| //===- llvm/CallingConv.h - LLVM Calling Conventions ------------*- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file defines LLVM's set of calling conventions. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_IR_CALLINGCONV_H | |
| #define LLVM_IR_CALLINGCONV_H | |
| namespace llvm { | |
| /// CallingConv Namespace - This namespace contains an enum with a value for | |
| /// the well-known calling conventions. | |
| /// | |
| namespace CallingConv { | |
| /// LLVM IR allows to use arbitrary numbers as calling convention identifiers. | |
| using ID = unsigned; | |
| /// A set of enums which specify the assigned numeric values for known llvm | |
| /// calling conventions. | |
| /// LLVM Calling Convention Representation | |
| enum { | |
| /// The default llvm calling convention, compatible with C. This convention | |
| /// is the only one that supports varargs calls. As with typical C calling | |
| /// conventions, the callee/caller have to tolerate certain amounts of | |
| /// prototype mismatch. | |
| C = 0, | |
| // Generic LLVM calling conventions. None of these support varargs calls, | |
| // and all assume that the caller and callee prototype exactly match. | |
| /// Attempts to make calls as fast as possible (e.g. by passing things in | |
| /// registers). | |
| Fast = 8, | |
| /// Attempts to make code in the caller as efficient as possible under the | |
| /// assumption that the call is not commonly executed. As such, these calls | |
| /// often preserve all registers so that the call does not break any live | |
| /// ranges in the caller side. | |
| Cold = 9, | |
| /// Used by the Glasgow Haskell Compiler (GHC). | |
| GHC = 10, | |
| /// Used by the High-Performance Erlang Compiler (HiPE). | |
| HiPE = 11, | |
| /// OBSOLETED - Used for stack based JavaScript calls | |
| // WebKit_JS = 12, | |
| /// Used for dynamic register based calls (e.g. stackmap and patchpoint | |
| /// intrinsics). | |
| AnyReg = 13, | |
| /// Used for runtime calls that preserves most registers. | |
| PreserveMost = 14, | |
| /// Used for runtime calls that preserves (almost) all registers. | |
| PreserveAll = 15, | |
| /// Calling convention for Swift. | |
| Swift = 16, | |
| /// Used for access functions. | |
| CXX_FAST_TLS = 17, | |
| /// Attemps to make calls as fast as possible while guaranteeing that tail | |
| /// call optimization can always be performed. | |
| Tail = 18, | |
| /// Special calling convention on Windows for calling the Control Guard | |
| /// Check ICall funtion. The function takes exactly one argument (address of | |
| /// the target function) passed in the first argument register, and has no | |
| /// return value. All register values are preserved. | |
| CFGuard_Check = 19, | |
| /// This follows the Swift calling convention in how arguments are passed | |
| /// but guarantees tail calls will be made by making the callee clean up | |
| /// their stack. | |
| SwiftTail = 20, | |
| /// Used for runtime calls that preserves none general registers. | |
| PreserveNone = 21, | |
| /// This is the start of the target-specific calling conventions, e.g. | |
| /// fastcall and thiscall on X86. | |
| FirstTargetCC = 64, | |
| /// stdcall is mostly used by the Win32 API. It is basically the same as the | |
| /// C convention with the difference in that the callee is responsible for | |
| /// popping the arguments from the stack. | |
| X86_StdCall = 64, | |
| /// 'fast' analog of X86_StdCall. Passes first two arguments in ECX:EDX | |
| /// registers, others - via stack. Callee is responsible for stack cleaning. | |
| X86_FastCall = 65, | |
| /// ARM Procedure Calling Standard (obsolete, but still used on some | |
| /// targets). | |
| ARM_APCS = 66, | |
| /// ARM Architecture Procedure Calling Standard calling convention (aka | |
| /// EABI). Soft float variant. | |
| ARM_AAPCS = 67, | |
| /// Same as ARM_AAPCS, but uses hard floating point ABI. | |
| ARM_AAPCS_VFP = 68, | |
| /// Used for MSP430 interrupt routines. | |
| MSP430_INTR = 69, | |
| /// Similar to X86_StdCall. Passes first argument in ECX, others via stack. | |
| /// Callee is responsible for stack cleaning. MSVC uses this by default for | |
| /// methods in its ABI. | |
| X86_ThisCall = 70, | |
| /// Call to a PTX kernel. Passes all arguments in parameter space. | |
| PTX_Kernel = 71, | |
| /// Call to a PTX device function. Passes all arguments in register or | |
| /// parameter space. | |
| PTX_Device = 72, | |
| /// Used for SPIR non-kernel device functions. No lowering or expansion of | |
| /// arguments. Structures are passed as a pointer to a struct with the | |
| /// byval attribute. Functions can only call SPIR_FUNC and SPIR_KERNEL | |
| /// functions. Functions can only have zero or one return values. Variable | |
| /// arguments are not allowed, except for printf. How arguments/return | |
| /// values are lowered are not specified. Functions are only visible to the | |
| /// devices. | |
| SPIR_FUNC = 75, | |
| /// Used for SPIR kernel functions. Inherits the restrictions of SPIR_FUNC, | |
| /// except it cannot have non-void return values, it cannot have variable | |
| /// arguments, it can also be called by the host or it is externally | |
| /// visible. | |
| SPIR_KERNEL = 76, | |
| /// Used for Intel OpenCL built-ins. | |
| Intel_OCL_BI = 77, | |
| /// The C convention as specified in the x86-64 supplement to the System V | |
| /// ABI, used on most non-Windows systems. | |
| X86_64_SysV = 78, | |
| /// The C convention as implemented on Windows/x86-64 and AArch64. It | |
| /// differs from the more common \c X86_64_SysV convention in a number of | |
| /// ways, most notably in that XMM registers used to pass arguments are | |
| /// shadowed by GPRs, and vice versa. On AArch64, this is identical to the | |
| /// normal C (AAPCS) calling convention for normal functions, but floats are | |
| /// passed in integer registers to variadic functions. | |
| Win64 = 79, | |
| /// MSVC calling convention that passes vectors and vector aggregates in SSE | |
| /// registers. | |
| X86_VectorCall = 80, | |
| /// Placeholders for HHVM calling conventions (deprecated, removed). | |
| DUMMY_HHVM = 81, | |
| DUMMY_HHVM_C = 82, | |
| /// x86 hardware interrupt context. Callee may take one or two parameters, | |
| /// where the 1st represents a pointer to hardware context frame and the 2nd | |
| /// represents hardware error code, the presence of the later depends on the | |
| /// interrupt vector taken. Valid for both 32- and 64-bit subtargets. | |
| X86_INTR = 83, | |
| /// Used for AVR interrupt routines. | |
| AVR_INTR = 84, | |
| /// Used for AVR signal routines. | |
| AVR_SIGNAL = 85, | |
| /// Used for special AVR rtlib functions which have an "optimized" | |
| /// convention to preserve registers. | |
| AVR_BUILTIN = 86, | |
| /// Used for Mesa vertex shaders, or AMDPAL last shader stage before | |
| /// rasterization (vertex shader if tessellation and geometry are not in | |
| /// use, or otherwise copy shader if one is needed). | |
| AMDGPU_VS = 87, | |
| /// Used for Mesa/AMDPAL geometry shaders. | |
| AMDGPU_GS = 88, | |
| /// Used for Mesa/AMDPAL pixel shaders. | |
| AMDGPU_PS = 89, | |
| /// Used for Mesa/AMDPAL compute shaders. | |
| AMDGPU_CS = 90, | |
| /// Used for AMDGPU code object kernels. | |
| AMDGPU_KERNEL = 91, | |
| /// Register calling convention used for parameters transfer optimization | |
| X86_RegCall = 92, | |
| /// Used for Mesa/AMDPAL hull shaders (= tessellation control shaders). | |
| AMDGPU_HS = 93, | |
| /// Used for special MSP430 rtlib functions which have an "optimized" | |
| /// convention using additional registers. | |
| MSP430_BUILTIN = 94, | |
| /// Used for AMDPAL vertex shader if tessellation is in use. | |
| AMDGPU_LS = 95, | |
| /// Used for AMDPAL shader stage before geometry shader if geometry is in | |
| /// use. So either the domain (= tessellation evaluation) shader if | |
| /// tessellation is in use, or otherwise the vertex shader. | |
| AMDGPU_ES = 96, | |
| /// Used between AArch64 Advanced SIMD functions | |
| AArch64_VectorCall = 97, | |
| /// Used between AArch64 SVE functions | |
| AArch64_SVE_VectorCall = 98, | |
| /// For emscripten __invoke_* functions. The first argument is required to | |
| /// be the function ptr being indirectly called. The remainder matches the | |
| /// regular calling convention. | |
| WASM_EmscriptenInvoke = 99, | |
| /// Used for AMD graphics targets. | |
| AMDGPU_Gfx = 100, | |
| /// Used for M68k interrupt routines. | |
| M68k_INTR = 101, | |
| /// Preserve X0-X13, X19-X29, SP, Z0-Z31, P0-P15. | |
| AArch64_SME_ABI_Support_Routines_PreserveMost_From_X0 = 102, | |
| /// Preserve X2-X15, X19-X29, SP, Z0-Z31, P0-P15. | |
| AArch64_SME_ABI_Support_Routines_PreserveMost_From_X2 = 103, | |
| /// Used on AMDGPUs to give the middle-end more control over argument | |
| /// placement. | |
| AMDGPU_CS_Chain = 104, | |
| /// Used on AMDGPUs to give the middle-end more control over argument | |
| /// placement. Preserves active lane values for input VGPRs. | |
| AMDGPU_CS_ChainPreserve = 105, | |
| /// Used for M68k rtd-based CC (similar to X86's stdcall). | |
| M68k_RTD = 106, | |
| /// Used by GraalVM. Two additional registers are reserved. | |
| GRAAL = 107, | |
| /// Calling convention used in the ARM64EC ABI to implement calls between | |
| /// x64 code and thunks. This is basically the x64 calling convention using | |
| /// ARM64 register names. The first parameter is mapped to x9. | |
| ARM64EC_Thunk_X64 = 108, | |
| /// Calling convention used in the ARM64EC ABI to implement calls between | |
| /// ARM64 code and thunks. This is just the ARM64 calling convention, | |
| /// except that the first parameter is mapped to x9. | |
| ARM64EC_Thunk_Native = 109, | |
| /// Calling convention used for RISC-V V-extension. | |
| RISCV_VectorCall = 110, | |
| /// The highest possible ID. Must be some 2^k - 1. | |
| MaxID = 1023 | |
| }; | |
| } // end namespace CallingConv | |
| } // end namespace llvm | |
| #endif // LLVM_IR_CALLINGCONV_H |