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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AHAL_EffectImpl"
#include "effect-impl/EffectImpl.h"
#include "effect-impl/EffectTypes.h"
#include "include/effect-impl/EffectTypes.h"
using aidl::android::hardware::audio::effect::IEffect;
using aidl::android::hardware::audio::effect::State;
using aidl::android::media::audio::common::PcmType;
extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
State state;
ndk::ScopedAStatus status = instanceSp->getState(&state);
if (!status.isOk() || State::INIT != state) {
LOG(ERROR) << __func__ << " instance " << instanceSp.get()
<< " in state: " << toString(state) << ", status: " << status.getDescription();
return EX_ILLEGAL_STATE;
}
LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
return EX_NONE;
}
namespace aidl::android::hardware::audio::effect {
ndk::ScopedAStatus EffectImpl::open(const Parameter::Common& common,
const std::optional<Parameter::Specific>& specific,
OpenEffectReturn* ret) {
LOG(DEBUG) << getEffectName() << __func__;
// effect only support 32bits float
RETURN_IF(common.input.base.format.pcm != common.output.base.format.pcm ||
common.input.base.format.pcm != PcmType::FLOAT_32_BIT,
EX_ILLEGAL_ARGUMENT, "dataMustBe32BitsFloat");
RETURN_OK_IF(mState != State::INIT);
auto context = createContext(common);
RETURN_IF(!context, EX_NULL_POINTER, "createContextFailed");
if (specific.has_value()) {
RETURN_IF_ASTATUS_NOT_OK(setParameterSpecific(specific.value()), "setSpecParamErr");
}
mState = State::IDLE;
context->dupeFmq(ret);
RETURN_IF(createThread(context, getEffectName()) != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
"FailedToCreateWorker");
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus EffectImpl::close() {
RETURN_OK_IF(mState == State::INIT);
RETURN_IF(mState == State::PROCESSING, EX_ILLEGAL_STATE, "closeAtProcessing");
// stop the worker thread, ignore the return code
RETURN_IF(destroyThread() != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
"FailedToDestroyWorker");
mState = State::INIT;
RETURN_IF(releaseContext() != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
"FailedToCreateWorker");
LOG(DEBUG) << getEffectName() << __func__;
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus EffectImpl::setParameter(const Parameter& param) {
LOG(DEBUG) << getEffectName() << __func__ << " with: " << param.toString();
const auto tag = param.getTag();
switch (tag) {
case Parameter::common:
case Parameter::deviceDescription:
case Parameter::mode:
case Parameter::source:
FALLTHROUGH_INTENDED;
case Parameter::volumeStereo:
return setParameterCommon(param);
case Parameter::specific: {
return setParameterSpecific(param.get<Parameter::specific>());
}
default: {
LOG(ERROR) << getEffectName() << __func__ << " unsupportedParameterTag "
<< toString(tag);
return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
"ParameterNotSupported");
}
}
}
ndk::ScopedAStatus EffectImpl::getParameter(const Parameter::Id& id, Parameter* param) {
LOG(DEBUG) << getEffectName() << __func__ << id.toString();
auto tag = id.getTag();
switch (tag) {
case Parameter::Id::commonTag: {
RETURN_IF_ASTATUS_NOT_OK(getParameterCommon(id.get<Parameter::Id::commonTag>(), param),
"CommonParamNotSupported");
break;
}
case Parameter::Id::vendorEffectTag:
FALLTHROUGH_INTENDED;
default: {
Parameter::Specific specific;
RETURN_IF_ASTATUS_NOT_OK(getParameterSpecific(id, &specific), "SpecParamNotSupported");
param->set<Parameter::specific>(specific);
break;
}
}
LOG(DEBUG) << getEffectName() << __func__ << param->toString();
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus EffectImpl::setParameterCommon(const Parameter& param) {
auto context = getContext();
RETURN_IF(!context, EX_NULL_POINTER, "nullContext");
auto tag = param.getTag();
switch (tag) {
case Parameter::common:
RETURN_IF(context->setCommon(param.get<Parameter::common>()) != RetCode::SUCCESS,
EX_ILLEGAL_ARGUMENT, "setCommFailed");
break;
case Parameter::deviceDescription:
RETURN_IF(context->setOutputDevice(param.get<Parameter::deviceDescription>()) !=
RetCode::SUCCESS,
EX_ILLEGAL_ARGUMENT, "setDeviceFailed");
break;
case Parameter::mode:
RETURN_IF(context->setAudioMode(param.get<Parameter::mode>()) != RetCode::SUCCESS,
EX_ILLEGAL_ARGUMENT, "setModeFailed");
break;
case Parameter::source:
RETURN_IF(context->setAudioSource(param.get<Parameter::source>()) != RetCode::SUCCESS,
EX_ILLEGAL_ARGUMENT, "setSourceFailed");
break;
case Parameter::volumeStereo:
RETURN_IF(context->setVolumeStereo(param.get<Parameter::volumeStereo>()) !=
RetCode::SUCCESS,
EX_ILLEGAL_ARGUMENT, "setVolumeStereoFailed");
break;
default: {
LOG(ERROR) << getEffectName() << __func__ << " unsupportedParameterTag "
<< toString(tag);
return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
"commonParamNotSupported");
}
}
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus EffectImpl::getParameterCommon(const Parameter::Tag& tag, Parameter* param) {
auto context = getContext();
RETURN_IF(!context, EX_NULL_POINTER, "nullContext");
switch (tag) {
case Parameter::common: {
param->set<Parameter::common>(context->getCommon());
break;
}
case Parameter::deviceDescription: {
param->set<Parameter::deviceDescription>(context->getOutputDevice());
break;
}
case Parameter::mode: {
param->set<Parameter::mode>(context->getAudioMode());
break;
}
case Parameter::source: {
param->set<Parameter::source>(context->getAudioSource());
break;
}
case Parameter::volumeStereo: {
param->set<Parameter::volumeStereo>(context->getVolumeStereo());
break;
}
default: {
LOG(DEBUG) << getEffectName() << __func__ << " unsupported tag " << toString(tag);
return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
"tagNotSupported");
}
}
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus EffectImpl::getState(State* state) {
*state = mState;
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus EffectImpl::command(CommandId command) {
RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "CommandStateError");
LOG(DEBUG) << getEffectName() << __func__ << ": receive command: " << toString(command)
<< " at state " << toString(mState);
switch (command) {
case CommandId::START:
RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "instanceNotOpen");
RETURN_OK_IF(mState == State::PROCESSING);
RETURN_IF_ASTATUS_NOT_OK(commandImpl(command), "commandImplFailed");
startThread();
mState = State::PROCESSING;
break;
case CommandId::STOP:
case CommandId::RESET:
RETURN_OK_IF(mState == State::IDLE);
stopThread();
RETURN_IF_ASTATUS_NOT_OK(commandImpl(command), "commandImplFailed");
mState = State::IDLE;
break;
default:
LOG(ERROR) << getEffectName() << __func__ << " instance still processing";
return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
"CommandIdNotSupported");
}
LOG(DEBUG) << getEffectName() << __func__ << " transfer to state: " << toString(mState);
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus EffectImpl::commandImpl(CommandId command) {
auto context = getContext();
RETURN_IF(!context, EX_NULL_POINTER, "nullContext");
if (command == CommandId::RESET) {
context->resetBuffer();
}
return ndk::ScopedAStatus::ok();
}
void EffectImpl::cleanUp() {
command(CommandId::STOP);
close();
}
IEffect::Status EffectImpl::status(binder_status_t status, size_t consumed, size_t produced) {
IEffect::Status ret;
ret.status = status;
ret.fmqConsumed = consumed;
ret.fmqProduced = produced;
return ret;
}
// A placeholder processing implementation to copy samples from input to output
IEffect::Status EffectImpl::effectProcessImpl(float* in, float* out, int samples) {
for (int i = 0; i < samples; i++) {
*out++ = *in++;
}
LOG(DEBUG) << getEffectName() << __func__ << " done processing " << samples << " samples";
return {STATUS_OK, samples, samples};
}
} // namespace aidl::android::hardware::audio::effect