| # Distributed under the OSI-approved BSD 3-Clause License. See accompanying | |
| # file Copyright.txt or https://cmake.org/licensing for details. | |
| #.rst: | |
| # FindosgSim | |
| # ---------- | |
| # | |
| # | |
| # | |
| # This is part of the Findosg* suite used to find OpenSceneGraph | |
| # components. Each component is separate and you must opt in to each | |
| # module. You must also opt into OpenGL and OpenThreads (and Producer | |
| # if needed) as these modules won't do it for you. This is to allow you | |
| # control over your own system piece by piece in case you need to opt | |
| # out of certain components or change the Find behavior for a particular | |
| # module (perhaps because the default FindOpenGL.cmake module doesn't | |
| # work with your system as an example). If you want to use a more | |
| # convenient module that includes everything, use the | |
| # FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. | |
| # | |
| # Locate osgSim This module defines | |
| # | |
| # OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find | |
| # the headers OSGSIM_LIBRARIES - The libraries to link for osgSim (use | |
| # this) | |
| # | |
| # OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim | |
| # debug library | |
| # | |
| # $OSGDIR is an environment variable that would correspond to the | |
| # ./configure --prefix=$OSGDIR used in building osg. | |
| # | |
| # Created by Eric Wing. | |
| # Header files are presumed to be included like | |
| # #include <osg/PositionAttitudeTransform> | |
| # #include <osgSim/ImpostorSprite> | |
| include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) | |
| OSG_FIND_PATH (OSGSIM osgSim/ImpostorSprite) | |
| OSG_FIND_LIBRARY(OSGSIM osgSim) | |
| include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) | |
| FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgSim DEFAULT_MSG | |
| OSGSIM_LIBRARY OSGSIM_INCLUDE_DIR) |