data.z = v.z; | |
Result.data.w = v.w; | |
return Result.pack; | |
} | |
GLM_FUNC_QUALIFIER ivec4 unpackI3x10_1x2(uint32 v) | |
{ | |
detail::i10i10i10i2 Unpack; | |
Unpack.pack = v; | |
return ivec4( | |
Unpack.data.x, | |
Unpack.data.y, | |
Unpack.data.z, | |
Unpack.data.w); | |
} | |
GLM_FUNC_QUALIFIER uint32 packU3x10_1x2(uvec4 const & v) | |
{ | |
detail::u10u10u10u2 Result; | |
Result.data.x = v.x; | |
Result.data.y = v.y; | |
Result.data.z = v.z; | |
Result.data.w = v.w; | |
return Result.pack; | |
} | |
GLM_FUNC_QUALIFIER uvec4 unpackU3x10_1x2(uint32 v) | |
{ | |
detail::u10u10u10u2 Unpack; | |
Unpack.pack = v; | |
return uvec4( | |
Unpack.data.x, | |
Unpack.data.y, | |
Unpack.data.z, | |
Unpack.data.w); | |
} | |
GLM_FUNC_QUALIFIER uint32 packSnorm3x10_1x2(vec4 const & v) | |
{ | |
detail::i10i10i10i2 Result; | |
Result.data.x = int(round(clamp(v.x,-1.0f, 1.0f) * 511.f)); | |
Result.data.y = int(round(clamp(v.y,-1.0f, 1.0f) * 511.f)); | |
Result.data.z = int(round(clamp(v.z,-1.0f, 1.0f) * 511.f)); | |
Result.data.w = int(round(clamp(v.w,-1.0f, 1.0f) * 1.f)); | |
return Result.pack; | |
} | |
GLM_FUNC_QUALIFIER vec4 unpackSnorm3x10_1x2(uint32 v) | |
{ | |
detail::i10i10i10i2 Unpack; | |
Unpack.pack = v; | |
vec4 Result; | |
Result.x = clamp(float(Unpack.data.x) / 511.f, -1.0f, 1.0f); | |
Result.y = clamp(float(Unpack.data.y) / 511.f, -1.0f, 1.0f); | |
Result.z = clamp(float(Unpack.data.z) / 511.f, -1.0f, 1.0f); | |
Result.w = clamp(float(Unpack.data.w) / 1.f, -1.0f, 1.0f); | |
return Result; | |
} | |
GLM_FUNC_QUALIFIER uint32 packUnorm3x10_1x2(vec4 const & v) | |
{ | |
uvec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec4(1023.f, 1023.f, 1023.f, 3.f))); | |
detail::u10u10u10u2 Result; | |
Result.data.x = Unpack.x; | |
Result.data.y = Unpack.y; | |
Result.data.z = Unpack.z; | |
Result.data.w = Unpack.w; | |
return Result.pack; | |
} | |
GLM_FUNC_QUALIFIER vec4 unpackUnorm3x10_1x2(uint32 v) | |
{ | |
vec4 const ScaleFactors(1.0f / 1023.f, 1.0f / 1023.f, 1.0f / 1023.f, 1.0f / 3.f); | |
detail::u10u10u10u2 Unpack; | |
Unpack.pack = v; | |
return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactors; | |
} | |
GLM_FUNC_QUALIFIER uint32 packF2x11_1x10(vec3 const & v) | |
{ | |
return | |
((detail::floatTo11bit(v.x) & ((1 << 11) - 1)) << 0) | | |
((detail::floatTo11bit(v.y) & ((1 << 11) - 1)) << 11) | | |
((detail::floatTo10bit(v.z) & ((1 << 10) - 1)) << 22); | |
} | |
GLM_FUNC_QUALIFIER vec3 unpackF2x11_1x10(uint32 v) | |
{ | |
return vec3( | |
detail::packed11bitToFloat(v >> 0), | |
detail::packed11bitToFloat(v >> 11), | |
detail::packed10bitToFloat(v >> 22)); | |
} | |
GLM_FUNC_QUALIFIER uint32 packF3x9_E1x5(vec3 const & v) | |
{ | |
float const SharedExpMax = (pow(2.0f, 9.0f - 1.0f) / pow(2.0f, 9.0f)) * pow(2.0f, 31.f - 15.f); | |
vec3 const Color = clamp(v, 0.0f, SharedExpMax); | |
float const MaxColor = max(Color.x, max(Color.y, Color.z)); | |
float const ExpSharedP = max(-15.f - 1.f, floor(log2(MaxColor))) + 1.0f + 15.f; | |
float const MaxShared = floor(MaxColor / pow(2.0f, (ExpSharedP - 16.f - 9.f)) + 0.5f); | |
float const ExpShared = MaxShared == pow(2.0f, 9.0f) ? ExpSharedP + 1.0f : ExpSharedP; | |
uvec3 const ColorComp(floor(Color / pow(2.f, (ExpShared - 15.f - 9.f)) + 0.5f)); | |
detail::u9u9u9e5 Unpack; | |
Unpack.data.x = ColorComp.x; | |
Unpack.data.y = ColorComp.y; | |
Unpack.data.z = ColorComp.z; | |
Unpack.data.w = uint(ExpShared); | |
return Unpack.pack; | |
} | |
GLM_FUNC_QUALIFIER vec3 unpackF3x9_E1x5(uint32 v) | |
{ | |
detail::u9u9u9e5 Unpack; | |
Unpack.pack = v; | |
return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * pow(2.0f, Unpack.data.w - 15.f - 9.f); | |
} | |
template <precision P, template <typename, precision> class vecType> | |
GLM_FUNC_QUALIFIER vecType<uint16, P> packHalf(vecType<float, P> const & v) | |
{ | |
return detail::compute_half<P, vecType>::pack(v); | |
} | |
template <precision P, template <typename, precision> class vecType> | |
GLM_FUNC_QUALIFIER vecType<float, P> unpackHalf(vecType<uint16, P> const & v) | |
{ | |
return detail::compute_half<P, vecType>::unpack(v); | |
} | |
template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> | |
GLM_FUNC_QUALIFIER vecType<uintType, P> packUnorm(vecType<floatType, P> const & v) | |
{ | |
GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); | |
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); | |
return vecType<uintType, P>(round(clamp(v, static_cast<floatType>(0), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<uintType>::max()))); | |
} | |
template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> | |
GLM_FUNC_QUALIFIER vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v) | |
{ | |
GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); | |
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); | |
return vecType<float, P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<uintType>::max())); | |
} | |
template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> | |
GLM_FUNC_QUALIFIER vecType<intType, P> packSnorm(vecType<floatType, P> const & v) | |
{ | |
GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type"); | |
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); | |
return vecType<intType, P>(round(clamp(v , static_cast<floatType>(-1), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<intType>::max()))); | |
} | |
template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> | |
GLM_FUNC_QUALIFIER vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v) | |
{ | |
GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type"); | |
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); | |
return clamp(vecType<floatType, P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<intType>::max())), static_cast<floatType>(-1), static_cast<floatType>(1)); | |
} | |
GLM_FUNC_QUALIFIER uint8 packUnorm2x4(vec2 const & v) | |
{ | |
u32vec2 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f)); | |
detail::u4u4 Result; | |
Result.data.x = Unpack.x; | |
Result.data.y = Unpack.y; | |
return Result.pack; | |
} | |
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x4(uint8 v) | |
{ | |
float const ScaleFactor(1.f / 15.f); | |
detail::u4u4 Unpack; | |
Unpack.pack = v; | |
return vec2(Unpack.data.x, Unpack.data.y) * ScaleFactor; | |
} | |
GLM_FUNC_QUALIFIER uint16 packUnorm4x4(vec4 const & v) | |
{ | |
u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f)); | |
detail::u4u4u4u4 Result; | |
Result.data.x = Unpack.x; | |
Result.data.y = Unpack.y; | |
Result.data.z = Unpack.z; | |
Result.data.w = Unpack.w; | |
return Result.pack; | |
} | |
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x4(uint16 v) | |
{ | |
float const ScaleFactor(1.f / 15.f); | |
detail::u4u4u4u4 Unpack; | |
Unpack.pack = v; | |
return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor; | |
} | |
GLM_FUNC_QUALIFIER uint16 packUnorm1x5_1x6_1x5(vec3 const & v) | |
{ | |
u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(31.f, 63.f, 31.f))); | |
detail::u5u6u5 Result; | |
Result.data.x = Unpack.x; | |
Result.data.y = Unpack.y; | |
Result.data.z = Unpack.z; | |
return Result.pack; | |
} | |
GLM_FUNC_QUALIFIER vec3 unpackUnorm1x5_1x6_1x5(uint16 v) | |
{ | |
vec3 const ScaleFactor(1.f / 31.f, 1.f / 63.f, 1.f / 31.f); | |
detail::u5u6u5 Unpack; | |
Unpack.pack = v; | |
return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor; | |
} | |
GLM_FUNC_QUALIFIER uint16 packUnorm3x5_1x1(vec4 const & v) | |
{ | |
u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec4(31.f, 31.f, 31.f, 1.f))); | |
detail::u5u5u5u1 Result; | |
Result.data.x = Unpack.x; | |
Result.data.y = Unpack.y; | |
Result.data.z = Unpack.z; | |
Result.data.w = Unpack.w; | |
return Result.pack; | |
} | |
GLM_FUNC_QUALIFIER vec4 unpackUnorm3x5_1x1(uint16 v) | |
{ | |
vec4 const ScaleFactor(1.f / 31.f, 1.f / 31.f, 1.f / 31.f, 1.f); | |
detail::u5u5u5u1 Unpack; | |
Unpack.pack = v; | |
return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor; | |
} | |
GLM_FUNC_QUALIFIER uint8 packUnorm2x3_1x2(vec3 const & v) | |
{ | |
u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(7.f, 7.f, 3.f))); | |
detail::u3u3u2 Result; | |
Result.data.x = Unpack.x; | |
Result.data.y = Unpack.y; | |
Result.data.z = Unpack.z; | |
return Result.pack; | |
} | |
GLM_FUNC_QUALIFIER vec3 unpackUnorm2x3_1x2(uint8 v) | |
{ | |
vec3 const ScaleFactor(1.f / 7.f, 1.f / 7.f, 1.f / 3.f); | |
detail::u3u3u2 Unpack; | |
Unpack.pack = v; | |
return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor; | |
} | |
}//namespace glm | |