| /* |
| * Copyright (C) 2023 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include <future> |
| #include <optional> |
| |
| #include "DisplaySurfaceUser.h" |
| #include "PostWorker.h" |
| #include "gl/DisplayGl.h" |
| #include "gl/EmulationGl.h" |
| |
| namespace gfxstream { |
| |
| class RecursiveScopedContextBind; |
| |
| namespace gl { |
| class DisplayGl; |
| class EmulationGl; |
| } // namespace gl |
| |
| class PostWorkerGl : public PostWorker, public DisplaySurfaceUser { |
| public: |
| PostWorkerGl(bool mainThreadPostingOnly, FrameBuffer* fb, Compositor* compositor, |
| gl::DisplayGl* displayGl, gl::EmulationGl* emulationGl); |
| |
| void screenshot(ColorBuffer* cb, int screenwidth, int screenheight, GLenum format, GLenum type, |
| int skinRotation, void* pixels, Rect rect) override; |
| |
| protected: |
| std::shared_future<void> postImpl(ColorBuffer* cb) override; |
| void viewportImpl(int width, int height) override; |
| void clearImpl() override; |
| void exitImpl() override; |
| std::shared_future<void> composeImpl(const FlatComposeRequest& composeRequest) override; |
| |
| void bindToSurfaceImpl(gfxstream::DisplaySurface* surface) override {} |
| void surfaceUpdated(gfxstream::DisplaySurface* surface) override {} |
| void unbindFromSurfaceImpl() override {} |
| |
| private: |
| void setupContext(); |
| gl::DisplayGl::PostLayer postWithOverlay(ColorBuffer* cb); |
| |
| private: |
| // TODO(b/233939967): conslidate DisplayGl and DisplayVk into |
| // `Display* const m_display`. |
| gl::DisplayGl* const m_displayGl; |
| |
| int m_viewportWidth = 0; |
| int m_viewportHeight = 0; |
| |
| bool mContextBound = false; |
| std::unique_ptr<gfxstream::DisplaySurface> mFakeWindowSurface = nullptr; |
| gl::EmulationGl* mEmulationGl; |
| }; |
| |
| } // namespace gfxstream |