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// Copyright 2024 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "vulkan/VkDecoderInternalStructs.h"
namespace gfxstream {
namespace vk {
struct StateBlock {
VkPhysicalDevice physicalDevice;
const PhysicalDeviceInfo* physicalDeviceInfo;
VkDevice device;
VkQueue queue;
VkCommandPool commandPool;
};
void saveImageContent(android::base::Stream* stream, StateBlock* stateBlock, VkImage image,
const ImageInfo* imageInfo);
void loadImageContent(android::base::Stream* stream, StateBlock* stateBlock, VkImage image,
const ImageInfo* imageInfo);
} // namespace vk
} // namespace gfxstream