| //===- RegionInfo.h - SESE region analysis ----------------------*- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // Calculate a program structure tree built out of single entry single exit | |
| // regions. | |
| // The basic ideas are taken from "The Program Structure Tree - Richard Johnson, | |
| // David Pearson, Keshav Pingali - 1994", however enriched with ideas from "The | |
| // Refined Process Structure Tree - Jussi Vanhatalo, Hagen Voelyer, Jana | |
| // Koehler - 2009". | |
| // The algorithm to calculate these data structures however is completely | |
| // different, as it takes advantage of existing information already available | |
| // in (Post)dominace tree and dominance frontier passes. This leads to a simpler | |
| // and in practice hopefully better performing algorithm. The runtime of the | |
| // algorithms described in the papers above are both linear in graph size, | |
| // O(V+E), whereas this algorithm is not, as the dominance frontier information | |
| // itself is not, but in practice runtime seems to be in the order of magnitude | |
| // of dominance tree calculation. | |
| // | |
| // WARNING: LLVM is generally very concerned about compile time such that | |
| // the use of additional analysis passes in the default | |
| // optimization sequence is avoided as much as possible. | |
| // Specifically, if you do not need the RegionInfo, but dominance | |
| // information could be sufficient please base your work only on | |
| // the dominator tree. Most passes maintain it, such that using | |
| // it has often near zero cost. In contrast RegionInfo is by | |
| // default not available, is not maintained by existing | |
| // transformations and there is no intention to do so. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_ANALYSIS_REGIONINFO_H | |
| #define LLVM_ANALYSIS_REGIONINFO_H | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/DepthFirstIterator.h" | |
| #include "llvm/ADT/GraphTraits.h" | |
| #include "llvm/ADT/PointerIntPair.h" | |
| #include "llvm/ADT/iterator_range.h" | |
| #include "llvm/Config/llvm-config.h" | |
| #include "llvm/IR/Dominators.h" | |
| #include "llvm/IR/PassManager.h" | |
| #include "llvm/Pass.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <map> | |
| #include <memory> | |
| #include <set> | |
| #include <string> | |
| #include <type_traits> | |
| #include <vector> | |
| namespace llvm { | |
| class BasicBlock; | |
| class DominanceFrontier; | |
| class Loop; | |
| class LoopInfo; | |
| class PostDominatorTree; | |
| class Region; | |
| template <class RegionTr> class RegionBase; | |
| class RegionInfo; | |
| template <class RegionTr> class RegionInfoBase; | |
| class RegionNode; | |
| class raw_ostream; | |
| // Class to be specialized for different users of RegionInfo | |
| // (i.e. BasicBlocks or MachineBasicBlocks). This is only to avoid needing to | |
| // pass around an unreasonable number of template parameters. | |
| template <class FuncT_> | |
| struct RegionTraits { | |
| // FuncT | |
| // BlockT | |
| // RegionT | |
| // RegionNodeT | |
| // RegionInfoT | |
| using BrokenT = typename FuncT_::UnknownRegionTypeError; | |
| }; | |
| template <> | |
| struct RegionTraits<Function> { | |
| using FuncT = Function; | |
| using BlockT = BasicBlock; | |
| using RegionT = Region; | |
| using RegionNodeT = RegionNode; | |
| using RegionInfoT = RegionInfo; | |
| using DomTreeT = DominatorTree; | |
| using DomTreeNodeT = DomTreeNode; | |
| using DomFrontierT = DominanceFrontier; | |
| using PostDomTreeT = PostDominatorTree; | |
| using InstT = Instruction; | |
| using LoopT = Loop; | |
| using LoopInfoT = LoopInfo; | |
| static unsigned getNumSuccessors(BasicBlock *BB) { | |
| return BB->getTerminator()->getNumSuccessors(); | |
| } | |
| }; | |
| /// Marker class to iterate over the elements of a Region in flat mode. | |
| /// | |
| /// The class is used to either iterate in Flat mode or by not using it to not | |
| /// iterate in Flat mode. During a Flat mode iteration all Regions are entered | |
| /// and the iteration returns every BasicBlock. If the Flat mode is not | |
| /// selected for SubRegions just one RegionNode containing the subregion is | |
| /// returned. | |
| template <class GraphType> | |
| class FlatIt {}; | |
| /// A RegionNode represents a subregion or a BasicBlock that is part of a | |
| /// Region. | |
| template <class Tr> | |
| class RegionNodeBase { | |
| friend class RegionBase<Tr>; | |
| public: | |
| using BlockT = typename Tr::BlockT; | |
| using RegionT = typename Tr::RegionT; | |
| private: | |
| /// This is the entry basic block that starts this region node. If this is a | |
| /// BasicBlock RegionNode, then entry is just the basic block, that this | |
| /// RegionNode represents. Otherwise it is the entry of this (Sub)RegionNode. | |
| /// | |
| /// In the BBtoRegionNode map of the parent of this node, BB will always map | |
| /// to this node no matter which kind of node this one is. | |
| /// | |
| /// The node can hold either a Region or a BasicBlock. | |
| /// Use one bit to save, if this RegionNode is a subregion or BasicBlock | |
| /// RegionNode. | |
| PointerIntPair<BlockT *, 1, bool> entry; | |
| /// The parent Region of this RegionNode. | |
| /// @see getParent() | |
| RegionT *parent; | |
| protected: | |
| /// Create a RegionNode. | |
| /// | |
| /// @param Parent The parent of this RegionNode. | |
| /// @param Entry The entry BasicBlock of the RegionNode. If this | |
| /// RegionNode represents a BasicBlock, this is the | |
| /// BasicBlock itself. If it represents a subregion, this | |
| /// is the entry BasicBlock of the subregion. | |
| /// @param isSubRegion If this RegionNode represents a SubRegion. | |
| inline RegionNodeBase(RegionT *Parent, BlockT *Entry, | |
| bool isSubRegion = false) | |
| : entry(Entry, isSubRegion), parent(Parent) {} | |
| public: | |
| RegionNodeBase(const RegionNodeBase &) = delete; | |
| RegionNodeBase &operator=(const RegionNodeBase &) = delete; | |
| /// Get the parent Region of this RegionNode. | |
| /// | |
| /// The parent Region is the Region this RegionNode belongs to. If for | |
| /// example a BasicBlock is element of two Regions, there exist two | |
| /// RegionNodes for this BasicBlock. Each with the getParent() function | |
| /// pointing to the Region this RegionNode belongs to. | |
| /// | |
| /// @return Get the parent Region of this RegionNode. | |
| inline RegionT *getParent() const { return parent; } | |
| /// Get the entry BasicBlock of this RegionNode. | |
| /// | |
| /// If this RegionNode represents a BasicBlock this is just the BasicBlock | |
| /// itself, otherwise we return the entry BasicBlock of the Subregion | |
| /// | |
| /// @return The entry BasicBlock of this RegionNode. | |
| inline BlockT *getEntry() const { return entry.getPointer(); } | |
| /// Get the content of this RegionNode. | |
| /// | |
| /// This can be either a BasicBlock or a subregion. Before calling getNodeAs() | |
| /// check the type of the content with the isSubRegion() function call. | |
| /// | |
| /// @return The content of this RegionNode. | |
| template <class T> inline T *getNodeAs() const; | |
| /// Is this RegionNode a subregion? | |
| /// | |
| /// @return True if it contains a subregion. False if it contains a | |
| /// BasicBlock. | |
| inline bool isSubRegion() const { return entry.getInt(); } | |
| }; | |
| //===----------------------------------------------------------------------===// | |
| /// A single entry single exit Region. | |
| /// | |
| /// A Region is a connected subgraph of a control flow graph that has exactly | |
| /// two connections to the remaining graph. It can be used to analyze or | |
| /// optimize parts of the control flow graph. | |
| /// | |
| /// A <em> simple Region </em> is connected to the remaining graph by just two | |
| /// edges. One edge entering the Region and another one leaving the Region. | |
| /// | |
| /// An <em> extended Region </em> (or just Region) is a subgraph that can be | |
| /// transform into a simple Region. The transformation is done by adding | |
| /// BasicBlocks that merge several entry or exit edges so that after the merge | |
| /// just one entry and one exit edge exists. | |
| /// | |
| /// The \e Entry of a Region is the first BasicBlock that is passed after | |
| /// entering the Region. It is an element of the Region. The entry BasicBlock | |
| /// dominates all BasicBlocks in the Region. | |
| /// | |
| /// The \e Exit of a Region is the first BasicBlock that is passed after | |
| /// leaving the Region. It is not an element of the Region. The exit BasicBlock, | |
| /// postdominates all BasicBlocks in the Region. | |
| /// | |
| /// A <em> canonical Region </em> cannot be constructed by combining smaller | |
| /// Regions. | |
| /// | |
| /// Region A is the \e parent of Region B, if B is completely contained in A. | |
| /// | |
| /// Two canonical Regions either do not intersect at all or one is | |
| /// the parent of the other. | |
| /// | |
| /// The <em> Program Structure Tree</em> is a graph (V, E) where V is the set of | |
| /// Regions in the control flow graph and E is the \e parent relation of these | |
| /// Regions. | |
| /// | |
| /// Example: | |
| /// | |
| /// \verbatim | |
| /// A simple control flow graph, that contains two regions. | |
| /// | |
| /// 1 | |
| /// / | | |
| /// 2 | | |
| /// / \ 3 | |
| /// 4 5 | | |
| /// | | | | |
| /// 6 7 8 | |
| /// \ | / | |
| /// \ |/ Region A: 1 -> 9 {1,2,3,4,5,6,7,8} | |
| /// 9 Region B: 2 -> 9 {2,4,5,6,7} | |
| /// \endverbatim | |
| /// | |
| /// You can obtain more examples by either calling | |
| /// | |
| /// <tt> "opt -passes='print<regions>' anyprogram.ll" </tt> | |
| /// or | |
| /// <tt> "opt -view-regions-only anyprogram.ll" </tt> | |
| /// | |
| /// on any LLVM file you are interested in. | |
| /// | |
| /// The first call returns a textual representation of the program structure | |
| /// tree, the second one creates a graphical representation using graphviz. | |
| template <class Tr> | |
| class RegionBase : public RegionNodeBase<Tr> { | |
| friend class RegionInfoBase<Tr>; | |
| using FuncT = typename Tr::FuncT; | |
| using BlockT = typename Tr::BlockT; | |
| using RegionInfoT = typename Tr::RegionInfoT; | |
| using RegionT = typename Tr::RegionT; | |
| using RegionNodeT = typename Tr::RegionNodeT; | |
| using DomTreeT = typename Tr::DomTreeT; | |
| using LoopT = typename Tr::LoopT; | |
| using LoopInfoT = typename Tr::LoopInfoT; | |
| using InstT = typename Tr::InstT; | |
| using BlockTraits = GraphTraits<BlockT *>; | |
| using InvBlockTraits = GraphTraits<Inverse<BlockT *>>; | |
| using SuccIterTy = typename BlockTraits::ChildIteratorType; | |
| using PredIterTy = typename InvBlockTraits::ChildIteratorType; | |
| // Information necessary to manage this Region. | |
| RegionInfoT *RI; | |
| DomTreeT *DT; | |
| // The exit BasicBlock of this region. | |
| // (The entry BasicBlock is part of RegionNode) | |
| BlockT *exit; | |
| using RegionSet = std::vector<std::unique_ptr<RegionT>>; | |
| // The subregions of this region. | |
| RegionSet children; | |
| using BBNodeMapT = std::map<BlockT *, std::unique_ptr<RegionNodeT>>; | |
| // Save the BasicBlock RegionNodes that are element of this Region. | |
| mutable BBNodeMapT BBNodeMap; | |
| /// Check if a BB is in this Region. This check also works | |
| /// if the region is incorrectly built. (EXPENSIVE!) | |
| void verifyBBInRegion(BlockT *BB) const; | |
| /// Walk over all the BBs of the region starting from BB and | |
| /// verify that all reachable basic blocks are elements of the region. | |
| /// (EXPENSIVE!) | |
| void verifyWalk(BlockT *BB, std::set<BlockT *> *visitedBB) const; | |
| /// Verify if the region and its children are valid regions (EXPENSIVE!) | |
| void verifyRegionNest() const; | |
| public: | |
| /// Create a new region. | |
| /// | |
| /// @param Entry The entry basic block of the region. | |
| /// @param Exit The exit basic block of the region. | |
| /// @param RI The region info object that is managing this region. | |
| /// @param DT The dominator tree of the current function. | |
| /// @param Parent The surrounding region or NULL if this is a top level | |
| /// region. | |
| RegionBase(BlockT *Entry, BlockT *Exit, RegionInfoT *RI, DomTreeT *DT, | |
| RegionT *Parent = nullptr); | |
| RegionBase(const RegionBase &) = delete; | |
| RegionBase &operator=(const RegionBase &) = delete; | |
| /// Delete the Region and all its subregions. | |
| ~RegionBase(); | |
| /// Get the entry BasicBlock of the Region. | |
| /// @return The entry BasicBlock of the region. | |
| BlockT *getEntry() const { | |
| return RegionNodeBase<Tr>::getEntry(); | |
| } | |
| /// Replace the entry basic block of the region with the new basic | |
| /// block. | |
| /// | |
| /// @param BB The new entry basic block of the region. | |
| void replaceEntry(BlockT *BB); | |
| /// Replace the exit basic block of the region with the new basic | |
| /// block. | |
| /// | |
| /// @param BB The new exit basic block of the region. | |
| void replaceExit(BlockT *BB); | |
| /// Recursively replace the entry basic block of the region. | |
| /// | |
| /// This function replaces the entry basic block with a new basic block. It | |
| /// also updates all child regions that have the same entry basic block as | |
| /// this region. | |
| /// | |
| /// @param NewEntry The new entry basic block. | |
| void replaceEntryRecursive(BlockT *NewEntry); | |
| /// Recursively replace the exit basic block of the region. | |
| /// | |
| /// This function replaces the exit basic block with a new basic block. It | |
| /// also updates all child regions that have the same exit basic block as | |
| /// this region. | |
| /// | |
| /// @param NewExit The new exit basic block. | |
| void replaceExitRecursive(BlockT *NewExit); | |
| /// Get the exit BasicBlock of the Region. | |
| /// @return The exit BasicBlock of the Region, NULL if this is the TopLevel | |
| /// Region. | |
| BlockT *getExit() const { return exit; } | |
| /// Get the parent of the Region. | |
| /// @return The parent of the Region or NULL if this is a top level | |
| /// Region. | |
| RegionT *getParent() const { | |
| return RegionNodeBase<Tr>::getParent(); | |
| } | |
| /// Get the RegionNode representing the current Region. | |
| /// @return The RegionNode representing the current Region. | |
| RegionNodeT *getNode() const { | |
| return const_cast<RegionNodeT *>( | |
| reinterpret_cast<const RegionNodeT *>(this)); | |
| } | |
| /// Get the nesting level of this Region. | |
| /// | |
| /// An toplevel Region has depth 0. | |
| /// | |
| /// @return The depth of the region. | |
| unsigned getDepth() const; | |
| /// Check if a Region is the TopLevel region. | |
| /// | |
| /// The toplevel region represents the whole function. | |
| bool isTopLevelRegion() const { return exit == nullptr; } | |
| /// Return a new (non-canonical) region, that is obtained by joining | |
| /// this region with its predecessors. | |
| /// | |
| /// @return A region also starting at getEntry(), but reaching to the next | |
| /// basic block that forms with getEntry() a (non-canonical) region. | |
| /// NULL if such a basic block does not exist. | |
| RegionT *getExpandedRegion() const; | |
| /// Return the first block of this region's single entry edge, | |
| /// if existing. | |
| /// | |
| /// @return The BasicBlock starting this region's single entry edge, | |
| /// else NULL. | |
| BlockT *getEnteringBlock() const; | |
| /// Return the first block of this region's single exit edge, | |
| /// if existing. | |
| /// | |
| /// @return The BasicBlock starting this region's single exit edge, | |
| /// else NULL. | |
| BlockT *getExitingBlock() const; | |
| /// Collect all blocks of this region's single exit edge, if existing. | |
| /// | |
| /// @return True if this region contains all the predecessors of the exit. | |
| bool getExitingBlocks(SmallVectorImpl<BlockT *> &Exitings) const; | |
| /// Is this a simple region? | |
| /// | |
| /// A region is simple if it has exactly one exit and one entry edge. | |
| /// | |
| /// @return True if the Region is simple. | |
| bool isSimple() const; | |
| /// Returns the name of the Region. | |
| /// @return The Name of the Region. | |
| std::string getNameStr() const; | |
| /// Return the RegionInfo object, that belongs to this Region. | |
| RegionInfoT *getRegionInfo() const { return RI; } | |
| /// PrintStyle - Print region in difference ways. | |
| enum PrintStyle { PrintNone, PrintBB, PrintRN }; | |
| /// Print the region. | |
| /// | |
| /// @param OS The output stream the Region is printed to. | |
| /// @param printTree Print also the tree of subregions. | |
| /// @param level The indentation level used for printing. | |
| void print(raw_ostream &OS, bool printTree = true, unsigned level = 0, | |
| PrintStyle Style = PrintNone) const; | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| /// Print the region to stderr. | |
| void dump() const; | |
| #endif | |
| /// Check if the region contains a BasicBlock. | |
| /// | |
| /// @param BB The BasicBlock that might be contained in this Region. | |
| /// @return True if the block is contained in the region otherwise false. | |
| bool contains(const BlockT *BB) const; | |
| /// Check if the region contains another region. | |
| /// | |
| /// @param SubRegion The region that might be contained in this Region. | |
| /// @return True if SubRegion is contained in the region otherwise false. | |
| bool contains(const RegionT *SubRegion) const { | |
| // Toplevel Region. | |
| if (!getExit()) | |
| return true; | |
| return contains(SubRegion->getEntry()) && | |
| (contains(SubRegion->getExit()) || | |
| SubRegion->getExit() == getExit()); | |
| } | |
| /// Check if the region contains an Instruction. | |
| /// | |
| /// @param Inst The Instruction that might be contained in this region. | |
| /// @return True if the Instruction is contained in the region otherwise | |
| /// false. | |
| bool contains(const InstT *Inst) const { return contains(Inst->getParent()); } | |
| /// Check if the region contains a loop. | |
| /// | |
| /// @param L The loop that might be contained in this region. | |
| /// @return True if the loop is contained in the region otherwise false. | |
| /// In case a NULL pointer is passed to this function the result | |
| /// is false, except for the region that describes the whole function. | |
| /// In that case true is returned. | |
| bool contains(const LoopT *L) const; | |
| /// Get the outermost loop in the region that contains a loop. | |
| /// | |
| /// Find for a Loop L the outermost loop OuterL that is a parent loop of L | |
| /// and is itself contained in the region. | |
| /// | |
| /// @param L The loop the lookup is started. | |
| /// @return The outermost loop in the region, NULL if such a loop does not | |
| /// exist or if the region describes the whole function. | |
| LoopT *outermostLoopInRegion(LoopT *L) const; | |
| /// Get the outermost loop in the region that contains a basic block. | |
| /// | |
| /// Find for a basic block BB the outermost loop L that contains BB and is | |
| /// itself contained in the region. | |
| /// | |
| /// @param LI A pointer to a LoopInfo analysis. | |
| /// @param BB The basic block surrounded by the loop. | |
| /// @return The outermost loop in the region, NULL if such a loop does not | |
| /// exist or if the region describes the whole function. | |
| LoopT *outermostLoopInRegion(LoopInfoT *LI, BlockT *BB) const; | |
| /// Get the subregion that starts at a BasicBlock | |
| /// | |
| /// @param BB The BasicBlock the subregion should start. | |
| /// @return The Subregion if available, otherwise NULL. | |
| RegionT *getSubRegionNode(BlockT *BB) const; | |
| /// Get the RegionNode for a BasicBlock | |
| /// | |
| /// @param BB The BasicBlock at which the RegionNode should start. | |
| /// @return If available, the RegionNode that represents the subregion | |
| /// starting at BB. If no subregion starts at BB, the RegionNode | |
| /// representing BB. | |
| RegionNodeT *getNode(BlockT *BB) const; | |
| /// Get the BasicBlock RegionNode for a BasicBlock | |
| /// | |
| /// @param BB The BasicBlock for which the RegionNode is requested. | |
| /// @return The RegionNode representing the BB. | |
| RegionNodeT *getBBNode(BlockT *BB) const; | |
| /// Add a new subregion to this Region. | |
| /// | |
| /// @param SubRegion The new subregion that will be added. | |
| /// @param moveChildren Move the children of this region, that are also | |
| /// contained in SubRegion into SubRegion. | |
| void addSubRegion(RegionT *SubRegion, bool moveChildren = false); | |
| /// Remove a subregion from this Region. | |
| /// | |
| /// The subregion is not deleted, as it will probably be inserted into another | |
| /// region. | |
| /// @param SubRegion The SubRegion that will be removed. | |
| RegionT *removeSubRegion(RegionT *SubRegion); | |
| /// Move all direct child nodes of this Region to another Region. | |
| /// | |
| /// @param To The Region the child nodes will be transferred to. | |
| void transferChildrenTo(RegionT *To); | |
| /// Verify if the region is a correct region. | |
| /// | |
| /// Check if this is a correctly build Region. This is an expensive check, as | |
| /// the complete CFG of the Region will be walked. | |
| void verifyRegion() const; | |
| /// Clear the cache for BB RegionNodes. | |
| /// | |
| /// After calling this function the BasicBlock RegionNodes will be stored at | |
| /// different memory locations. RegionNodes obtained before this function is | |
| /// called are therefore not comparable to RegionNodes abtained afterwords. | |
| void clearNodeCache(); | |
| /// @name Subregion Iterators | |
| /// | |
| /// These iterators iterator over all subregions of this Region. | |
| //@{ | |
| using iterator = typename RegionSet::iterator; | |
| using const_iterator = typename RegionSet::const_iterator; | |
| iterator begin() { return children.begin(); } | |
| iterator end() { return children.end(); } | |
| const_iterator begin() const { return children.begin(); } | |
| const_iterator end() const { return children.end(); } | |
| //@} | |
| /// @name BasicBlock Iterators | |
| /// | |
| /// These iterators iterate over all BasicBlocks that are contained in this | |
| /// Region. The iterator also iterates over BasicBlocks that are elements of | |
| /// a subregion of this Region. It is therefore called a flat iterator. | |
| //@{ | |
| template <bool IsConst> | |
| class block_iterator_wrapper | |
| : public df_iterator< | |
| std::conditional_t<IsConst, const BlockT, BlockT> *> { | |
| using super = | |
| df_iterator<std::conditional_t<IsConst, const BlockT, BlockT> *>; | |
| public: | |
| using Self = block_iterator_wrapper<IsConst>; | |
| using value_type = typename super::value_type; | |
| // Construct the begin iterator. | |
| block_iterator_wrapper(value_type Entry, value_type Exit) | |
| : super(df_begin(Entry)) { | |
| // Mark the exit of the region as visited, so that the children of the | |
| // exit and the exit itself, i.e. the block outside the region will never | |
| // be visited. | |
| super::Visited.insert(Exit); | |
| } | |
| // Construct the end iterator. | |
| block_iterator_wrapper() : super(df_end<value_type>((BlockT *)nullptr)) {} | |
| /*implicit*/ block_iterator_wrapper(super I) : super(I) {} | |
| // FIXME: Even a const_iterator returns a non-const BasicBlock pointer. | |
| // This was introduced for backwards compatibility, but should | |
| // be removed as soon as all users are fixed. | |
| BlockT *operator*() const { | |
| return const_cast<BlockT *>(super::operator*()); | |
| } | |
| }; | |
| using block_iterator = block_iterator_wrapper<false>; | |
| using const_block_iterator = block_iterator_wrapper<true>; | |
| block_iterator block_begin() { return block_iterator(getEntry(), getExit()); } | |
| block_iterator block_end() { return block_iterator(); } | |
| const_block_iterator block_begin() const { | |
| return const_block_iterator(getEntry(), getExit()); | |
| } | |
| const_block_iterator block_end() const { return const_block_iterator(); } | |
| using block_range = iterator_range<block_iterator>; | |
| using const_block_range = iterator_range<const_block_iterator>; | |
| /// Returns a range view of the basic blocks in the region. | |
| inline block_range blocks() { | |
| return block_range(block_begin(), block_end()); | |
| } | |
| /// Returns a range view of the basic blocks in the region. | |
| /// | |
| /// This is the 'const' version of the range view. | |
| inline const_block_range blocks() const { | |
| return const_block_range(block_begin(), block_end()); | |
| } | |
| //@} | |
| /// @name Element Iterators | |
| /// | |
| /// These iterators iterate over all BasicBlock and subregion RegionNodes that | |
| /// are direct children of this Region. It does not iterate over any | |
| /// RegionNodes that are also element of a subregion of this Region. | |
| //@{ | |
| using element_iterator = | |
| df_iterator<RegionNodeT *, df_iterator_default_set<RegionNodeT *>, false, | |
| GraphTraits<RegionNodeT *>>; | |
| using const_element_iterator = | |
| df_iterator<const RegionNodeT *, | |
| df_iterator_default_set<const RegionNodeT *>, false, | |
| GraphTraits<const RegionNodeT *>>; | |
| element_iterator element_begin(); | |
| element_iterator element_end(); | |
| iterator_range<element_iterator> elements() { | |
| return make_range(element_begin(), element_end()); | |
| } | |
| const_element_iterator element_begin() const; | |
| const_element_iterator element_end() const; | |
| iterator_range<const_element_iterator> elements() const { | |
| return make_range(element_begin(), element_end()); | |
| } | |
| //@} | |
| }; | |
| /// Print a RegionNode. | |
| template <class Tr> | |
| inline raw_ostream &operator<<(raw_ostream &OS, const RegionNodeBase<Tr> &Node); | |
| //===----------------------------------------------------------------------===// | |
| /// Analysis that detects all canonical Regions. | |
| /// | |
| /// The RegionInfo pass detects all canonical regions in a function. The Regions | |
| /// are connected using the parent relation. This builds a Program Structure | |
| /// Tree. | |
| template <class Tr> | |
| class RegionInfoBase { | |
| friend class RegionInfo; | |
| friend class MachineRegionInfo; | |
| using BlockT = typename Tr::BlockT; | |
| using FuncT = typename Tr::FuncT; | |
| using RegionT = typename Tr::RegionT; | |
| using RegionInfoT = typename Tr::RegionInfoT; | |
| using DomTreeT = typename Tr::DomTreeT; | |
| using DomTreeNodeT = typename Tr::DomTreeNodeT; | |
| using PostDomTreeT = typename Tr::PostDomTreeT; | |
| using DomFrontierT = typename Tr::DomFrontierT; | |
| using BlockTraits = GraphTraits<BlockT *>; | |
| using InvBlockTraits = GraphTraits<Inverse<BlockT *>>; | |
| using SuccIterTy = typename BlockTraits::ChildIteratorType; | |
| using PredIterTy = typename InvBlockTraits::ChildIteratorType; | |
| using BBtoBBMap = DenseMap<BlockT *, BlockT *>; | |
| using BBtoRegionMap = DenseMap<BlockT *, RegionT *>; | |
| RegionInfoBase(); | |
| RegionInfoBase(RegionInfoBase &&Arg) | |
| : DT(std::move(Arg.DT)), PDT(std::move(Arg.PDT)), DF(std::move(Arg.DF)), | |
| TopLevelRegion(std::move(Arg.TopLevelRegion)), | |
| BBtoRegion(std::move(Arg.BBtoRegion)) { | |
| Arg.wipe(); | |
| } | |
| RegionInfoBase &operator=(RegionInfoBase &&RHS) { | |
| DT = std::move(RHS.DT); | |
| PDT = std::move(RHS.PDT); | |
| DF = std::move(RHS.DF); | |
| TopLevelRegion = std::move(RHS.TopLevelRegion); | |
| BBtoRegion = std::move(RHS.BBtoRegion); | |
| RHS.wipe(); | |
| return *this; | |
| } | |
| virtual ~RegionInfoBase(); | |
| DomTreeT *DT; | |
| PostDomTreeT *PDT; | |
| DomFrontierT *DF; | |
| /// The top level region. | |
| RegionT *TopLevelRegion = nullptr; | |
| /// Map every BB to the smallest region, that contains BB. | |
| BBtoRegionMap BBtoRegion; | |
| protected: | |
| /// Update refences to a RegionInfoT held by the RegionT managed here | |
| /// | |
| /// This is a post-move helper. Regions hold references to the owning | |
| /// RegionInfo object. After a move these need to be fixed. | |
| template<typename TheRegionT> | |
| void updateRegionTree(RegionInfoT &RI, TheRegionT *R) { | |
| if (!R) | |
| return; | |
| R->RI = &RI; | |
| for (auto &SubR : *R) | |
| updateRegionTree(RI, SubR.get()); | |
| } | |
| private: | |
| /// Wipe this region tree's state without releasing any resources. | |
| /// | |
| /// This is essentially a post-move helper only. It leaves the object in an | |
| /// assignable and destroyable state, but otherwise invalid. | |
| void wipe() { | |
| DT = nullptr; | |
| PDT = nullptr; | |
| DF = nullptr; | |
| TopLevelRegion = nullptr; | |
| BBtoRegion.clear(); | |
| } | |
| // Check whether the entries of BBtoRegion for the BBs of region | |
| // SR are correct. Triggers an assertion if not. Calls itself recursively for | |
| // subregions. | |
| void verifyBBMap(const RegionT *SR) const; | |
| // Returns true if BB is in the dominance frontier of | |
| // entry, because it was inherited from exit. In the other case there is an | |
| // edge going from entry to BB without passing exit. | |
| bool isCommonDomFrontier(BlockT *BB, BlockT *entry, BlockT *exit) const; | |
| // Check if entry and exit surround a valid region, based on | |
| // dominance tree and dominance frontier. | |
| bool isRegion(BlockT *entry, BlockT *exit) const; | |
| // Saves a shortcut pointing from entry to exit. | |
| // This function may extend this shortcut if possible. | |
| void insertShortCut(BlockT *entry, BlockT *exit, BBtoBBMap *ShortCut) const; | |
| // Returns the next BB that postdominates N, while skipping | |
| // all post dominators that cannot finish a canonical region. | |
| DomTreeNodeT *getNextPostDom(DomTreeNodeT *N, BBtoBBMap *ShortCut) const; | |
| // A region is trivial, if it contains only one BB. | |
| bool isTrivialRegion(BlockT *entry, BlockT *exit) const; | |
| // Creates a single entry single exit region. | |
| RegionT *createRegion(BlockT *entry, BlockT *exit); | |
| // Detect all regions starting with bb 'entry'. | |
| void findRegionsWithEntry(BlockT *entry, BBtoBBMap *ShortCut); | |
| // Detects regions in F. | |
| void scanForRegions(FuncT &F, BBtoBBMap *ShortCut); | |
| // Get the top most parent with the same entry block. | |
| RegionT *getTopMostParent(RegionT *region); | |
| // Build the region hierarchy after all region detected. | |
| void buildRegionsTree(DomTreeNodeT *N, RegionT *region); | |
| // Update statistic about created regions. | |
| virtual void updateStatistics(RegionT *R) = 0; | |
| // Detect all regions in function and build the region tree. | |
| void calculate(FuncT &F); | |
| public: | |
| RegionInfoBase(const RegionInfoBase &) = delete; | |
| RegionInfoBase &operator=(const RegionInfoBase &) = delete; | |
| static bool VerifyRegionInfo; | |
| static typename RegionT::PrintStyle printStyle; | |
| void print(raw_ostream &OS) const; | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| void dump() const; | |
| #endif | |
| void releaseMemory(); | |
| /// Get the smallest region that contains a BasicBlock. | |
| /// | |
| /// @param BB The basic block. | |
| /// @return The smallest region, that contains BB or NULL, if there is no | |
| /// region containing BB. | |
| RegionT *getRegionFor(BlockT *BB) const; | |
| /// Set the smallest region that surrounds a basic block. | |
| /// | |
| /// @param BB The basic block surrounded by a region. | |
| /// @param R The smallest region that surrounds BB. | |
| void setRegionFor(BlockT *BB, RegionT *R); | |
| /// A shortcut for getRegionFor(). | |
| /// | |
| /// @param BB The basic block. | |
| /// @return The smallest region, that contains BB or NULL, if there is no | |
| /// region containing BB. | |
| RegionT *operator[](BlockT *BB) const; | |
| /// Return the exit of the maximal refined region, that starts at a | |
| /// BasicBlock. | |
| /// | |
| /// @param BB The BasicBlock the refined region starts. | |
| BlockT *getMaxRegionExit(BlockT *BB) const; | |
| /// Find the smallest region that contains two regions. | |
| /// | |
| /// @param A The first region. | |
| /// @param B The second region. | |
| /// @return The smallest region containing A and B. | |
| RegionT *getCommonRegion(RegionT *A, RegionT *B) const; | |
| /// Find the smallest region that contains two basic blocks. | |
| /// | |
| /// @param A The first basic block. | |
| /// @param B The second basic block. | |
| /// @return The smallest region that contains A and B. | |
| RegionT *getCommonRegion(BlockT *A, BlockT *B) const { | |
| return getCommonRegion(getRegionFor(A), getRegionFor(B)); | |
| } | |
| /// Find the smallest region that contains a set of regions. | |
| /// | |
| /// @param Regions A vector of regions. | |
| /// @return The smallest region that contains all regions in Regions. | |
| RegionT *getCommonRegion(SmallVectorImpl<RegionT *> &Regions) const; | |
| /// Find the smallest region that contains a set of basic blocks. | |
| /// | |
| /// @param BBs A vector of basic blocks. | |
| /// @return The smallest region that contains all basic blocks in BBS. | |
| RegionT *getCommonRegion(SmallVectorImpl<BlockT *> &BBs) const; | |
| RegionT *getTopLevelRegion() const { return TopLevelRegion; } | |
| /// Clear the Node Cache for all Regions. | |
| /// | |
| /// @see Region::clearNodeCache() | |
| void clearNodeCache() { | |
| if (TopLevelRegion) | |
| TopLevelRegion->clearNodeCache(); | |
| } | |
| void verifyAnalysis() const; | |
| }; | |
| class RegionNode : public RegionNodeBase<RegionTraits<Function>> { | |
| public: | |
| inline RegionNode(Region *Parent, BasicBlock *Entry, bool isSubRegion = false) | |
| : RegionNodeBase<RegionTraits<Function>>(Parent, Entry, isSubRegion) {} | |
| bool operator==(const Region &RN) const { | |
| return this == reinterpret_cast<const RegionNode *>(&RN); | |
| } | |
| }; | |
| class Region : public RegionBase<RegionTraits<Function>> { | |
| public: | |
| Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo *RI, DominatorTree *DT, | |
| Region *Parent = nullptr); | |
| ~Region(); | |
| bool operator==(const RegionNode &RN) const { | |
| return &RN == reinterpret_cast<const RegionNode *>(this); | |
| } | |
| }; | |
| class RegionInfo : public RegionInfoBase<RegionTraits<Function>> { | |
| public: | |
| using Base = RegionInfoBase<RegionTraits<Function>>; | |
| explicit RegionInfo(); | |
| RegionInfo(RegionInfo &&Arg) : Base(std::move(static_cast<Base &>(Arg))) { | |
| updateRegionTree(*this, TopLevelRegion); | |
| } | |
| RegionInfo &operator=(RegionInfo &&RHS) { | |
| Base::operator=(std::move(static_cast<Base &>(RHS))); | |
| updateRegionTree(*this, TopLevelRegion); | |
| return *this; | |
| } | |
| ~RegionInfo() override; | |
| /// Handle invalidation explicitly. | |
| bool invalidate(Function &F, const PreservedAnalyses &PA, | |
| FunctionAnalysisManager::Invalidator &); | |
| // updateStatistics - Update statistic about created regions. | |
| void updateStatistics(Region *R) final; | |
| void recalculate(Function &F, DominatorTree *DT, PostDominatorTree *PDT, | |
| DominanceFrontier *DF); | |
| #ifndef NDEBUG | |
| /// Opens a viewer to show the GraphViz visualization of the regions. | |
| /// | |
| /// Useful during debugging as an alternative to dump(). | |
| void view(); | |
| /// Opens a viewer to show the GraphViz visualization of this region | |
| /// without instructions in the BasicBlocks. | |
| /// | |
| /// Useful during debugging as an alternative to dump(). | |
| void viewOnly(); | |
| #endif | |
| }; | |
| class RegionInfoPass : public FunctionPass { | |
| RegionInfo RI; | |
| public: | |
| static char ID; | |
| explicit RegionInfoPass(); | |
| ~RegionInfoPass() override; | |
| RegionInfo &getRegionInfo() { return RI; } | |
| const RegionInfo &getRegionInfo() const { return RI; } | |
| /// @name FunctionPass interface | |
| //@{ | |
| bool runOnFunction(Function &F) override; | |
| void releaseMemory() override; | |
| void verifyAnalysis() const override; | |
| void getAnalysisUsage(AnalysisUsage &AU) const override; | |
| void print(raw_ostream &OS, const Module *) const override; | |
| void dump() const; | |
| //@} | |
| }; | |
| /// Analysis pass that exposes the \c RegionInfo for a function. | |
| class RegionInfoAnalysis : public AnalysisInfoMixin<RegionInfoAnalysis> { | |
| friend AnalysisInfoMixin<RegionInfoAnalysis>; | |
| static AnalysisKey Key; | |
| public: | |
| using Result = RegionInfo; | |
| RegionInfo run(Function &F, FunctionAnalysisManager &AM); | |
| }; | |
| /// Printer pass for the \c RegionInfo. | |
| class RegionInfoPrinterPass : public PassInfoMixin<RegionInfoPrinterPass> { | |
| raw_ostream &OS; | |
| public: | |
| explicit RegionInfoPrinterPass(raw_ostream &OS); | |
| PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM); | |
| static bool isRequired() { return true; } | |
| }; | |
| /// Verifier pass for the \c RegionInfo. | |
| struct RegionInfoVerifierPass : PassInfoMixin<RegionInfoVerifierPass> { | |
| PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM); | |
| static bool isRequired() { return true; } | |
| }; | |
| template <> | |
| template <> | |
| inline BasicBlock * | |
| RegionNodeBase<RegionTraits<Function>>::getNodeAs<BasicBlock>() const { | |
| assert(!isSubRegion() && "This is not a BasicBlock RegionNode!"); | |
| return getEntry(); | |
| } | |
| template <> | |
| template <> | |
| inline Region * | |
| RegionNodeBase<RegionTraits<Function>>::getNodeAs<Region>() const { | |
| assert(isSubRegion() && "This is not a subregion RegionNode!"); | |
| auto Unconst = const_cast<RegionNodeBase<RegionTraits<Function>> *>(this); | |
| return reinterpret_cast<Region *>(Unconst); | |
| } | |
| template <class Tr> | |
| inline raw_ostream &operator<<(raw_ostream &OS, | |
| const RegionNodeBase<Tr> &Node) { | |
| using BlockT = typename Tr::BlockT; | |
| using RegionT = typename Tr::RegionT; | |
| if (Node.isSubRegion()) | |
| return OS << Node.template getNodeAs<RegionT>()->getNameStr(); | |
| else | |
| return OS << Node.template getNodeAs<BlockT>()->getName(); | |
| } | |
| extern template class RegionBase<RegionTraits<Function>>; | |
| extern template class RegionNodeBase<RegionTraits<Function>>; | |
| extern template class RegionInfoBase<RegionTraits<Function>>; | |
| } // end namespace llvm | |
| #endif // LLVM_ANALYSIS_REGIONINFO_H |