| //==- CodeGen/TargetRegisterInfo.h - Target Register Information -*- C++ -*-==// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file describes an abstract interface used to get information about a | |
| // target machines register file. This information is used for a variety of | |
| // purposed, especially register allocation. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_CODEGEN_TARGETREGISTERINFO_H | |
| #define LLVM_CODEGEN_TARGETREGISTERINFO_H | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/StringRef.h" | |
| #include "llvm/ADT/iterator_range.h" | |
| #include "llvm/CodeGen/MachineBasicBlock.h" | |
| #include "llvm/CodeGen/RegisterBank.h" | |
| #include "llvm/IR/CallingConv.h" | |
| #include "llvm/MC/LaneBitmask.h" | |
| #include "llvm/MC/MCRegisterInfo.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/MathExtras.h" | |
| #include "llvm/Support/Printable.h" | |
| #include <cassert> | |
| #include <cstdint> | |
| namespace llvm { | |
| class BitVector; | |
| class DIExpression; | |
| class LiveRegMatrix; | |
| class MachineFunction; | |
| class MachineInstr; | |
| class RegScavenger; | |
| class VirtRegMap; | |
| class LiveIntervals; | |
| class LiveInterval; | |
| class TargetRegisterClass { | |
| public: | |
| using iterator = const MCPhysReg *; | |
| using const_iterator = const MCPhysReg *; | |
| using sc_iterator = const TargetRegisterClass* const *; | |
| // Instance variables filled by tablegen, do not use! | |
| const MCRegisterClass *MC; | |
| const uint32_t *SubClassMask; | |
| const uint16_t *SuperRegIndices; | |
| const LaneBitmask LaneMask; | |
| /// Classes with a higher priority value are assigned first by register | |
| /// allocators using a greedy heuristic. The value is in the range [0,31]. | |
| const uint8_t AllocationPriority; | |
| // Change allocation priority heuristic used by greedy. | |
| const bool GlobalPriority; | |
| /// Configurable target specific flags. | |
| const uint8_t TSFlags; | |
| /// Whether the class supports two (or more) disjunct subregister indices. | |
| const bool HasDisjunctSubRegs; | |
| /// Whether a combination of subregisters can cover every register in the | |
| /// class. See also the CoveredBySubRegs description in Target.td. | |
| const bool CoveredBySubRegs; | |
| const sc_iterator SuperClasses; | |
| ArrayRef<MCPhysReg> (*OrderFunc)(const MachineFunction&); | |
| /// Return the register class ID number. | |
| unsigned getID() const { return MC->getID(); } | |
| /// begin/end - Return all of the registers in this class. | |
| /// | |
| iterator begin() const { return MC->begin(); } | |
| iterator end() const { return MC->end(); } | |
| /// Return the number of registers in this class. | |
| unsigned getNumRegs() const { return MC->getNumRegs(); } | |
| ArrayRef<MCPhysReg> getRegisters() const { | |
| return ArrayRef(begin(), getNumRegs()); | |
| } | |
| /// Return the specified register in the class. | |
| MCRegister getRegister(unsigned i) const { | |
| return MC->getRegister(i); | |
| } | |
| /// Return true if the specified register is included in this register class. | |
| /// This does not include virtual registers. | |
| bool contains(Register Reg) const { | |
| /// FIXME: Historically this function has returned false when given vregs | |
| /// but it should probably only receive physical registers | |
| if (!Reg.isPhysical()) | |
| return false; | |
| return MC->contains(Reg.asMCReg()); | |
| } | |
| /// Return true if both registers are in this class. | |
| bool contains(Register Reg1, Register Reg2) const { | |
| /// FIXME: Historically this function has returned false when given a vregs | |
| /// but it should probably only receive physical registers | |
| if (!Reg1.isPhysical() || !Reg2.isPhysical()) | |
| return false; | |
| return MC->contains(Reg1.asMCReg(), Reg2.asMCReg()); | |
| } | |
| /// Return the cost of copying a value between two registers in this class. | |
| /// A negative number means the register class is very expensive | |
| /// to copy e.g. status flag register classes. | |
| int getCopyCost() const { return MC->getCopyCost(); } | |
| /// Return true if this register class may be used to create virtual | |
| /// registers. | |
| bool isAllocatable() const { return MC->isAllocatable(); } | |
| /// Return true if this register class has a defined BaseClassOrder. | |
| bool isBaseClass() const { return MC->isBaseClass(); } | |
| /// Return true if the specified TargetRegisterClass | |
| /// is a proper sub-class of this TargetRegisterClass. | |
| bool hasSubClass(const TargetRegisterClass *RC) const { | |
| return RC != this && hasSubClassEq(RC); | |
| } | |
| /// Returns true if RC is a sub-class of or equal to this class. | |
| bool hasSubClassEq(const TargetRegisterClass *RC) const { | |
| unsigned ID = RC->getID(); | |
| return (SubClassMask[ID / 32] >> (ID % 32)) & 1; | |
| } | |
| /// Return true if the specified TargetRegisterClass is a | |
| /// proper super-class of this TargetRegisterClass. | |
| bool hasSuperClass(const TargetRegisterClass *RC) const { | |
| return RC->hasSubClass(this); | |
| } | |
| /// Returns true if RC is a super-class of or equal to this class. | |
| bool hasSuperClassEq(const TargetRegisterClass *RC) const { | |
| return RC->hasSubClassEq(this); | |
| } | |
| /// Returns a bit vector of subclasses, including this one. | |
| /// The vector is indexed by class IDs. | |
| /// | |
| /// To use it, consider the returned array as a chunk of memory that | |
| /// contains an array of bits of size NumRegClasses. Each 32-bit chunk | |
| /// contains a bitset of the ID of the subclasses in big-endian style. | |
| /// I.e., the representation of the memory from left to right at the | |
| /// bit level looks like: | |
| /// [31 30 ... 1 0] [ 63 62 ... 33 32] ... | |
| /// [ XXX NumRegClasses NumRegClasses - 1 ... ] | |
| /// Where the number represents the class ID and XXX bits that | |
| /// should be ignored. | |
| /// | |
| /// See the implementation of hasSubClassEq for an example of how it | |
| /// can be used. | |
| const uint32_t *getSubClassMask() const { | |
| return SubClassMask; | |
| } | |
| /// Returns a 0-terminated list of sub-register indices that project some | |
| /// super-register class into this register class. The list has an entry for | |
| /// each Idx such that: | |
| /// | |
| /// There exists SuperRC where: | |
| /// For all Reg in SuperRC: | |
| /// this->contains(Reg:Idx) | |
| const uint16_t *getSuperRegIndices() const { | |
| return SuperRegIndices; | |
| } | |
| /// Returns a NULL-terminated list of super-classes. The | |
| /// classes are ordered by ID which is also a topological ordering from large | |
| /// to small classes. The list does NOT include the current class. | |
| sc_iterator getSuperClasses() const { | |
| return SuperClasses; | |
| } | |
| /// Return true if this TargetRegisterClass is a subset | |
| /// class of at least one other TargetRegisterClass. | |
| bool isASubClass() const { | |
| return SuperClasses[0] != nullptr; | |
| } | |
| /// Returns the preferred order for allocating registers from this register | |
| /// class in MF. The raw order comes directly from the .td file and may | |
| /// include reserved registers that are not allocatable. | |
| /// Register allocators should also make sure to allocate | |
| /// callee-saved registers only after all the volatiles are used. The | |
| /// RegisterClassInfo class provides filtered allocation orders with | |
| /// callee-saved registers moved to the end. | |
| /// | |
| /// The MachineFunction argument can be used to tune the allocatable | |
| /// registers based on the characteristics of the function, subtarget, or | |
| /// other criteria. | |
| /// | |
| /// By default, this method returns all registers in the class. | |
| ArrayRef<MCPhysReg> getRawAllocationOrder(const MachineFunction &MF) const { | |
| return OrderFunc ? OrderFunc(MF) : getRegisters(); | |
| } | |
| /// Returns the combination of all lane masks of register in this class. | |
| /// The lane masks of the registers are the combination of all lane masks | |
| /// of their subregisters. Returns 1 if there are no subregisters. | |
| LaneBitmask getLaneMask() const { | |
| return LaneMask; | |
| } | |
| }; | |
| /// Extra information, not in MCRegisterDesc, about registers. | |
| /// These are used by codegen, not by MC. | |
| struct TargetRegisterInfoDesc { | |
| const uint8_t *CostPerUse; // Extra cost of instructions using register. | |
| unsigned NumCosts; // Number of cost values associated with each register. | |
| const bool | |
| *InAllocatableClass; // Register belongs to an allocatable regclass. | |
| }; | |
| /// Each TargetRegisterClass has a per register weight, and weight | |
| /// limit which must be less than the limits of its pressure sets. | |
| struct RegClassWeight { | |
| unsigned RegWeight; | |
| unsigned WeightLimit; | |
| }; | |
| /// TargetRegisterInfo base class - We assume that the target defines a static | |
| /// array of TargetRegisterDesc objects that represent all of the machine | |
| /// registers that the target has. As such, we simply have to track a pointer | |
| /// to this array so that we can turn register number into a register | |
| /// descriptor. | |
| /// | |
| class TargetRegisterInfo : public MCRegisterInfo { | |
| public: | |
| using regclass_iterator = const TargetRegisterClass * const *; | |
| using vt_iterator = const MVT::SimpleValueType *; | |
| struct RegClassInfo { | |
| unsigned RegSize, SpillSize, SpillAlignment; | |
| unsigned VTListOffset; | |
| }; | |
| /// SubRegCoveredBits - Emitted by tablegen: bit range covered by a subreg | |
| /// index, -1 in any being invalid. | |
| struct SubRegCoveredBits { | |
| uint16_t Offset; | |
| uint16_t Size; | |
| }; | |
| private: | |
| const TargetRegisterInfoDesc *InfoDesc; // Extra desc array for codegen | |
| const char *const *SubRegIndexNames; // Names of subreg indexes. | |
| const SubRegCoveredBits *SubRegIdxRanges; // Pointer to the subreg covered | |
| // bit ranges array. | |
| // Pointer to array of lane masks, one per sub-reg index. | |
| const LaneBitmask *SubRegIndexLaneMasks; | |
| regclass_iterator RegClassBegin, RegClassEnd; // List of regclasses | |
| LaneBitmask CoveringLanes; | |
| const RegClassInfo *const RCInfos; | |
| const MVT::SimpleValueType *const RCVTLists; | |
| unsigned HwMode; | |
| protected: | |
| TargetRegisterInfo(const TargetRegisterInfoDesc *ID, regclass_iterator RCB, | |
| regclass_iterator RCE, const char *const *SRINames, | |
| const SubRegCoveredBits *SubIdxRanges, | |
| const LaneBitmask *SRILaneMasks, LaneBitmask CoveringLanes, | |
| const RegClassInfo *const RCIs, | |
| const MVT::SimpleValueType *const RCVTLists, | |
| unsigned Mode = 0); | |
| virtual ~TargetRegisterInfo(); | |
| public: | |
| /// Return the number of registers for the function. (may overestimate) | |
| virtual unsigned getNumSupportedRegs(const MachineFunction &) const { | |
| return getNumRegs(); | |
| } | |
| // Register numbers can represent physical registers, virtual registers, and | |
| // sometimes stack slots. The unsigned values are divided into these ranges: | |
| // | |
| // 0 Not a register, can be used as a sentinel. | |
| // [1;2^30) Physical registers assigned by TableGen. | |
| // [2^30;2^31) Stack slots. (Rarely used.) | |
| // [2^31;2^32) Virtual registers assigned by MachineRegisterInfo. | |
| // | |
| // Further sentinels can be allocated from the small negative integers. | |
| // DenseMapInfo<unsigned> uses -1u and -2u. | |
| /// Return the size in bits of a register from class RC. | |
| TypeSize getRegSizeInBits(const TargetRegisterClass &RC) const { | |
| return TypeSize::getFixed(getRegClassInfo(RC).RegSize); | |
| } | |
| /// Return the size in bytes of the stack slot allocated to hold a spilled | |
| /// copy of a register from class RC. | |
| unsigned getSpillSize(const TargetRegisterClass &RC) const { | |
| return getRegClassInfo(RC).SpillSize / 8; | |
| } | |
| /// Return the minimum required alignment in bytes for a spill slot for | |
| /// a register of this class. | |
| Align getSpillAlign(const TargetRegisterClass &RC) const { | |
| return Align(getRegClassInfo(RC).SpillAlignment / 8); | |
| } | |
| /// Return true if the given TargetRegisterClass has the ValueType T. | |
| bool isTypeLegalForClass(const TargetRegisterClass &RC, MVT T) const { | |
| for (auto I = legalclasstypes_begin(RC); *I != MVT::Other; ++I) | |
| if (MVT(*I) == T) | |
| return true; | |
| return false; | |
| } | |
| /// Return true if the given TargetRegisterClass is compatible with LLT T. | |
| bool isTypeLegalForClass(const TargetRegisterClass &RC, LLT T) const { | |
| for (auto I = legalclasstypes_begin(RC); *I != MVT::Other; ++I) { | |
| MVT VT(*I); | |
| if (VT == MVT::Untyped) | |
| return true; | |
| if (LLT(VT) == T) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// Loop over all of the value types that can be represented by values | |
| /// in the given register class. | |
| vt_iterator legalclasstypes_begin(const TargetRegisterClass &RC) const { | |
| return &RCVTLists[getRegClassInfo(RC).VTListOffset]; | |
| } | |
| vt_iterator legalclasstypes_end(const TargetRegisterClass &RC) const { | |
| vt_iterator I = legalclasstypes_begin(RC); | |
| while (*I != MVT::Other) | |
| ++I; | |
| return I; | |
| } | |
| /// Returns the Register Class of a physical register of the given type, | |
| /// picking the most sub register class of the right type that contains this | |
| /// physreg. | |
| const TargetRegisterClass *getMinimalPhysRegClass(MCRegister Reg, | |
| MVT VT = MVT::Other) const; | |
| /// Returns the Register Class of a physical register of the given type, | |
| /// picking the most sub register class of the right type that contains this | |
| /// physreg. If there is no register class compatible with the given type, | |
| /// returns nullptr. | |
| const TargetRegisterClass *getMinimalPhysRegClassLLT(MCRegister Reg, | |
| LLT Ty = LLT()) const; | |
| /// Return the maximal subclass of the given register class that is | |
| /// allocatable or NULL. | |
| const TargetRegisterClass * | |
| getAllocatableClass(const TargetRegisterClass *RC) const; | |
| /// Returns a bitset indexed by register number indicating if a register is | |
| /// allocatable or not. If a register class is specified, returns the subset | |
| /// for the class. | |
| BitVector getAllocatableSet(const MachineFunction &MF, | |
| const TargetRegisterClass *RC = nullptr) const; | |
| /// Get a list of cost values for all registers that correspond to the index | |
| /// returned by RegisterCostTableIndex. | |
| ArrayRef<uint8_t> getRegisterCosts(const MachineFunction &MF) const { | |
| unsigned Idx = getRegisterCostTableIndex(MF); | |
| unsigned NumRegs = getNumRegs(); | |
| assert(Idx < InfoDesc->NumCosts && "CostPerUse index out of bounds"); | |
| return ArrayRef(&InfoDesc->CostPerUse[Idx * NumRegs], NumRegs); | |
| } | |
| /// Return true if the register is in the allocation of any register class. | |
| bool isInAllocatableClass(MCRegister RegNo) const { | |
| return InfoDesc->InAllocatableClass[RegNo]; | |
| } | |
| /// Return the human-readable symbolic target-specific | |
| /// name for the specified SubRegIndex. | |
| const char *getSubRegIndexName(unsigned SubIdx) const { | |
| assert(SubIdx && SubIdx < getNumSubRegIndices() && | |
| "This is not a subregister index"); | |
| return SubRegIndexNames[SubIdx-1]; | |
| } | |
| /// Get the size of the bit range covered by a sub-register index. | |
| /// If the index isn't continuous, return the sum of the sizes of its parts. | |
| /// If the index is used to access subregisters of different sizes, return -1. | |
| unsigned getSubRegIdxSize(unsigned Idx) const; | |
| /// Get the offset of the bit range covered by a sub-register index. | |
| /// If an Offset doesn't make sense (the index isn't continuous, or is used to | |
| /// access sub-registers at different offsets), return -1. | |
| unsigned getSubRegIdxOffset(unsigned Idx) const; | |
| /// Return a bitmask representing the parts of a register that are covered by | |
| /// SubIdx \see LaneBitmask. | |
| /// | |
| /// SubIdx == 0 is allowed, it has the lane mask ~0u. | |
| LaneBitmask getSubRegIndexLaneMask(unsigned SubIdx) const { | |
| assert(SubIdx < getNumSubRegIndices() && "This is not a subregister index"); | |
| return SubRegIndexLaneMasks[SubIdx]; | |
| } | |
| /// Try to find one or more subregister indexes to cover \p LaneMask. | |
| /// | |
| /// If this is possible, returns true and appends the best matching set of | |
| /// indexes to \p Indexes. If this is not possible, returns false. | |
| bool getCoveringSubRegIndexes(const MachineRegisterInfo &MRI, | |
| const TargetRegisterClass *RC, | |
| LaneBitmask LaneMask, | |
| SmallVectorImpl<unsigned> &Indexes) const; | |
| /// The lane masks returned by getSubRegIndexLaneMask() above can only be | |
| /// used to determine if sub-registers overlap - they can't be used to | |
| /// determine if a set of sub-registers completely cover another | |
| /// sub-register. | |
| /// | |
| /// The X86 general purpose registers have two lanes corresponding to the | |
| /// sub_8bit and sub_8bit_hi sub-registers. Both sub_32bit and sub_16bit have | |
| /// lane masks '3', but the sub_16bit sub-register doesn't fully cover the | |
| /// sub_32bit sub-register. | |
| /// | |
| /// On the other hand, the ARM NEON lanes fully cover their registers: The | |
| /// dsub_0 sub-register is completely covered by the ssub_0 and ssub_1 lanes. | |
| /// This is related to the CoveredBySubRegs property on register definitions. | |
| /// | |
| /// This function returns a bit mask of lanes that completely cover their | |
| /// sub-registers. More precisely, given: | |
| /// | |
| /// Covering = getCoveringLanes(); | |
| /// MaskA = getSubRegIndexLaneMask(SubA); | |
| /// MaskB = getSubRegIndexLaneMask(SubB); | |
| /// | |
| /// If (MaskA & ~(MaskB & Covering)) == 0, then SubA is completely covered by | |
| /// SubB. | |
| LaneBitmask getCoveringLanes() const { return CoveringLanes; } | |
| /// Returns true if the two registers are equal or alias each other. | |
| /// The registers may be virtual registers. | |
| bool regsOverlap(Register RegA, Register RegB) const { | |
| if (RegA == RegB) | |
| return true; | |
| if (RegA.isPhysical() && RegB.isPhysical()) | |
| return MCRegisterInfo::regsOverlap(RegA.asMCReg(), RegB.asMCReg()); | |
| return false; | |
| } | |
| /// Returns true if Reg contains RegUnit. | |
| bool hasRegUnit(MCRegister Reg, Register RegUnit) const { | |
| for (MCRegUnit Unit : regunits(Reg)) | |
| if (Register(Unit) == RegUnit) | |
| return true; | |
| return false; | |
| } | |
| /// Returns the original SrcReg unless it is the target of a copy-like | |
| /// operation, in which case we chain backwards through all such operations | |
| /// to the ultimate source register. If a physical register is encountered, | |
| /// we stop the search. | |
| virtual Register lookThruCopyLike(Register SrcReg, | |
| const MachineRegisterInfo *MRI) const; | |
| /// Find the original SrcReg unless it is the target of a copy-like operation, | |
| /// in which case we chain backwards through all such operations to the | |
| /// ultimate source register. If a physical register is encountered, we stop | |
| /// the search. | |
| /// Return the original SrcReg if all the definitions in the chain only have | |
| /// one user and not a physical register. | |
| virtual Register | |
| lookThruSingleUseCopyChain(Register SrcReg, | |
| const MachineRegisterInfo *MRI) const; | |
| /// Return a null-terminated list of all of the callee-saved registers on | |
| /// this target. The register should be in the order of desired callee-save | |
| /// stack frame offset. The first register is closest to the incoming stack | |
| /// pointer if stack grows down, and vice versa. | |
| /// Notice: This function does not take into account disabled CSRs. | |
| /// In most cases you will want to use instead the function | |
| /// getCalleeSavedRegs that is implemented in MachineRegisterInfo. | |
| virtual const MCPhysReg* | |
| getCalleeSavedRegs(const MachineFunction *MF) const = 0; | |
| /// Return a mask of call-preserved registers for the given calling convention | |
| /// on the current function. The mask should include all call-preserved | |
| /// aliases. This is used by the register allocator to determine which | |
| /// registers can be live across a call. | |
| /// | |
| /// The mask is an array containing (TRI::getNumRegs()+31)/32 entries. | |
| /// A set bit indicates that all bits of the corresponding register are | |
| /// preserved across the function call. The bit mask is expected to be | |
| /// sub-register complete, i.e. if A is preserved, so are all its | |
| /// sub-registers. | |
| /// | |
| /// Bits are numbered from the LSB, so the bit for physical register Reg can | |
| /// be found as (Mask[Reg / 32] >> Reg % 32) & 1. | |
| /// | |
| /// A NULL pointer means that no register mask will be used, and call | |
| /// instructions should use implicit-def operands to indicate call clobbered | |
| /// registers. | |
| /// | |
| virtual const uint32_t *getCallPreservedMask(const MachineFunction &MF, | |
| CallingConv::ID) const { | |
| // The default mask clobbers everything. All targets should override. | |
| return nullptr; | |
| } | |
| /// Return a register mask for the registers preserved by the unwinder, | |
| /// or nullptr if no custom mask is needed. | |
| virtual const uint32_t * | |
| getCustomEHPadPreservedMask(const MachineFunction &MF) const { | |
| return nullptr; | |
| } | |
| /// Return a register mask that clobbers everything. | |
| virtual const uint32_t *getNoPreservedMask() const { | |
| llvm_unreachable("target does not provide no preserved mask"); | |
| } | |
| /// Return a list of all of the registers which are clobbered "inside" a call | |
| /// to the given function. For example, these might be needed for PLT | |
| /// sequences of long-branch veneers. | |
| virtual ArrayRef<MCPhysReg> | |
| getIntraCallClobberedRegs(const MachineFunction *MF) const { | |
| return {}; | |
| } | |
| /// Return true if all bits that are set in mask \p mask0 are also set in | |
| /// \p mask1. | |
| bool regmaskSubsetEqual(const uint32_t *mask0, const uint32_t *mask1) const; | |
| /// Return all the call-preserved register masks defined for this target. | |
| virtual ArrayRef<const uint32_t *> getRegMasks() const = 0; | |
| virtual ArrayRef<const char *> getRegMaskNames() const = 0; | |
| /// Returns a bitset indexed by physical register number indicating if a | |
| /// register is a special register that has particular uses and should be | |
| /// considered unavailable at all times, e.g. stack pointer, return address. | |
| /// A reserved register: | |
| /// - is not allocatable | |
| /// - is considered always live | |
| /// - is ignored by liveness tracking | |
| /// It is often necessary to reserve the super registers of a reserved | |
| /// register as well, to avoid them getting allocated indirectly. You may use | |
| /// markSuperRegs() and checkAllSuperRegsMarked() in this case. | |
| virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0; | |
| /// Returns either a string explaining why the given register is reserved for | |
| /// this function, or an empty optional if no explanation has been written. | |
| /// The absence of an explanation does not mean that the register is not | |
| /// reserved (meaning, you should check that PhysReg is in fact reserved | |
| /// before calling this). | |
| virtual std::optional<std::string> | |
| explainReservedReg(const MachineFunction &MF, MCRegister PhysReg) const { | |
| return {}; | |
| } | |
| /// Returns false if we can't guarantee that Physreg, specified as an IR asm | |
| /// clobber constraint, will be preserved across the statement. | |
| virtual bool isAsmClobberable(const MachineFunction &MF, | |
| MCRegister PhysReg) const { | |
| return true; | |
| } | |
| /// Returns true if PhysReg cannot be written to in inline asm statements. | |
| virtual bool isInlineAsmReadOnlyReg(const MachineFunction &MF, | |
| unsigned PhysReg) const { | |
| return false; | |
| } | |
| /// Returns true if PhysReg is unallocatable and constant throughout the | |
| /// function. Used by MachineRegisterInfo::isConstantPhysReg(). | |
| virtual bool isConstantPhysReg(MCRegister PhysReg) const { return false; } | |
| /// Returns true if the register class is considered divergent. | |
| virtual bool isDivergentRegClass(const TargetRegisterClass *RC) const { | |
| return false; | |
| } | |
| /// Returns true if the register is considered uniform. | |
| virtual bool isUniformReg(const MachineRegisterInfo &MRI, | |
| const RegisterBankInfo &RBI, Register Reg) const { | |
| return false; | |
| } | |
| /// Returns true if MachineLoopInfo should analyze the given physreg | |
| /// for loop invariance. | |
| virtual bool shouldAnalyzePhysregInMachineLoopInfo(MCRegister R) const { | |
| return false; | |
| } | |
| /// Physical registers that may be modified within a function but are | |
| /// guaranteed to be restored before any uses. This is useful for targets that | |
| /// have call sequences where a GOT register may be updated by the caller | |
| /// prior to a call and is guaranteed to be restored (also by the caller) | |
| /// after the call. | |
| virtual bool isCallerPreservedPhysReg(MCRegister PhysReg, | |
| const MachineFunction &MF) const { | |
| return false; | |
| } | |
| /// This is a wrapper around getCallPreservedMask(). | |
| /// Return true if the register is preserved after the call. | |
| virtual bool isCalleeSavedPhysReg(MCRegister PhysReg, | |
| const MachineFunction &MF) const; | |
| /// Returns true if PhysReg can be used as an argument to a function. | |
| virtual bool isArgumentRegister(const MachineFunction &MF, | |
| MCRegister PhysReg) const { | |
| return false; | |
| } | |
| /// Returns true if PhysReg is a fixed register. | |
| virtual bool isFixedRegister(const MachineFunction &MF, | |
| MCRegister PhysReg) const { | |
| return false; | |
| } | |
| /// Returns true if PhysReg is a general purpose register. | |
| virtual bool isGeneralPurposeRegister(const MachineFunction &MF, | |
| MCRegister PhysReg) const { | |
| return false; | |
| } | |
| /// Prior to adding the live-out mask to a stackmap or patchpoint | |
| /// instruction, provide the target the opportunity to adjust it (mainly to | |
| /// remove pseudo-registers that should be ignored). | |
| virtual void adjustStackMapLiveOutMask(uint32_t *Mask) const {} | |
| /// Return a super-register of the specified register | |
| /// Reg so its sub-register of index SubIdx is Reg. | |
| MCRegister getMatchingSuperReg(MCRegister Reg, unsigned SubIdx, | |
| const TargetRegisterClass *RC) const { | |
| return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC); | |
| } | |
| /// Return a subclass of the specified register | |
| /// class A so that each register in it has a sub-register of the | |
| /// specified sub-register index which is in the specified register class B. | |
| /// | |
| /// TableGen will synthesize missing A sub-classes. | |
| virtual const TargetRegisterClass * | |
| getMatchingSuperRegClass(const TargetRegisterClass *A, | |
| const TargetRegisterClass *B, unsigned Idx) const; | |
| // For a copy-like instruction that defines a register of class DefRC with | |
| // subreg index DefSubReg, reading from another source with class SrcRC and | |
| // subregister SrcSubReg return true if this is a preferable copy | |
| // instruction or an earlier use should be used. | |
| virtual bool shouldRewriteCopySrc(const TargetRegisterClass *DefRC, | |
| unsigned DefSubReg, | |
| const TargetRegisterClass *SrcRC, | |
| unsigned SrcSubReg) const; | |
| /// Returns the largest legal sub-class of RC that | |
| /// supports the sub-register index Idx. | |
| /// If no such sub-class exists, return NULL. | |
| /// If all registers in RC already have an Idx sub-register, return RC. | |
| /// | |
| /// TableGen generates a version of this function that is good enough in most | |
| /// cases. Targets can override if they have constraints that TableGen | |
| /// doesn't understand. For example, the x86 sub_8bit sub-register index is | |
| /// supported by the full GR32 register class in 64-bit mode, but only by the | |
| /// GR32_ABCD regiister class in 32-bit mode. | |
| /// | |
| /// TableGen will synthesize missing RC sub-classes. | |
| virtual const TargetRegisterClass * | |
| getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const { | |
| assert(Idx == 0 && "Target has no sub-registers"); | |
| return RC; | |
| } | |
| /// Return a register class that can be used for a subregister copy from/into | |
| /// \p SuperRC at \p SubRegIdx. | |
| virtual const TargetRegisterClass * | |
| getSubRegisterClass(const TargetRegisterClass *SuperRC, | |
| unsigned SubRegIdx) const { | |
| return nullptr; | |
| } | |
| /// Return the subregister index you get from composing | |
| /// two subregister indices. | |
| /// | |
| /// The special null sub-register index composes as the identity. | |
| /// | |
| /// If R:a:b is the same register as R:c, then composeSubRegIndices(a, b) | |
| /// returns c. Note that composeSubRegIndices does not tell you about illegal | |
| /// compositions. If R does not have a subreg a, or R:a does not have a subreg | |
| /// b, composeSubRegIndices doesn't tell you. | |
| /// | |
| /// The ARM register Q0 has two D subregs dsub_0:D0 and dsub_1:D1. It also has | |
| /// ssub_0:S0 - ssub_3:S3 subregs. | |
| /// If you compose subreg indices dsub_1, ssub_0 you get ssub_2. | |
| unsigned composeSubRegIndices(unsigned a, unsigned b) const { | |
| if (!a) return b; | |
| if (!b) return a; | |
| return composeSubRegIndicesImpl(a, b); | |
| } | |
| /// Transforms a LaneMask computed for one subregister to the lanemask that | |
| /// would have been computed when composing the subsubregisters with IdxA | |
| /// first. @sa composeSubRegIndices() | |
| LaneBitmask composeSubRegIndexLaneMask(unsigned IdxA, | |
| LaneBitmask Mask) const { | |
| if (!IdxA) | |
| return Mask; | |
| return composeSubRegIndexLaneMaskImpl(IdxA, Mask); | |
| } | |
| /// Transform a lanemask given for a virtual register to the corresponding | |
| /// lanemask before using subregister with index \p IdxA. | |
| /// This is the reverse of composeSubRegIndexLaneMask(), assuming Mask is a | |
| /// valie lane mask (no invalid bits set) the following holds: | |
| /// X0 = composeSubRegIndexLaneMask(Idx, Mask) | |
| /// X1 = reverseComposeSubRegIndexLaneMask(Idx, X0) | |
| /// => X1 == Mask | |
| LaneBitmask reverseComposeSubRegIndexLaneMask(unsigned IdxA, | |
| LaneBitmask LaneMask) const { | |
| if (!IdxA) | |
| return LaneMask; | |
| return reverseComposeSubRegIndexLaneMaskImpl(IdxA, LaneMask); | |
| } | |
| /// Debugging helper: dump register in human readable form to dbgs() stream. | |
| static void dumpReg(Register Reg, unsigned SubRegIndex = 0, | |
| const TargetRegisterInfo *TRI = nullptr); | |
| /// Return target defined base register class for a physical register. | |
| /// This is the register class with the lowest BaseClassOrder containing the | |
| /// register. | |
| /// Will be nullptr if the register is not in any base register class. | |
| virtual const TargetRegisterClass *getPhysRegBaseClass(MCRegister Reg) const { | |
| return nullptr; | |
| } | |
| protected: | |
| /// Overridden by TableGen in targets that have sub-registers. | |
| virtual unsigned composeSubRegIndicesImpl(unsigned, unsigned) const { | |
| llvm_unreachable("Target has no sub-registers"); | |
| } | |
| /// Overridden by TableGen in targets that have sub-registers. | |
| virtual LaneBitmask | |
| composeSubRegIndexLaneMaskImpl(unsigned, LaneBitmask) const { | |
| llvm_unreachable("Target has no sub-registers"); | |
| } | |
| virtual LaneBitmask reverseComposeSubRegIndexLaneMaskImpl(unsigned, | |
| LaneBitmask) const { | |
| llvm_unreachable("Target has no sub-registers"); | |
| } | |
| /// Return the register cost table index. This implementation is sufficient | |
| /// for most architectures and can be overriden by targets in case there are | |
| /// multiple cost values associated with each register. | |
| virtual unsigned getRegisterCostTableIndex(const MachineFunction &MF) const { | |
| return 0; | |
| } | |
| public: | |
| /// Find a common super-register class if it exists. | |
| /// | |
| /// Find a register class, SuperRC and two sub-register indices, PreA and | |
| /// PreB, such that: | |
| /// | |
| /// 1. PreA + SubA == PreB + SubB (using composeSubRegIndices()), and | |
| /// | |
| /// 2. For all Reg in SuperRC: Reg:PreA in RCA and Reg:PreB in RCB, and | |
| /// | |
| /// 3. SuperRC->getSize() >= max(RCA->getSize(), RCB->getSize()). | |
| /// | |
| /// SuperRC will be chosen such that no super-class of SuperRC satisfies the | |
| /// requirements, and there is no register class with a smaller spill size | |
| /// that satisfies the requirements. | |
| /// | |
| /// SubA and SubB must not be 0. Use getMatchingSuperRegClass() instead. | |
| /// | |
| /// Either of the PreA and PreB sub-register indices may be returned as 0. In | |
| /// that case, the returned register class will be a sub-class of the | |
| /// corresponding argument register class. | |
| /// | |
| /// The function returns NULL if no register class can be found. | |
| const TargetRegisterClass* | |
| getCommonSuperRegClass(const TargetRegisterClass *RCA, unsigned SubA, | |
| const TargetRegisterClass *RCB, unsigned SubB, | |
| unsigned &PreA, unsigned &PreB) const; | |
| //===--------------------------------------------------------------------===// | |
| // Register Class Information | |
| // | |
| protected: | |
| const RegClassInfo &getRegClassInfo(const TargetRegisterClass &RC) const { | |
| return RCInfos[getNumRegClasses() * HwMode + RC.getID()]; | |
| } | |
| public: | |
| /// Register class iterators | |
| regclass_iterator regclass_begin() const { return RegClassBegin; } | |
| regclass_iterator regclass_end() const { return RegClassEnd; } | |
| iterator_range<regclass_iterator> regclasses() const { | |
| return make_range(regclass_begin(), regclass_end()); | |
| } | |
| unsigned getNumRegClasses() const { | |
| return (unsigned)(regclass_end()-regclass_begin()); | |
| } | |
| /// Returns the register class associated with the enumeration value. | |
| /// See class MCOperandInfo. | |
| const TargetRegisterClass *getRegClass(unsigned i) const { | |
| assert(i < getNumRegClasses() && "Register Class ID out of range"); | |
| return RegClassBegin[i]; | |
| } | |
| /// Returns the name of the register class. | |
| const char *getRegClassName(const TargetRegisterClass *Class) const { | |
| return MCRegisterInfo::getRegClassName(Class->MC); | |
| } | |
| /// Find the largest common subclass of A and B. | |
| /// Return NULL if there is no common subclass. | |
| const TargetRegisterClass * | |
| getCommonSubClass(const TargetRegisterClass *A, | |
| const TargetRegisterClass *B) const; | |
| /// Returns a TargetRegisterClass used for pointer values. | |
| /// If a target supports multiple different pointer register classes, | |
| /// kind specifies which one is indicated. | |
| virtual const TargetRegisterClass * | |
| getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const { | |
| llvm_unreachable("Target didn't implement getPointerRegClass!"); | |
| } | |
| /// Returns a legal register class to copy a register in the specified class | |
| /// to or from. If it is possible to copy the register directly without using | |
| /// a cross register class copy, return the specified RC. Returns NULL if it | |
| /// is not possible to copy between two registers of the specified class. | |
| virtual const TargetRegisterClass * | |
| getCrossCopyRegClass(const TargetRegisterClass *RC) const { | |
| return RC; | |
| } | |
| /// Returns the largest super class of RC that is legal to use in the current | |
| /// sub-target and has the same spill size. | |
| /// The returned register class can be used to create virtual registers which | |
| /// means that all its registers can be copied and spilled. | |
| virtual const TargetRegisterClass * | |
| getLargestLegalSuperClass(const TargetRegisterClass *RC, | |
| const MachineFunction &) const { | |
| /// The default implementation is very conservative and doesn't allow the | |
| /// register allocator to inflate register classes. | |
| return RC; | |
| } | |
| /// Return the register pressure "high water mark" for the specific register | |
| /// class. The scheduler is in high register pressure mode (for the specific | |
| /// register class) if it goes over the limit. | |
| /// | |
| /// Note: this is the old register pressure model that relies on a manually | |
| /// specified representative register class per value type. | |
| virtual unsigned getRegPressureLimit(const TargetRegisterClass *RC, | |
| MachineFunction &MF) const { | |
| return 0; | |
| } | |
| /// Return a heuristic for the machine scheduler to compare the profitability | |
| /// of increasing one register pressure set versus another. The scheduler | |
| /// will prefer increasing the register pressure of the set which returns | |
| /// the largest value for this function. | |
| virtual unsigned getRegPressureSetScore(const MachineFunction &MF, | |
| unsigned PSetID) const { | |
| return PSetID; | |
| } | |
| /// Get the weight in units of pressure for this register class. | |
| virtual const RegClassWeight &getRegClassWeight( | |
| const TargetRegisterClass *RC) const = 0; | |
| /// Returns size in bits of a phys/virtual/generic register. | |
| TypeSize getRegSizeInBits(Register Reg, const MachineRegisterInfo &MRI) const; | |
| /// Get the weight in units of pressure for this register unit. | |
| virtual unsigned getRegUnitWeight(unsigned RegUnit) const = 0; | |
| /// Get the number of dimensions of register pressure. | |
| virtual unsigned getNumRegPressureSets() const = 0; | |
| /// Get the name of this register unit pressure set. | |
| virtual const char *getRegPressureSetName(unsigned Idx) const = 0; | |
| /// Get the register unit pressure limit for this dimension. | |
| /// This limit must be adjusted dynamically for reserved registers. | |
| virtual unsigned getRegPressureSetLimit(const MachineFunction &MF, | |
| unsigned Idx) const = 0; | |
| /// Get the dimensions of register pressure impacted by this register class. | |
| /// Returns a -1 terminated array of pressure set IDs. | |
| virtual const int *getRegClassPressureSets( | |
| const TargetRegisterClass *RC) const = 0; | |
| /// Get the dimensions of register pressure impacted by this register unit. | |
| /// Returns a -1 terminated array of pressure set IDs. | |
| virtual const int *getRegUnitPressureSets(unsigned RegUnit) const = 0; | |
| /// Get a list of 'hint' registers that the register allocator should try | |
| /// first when allocating a physical register for the virtual register | |
| /// VirtReg. These registers are effectively moved to the front of the | |
| /// allocation order. If true is returned, regalloc will try to only use | |
| /// hints to the greatest extent possible even if it means spilling. | |
| /// | |
| /// The Order argument is the allocation order for VirtReg's register class | |
| /// as returned from RegisterClassInfo::getOrder(). The hint registers must | |
| /// come from Order, and they must not be reserved. | |
| /// | |
| /// The default implementation of this function will only add target | |
| /// independent register allocation hints. Targets that override this | |
| /// function should typically call this default implementation as well and | |
| /// expect to see generic copy hints added. | |
| virtual bool | |
| getRegAllocationHints(Register VirtReg, ArrayRef<MCPhysReg> Order, | |
| SmallVectorImpl<MCPhysReg> &Hints, | |
| const MachineFunction &MF, | |
| const VirtRegMap *VRM = nullptr, | |
| const LiveRegMatrix *Matrix = nullptr) const; | |
| /// A callback to allow target a chance to update register allocation hints | |
| /// when a register is "changed" (e.g. coalesced) to another register. | |
| /// e.g. On ARM, some virtual registers should target register pairs, | |
| /// if one of pair is coalesced to another register, the allocation hint of | |
| /// the other half of the pair should be changed to point to the new register. | |
| virtual void updateRegAllocHint(Register Reg, Register NewReg, | |
| MachineFunction &MF) const { | |
| // Do nothing. | |
| } | |
| /// Allow the target to reverse allocation order of local live ranges. This | |
| /// will generally allocate shorter local live ranges first. For targets with | |
| /// many registers, this could reduce regalloc compile time by a large | |
| /// factor. It is disabled by default for three reasons: | |
| /// (1) Top-down allocation is simpler and easier to debug for targets that | |
| /// don't benefit from reversing the order. | |
| /// (2) Bottom-up allocation could result in poor evicition decisions on some | |
| /// targets affecting the performance of compiled code. | |
| /// (3) Bottom-up allocation is no longer guaranteed to optimally color. | |
| virtual bool reverseLocalAssignment() const { return false; } | |
| /// Allow the target to override the cost of using a callee-saved register for | |
| /// the first time. Default value of 0 means we will use a callee-saved | |
| /// register if it is available. | |
| virtual unsigned getCSRFirstUseCost() const { return 0; } | |
| /// Returns true if the target requires (and can make use of) the register | |
| /// scavenger. | |
| virtual bool requiresRegisterScavenging(const MachineFunction &MF) const { | |
| return false; | |
| } | |
| /// Returns true if the target wants to use frame pointer based accesses to | |
| /// spill to the scavenger emergency spill slot. | |
| virtual bool useFPForScavengingIndex(const MachineFunction &MF) const { | |
| return true; | |
| } | |
| /// Returns true if the target requires post PEI scavenging of registers for | |
| /// materializing frame index constants. | |
| virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const { | |
| return false; | |
| } | |
| /// Returns true if the target requires using the RegScavenger directly for | |
| /// frame elimination despite using requiresFrameIndexScavenging. | |
| virtual bool requiresFrameIndexReplacementScavenging( | |
| const MachineFunction &MF) const { | |
| return false; | |
| } | |
| /// Returns true if the target wants the LocalStackAllocation pass to be run | |
| /// and virtual base registers used for more efficient stack access. | |
| virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const { | |
| return false; | |
| } | |
| /// Return true if target has reserved a spill slot in the stack frame of | |
| /// the given function for the specified register. e.g. On x86, if the frame | |
| /// register is required, the first fixed stack object is reserved as its | |
| /// spill slot. This tells PEI not to create a new stack frame | |
| /// object for the given register. It should be called only after | |
| /// determineCalleeSaves(). | |
| virtual bool hasReservedSpillSlot(const MachineFunction &MF, Register Reg, | |
| int &FrameIdx) const { | |
| return false; | |
| } | |
| /// Returns true if the live-ins should be tracked after register allocation. | |
| virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const { | |
| return true; | |
| } | |
| /// True if the stack can be realigned for the target. | |
| virtual bool canRealignStack(const MachineFunction &MF) const; | |
| /// True if storage within the function requires the stack pointer to be | |
| /// aligned more than the normal calling convention calls for. | |
| virtual bool shouldRealignStack(const MachineFunction &MF) const; | |
| /// True if stack realignment is required and still possible. | |
| bool hasStackRealignment(const MachineFunction &MF) const { | |
| return shouldRealignStack(MF) && canRealignStack(MF); | |
| } | |
| /// Get the offset from the referenced frame index in the instruction, | |
| /// if there is one. | |
| virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI, | |
| int Idx) const { | |
| return 0; | |
| } | |
| /// Returns true if the instruction's frame index reference would be better | |
| /// served by a base register other than FP or SP. | |
| /// Used by LocalStackFrameAllocation to determine which frame index | |
| /// references it should create new base registers for. | |
| virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { | |
| return false; | |
| } | |
| /// Insert defining instruction(s) for a pointer to FrameIdx before | |
| /// insertion point I. Return materialized frame pointer. | |
| virtual Register materializeFrameBaseRegister(MachineBasicBlock *MBB, | |
| int FrameIdx, | |
| int64_t Offset) const { | |
| llvm_unreachable("materializeFrameBaseRegister does not exist on this " | |
| "target"); | |
| } | |
| /// Resolve a frame index operand of an instruction | |
| /// to reference the indicated base register plus offset instead. | |
| virtual void resolveFrameIndex(MachineInstr &MI, Register BaseReg, | |
| int64_t Offset) const { | |
| llvm_unreachable("resolveFrameIndex does not exist on this target"); | |
| } | |
| /// Determine whether a given base register plus offset immediate is | |
| /// encodable to resolve a frame index. | |
| virtual bool isFrameOffsetLegal(const MachineInstr *MI, Register BaseReg, | |
| int64_t Offset) const { | |
| llvm_unreachable("isFrameOffsetLegal does not exist on this target"); | |
| } | |
| /// Gets the DWARF expression opcodes for \p Offset. | |
| virtual void getOffsetOpcodes(const StackOffset &Offset, | |
| SmallVectorImpl<uint64_t> &Ops) const; | |
| /// Prepends a DWARF expression for \p Offset to DIExpression \p Expr. | |
| DIExpression * | |
| prependOffsetExpression(const DIExpression *Expr, unsigned PrependFlags, | |
| const StackOffset &Offset) const; | |
| /// Spill the register so it can be used by the register scavenger. | |
| /// Return true if the register was spilled, false otherwise. | |
| /// If this function does not spill the register, the scavenger | |
| /// will instead spill it to the emergency spill slot. | |
| virtual bool saveScavengerRegister(MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator I, | |
| MachineBasicBlock::iterator &UseMI, | |
| const TargetRegisterClass *RC, | |
| Register Reg) const { | |
| return false; | |
| } | |
| /// Process frame indices in reverse block order. This changes the behavior of | |
| /// the RegScavenger passed to eliminateFrameIndex. If this is true targets | |
| /// should scavengeRegisterBackwards in eliminateFrameIndex. New targets | |
| /// should prefer reverse scavenging behavior. | |
| /// TODO: Remove this when all targets return true. | |
| virtual bool eliminateFrameIndicesBackwards() const { return true; } | |
| /// This method must be overriden to eliminate abstract frame indices from | |
| /// instructions which may use them. The instruction referenced by the | |
| /// iterator contains an MO_FrameIndex operand which must be eliminated by | |
| /// this method. This method may modify or replace the specified instruction, | |
| /// as long as it keeps the iterator pointing at the finished product. | |
| /// SPAdj is the SP adjustment due to call frame setup instruction. | |
| /// FIOperandNum is the FI operand number. | |
| /// Returns true if the current instruction was removed and the iterator | |
| /// is not longer valid | |
| virtual bool eliminateFrameIndex(MachineBasicBlock::iterator MI, | |
| int SPAdj, unsigned FIOperandNum, | |
| RegScavenger *RS = nullptr) const = 0; | |
| /// Return the assembly name for \p Reg. | |
| virtual StringRef getRegAsmName(MCRegister Reg) const { | |
| // FIXME: We are assuming that the assembly name is equal to the TableGen | |
| // name converted to lower case | |
| // | |
| // The TableGen name is the name of the definition for this register in the | |
| // target's tablegen files. For example, the TableGen name of | |
| // def EAX : Register <...>; is "EAX" | |
| return StringRef(getName(Reg)); | |
| } | |
| //===--------------------------------------------------------------------===// | |
| /// Subtarget Hooks | |
| /// SrcRC and DstRC will be morphed into NewRC if this returns true. | |
| virtual bool shouldCoalesce(MachineInstr *MI, | |
| const TargetRegisterClass *SrcRC, | |
| unsigned SubReg, | |
| const TargetRegisterClass *DstRC, | |
| unsigned DstSubReg, | |
| const TargetRegisterClass *NewRC, | |
| LiveIntervals &LIS) const | |
| { return true; } | |
| /// Region split has a high compile time cost especially for large live range. | |
| /// This method is used to decide whether or not \p VirtReg should | |
| /// go through this expensive splitting heuristic. | |
| virtual bool shouldRegionSplitForVirtReg(const MachineFunction &MF, | |
| const LiveInterval &VirtReg) const; | |
| /// Last chance recoloring has a high compile time cost especially for | |
| /// targets with a lot of registers. | |
| /// This method is used to decide whether or not \p VirtReg should | |
| /// go through this expensive heuristic. | |
| /// When this target hook is hit, by returning false, there is a high | |
| /// chance that the register allocation will fail altogether (usually with | |
| /// "ran out of registers"). | |
| /// That said, this error usually points to another problem in the | |
| /// optimization pipeline. | |
| virtual bool | |
| shouldUseLastChanceRecoloringForVirtReg(const MachineFunction &MF, | |
| const LiveInterval &VirtReg) const { | |
| return true; | |
| } | |
| /// Deferred spilling delays the spill insertion of a virtual register | |
| /// after every other allocation. By deferring the spilling, it is | |
| /// sometimes possible to eliminate that spilling altogether because | |
| /// something else could have been eliminated, thus leaving some space | |
| /// for the virtual register. | |
| /// However, this comes with a compile time impact because it adds one | |
| /// more stage to the greedy register allocator. | |
| /// This method is used to decide whether \p VirtReg should use the deferred | |
| /// spilling stage instead of being spilled right away. | |
| virtual bool | |
| shouldUseDeferredSpillingForVirtReg(const MachineFunction &MF, | |
| const LiveInterval &VirtReg) const { | |
| return false; | |
| } | |
| /// When prioritizing live ranges in register allocation, if this hook returns | |
| /// true then the AllocationPriority of the register class will be treated as | |
| /// more important than whether the range is local to a basic block or global. | |
| virtual bool | |
| regClassPriorityTrumpsGlobalness(const MachineFunction &MF) const { | |
| return false; | |
| } | |
| //===--------------------------------------------------------------------===// | |
| /// Debug information queries. | |
| /// getFrameRegister - This method should return the register used as a base | |
| /// for values allocated in the current stack frame. | |
| virtual Register getFrameRegister(const MachineFunction &MF) const = 0; | |
| /// Mark a register and all its aliases as reserved in the given set. | |
| void markSuperRegs(BitVector &RegisterSet, MCRegister Reg) const; | |
| /// Returns true if for every register in the set all super registers are part | |
| /// of the set as well. | |
| bool checkAllSuperRegsMarked(const BitVector &RegisterSet, | |
| ArrayRef<MCPhysReg> Exceptions = ArrayRef<MCPhysReg>()) const; | |
| virtual const TargetRegisterClass * | |
| getConstrainedRegClassForOperand(const MachineOperand &MO, | |
| const MachineRegisterInfo &MRI) const { | |
| return nullptr; | |
| } | |
| /// Returns the physical register number of sub-register "Index" | |
| /// for physical register RegNo. Return zero if the sub-register does not | |
| /// exist. | |
| inline MCRegister getSubReg(MCRegister Reg, unsigned Idx) const { | |
| return static_cast<const MCRegisterInfo *>(this)->getSubReg(Reg, Idx); | |
| } | |
| /// Some targets have non-allocatable registers that aren't technically part | |
| /// of the explicit callee saved register list, but should be handled as such | |
| /// in certain cases. | |
| virtual bool isNonallocatableRegisterCalleeSave(MCRegister Reg) const { | |
| return false; | |
| } | |
| /// Returns the Largest Super Class that is being initialized. There | |
| /// should be a Pseudo Instruction implemented for the super class | |
| /// that is being returned to ensure that Init Undef can apply the | |
| /// initialization correctly. | |
| virtual const TargetRegisterClass * | |
| getLargestSuperClass(const TargetRegisterClass *RC) const { | |
| llvm_unreachable("Unexpected target register class."); | |
| } | |
| /// Returns if the architecture being targeted has the required Pseudo | |
| /// Instructions for initializing the register. By default this returns false, | |
| /// but where it is overriden for an architecture, the behaviour will be | |
| /// different. This can either be a check to ensure the Register Class is | |
| /// present, or to return true as an indication the architecture supports the | |
| /// pass. If using the method that does not check for the Register Class, it | |
| /// is imperative to ensure all required Pseudo Instructions are implemented, | |
| /// otherwise compilation may fail with an `Unexpected register class` error. | |
| virtual bool | |
| doesRegClassHavePseudoInitUndef(const TargetRegisterClass *RC) const { | |
| return false; | |
| } | |
| }; | |
| //===----------------------------------------------------------------------===// | |
| // SuperRegClassIterator | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // Iterate over the possible super-registers for a given register class. The | |
| // iterator will visit a list of pairs (Idx, Mask) corresponding to the | |
| // possible classes of super-registers. | |
| // | |
| // Each bit mask will have at least one set bit, and each set bit in Mask | |
| // corresponds to a SuperRC such that: | |
| // | |
| // For all Reg in SuperRC: Reg:Idx is in RC. | |
| // | |
| // The iterator can include (O, RC->getSubClassMask()) as the first entry which | |
| // also satisfies the above requirement, assuming Reg:0 == Reg. | |
| // | |
| class SuperRegClassIterator { | |
| const unsigned RCMaskWords; | |
| unsigned SubReg = 0; | |
| const uint16_t *Idx; | |
| const uint32_t *Mask; | |
| public: | |
| /// Create a SuperRegClassIterator that visits all the super-register classes | |
| /// of RC. When IncludeSelf is set, also include the (0, sub-classes) entry. | |
| SuperRegClassIterator(const TargetRegisterClass *RC, | |
| const TargetRegisterInfo *TRI, | |
| bool IncludeSelf = false) | |
| : RCMaskWords((TRI->getNumRegClasses() + 31) / 32), | |
| Idx(RC->getSuperRegIndices()), Mask(RC->getSubClassMask()) { | |
| if (!IncludeSelf) | |
| ++*this; | |
| } | |
| /// Returns true if this iterator is still pointing at a valid entry. | |
| bool isValid() const { return Idx; } | |
| /// Returns the current sub-register index. | |
| unsigned getSubReg() const { return SubReg; } | |
| /// Returns the bit mask of register classes that getSubReg() projects into | |
| /// RC. | |
| /// See TargetRegisterClass::getSubClassMask() for how to use it. | |
| const uint32_t *getMask() const { return Mask; } | |
| /// Advance iterator to the next entry. | |
| void operator++() { | |
| assert(isValid() && "Cannot move iterator past end."); | |
| Mask += RCMaskWords; | |
| SubReg = *Idx++; | |
| if (!SubReg) | |
| Idx = nullptr; | |
| } | |
| }; | |
| //===----------------------------------------------------------------------===// | |
| // BitMaskClassIterator | |
| //===----------------------------------------------------------------------===// | |
| /// This class encapuslates the logic to iterate over bitmask returned by | |
| /// the various RegClass related APIs. | |
| /// E.g., this class can be used to iterate over the subclasses provided by | |
| /// TargetRegisterClass::getSubClassMask or SuperRegClassIterator::getMask. | |
| class BitMaskClassIterator { | |
| /// Total number of register classes. | |
| const unsigned NumRegClasses; | |
| /// Base index of CurrentChunk. | |
| /// In other words, the number of bit we read to get at the | |
| /// beginning of that chunck. | |
| unsigned Base = 0; | |
| /// Adjust base index of CurrentChunk. | |
| /// Base index + how many bit we read within CurrentChunk. | |
| unsigned Idx = 0; | |
| /// Current register class ID. | |
| unsigned ID = 0; | |
| /// Mask we are iterating over. | |
| const uint32_t *Mask; | |
| /// Current chunk of the Mask we are traversing. | |
| uint32_t CurrentChunk; | |
| /// Move ID to the next set bit. | |
| void moveToNextID() { | |
| // If the current chunk of memory is empty, move to the next one, | |
| // while making sure we do not go pass the number of register | |
| // classes. | |
| while (!CurrentChunk) { | |
| // Move to the next chunk. | |
| Base += 32; | |
| if (Base >= NumRegClasses) { | |
| ID = NumRegClasses; | |
| return; | |
| } | |
| CurrentChunk = *++Mask; | |
| Idx = Base; | |
| } | |
| // Otherwise look for the first bit set from the right | |
| // (representation of the class ID is big endian). | |
| // See getSubClassMask for more details on the representation. | |
| unsigned Offset = llvm::countr_zero(CurrentChunk); | |
| // Add the Offset to the adjusted base number of this chunk: Idx. | |
| // This is the ID of the register class. | |
| ID = Idx + Offset; | |
| // Consume the zeros, if any, and the bit we just read | |
| // so that we are at the right spot for the next call. | |
| // Do not do Offset + 1 because Offset may be 31 and 32 | |
| // will be UB for the shift, though in that case we could | |
| // have make the chunk being equal to 0, but that would | |
| // have introduced a if statement. | |
| moveNBits(Offset); | |
| moveNBits(1); | |
| } | |
| /// Move \p NumBits Bits forward in CurrentChunk. | |
| void moveNBits(unsigned NumBits) { | |
| assert(NumBits < 32 && "Undefined behavior spotted!"); | |
| // Consume the bit we read for the next call. | |
| CurrentChunk >>= NumBits; | |
| // Adjust the base for the chunk. | |
| Idx += NumBits; | |
| } | |
| public: | |
| /// Create a BitMaskClassIterator that visits all the register classes | |
| /// represented by \p Mask. | |
| /// | |
| /// \pre \p Mask != nullptr | |
| BitMaskClassIterator(const uint32_t *Mask, const TargetRegisterInfo &TRI) | |
| : NumRegClasses(TRI.getNumRegClasses()), Mask(Mask), CurrentChunk(*Mask) { | |
| // Move to the first ID. | |
| moveToNextID(); | |
| } | |
| /// Returns true if this iterator is still pointing at a valid entry. | |
| bool isValid() const { return getID() != NumRegClasses; } | |
| /// Returns the current register class ID. | |
| unsigned getID() const { return ID; } | |
| /// Advance iterator to the next entry. | |
| void operator++() { | |
| assert(isValid() && "Cannot move iterator past end."); | |
| moveToNextID(); | |
| } | |
| }; | |
| // This is useful when building IndexedMaps keyed on virtual registers | |
| struct VirtReg2IndexFunctor { | |
| using argument_type = Register; | |
| unsigned operator()(Register Reg) const { | |
| return Register::virtReg2Index(Reg); | |
| } | |
| }; | |
| /// Prints virtual and physical registers with or without a TRI instance. | |
| /// | |
| /// The format is: | |
| /// %noreg - NoRegister | |
| /// %5 - a virtual register. | |
| /// %5:sub_8bit - a virtual register with sub-register index (with TRI). | |
| /// %eax - a physical register | |
| /// %physreg17 - a physical register when no TRI instance given. | |
| /// | |
| /// Usage: OS << printReg(Reg, TRI, SubRegIdx) << '\n'; | |
| Printable printReg(Register Reg, const TargetRegisterInfo *TRI = nullptr, | |
| unsigned SubIdx = 0, | |
| const MachineRegisterInfo *MRI = nullptr); | |
| /// Create Printable object to print register units on a \ref raw_ostream. | |
| /// | |
| /// Register units are named after their root registers: | |
| /// | |
| /// al - Single root. | |
| /// fp0~st7 - Dual roots. | |
| /// | |
| /// Usage: OS << printRegUnit(Unit, TRI) << '\n'; | |
| Printable printRegUnit(unsigned Unit, const TargetRegisterInfo *TRI); | |
| /// Create Printable object to print virtual registers and physical | |
| /// registers on a \ref raw_ostream. | |
| Printable printVRegOrUnit(unsigned VRegOrUnit, const TargetRegisterInfo *TRI); | |
| /// Create Printable object to print register classes or register banks | |
| /// on a \ref raw_ostream. | |
| Printable printRegClassOrBank(Register Reg, const MachineRegisterInfo &RegInfo, | |
| const TargetRegisterInfo *TRI); | |
| } // end namespace llvm | |
| #endif // LLVM_CODEGEN_TARGETREGISTERINFO_H |