blob: 56d1e2e831cafce3705a063d10ccbcba80db0587 [file] [log] [blame]
/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "EmulatedEglImage.h"
#include "OpenGLESDispatch/DispatchTables.h"
#include "OpenGLESDispatch/EGLDispatch.h"
#include "host-common/logging.h"
namespace gfxstream {
namespace gl {
/*static*/
std::unique_ptr<EmulatedEglImage> EmulatedEglImage::create(EGLDisplay display,
EGLContext context,
EGLenum target,
EGLClientBuffer buffer) {
EGLImageKHR image = s_egl.eglCreateImageKHR(display, context, target, buffer, nullptr);
if (image == EGL_NO_IMAGE_KHR) {
ERR("Failed to create EGL image.");
return nullptr;
}
// Note: `handle` is (historically) the underlying image handle potentially so that
// it can be used directly by glEGLImageTargetTexture2DOES() without another lookup.
// In the future, EmulatedEglImage could be updated to use a handle generated by
// FrameBuffer.
HandleType handle = (HandleType)reinterpret_cast<uintptr_t>(image);
return std::unique_ptr<EmulatedEglImage>(new EmulatedEglImage(handle, display, image));
}
EmulatedEglImage::EmulatedEglImage(HandleType handle,
EGLDisplay display,
EGLImageKHR image)
: mHandle(handle),
mEglDisplay(display),
mEglImage(image) {}
EmulatedEglImage::~EmulatedEglImage() {
destroy();
}
EGLBoolean EmulatedEglImage::destroy() {
if (mEglImage) {
EGLBoolean ret = s_egl.eglDestroyImageKHR(mEglDisplay, mEglImage);
if (!ret) {
ERR("Failed to destroy EGL image.");
}
mEglImage = EGL_NO_IMAGE_KHR;
return ret;
}
return EGL_TRUE;
}
} // namespace gl
} // namespace gfxstream