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// Copyright (C) 2019 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "VulkanHandleMapping.h"
#include "VulkanHandles.h"
#include "aemu/base/containers/EntityManager.h"
#include "aemu/base/HealthMonitor.h"
#include "aemu/base/files/Stream.h"
#include "common/goldfish_vk_marshaling.h"
#include "utils/GfxApiLogger.h"
namespace gfxstream {
namespace vk {
// A class that captures all important data structures for
// reconstructing a Vulkan system state via trimmed API record and replay.
class VkReconstruction {
public:
VkReconstruction();
void save(android::base::Stream* stream);
void load(android::base::Stream* stream, emugl::GfxApiLogger& gfxLogger,
emugl::HealthMonitor<>* healthMonitor);
struct ApiInfo {
// Fast
uint32_t opCode;
std::vector<uint8_t> trace;
size_t traceBytes = 0;
// Book-keeping for which handles were created by this API
std::vector<uint64_t> createdHandles;
};
using ApiTrace = android::base::EntityManager<32, 16, 16, ApiInfo>;
using ApiHandle = ApiTrace::EntityHandle;
enum HandleState { BEGIN = 0, CREATED = 0, BOUND_MEMORY = 1, HANDLE_STATE_COUNT };
typedef std::pair<uint64_t, HandleState> HandleWithState;
struct HandleWithStateHash {
inline size_t operator()(const HandleWithState& v) const {
std::hash<uint64_t> int_hasher;
return int_hasher(v.first) ^ int_hasher(v.second);
}
};
struct HandleReconstruction {
std::vector<ApiHandle> apiRefs;
std::unordered_set<HandleWithState, HandleWithStateHash> childHandles;
std::vector<HandleWithState> parentHandles;
};
struct HandleWithStateReconstruction {
std::vector<HandleReconstruction> states =
std::vector<HandleReconstruction>(HANDLE_STATE_COUNT);
bool delayed_destroy = false;
bool destroying = false;
};
using HandleWithStateReconstructions =
android::base::UnpackedComponentManager<32, 16, 16, HandleWithStateReconstruction>;
struct HandleModification {
std::vector<ApiHandle> apiRefs;
uint32_t order = 0;
};
using HandleModifications =
android::base::UnpackedComponentManager<32, 16, 16, HandleModification>;
ApiHandle createApiInfo();
void destroyApiInfo(ApiHandle h);
ApiInfo* getApiInfo(ApiHandle h);
void setApiTrace(ApiInfo* apiInfo, uint32_t opcode, const uint8_t* traceBegin,
size_t traceBytes);
void dump();
void addHandles(const uint64_t* toAdd, uint32_t count);
void removeHandles(const uint64_t* toRemove, uint32_t count, bool recursive = true);
void forEachHandleAddApi(const uint64_t* toProcess, uint32_t count, uint64_t apiHandle,
HandleState state = CREATED);
void forEachHandleDeleteApi(const uint64_t* toProcess, uint32_t count);
void addHandleDependency(const uint64_t* handles, uint32_t count, uint64_t parentHandle,
HandleState childState = CREATED, HandleState parentState = CREATED);
void setCreatedHandlesForApi(uint64_t apiHandle, const uint64_t* created, uint32_t count);
void forEachHandleAddModifyApi(const uint64_t* toProcess, uint32_t count, uint64_t apiHandle);
void forEachHandleClearModifyApi(const uint64_t* toProcess, uint32_t count);
void setModifiedHandlesForApi(uint64_t apiHandle, const uint64_t* modified, uint32_t count);
// Used by on_vkCreateDescriptorPool.
//
// Snapshot keeps track of all the boxed handles created by each function. By default
// the generated code assumes no extra internal boxed handles are generated by
// VkDecoderGlobalState. But this is not the case for on_vkCreateDescriptorPool.
// Thus we add an extra API to VkReconstruction, which gives it the list of all the
// extra boxed handles.
//
// Implementation-wise it is a bit tricky. The regular workflow looks like:
//
// on_vkCreateDescriptorPool(... pDescriptorPool)
// ...
// mReconstruction.setCreatedHandlesForApi(OP_vkCreateDescriptorPool, pDescriptorPool);
//
// It is not easy to directly tell mReconstruction that OP_vkCreateDescriptorPool created
// extra handles. Instead, we add an API to VkReconstruction to cache the extra handles.
// Next time setCreatedHandlesForApi is called, it will check the cached handles and
// add them to OP_vkCreateDescriptorPool.
void createExtraHandlesForNextApi(const uint64_t* created, uint32_t count);
private:
std::vector<uint64_t> getOrderedUniqueModifyApis() const;
ApiTrace mApiTrace;
HandleWithStateReconstructions mHandleReconstructions;
HandleModifications mHandleModifications;
std::vector<uint64_t> mExtraHandlesForNextApi;
std::vector<uint8_t> mLoadedTrace;
};
} // namespace vk
} // namespace gfxstream