| // Copyright 2018 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| #pragma once |
| |
| #include <vulkan/vulkan.h> |
| |
| #include <atomic> |
| #include <deque> |
| #include <memory> |
| #include <unordered_set> |
| #include <vector> |
| |
| #include "VkCommonOperations.h" |
| #include "VkQsriTimeline.h" |
| #include "aemu/base/BumpPool.h" |
| #include "aemu/base/synchronization/ConditionVariable.h" |
| #include "aemu/base/synchronization/Lock.h" |
| #include "goldfish_vk_private_defs.h" |
| |
| namespace gfxstream { |
| namespace vk { |
| |
| struct AndroidNativeBufferInfo; |
| struct VulkanDispatch; |
| |
| // This class provides methods to create and query information about Android |
| // native buffers in the context of creating Android swapchain images that have |
| // Android native buffer backing. |
| |
| // This is to be refactored to move to external memory only once we get that |
| // working. |
| |
| void teardownAndroidNativeBufferImage(VulkanDispatch* vk, AndroidNativeBufferInfo* anbInfo); |
| |
| struct AndroidNativeBufferInfo { |
| ~AndroidNativeBufferInfo() { |
| if (vk) { |
| teardownAndroidNativeBufferImage(vk, this); |
| } |
| } |
| |
| VulkanDispatch* vk = nullptr; |
| VkDevice device = VK_NULL_HANDLE; |
| VkFormat vkFormat; |
| VkExtent3D extent; |
| VkImageUsageFlags usage; |
| std::vector<uint32_t> queueFamilyIndices; |
| |
| int format; |
| int stride; |
| uint32_t colorBufferHandle; |
| bool externallyBacked = false; |
| bool useVulkanNativeImage = false; |
| |
| // We will be using separate allocations for image versus staging memory, |
| // because not all host Vulkan drivers will support directly rendering to |
| // host visible memory in a layout that glTexSubImage2D can consume. |
| |
| // If we are using external memory, these memories are imported |
| // to the current instance. |
| VkDeviceMemory imageMemory = VK_NULL_HANDLE; |
| VkDeviceMemory stagingMemory = VK_NULL_HANDLE; |
| |
| VkBuffer stagingBuffer = VK_NULL_HANDLE; |
| |
| uint32_t imageMemoryTypeIndex; |
| uint32_t stagingMemoryTypeIndex; |
| |
| uint8_t* mappedStagingPtr = nullptr; |
| |
| // To be populated later as we go. |
| VkImage image = VK_NULL_HANDLE; |
| VkMemoryRequirements memReqs; |
| |
| // The queue over which we send the buffer/image copy commands depends on |
| // the queue over which vkQueueSignalReleaseImageANDROID happens. |
| // It is assumed that the VkImage object has been created by Android swapchain layer |
| // with all the relevant queue family indices for sharing set properly. |
| struct QueueState { |
| VkQueue queue = VK_NULL_HANDLE; |
| VkCommandPool pool = VK_NULL_HANDLE; |
| VkCommandBuffer cb = VK_NULL_HANDLE; |
| VkCommandBuffer cb2 = VK_NULL_HANDLE; |
| VkFence fence = VK_NULL_HANDLE; |
| android::base::Lock* lock = nullptr; |
| uint32_t queueFamilyIndex = 0; |
| void setup(VulkanDispatch* vk, VkDevice device, VkQueue queue, uint32_t queueFamilyIndex, |
| android::base::Lock* queueLock); |
| void teardown(VulkanDispatch* vk, VkDevice device); |
| }; |
| // We keep one QueueState for each queue family index used by the guest |
| // in vkQueuePresentKHR. |
| std::vector<QueueState> queueStates; |
| |
| // Did we ever sync the Vulkan image with a ColorBuffer? |
| // If so, set everSynced along with the queue family index |
| // used to do that. |
| // If the swapchain image was created with exclusive sharing |
| // mode (reflected in this struct's |sharingMode| field), |
| // this part doesn't really matter. |
| bool everSynced = false; |
| uint32_t lastUsedQueueFamilyIndex; |
| |
| // On first acquire, we might use a different queue family |
| // to initially set the semaphore/fence to be signaled. |
| // Track that here. |
| bool everAcquired = false; |
| QueueState acquireQueueState; |
| |
| // State that is of interest when interacting with sync fds and SyncThread. |
| // Protected by this lock and condition variable. |
| class QsriWaitFencePool { |
| public: |
| QsriWaitFencePool(VulkanDispatch*, VkDevice); |
| ~QsriWaitFencePool(); |
| VkFence getFenceFromPool(); |
| void returnFence(VkFence fence); |
| |
| private: |
| android::base::Lock mLock; |
| |
| VulkanDispatch* mVk; |
| VkDevice mDevice; |
| |
| // A pool of vkFences for waiting (optimization so we don't keep recreating them every |
| // time). |
| std::vector<VkFence> mAvailableFences; |
| std::unordered_set<VkFence> mUsedFences; |
| }; |
| |
| std::unique_ptr<QsriWaitFencePool> qsriWaitFencePool = nullptr; |
| std::unique_ptr<VkQsriTimeline> qsriTimeline = nullptr; |
| }; |
| |
| VkResult prepareAndroidNativeBufferImage(VulkanDispatch* vk, VkDevice device, |
| android::base::BumpPool& allocator, |
| const VkImageCreateInfo* pCreateInfo, |
| const VkNativeBufferANDROID* nativeBufferANDROID, |
| const VkAllocationCallbacks* pAllocator, |
| const VkPhysicalDeviceMemoryProperties* memProps, |
| AndroidNativeBufferInfo* out); |
| |
| void getGralloc0Usage(VkFormat format, VkImageUsageFlags imageUsage, int* usage_out); |
| void getGralloc1Usage(VkFormat format, VkImageUsageFlags imageUsage, |
| VkSwapchainImageUsageFlagsANDROID swapchainImageUsage, |
| uint64_t* consumerUsage_out, uint64_t* producerUsage_out); |
| |
| VkResult setAndroidNativeImageSemaphoreSignaled(VulkanDispatch* vk, VkDevice device, |
| VkQueue defaultQueue, |
| uint32_t defaultQueueFamilyIndex, |
| android::base::Lock* defaultQueueLock, |
| VkSemaphore semaphore, VkFence fence, |
| AndroidNativeBufferInfo* anbInfo); |
| |
| VkResult syncImageToColorBuffer(VulkanDispatch* vk, uint32_t queueFamilyIndex, VkQueue queue, |
| android::base::Lock* queueLock, uint32_t waitSemaphoreCount, |
| const VkSemaphore* pWaitSemaphores, int* pNativeFenceFd, |
| std::shared_ptr<AndroidNativeBufferInfo> anbInfo); |
| |
| } // namespace vk |
| } // namespace gfxstream |