| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "FakeFingerprintEngineUdfps.h" |
| |
| #include <android-base/logging.h> |
| |
| #include <fingerprint.sysprop.h> |
| |
| #include "util/CancellationSignal.h" |
| #include "util/Util.h" |
| |
| #undef LOG_TAG |
| #define LOG_TAG "FingerprintVirtualHalUdfps" |
| |
| using namespace ::android::fingerprint::virt; |
| |
| namespace aidl::android::hardware::biometrics::fingerprint { |
| |
| FakeFingerprintEngineUdfps::FakeFingerprintEngineUdfps() |
| : FakeFingerprintEngine(), mWorkMode(WorkMode::kIdle), mPointerDownTime(0), mUiReadyTime(0) {} |
| |
| SensorLocation FakeFingerprintEngineUdfps::defaultSensorLocation() { |
| return {0 /* displayId (not used) */, defaultSensorLocationX /* sensorLocationX */, |
| defaultSensorLocationY /* sensorLocationY */, defaultSensorRadius /* sensorRadius */, |
| "" /* display */}; |
| } |
| |
| ndk::ScopedAStatus FakeFingerprintEngineUdfps::onPointerDownImpl(int32_t /*pointerId*/, |
| int32_t /*x*/, int32_t /*y*/, |
| float /*minor*/, float /*major*/) { |
| BEGIN_OP(0); |
| // verify whetehr touch coordinates/area matching sensor location ? |
| mPointerDownTime = Util::getSystemNanoTime(); |
| if (FingerprintHalProperties::control_illumination().value_or(false)) { |
| fingerDownAction(); |
| } |
| return ndk::ScopedAStatus::ok(); |
| } |
| |
| ndk::ScopedAStatus FakeFingerprintEngineUdfps::onPointerUpImpl(int32_t /*pointerId*/) { |
| BEGIN_OP(0); |
| mUiReadyTime = 0; |
| mPointerDownTime = 0; |
| return ndk::ScopedAStatus::ok(); |
| } |
| |
| ndk::ScopedAStatus FakeFingerprintEngineUdfps::onUiReadyImpl() { |
| BEGIN_OP(0); |
| |
| if (Util::hasElapsed(mPointerDownTime, uiReadyTimeoutInMs * 100)) { |
| LOG(ERROR) << "onUiReady() arrives too late after onPointerDown()"; |
| } else { |
| fingerDownAction(); |
| } |
| return ndk::ScopedAStatus::ok(); |
| } |
| |
| void FakeFingerprintEngineUdfps::fingerDownAction() { |
| switch (mWorkMode) { |
| case WorkMode::kAuthenticate: |
| onAuthenticateFingerDown(); |
| break; |
| case WorkMode::kEnroll: |
| onEnrollFingerDown(); |
| break; |
| case WorkMode::kDetectInteract: |
| onDetectInteractFingerDown(); |
| break; |
| default: |
| LOG(WARNING) << "unexpected call: onUiReady()"; |
| break; |
| } |
| |
| mUiReadyTime = 0; |
| mPointerDownTime = 0; |
| } |
| |
| void FakeFingerprintEngineUdfps::onAuthenticateFingerDown() { |
| FakeFingerprintEngine::authenticateImpl(mCb, mOperationId, mCancelVec[0]); |
| } |
| |
| void FakeFingerprintEngineUdfps::onEnrollFingerDown() { |
| // Any use case to emulate display touch for each capture during enrollment? |
| FakeFingerprintEngine::enrollImpl(mCb, mHat, mCancelVec[0]); |
| } |
| |
| void FakeFingerprintEngineUdfps::onDetectInteractFingerDown() { |
| FakeFingerprintEngine::detectInteractionImpl(mCb, mCancelVec[0]); |
| } |
| |
| void FakeFingerprintEngineUdfps::enrollImpl(ISessionCallback* cb, |
| const keymaster::HardwareAuthToken& hat, |
| const std::future<void>& cancel) { |
| updateContext(WorkMode::kEnroll, cb, const_cast<std::future<void>&>(cancel), 0, hat); |
| } |
| |
| void FakeFingerprintEngineUdfps::authenticateImpl(ISessionCallback* cb, int64_t operationId, |
| const std::future<void>& cancel) { |
| updateContext(WorkMode::kAuthenticate, cb, const_cast<std::future<void>&>(cancel), operationId, |
| keymaster::HardwareAuthToken()); |
| } |
| |
| void FakeFingerprintEngineUdfps::detectInteractionImpl(ISessionCallback* cb, |
| const std::future<void>& cancel) { |
| updateContext(WorkMode::kDetectInteract, cb, const_cast<std::future<void>&>(cancel), 0, |
| keymaster::HardwareAuthToken()); |
| } |
| |
| void FakeFingerprintEngineUdfps::updateContext(WorkMode mode, ISessionCallback* cb, |
| std::future<void>& cancel, int64_t operationId, |
| const keymaster::HardwareAuthToken& hat) { |
| mPointerDownTime = 0; |
| mUiReadyTime = 0; |
| mCancelVec.clear(); |
| |
| mCancelVec.push_back(std::move(cancel)); |
| mWorkMode = mode; |
| mCb = cb; |
| mOperationId = operationId; |
| mHat = hat; |
| } |
| |
| } // namespace aidl::android::hardware::biometrics::fingerprint |