| // Copyright 2020 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| #include "base/GLObjectCounter.h" |
| |
| #include <array> |
| #include <atomic> |
| #include <sstream> |
| |
| namespace android { |
| namespace base { |
| |
| enum class NamedObjectType : int { |
| NULLTYPE, |
| VERTEXBUFFER, |
| TEXTURE, |
| RENDERBUFFER, |
| FRAMEBUFFER, |
| SHADER_OR_PROGRAM, |
| SAMPLER, |
| QUERY, |
| VERTEX_ARRAY_OBJECT, |
| TRANSFORM_FEEDBACK, |
| NUM_OBJECT_TYPES // Must be last |
| }; |
| |
| static constexpr size_t toIndex(NamedObjectType type) { |
| return static_cast<size_t>(type); |
| } |
| |
| class GLObjectCounter::Impl { |
| public: |
| void incCount(size_t type) { |
| if (type > toIndex(NamedObjectType::NULLTYPE) && |
| type < toIndex(NamedObjectType::NUM_OBJECT_TYPES)) { |
| mCounter[type] += 1; |
| } |
| } |
| |
| void decCount(size_t type) { |
| if (type > toIndex(NamedObjectType::NULLTYPE) && |
| type < toIndex(NamedObjectType::NUM_OBJECT_TYPES)) { |
| mCounter[type] -= 1; |
| } |
| } |
| |
| std::vector<size_t> getCounts() { |
| std::vector<size_t> v; |
| for (auto& it : mCounter) { |
| v.push_back(it.load()); |
| } |
| return v; |
| } |
| |
| std::string printUsage() { |
| std::stringstream ss; |
| ss << "VertexBuffer: " |
| << mCounter[toIndex(NamedObjectType::VERTEXBUFFER)].load(); |
| ss << " Texture: " |
| << mCounter[toIndex(NamedObjectType::TEXTURE)].load(); |
| ss << " RenderBuffer: " |
| << mCounter[toIndex(NamedObjectType::RENDERBUFFER)].load(); |
| ss << " FrameBuffer: " |
| << mCounter[toIndex(NamedObjectType::FRAMEBUFFER)].load(); |
| ss << " ShaderOrProgram: " |
| << mCounter[toIndex(NamedObjectType::SHADER_OR_PROGRAM)].load(); |
| ss << " Sampler: " |
| << mCounter[toIndex(NamedObjectType::SAMPLER)].load(); |
| ss << " Query: " << mCounter[toIndex(NamedObjectType::QUERY)].load(); |
| ss << " VertexArrayObject: " |
| << mCounter[toIndex(NamedObjectType::VERTEX_ARRAY_OBJECT)].load(); |
| ss << " TransformFeedback: " |
| << mCounter[toIndex(NamedObjectType::TRANSFORM_FEEDBACK)].load() |
| << "\n"; |
| return ss.str(); |
| } |
| |
| private: |
| std::array<std::atomic<size_t>, toIndex(NamedObjectType::NUM_OBJECT_TYPES)> |
| mCounter = {}; |
| }; |
| |
| static GLObjectCounter* sGlobal() { |
| static GLObjectCounter* g = new GLObjectCounter; |
| return g; |
| } |
| |
| GLObjectCounter::GLObjectCounter() : mImpl(new GLObjectCounter::Impl()) {} |
| |
| void GLObjectCounter::incCount(size_t type) { |
| mImpl->incCount(type); |
| } |
| |
| void GLObjectCounter::decCount(size_t type) { |
| mImpl->decCount(type); |
| } |
| |
| std::vector<size_t> GLObjectCounter::getCounts() { |
| return mImpl->getCounts(); |
| } |
| |
| std::string GLObjectCounter::printUsage() { |
| return mImpl->printUsage(); |
| } |
| |
| GLObjectCounter* GLObjectCounter::get() { |
| return sGlobal(); |
| } |
| |
| } // namespace base |
| } // namespace android |