| // Copyright (C) 2024 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "VirtioGpuContext.h" |
| |
| namespace gfxstream { |
| namespace host { |
| |
| #ifdef GFXSTREAM_BUILD_WITH_SNAPSHOT_FRONTEND_SUPPORT |
| |
| using gfxstream::host::snapshot::VirtioGpuContextSnapshot; |
| |
| std::optional<VirtioGpuContextSnapshot> SnapshotContext(const VirtioGpuContext& context) { |
| VirtioGpuContextSnapshot contextSnapshot; |
| contextSnapshot.set_id(context.ctxId); |
| contextSnapshot.set_name(context.name); |
| contextSnapshot.set_capset(context.capsetId); |
| return contextSnapshot; |
| } |
| |
| std::optional<VirtioGpuContext> RestoreContext( |
| const VirtioGpuContextSnapshot& contextSnapshot) { |
| VirtioGpuContext context = {}; |
| context.ctxId = contextSnapshot.id(); |
| context.name = contextSnapshot.name(); |
| context.capsetId = contextSnapshot.capset(); |
| return context; |
| } |
| |
| #endif |
| |
| } // namespace host |
| } // namespace gfxstream |