| !gles2_extensions |
| namespaces translator,gles2 |
| |
| # GLES 2.0 extensions |
| void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); |
| void glReleaseShaderCompiler(void); |
| void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); |
| void glVertexAttribPointerWithDataSize(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLsizei dataSize); |
| void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| void glTestHostDriverPerformance(GLuint count, uint64_t* duration_us, uint64_t* duration_cpu_us); |
| |
| void glBindVertexArrayOES(GLuint array); |
| void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays); |
| void glGenVertexArraysOES(GLsizei n, GLuint *arrays); |
| GLboolean glIsVertexArrayOES(GLuint array); |