migrate opengl and system from development/tools
- components under system are moved one directory up like all other HALs
Change-Id: I03b870b870d83b247ac398cadfb155f03c9adfa0
diff --git a/system/egl/ClientAPIExts.in b/system/egl/ClientAPIExts.in
new file mode 100644
index 0000000..5850701
--- /dev/null
+++ b/system/egl/ClientAPIExts.in
@@ -0,0 +1,201 @@
+//
+// Each extension function should have one of the following
+// macro definitions:
+// API_ENTRY(funcname, paramlist, arglist)
+// -or- (if the function has a return value)
+// API_ENTRY_RET(return_type,funcname, paramlist, arglist)
+//
+API_ENTRY(glEGLImageTargetTexture2DOES,
+ (GLenum target, GLeglImageOES image),
+ (target, image))
+
+API_ENTRY(glEGLImageTargetRenderbufferStorageOES,
+ (GLenum target, GLeglImageOES image),
+ (target, image))
+
+API_ENTRY(glBlendEquationSeparateOES,
+ (GLenum modeRGB, GLenum modeAlpha),
+ (modeRGB, modeAlpha))
+
+API_ENTRY(glBlendFuncSeparateOES,
+ (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha),
+ (srcRGB, dstRGB, srcAlpha, dstAlpha))
+
+API_ENTRY(glBlendEquationOES,
+ (GLenum mode),
+ (mode))
+
+API_ENTRY(glCurrentPaletteMatrixOES,
+ (GLuint matrixpaletteindex),
+ (matrixpaletteindex))
+
+API_ENTRY(glLoadPaletteFromModelViewMatrixOES,
+ (void),
+ ())
+
+API_ENTRY(glMatrixIndexPointerOES,
+ (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (size, type, stride, pointer))
+
+API_ENTRY(glWeightPointerOES,
+ (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
+ (size, type, stride, pointer))
+
+API_ENTRY(glDepthRangefOES,
+ (GLclampf zNear, GLclampf zFar),
+ (zNear, zFar))
+
+API_ENTRY(glFrustumfOES,
+ (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar),
+ (left, right, bottom, top, zNear, zFar))
+
+API_ENTRY(glOrthofOES,
+ (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar),
+ (left, right, bottom, top, zNear, zFar))
+
+API_ENTRY(glClipPlanefOES,
+ (GLenum plane, const GLfloat *equation),
+ (plane, equation))
+
+API_ENTRY(glGetClipPlanefOES,
+ (GLenum pname, GLfloat * eqn),
+ (pname, eqn))
+
+API_ENTRY(glClearDepthfOES,
+ (GLclampf depth),
+ (depth))
+
+API_ENTRY(glPointSizePointerOES,
+ (GLenum type, GLsizei stride, const GLvoid *pointer),
+ (type, stride, pointer))
+
+API_ENTRY(glTexGenfOES,
+ (GLenum coord, GLenum pname, GLfloat param),
+ (coord, pname, param))
+
+API_ENTRY(glTexGenfvOES,
+ (GLenum coord, GLenum pname, const GLfloat *params),
+ (coord, pname, params))
+
+API_ENTRY(glTexGeniOES,
+ (GLenum coord, GLenum pname, GLint param),
+ (coord, pname, param))
+
+API_ENTRY(glTexGenivOES,
+ (GLenum coord, GLenum pname, const GLint *params),
+ (coord, pname, params))
+
+API_ENTRY(glTexGenxOES,
+ (GLenum coord, GLenum pname, GLfixed param),
+ (coord, pname, param))
+
+API_ENTRY(glTexGenxvOES,
+ (GLenum coord, GLenum pname, const GLfixed *params),
+ (coord, pname, params))
+
+API_ENTRY(glGetTexGenfvOES,
+ (GLenum coord, GLenum pname, GLfloat *params),
+ (coord, pname, params))
+
+API_ENTRY(glGetTexGenivOES,
+ (GLenum coord, GLenum pname, GLint *params),
+ (coord, pname, params))
+
+API_ENTRY(glGetTexGenxvOES,
+ (GLenum coord, GLenum pname, GLfixed *params),
+ (coord, pname, params))
+
+API_ENTRY_RET(GLboolean,
+ glIsRenderbufferOES,
+ (GLuint renderbuffer),
+ (renderbuffer))
+
+API_ENTRY(glBindRenderbufferOES,
+ (GLenum target, GLuint renderbuffer),
+ (target, renderbuffer))
+
+API_ENTRY(glDeleteRenderbuffersOES,
+ (GLsizei n, const GLuint* renderbuffers),
+ (n, renderbuffers))
+
+API_ENTRY(glGenRenderbuffersOES,
+ (GLsizei n, GLuint* renderbuffers),
+ (n, renderbuffers))
+
+API_ENTRY(glRenderbufferStorageOES,
+ (GLenum target, GLenum internalformat, GLsizei width, GLsizei height),
+ (target, internalformat, width, height))
+
+API_ENTRY(glGetRenderbufferParameterivOES,
+ (GLenum target, GLenum pname, GLint* params),
+ (target, pname, params))
+
+API_ENTRY_RET(GLboolean,
+ glIsFramebufferOES,
+ (GLuint framebuffer),
+ (framebuffer))
+
+API_ENTRY(glBindFramebufferOES,
+ (GLenum target, GLuint framebuffer),
+ (target, framebuffer))
+
+API_ENTRY(glDeleteFramebuffersOES,
+ (GLsizei n, const GLuint* framebuffers),
+ (n, framebuffers))
+
+API_ENTRY(glGenFramebuffersOES,
+ (GLsizei n, GLuint* framebuffers),
+ (n, framebuffers))
+
+API_ENTRY_RET(GLenum,
+ glCheckFramebufferStatusOES,
+ (GLenum target),
+ (target))
+
+API_ENTRY(glFramebufferTexture2DOES,
+ (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level),
+ (target, attachment, textarget, texture, level))
+
+API_ENTRY(glFramebufferRenderbufferOES,
+ (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer),
+ (target, attachment, renderbuffertarget, renderbuffer))
+
+API_ENTRY(glGetFramebufferAttachmentParameterivOES,
+ (GLenum target, GLenum attachment, GLenum pname, GLint* params),
+ (target, attachment, pname, params))
+
+API_ENTRY(glGenerateMipmapOES,
+ (GLenum target),
+ (target))
+
+API_ENTRY(glDrawTexsOES,
+ (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height),
+ (x, y, z, width, height))
+
+API_ENTRY(glDrawTexiOES,
+ (GLint x, GLint y, GLint z, GLint width, GLint height),
+ (x, y, z, width, height))
+
+API_ENTRY(glDrawTexfOES,
+ (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height),
+ (x, y, z, width, height))
+
+API_ENTRY(glDrawTexxOES,
+ (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height),
+ (x, y, z, width, height))
+
+API_ENTRY(glDrawTexsvOES,
+ (const GLshort *coords),
+ (coords))
+
+API_ENTRY(glDrawTexivOES,
+ (const GLint *coords),
+ (coords))
+
+API_ENTRY(glDrawTexfvOES,
+ (const GLfloat *coords),
+ (coords))
+
+API_ENTRY(glDrawTexxvOES,
+ (const GLfixed *coords),
+ (coords))