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/*
* Copyright (C) 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _PROCESS_RESOURCES_H
#define _PROCESS_RESOURCES_H
#include <atomic>
#include <memory>
#include "aemu/base/Compiler.h"
namespace gfxstream {
class ProcessResources {
public:
// We only allow ProcessResources to be created on the heap, because the pointer to
// mSequenceNumber shouldn't change until ProcessResources is destroyed.
static std::unique_ptr<ProcessResources> create() {
return std::unique_ptr<ProcessResources>(new ProcessResources());
}
DISALLOW_COPY_ASSIGN_AND_MOVE(ProcessResources);
~ProcessResources() = default;
std::atomic<uint32_t>* getSequenceNumberPtr() const { return &mSequenceNumber; }
private:
ProcessResources() : mSequenceNumber(0) {}
mutable std::atomic<uint32_t> mSequenceNumber;
};
} // namespace gfxstream
#endif