| // Copyright 2019 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #version 450 |
| #include "Etc2ShaderLib.comp" |
| |
| layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in; |
| |
| layout(push_constant) uniform ImageFormatBlock { |
| uint compFormat; |
| uint baseLayer; |
| } |
| u_pushConstant; |
| |
| layout(binding = 0, rgba16ui) readonly uniform WITH_TYPE(uimage) u_image0; |
| layout(binding = 1, rgba8ui) writeonly uniform WITH_TYPE(uimage) u_image1; |
| |
| void main(void) { |
| ivec3 pos = ivec3(gl_GlobalInvocationID.xyz); |
| pos.z += int(u_pushConstant.baseLayer); |
| ivec4 srcBlock = ivec4(imageLoad(u_image0, WITH_TYPE(getPos)(pos))); |
| |
| bool isPunchthroughAlpha = (u_pushConstant.compFormat == VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK || |
| u_pushConstant.compFormat == VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK); |
| |
| ivec4[16] decompressed = |
| etc2_decode_rgb_block(constructUint32(srcBlock[0], srcBlock[1]), |
| constructUint32(srcBlock[2], srcBlock[3]), isPunchthroughAlpha); |
| |
| for (int y = 0; y < WITH_TYPE(BLOCK_Y_SIZE_); y++) { |
| for (int x = 0; x < 4; x++) { |
| imageStore(u_image1, WITH_TYPE(getPos)(ivec3(pos.xy * 4 + ivec2(x, y), pos.z)), |
| decompressed[y * 4 + x]); |
| } |
| } |
| } |