| // Copyright (C) 2020 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| #pragma once |
| |
| #include <stdio.h> |
| |
| #include "host-common/GraphicsAgentFactory.h" |
| |
| namespace android { |
| namespace emulation { |
| |
| // Creates a series of GfxStream Agents that can be used by GfxStream backend. |
| // |
| // Most of the agents are not defined, add your agents here if you need |
| // access to additional agents. |
| class GfxStreamGraphicsAgentFactory : public GraphicsAgentFactory { |
| public: |
| const QAndroidVmOperations* const android_get_QAndroidVmOperations() |
| const override; |
| |
| const QAndroidMultiDisplayAgent* const |
| android_get_QAndroidMultiDisplayAgent() const override; |
| |
| const QAndroidEmulatorWindowAgent* const |
| android_get_QAndroidEmulatorWindowAgent() const override; |
| }; |
| |
| } // namespace emulation |
| } // namespace android |