| // Copyright 2022 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #pragma once |
| |
| #include <atomic> |
| |
| #include <EGL/egl.h> |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| #include <GLES3/gl3.h> |
| |
| #include "Compositor.h" |
| #include "DisplaySurfaceUser.h" |
| #include "TextureDraw.h" |
| |
| namespace gfxstream { |
| namespace gl { |
| |
| class CompositorGl : public Compositor { |
| public: |
| CompositorGl(TextureDraw* textureDraw); |
| virtual ~CompositorGl(); |
| |
| CompositionFinishedWaitable compose(const CompositionRequest& compositionRequest) override; |
| |
| private: |
| GLuint m_composeFbo = 0; |
| |
| // Owned by FrameBuffer. |
| TextureDraw* m_textureDraw = nullptr; |
| }; |
| |
| } // namespace gl |
| } // namespace gfxstream |