| // Copyright (C) 2022 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #pragma once |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GLES/gl.h> |
| #include <GLES3/gl3.h> |
| |
| #include <array> |
| #include <memory> |
| #include <optional> |
| #include <string> |
| #include <unordered_set> |
| |
| #include "BufferGl.h" |
| #include "ColorBufferGl.h" |
| #include "Compositor.h" |
| #include "CompositorGl.h" |
| #include "ContextHelper.h" |
| #include "Display.h" |
| #include "DisplayGl.h" |
| #include "DisplaySurface.h" |
| #include "EmulatedEglConfig.h" |
| #include "EmulatedEglContext.h" |
| #include "EmulatedEglFenceSync.h" |
| #include "EmulatedEglImage.h" |
| #include "EmulatedEglWindowSurface.h" |
| #include "OpenGLESDispatch/EGLDispatch.h" |
| #include "OpenGLESDispatch/GLESv2Dispatch.h" |
| #include "ReadbackWorkerGl.h" |
| #include "TextureDraw.h" |
| #include "aemu/base/files/Stream.h" |
| #include "gfxstream/host/Features.h" |
| |
| #define EGL_NO_CONFIG ((EGLConfig)0) |
| |
| namespace gfxstream { |
| class FrameBuffer; |
| } // namespace gfxstream |
| |
| namespace gfxstream { |
| namespace gl { |
| |
| class EmulationGl { |
| public: |
| static std::unique_ptr<EmulationGl> create(uint32_t width, uint32_t height, |
| gfxstream::host::FeatureSet features, |
| bool allowWindowSurface, bool egl2egl); |
| |
| ~EmulationGl(); |
| |
| const EGLDispatch* getEglDispatch(); |
| const GLESv2Dispatch* getGles2Dispatch(); |
| |
| GLESDispatchMaxVersion getGlesMaxDispatchVersion() const; |
| |
| static const GLint* getGlesMaxContextAttribs(); |
| |
| bool hasEglExtension(const std::string& ext) const; |
| void getEglVersion(EGLint* major, EGLint* minor) const; |
| |
| void getGlesVersion(GLint* major, GLint* minor) const; |
| const std::string& getGlesVendor() const { return mGlesVendor; } |
| const std::string& getGlesRenderer() const { return mGlesRenderer; } |
| const std::string& getGlesVersionString() const { return mGlesVersion; } |
| const std::string& getGlesExtensionsString() const { return mGlesExtensions; } |
| bool isGlesVulkanInteropSupported() const { return mGlesVulkanInteropSupported; } |
| |
| bool isMesa() const; |
| |
| bool isFastBlitSupported() const; |
| void disableFastBlitForTesting(); |
| |
| bool isAsyncReadbackSupported() const; |
| |
| std::unique_ptr<DisplaySurface> createWindowSurface(uint32_t width, |
| uint32_t height, |
| EGLNativeWindowType window); |
| |
| const EmulatedEglConfigList& getEmulationEglConfigs() const { return *mEmulatedEglConfigs; } |
| |
| CompositorGl* getCompositor() { return mCompositorGl.get(); } |
| |
| DisplayGl* getDisplay() { return mDisplayGl.get(); } |
| |
| ReadbackWorkerGl* getReadbackWorker() { return mReadbackWorkerGl.get(); } |
| |
| using GlesUuid = std::array<uint8_t, GL_UUID_SIZE_EXT>; |
| const std::optional<GlesUuid> getGlesDeviceUuid() const { return mGlesDeviceUuid; } |
| |
| std::unique_ptr<BufferGl> createBuffer(uint64_t size, HandleType handle); |
| |
| std::unique_ptr<BufferGl> loadBuffer(android::base::Stream* stream); |
| |
| bool isFormatSupported(GLenum format); |
| |
| std::unique_ptr<ColorBufferGl> createColorBuffer(uint32_t width, uint32_t height, |
| GLenum internalFormat, |
| FrameworkFormat frameworkFormat, |
| HandleType handle); |
| |
| std::unique_ptr<ColorBufferGl> loadColorBuffer(android::base::Stream* stream); |
| |
| std::unique_ptr<EmulatedEglContext> createEmulatedEglContext( |
| uint32_t emulatedEglConfigIndex, |
| const EmulatedEglContext* shareContext, |
| GLESApi api, |
| HandleType handle); |
| |
| std::unique_ptr<EmulatedEglContext> loadEmulatedEglContext( |
| android::base::Stream* stream); |
| |
| std::unique_ptr<EmulatedEglFenceSync> createEmulatedEglFenceSync( |
| EGLenum type, |
| int destroyWhenSignaled); |
| |
| std::unique_ptr<EmulatedEglImage> createEmulatedEglImage( |
| EmulatedEglContext* context, |
| EGLenum target, |
| EGLClientBuffer buffer); |
| |
| std::unique_ptr<EmulatedEglWindowSurface> createEmulatedEglWindowSurface( |
| uint32_t emulatedConfigIndex, |
| uint32_t width, |
| uint32_t height, |
| HandleType handle); |
| |
| std::unique_ptr<EmulatedEglWindowSurface> loadEmulatedEglWindowSurface( |
| android::base::Stream* stream, |
| const ColorBufferMap& colorBuffers, |
| const EmulatedEglContextMap& contexts); |
| |
| std::unique_ptr<gfxstream::DisplaySurface> createFakeWindowSurface(); |
| |
| private: |
| // TODO(b/233939967): Remove this after fully transitioning to EmulationGl. |
| friend class gfxstream::FrameBuffer; |
| |
| EmulationGl() = default; |
| |
| ContextHelper* getColorBufferContextHelper(); |
| |
| gfxstream::host::FeatureSet mFeatures; |
| |
| EGLDisplay mEglDisplay = EGL_NO_DISPLAY; |
| EGLint mEglVersionMajor = 0; |
| EGLint mEglVersionMinor = 0; |
| std::string mEglVendor; |
| std::unordered_set<std::string> mEglExtensions; |
| EGLConfig mEglConfig = EGL_NO_CONFIG; |
| |
| // The "global" context that all other contexts are shared with. |
| EGLContext mEglContext = EGL_NO_CONTEXT; |
| |
| // Used for ColorBuffer ops. |
| std::unique_ptr<gfxstream::DisplaySurface> mPbufferSurface; |
| |
| // Used for Composition and Display ops. |
| std::unique_ptr<gfxstream::DisplaySurface> mWindowSurface; |
| |
| GLint mGlesVersionMajor = 0; |
| GLint mGlesVersionMinor = 0; |
| GLESDispatchMaxVersion mGlesDispatchMaxVersion = GLES_DISPATCH_MAX_VERSION_2; |
| std::string mGlesVendor; |
| std::string mGlesRenderer; |
| std::string mGlesVersion; |
| std::string mGlesExtensions; |
| std::optional<GlesUuid> mGlesDeviceUuid; |
| bool mGlesVulkanInteropSupported = false; |
| |
| std::unique_ptr<EmulatedEglConfigList> mEmulatedEglConfigs; |
| |
| bool mFastBlitSupported = false; |
| |
| std::unique_ptr<CompositorGl> mCompositorGl; |
| std::unique_ptr<DisplayGl> mDisplayGl; |
| std::unique_ptr<ReadbackWorkerGl> mReadbackWorkerGl; |
| |
| std::unique_ptr<TextureDraw> mTextureDraw; |
| |
| uint32_t mWidth = 0; |
| uint32_t mHeight = 0; |
| }; |
| |
| } // namespace gl |
| } // namespace gfxstream |