| //===-- SocketAddress.h -----------------------------------------*- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLDB_HOST_SOCKETADDRESS_H | |
| #define LLDB_HOST_SOCKETADDRESS_H | |
| #include <cstdint> | |
| #ifdef _WIN32 | |
| #include "lldb/Host/windows/windows.h" | |
| #include <winsock2.h> | |
| #include <ws2tcpip.h> | |
| typedef ADDRESS_FAMILY sa_family_t; | |
| #else | |
| #include <netdb.h> | |
| #include <netinet/in.h> | |
| #include <sys/socket.h> | |
| #endif | |
| #if defined(__FreeBSD__) | |
| #include <sys/types.h> | |
| #endif | |
| #include <string> | |
| #include <vector> | |
| namespace lldb_private { | |
| class SocketAddress { | |
| public: | |
| // Static method to get all address information for a host and/or service | |
| static std::vector<SocketAddress> | |
| GetAddressInfo(const char *hostname, const char *servname, int ai_family, | |
| int ai_socktype, int ai_protocol, int ai_flags = 0); | |
| // Constructors and Destructors | |
| SocketAddress(); | |
| SocketAddress(const struct addrinfo *addr_info); | |
| SocketAddress(const struct sockaddr &s); | |
| SocketAddress(const struct sockaddr_in &s); | |
| SocketAddress(const struct sockaddr_in6 &s); | |
| SocketAddress(const struct sockaddr_storage &s); | |
| ~SocketAddress(); | |
| // Operators | |
| const SocketAddress &operator=(const struct addrinfo *addr_info); | |
| const SocketAddress &operator=(const struct sockaddr &s); | |
| const SocketAddress &operator=(const struct sockaddr_in &s); | |
| const SocketAddress &operator=(const struct sockaddr_in6 &s); | |
| const SocketAddress &operator=(const struct sockaddr_storage &s); | |
| bool operator==(const SocketAddress &rhs) const; | |
| bool operator!=(const SocketAddress &rhs) const; | |
| // Clear the contents of this socket address | |
| void Clear(); | |
| // Get the length for the current socket address family | |
| socklen_t GetLength() const; | |
| // Get the max length for the largest socket address supported. | |
| static socklen_t GetMaxLength(); | |
| // Get the socket address family | |
| sa_family_t GetFamily() const; | |
| // Set the socket address family | |
| void SetFamily(sa_family_t family); | |
| // Get the address | |
| std::string GetIPAddress() const; | |
| // Get the port if the socket address for the family has a port | |
| uint16_t GetPort() const; | |
| // Set the port if the socket address for the family has a port. The family | |
| // must be set correctly prior to calling this function. | |
| bool SetPort(uint16_t port); | |
| // Set the socket address according to the first match from a call to | |
| // getaddrinfo() (or equivalent functions for systems that don't have | |
| // getaddrinfo(). If "addr_info_ptr" is not NULL, it will get filled in with | |
| // the match that was used to populate this socket address. | |
| bool | |
| getaddrinfo(const char *host, // Hostname ("foo.bar.com" or "foo" or IP | |
| // address string ("123.234.12.1" or | |
| // "2001:0db8:85a3:0000:0000:8a2e:0370:7334") | |
| const char *service, // Protocol name ("tcp", "http", etc) or a | |
| // raw port number string ("81") | |
| int ai_family = PF_UNSPEC, int ai_socktype = 0, | |
| int ai_protocol = 0, int ai_flags = 0); | |
| // Quick way to set the SocketAddress to localhost given the family. Returns | |
| // true if successful, false if "family" doesn't support localhost or if | |
| // "family" is not supported by this class. | |
| bool SetToLocalhost(sa_family_t family, uint16_t port); | |
| bool SetToAnyAddress(sa_family_t family, uint16_t port); | |
| // Returns true if there is a valid socket address in this object. | |
| bool IsValid() const; | |
| // Returns true if the socket is INADDR_ANY | |
| bool IsAnyAddr() const; | |
| // Returns true if the socket is INADDR_LOOPBACK | |
| bool IsLocalhost() const; | |
| // Direct access to all of the sockaddr structures | |
| struct sockaddr &sockaddr() { | |
| return m_socket_addr.sa; | |
| } | |
| const struct sockaddr &sockaddr() const { return m_socket_addr.sa; } | |
| struct sockaddr_in &sockaddr_in() { | |
| return m_socket_addr.sa_ipv4; | |
| } | |
| const struct sockaddr_in &sockaddr_in() const { | |
| return m_socket_addr.sa_ipv4; | |
| } | |
| struct sockaddr_in6 &sockaddr_in6() { | |
| return m_socket_addr.sa_ipv6; | |
| } | |
| const struct sockaddr_in6 &sockaddr_in6() const { | |
| return m_socket_addr.sa_ipv6; | |
| } | |
| struct sockaddr_storage &sockaddr_storage() { | |
| return m_socket_addr.sa_storage; | |
| } | |
| const struct sockaddr_storage &sockaddr_storage() const { | |
| return m_socket_addr.sa_storage; | |
| } | |
| // Conversion operators to allow getting the contents of this class as a | |
| // pointer to the appropriate structure. This allows an instance of this | |
| // class to be used in calls that take one of the sockaddr structure variants | |
| // without having to manually use the correct accessor function. | |
| operator struct sockaddr *() { return &m_socket_addr.sa; } | |
| operator const struct sockaddr *() const { return &m_socket_addr.sa; } | |
| operator struct sockaddr_in *() { return &m_socket_addr.sa_ipv4; } | |
| operator const struct sockaddr_in *() const { return &m_socket_addr.sa_ipv4; } | |
| operator struct sockaddr_in6 *() { return &m_socket_addr.sa_ipv6; } | |
| operator const struct sockaddr_in6 *() const { | |
| return &m_socket_addr.sa_ipv6; | |
| } | |
| operator const struct sockaddr_storage *() const { | |
| return &m_socket_addr.sa_storage; | |
| } | |
| operator struct sockaddr_storage *() { return &m_socket_addr.sa_storage; } | |
| protected: | |
| typedef union sockaddr_tag { | |
| struct sockaddr sa; | |
| struct sockaddr_in sa_ipv4; | |
| struct sockaddr_in6 sa_ipv6; | |
| struct sockaddr_storage sa_storage; | |
| } sockaddr_t; | |
| // Classes that inherit from SocketAddress can see and modify these | |
| sockaddr_t m_socket_addr; | |
| }; | |
| } // namespace lldb_private | |
| #endif // LLDB_HOST_SOCKETADDRESS_H |