| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "ReadbackWorkerGl.h" |
| |
| #include <string.h> |
| |
| #include "ColorBuffer.h" |
| #include "ContextHelper.h" |
| #include "OpenGLESDispatch/DispatchTables.h" |
| #include "OpenGLESDispatch/EGLDispatch.h" |
| #include "OpenGLESDispatch/GLESv2Dispatch.h" |
| #include "gl/ColorBufferGl.h" |
| #include "host-common/logging.h" |
| #include "host-common/misc.h" |
| |
| namespace gfxstream { |
| namespace gl { |
| |
| ReadbackWorkerGl::TrackedDisplay::TrackedDisplay(uint32_t displayId, uint32_t w, uint32_t h) |
| : mBufferSize(4 * w * h /* RGBA8 (4 bpp) */), |
| mBuffers(4 /* mailbox */, |
| 0), // Note, last index is used for duplicating buffer on flush |
| mDisplayId(displayId) {} |
| |
| ReadbackWorkerGl::ReadbackWorkerGl(std::unique_ptr<DisplaySurfaceGl> surface, |
| std::unique_ptr<DisplaySurfaceGl> flushSurface) |
| : mSurface(std::move(surface)), |
| mFlushSurface(std::move(flushSurface)) {} |
| |
| void ReadbackWorkerGl::init() { |
| if (!mFlushSurface->getContextHelper()->setupContext()) { |
| ERR("Failed to make ReadbackWorkerGl flush surface current."); |
| } |
| } |
| |
| ReadbackWorkerGl::~ReadbackWorkerGl() { |
| // Context not available on exit |
| } |
| |
| void ReadbackWorkerGl::initReadbackForDisplay(uint32_t displayId, uint32_t w, uint32_t h) { |
| android::base::AutoLock lock(mLock); |
| |
| auto [it, inserted] = mTrackedDisplays.emplace(displayId, TrackedDisplay(displayId, w, h)); |
| if (!inserted) { |
| ERR("Double init of TrackeDisplay for display:%d", displayId); |
| return; |
| } |
| |
| TrackedDisplay& display = it->second; |
| |
| s_gles2.glGenBuffers(display.mBuffers.size(), &display.mBuffers[0]); |
| for (auto buffer : display.mBuffers) { |
| s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer); |
| s_gles2.glBufferData(GL_PIXEL_PACK_BUFFER, display.mBufferSize, nullptr, GL_STREAM_READ); |
| } |
| s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); |
| } |
| |
| void ReadbackWorkerGl::deinitReadbackForDisplay(uint32_t displayId) { |
| android::base::AutoLock lock(mLock); |
| |
| auto it = mTrackedDisplays.find(displayId); |
| if (it == mTrackedDisplays.end()) { |
| ERR("Double deinit of TrackedDisplay for display:%d", displayId); |
| return; |
| } |
| |
| TrackedDisplay& display = it->second; |
| |
| s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); |
| s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, 0); |
| s_gles2.glDeleteBuffers(display.mBuffers.size(), &display.mBuffers[0]); |
| |
| mTrackedDisplays.erase(it); |
| } |
| |
| ReadbackWorkerGl::DoNextReadbackResult |
| ReadbackWorkerGl::doNextReadback(uint32_t displayId, |
| ColorBuffer* cb, |
| void* fbImage, |
| bool repaint, |
| bool readbackBgra) { |
| // if |repaint|, make sure that the current frame is immediately sent down |
| // the pipeline and made available to the consumer by priming async |
| // readback; doing 4 consecutive reads in a row, which should be enough to |
| // fill the 3 buffers in the triple buffering setup and on the 4th, trigger |
| // a post callback. |
| int numIter = repaint ? 4 : 1; |
| |
| DoNextReadbackResult ret = DoNextReadbackResult::OK_NOT_READY_FOR_READ; |
| |
| // Mailbox-style triple buffering setup: |
| // We want to avoid glReadPixels while in the middle of doing |
| // memcpy to the consumer, but also want to avoid latency while |
| // that is going on. |
| // |
| // There are 3 buffer ids, A, B, and C. |
| // If we are not in the middle of copying out a frame, |
| // set glReadPixels to write to buffer A and copy from buffer B in |
| // alternation, so the consumer always gets the latest frame |
| // +1 frame of lag in order to not cause blocking on |
| // glReadPixels / glMapBufferRange. |
| // If we are in the middle of copying out a frame, reset A and B to |
| // not be the buffer being copied out, and continue glReadPixels to |
| // buffer A and B as before. |
| // |
| // The resulting invariants are: |
| // - glReadPixels is called on a different buffer every time |
| // so we avoid introducing sync points there. |
| // - At no time are we mapping/copying a buffer and also doing |
| // glReadPixels on it (avoid simultaneous map + glReadPixels) |
| // - glReadPixels and then immediately map/copy the same buffer |
| // doesn't happen either (avoid sync point in glMapBufferRange) |
| for (int i = 0; i < numIter; i++) { |
| android::base::AutoLock lock(mLock); |
| TrackedDisplay& r = mTrackedDisplays[displayId]; |
| if (r.mIsCopying) { |
| switch (r.mMapCopyIndex) { |
| // To keep double buffering effect on |
| // glReadPixels, need to keep even/oddness of |
| // mReadPixelsIndexEven and mReadPixelsIndexOdd. |
| case 0: |
| r.mReadPixelsIndexEven = 2; |
| r.mReadPixelsIndexOdd = 1; |
| break; |
| case 1: |
| r.mReadPixelsIndexEven = 0; |
| r.mReadPixelsIndexOdd = 2; |
| break; |
| case 2: |
| r.mReadPixelsIndexEven = 0; |
| r.mReadPixelsIndexOdd = 1; |
| break; |
| } |
| } else { |
| r.mReadPixelsIndexEven = 0; |
| r.mReadPixelsIndexOdd = 1; |
| r.mMapCopyIndex = r.mPrevReadPixelsIndex; |
| } |
| |
| // Double buffering on buffer A / B part |
| uint32_t readAt; |
| if (r.m_readbackCount % 2 == 0) { |
| readAt = r.mReadPixelsIndexEven; |
| } else { |
| readAt = r.mReadPixelsIndexOdd; |
| } |
| r.m_readbackCount++; |
| r.mPrevReadPixelsIndex = readAt; |
| |
| cb->glOpReadbackAsync(r.mBuffers[readAt], readbackBgra); |
| |
| // It's possible to post callback before any of the async readbacks |
| // have written any data yet, which results in a black frame. Safer |
| // option to avoid this glitch is to wait until all 3 potential |
| // buffers in our triple buffering setup have had chances to readback. |
| lock.unlock(); |
| if (r.m_readbackCount > 3) { |
| ret = DoNextReadbackResult::OK_READY_FOR_READ; |
| } |
| } |
| |
| return ret; |
| } |
| |
| ReadbackWorkerGl::FlushResult ReadbackWorkerGl::flushPipeline(uint32_t displayId) { |
| android::base::AutoLock lock(mLock); |
| |
| auto it = mTrackedDisplays.find(displayId); |
| if (it == mTrackedDisplays.end()) { |
| ERR("Failed to find TrackedDisplay for display:%d", displayId); |
| return FlushResult::FAIL; |
| } |
| TrackedDisplay& display = it->second; |
| |
| if (display.mIsCopying) { |
| // No need to make the last frame available, |
| // we are currently being read. |
| return FlushResult::OK_NOT_READY_FOR_READ; |
| } |
| |
| auto src = display.mBuffers[display.mPrevReadPixelsIndex]; |
| auto srcSize = display.mBufferSize; |
| auto dst = display.mBuffers.back(); |
| |
| // This is not called from a renderthread, so let's activate the context. |
| { |
| RecursiveScopedContextBind contextBind(mSurface->getContextHelper()); |
| if (!contextBind.isOk()) { |
| ERR("Failed to make ReadbackWorkerGl surface current, skipping flush."); |
| return FlushResult::FAIL; |
| } |
| |
| // We now copy the last frame into slot 4, where no other thread |
| // ever writes. |
| s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, src); |
| s_gles2.glBindBuffer(GL_COPY_WRITE_BUFFER, dst); |
| s_gles2.glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, srcSize); |
| } |
| |
| display.mMapCopyIndex = display.mBuffers.size() - 1; |
| return FlushResult::OK_READY_FOR_READ; |
| } |
| |
| void ReadbackWorkerGl::getPixels(uint32_t displayId, void* buf, uint32_t bytes) { |
| android::base::AutoLock lock(mLock); |
| |
| auto it = mTrackedDisplays.find(displayId); |
| if (it == mTrackedDisplays.end()) { |
| ERR("Failed to find TrackedDisplay for display:%d", displayId); |
| return; |
| } |
| TrackedDisplay& display = it->second; |
| display.mIsCopying = true; |
| lock.unlock(); |
| |
| auto buffer = display.mBuffers[display.mMapCopyIndex]; |
| s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, buffer); |
| void* pixels = s_gles2.glMapBufferRange(GL_COPY_READ_BUFFER, 0, bytes, GL_MAP_READ_BIT); |
| memcpy(buf, pixels, bytes); |
| s_gles2.glUnmapBuffer(GL_COPY_READ_BUFFER); |
| |
| lock.lock(); |
| display.mIsCopying = false; |
| lock.unlock(); |
| } |
| |
| } // namespace gl |
| } // namespace gfxstream |