| # Distributed under the OSI-approved BSD 3-Clause License. See accompanying | |
| # file Copyright.txt or https://cmake.org/licensing for details. | |
| #[=======================================================================[.rst: | |
| FindSDL | |
| ------- | |
| Locate the SDL library | |
| Imported targets | |
| ^^^^^^^^^^^^^^^^ | |
| .. versionadded:: 3.19 | |
| This module defines the following :prop_tgt:`IMPORTED` target: | |
| ``SDL::SDL`` | |
| The SDL library, if found | |
| Result variables | |
| ^^^^^^^^^^^^^^^^ | |
| This module will set the following variables in your project: | |
| ``SDL_INCLUDE_DIRS`` | |
| where to find SDL.h | |
| ``SDL_LIBRARIES`` | |
| the name of the library to link against | |
| ``SDL_FOUND`` | |
| if false, do not try to link to SDL | |
| ``SDL_VERSION`` | |
| the human-readable string containing the version of SDL if found | |
| ``SDL_VERSION_MAJOR`` | |
| SDL major version | |
| ``SDL_VERSION_MINOR`` | |
| SDL minor version | |
| ``SDL_VERSION_PATCH`` | |
| SDL patch version | |
| .. versionadded:: 3.19 | |
| Added the ``SDL_INCLUDE_DIRS``, ``SDL_LIBRARIES`` and ``SDL_VERSION[_<PART>]`` | |
| variables. | |
| Cache variables | |
| ^^^^^^^^^^^^^^^ | |
| These variables may optionally be set to help this module find the correct files: | |
| ``SDL_INCLUDE_DIR`` | |
| where to find SDL.h | |
| ``SDL_LIBRARY`` | |
| the name of the library to link against | |
| Variables for locating SDL | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^ | |
| This module responds to the flag: | |
| ``SDL_BUILDING_LIBRARY`` | |
| If this is defined, then no SDL_main will be linked in because | |
| only applications need main(). | |
| Otherwise, it is assumed you are building an application and this | |
| module will attempt to locate and set the proper link flags | |
| as part of the returned SDL_LIBRARY variable. | |
| Obsolete variables | |
| ^^^^^^^^^^^^^^^^^^ | |
| .. deprecated:: 3.19 | |
| These variables are obsolete and provided for backwards compatibility: | |
| ``SDL_VERSION_STRING`` | |
| the human-readable string containing the version of SDL if found. | |
| Identical to SDL_VERSION | |
| Don't forget to include SDLmain.h and SDLmain.m your project for the | |
| OS X framework based version. (Other versions link to -lSDLmain which | |
| this module will try to find on your behalf.) Also for OS X, this | |
| module will automatically add the -framework Cocoa on your behalf. | |
| Additional Note: If you see an empty SDL_LIBRARY_TEMP in your | |
| configuration and no SDL_LIBRARY, it means CMake did not find your SDL | |
| library (SDL.dll, libsdl.so, SDL.framework, etc). Set | |
| SDL_LIBRARY_TEMP to point to your SDL library, and configure again. | |
| Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this | |
| value as appropriate. These values are used to generate the final | |
| SDL_LIBRARY variable, but when these values are unset, SDL_LIBRARY | |
| does not get created. | |
| $SDLDIR is an environment variable that would correspond to the | |
| ./configure --prefix=$SDLDIR used in building SDL. l.e.galup 9-20-02 | |
| On OSX, this will prefer the Framework version (if found) over others. | |
| People will have to manually change the cache values of SDL_LIBRARY to | |
| override this selection or set the CMake environment | |
| CMAKE_INCLUDE_PATH to modify the search paths. | |
| Note that the header path has changed from SDL/SDL.h to just SDL.h | |
| This needed to change because "proper" SDL convention is #include | |
| "SDL.h", not <SDL/SDL.h>. This is done for portability reasons | |
| because not all systems place things in SDL/ (see FreeBSD). | |
| #]=======================================================================] | |
| find_path(SDL_INCLUDE_DIR SDL.h | |
| HINTS | |
| ENV SDLDIR | |
| PATH_SUFFIXES SDL SDL12 SDL11 | |
| # path suffixes to search inside ENV{SDLDIR} | |
| include/SDL include/SDL12 include/SDL11 include | |
| ) | |
| if(CMAKE_SIZEOF_VOID_P EQUAL 8) | |
| set(VC_LIB_PATH_SUFFIX lib/x64) | |
| else() | |
| set(VC_LIB_PATH_SUFFIX lib/x86) | |
| endif() | |
| # SDL-1.1 is the name used by FreeBSD ports... | |
| # don't confuse it for the version number. | |
| find_library(SDL_LIBRARY_TEMP | |
| NAMES SDL SDL-1.1 | |
| HINTS | |
| ENV SDLDIR | |
| PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX} | |
| ) | |
| # Hide this cache variable from the user, it's an internal implementation | |
| # detail. The documented library variable for the user is SDL_LIBRARY | |
| # which is derived from SDL_LIBRARY_TEMP further below. | |
| set_property(CACHE SDL_LIBRARY_TEMP PROPERTY TYPE INTERNAL) | |
| if(NOT SDL_BUILDING_LIBRARY) | |
| if(NOT SDL_INCLUDE_DIR MATCHES ".framework") | |
| # Non-OS X framework versions expect you to also dynamically link to | |
| # SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms | |
| # seem to provide SDLmain for compatibility even though they don't | |
| # necessarily need it. | |
| find_library(SDLMAIN_LIBRARY | |
| NAMES SDLmain SDLmain-1.1 | |
| HINTS | |
| ENV SDLDIR | |
| PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX} | |
| PATHS | |
| /opt | |
| ) | |
| endif() | |
| endif() | |
| # SDL may require threads on your system. | |
| # The Apple build may not need an explicit flag because one of the | |
| # frameworks may already provide it. | |
| # But for non-OSX systems, I will use the CMake Threads package. | |
| if(NOT APPLE) | |
| find_package(Threads) | |
| endif() | |
| # MinGW needs an additional link flag, -mwindows | |
| # It's total link flags should look like -lmingw32 -lSDLmain -lSDL -mwindows | |
| if(MINGW) | |
| set(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "link flags for MinGW") | |
| endif() | |
| if(SDL_LIBRARY_TEMP) | |
| # For SDLmain | |
| if(SDLMAIN_LIBRARY AND NOT SDL_BUILDING_LIBRARY) | |
| list(FIND SDL_LIBRARY_TEMP "${SDLMAIN_LIBRARY}" _SDL_MAIN_INDEX) | |
| if(_SDL_MAIN_INDEX EQUAL -1) | |
| set(SDL_LIBRARY_TEMP "${SDLMAIN_LIBRARY}" ${SDL_LIBRARY_TEMP}) | |
| endif() | |
| unset(_SDL_MAIN_INDEX) | |
| endif() | |
| # For OS X, SDL uses Cocoa as a backend so it must link to Cocoa. | |
| # CMake doesn't display the -framework Cocoa string in the UI even | |
| # though it actually is there if I modify a pre-used variable. | |
| # I think it has something to do with the CACHE STRING. | |
| # So I use a temporary variable until the end so I can set the | |
| # "real" variable in one-shot. | |
| if(APPLE) | |
| set(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} "-framework Cocoa") | |
| endif() | |
| # For threads, as mentioned Apple doesn't need this. | |
| # In fact, there seems to be a problem if I used the Threads package | |
| # and try using this line, so I'm just skipping it entirely for OS X. | |
| if(NOT APPLE) | |
| set(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT}) | |
| endif() | |
| # For MinGW library | |
| if(MINGW) | |
| set(SDL_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL_LIBRARY_TEMP}) | |
| endif() | |
| # Set the final string here so the GUI reflects the final state. | |
| set(SDL_LIBRARY ${SDL_LIBRARY_TEMP} CACHE STRING "Where the SDL Library can be found") | |
| endif() | |
| if(SDL_INCLUDE_DIR AND EXISTS "${SDL_INCLUDE_DIR}/SDL_version.h") | |
| file(STRINGS "${SDL_INCLUDE_DIR}/SDL_version.h" SDL_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+[0-9]+$") | |
| file(STRINGS "${SDL_INCLUDE_DIR}/SDL_version.h" SDL_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MINOR_VERSION[ \t]+[0-9]+$") | |
| file(STRINGS "${SDL_INCLUDE_DIR}/SDL_version.h" SDL_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_PATCHLEVEL[ \t]+[0-9]+$") | |
| string(REGEX REPLACE "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_VERSION_MAJOR "${SDL_VERSION_MAJOR_LINE}") | |
| string(REGEX REPLACE "^#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_VERSION_MINOR "${SDL_VERSION_MINOR_LINE}") | |
| string(REGEX REPLACE "^#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_VERSION_PATCH "${SDL_VERSION_PATCH_LINE}") | |
| unset(SDL_VERSION_MAJOR_LINE) | |
| unset(SDL_VERSION_MINOR_LINE) | |
| unset(SDL_VERSION_PATCH_LINE) | |
| set(SDL_VERSION ${SDL_VERSION_MAJOR}.${SDL_VERSION_MINOR}.${SDL_VERSION_PATCH}) | |
| set(SDL_VERSION_STRING ${SDL_VERSION}) | |
| endif() | |
| include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) | |
| FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL | |
| REQUIRED_VARS SDL_LIBRARY SDL_INCLUDE_DIR | |
| VERSION_VAR SDL_VERSION_STRING) | |
| if(SDL_FOUND) | |
| set(SDL_LIBRARIES ${SDL_LIBRARY}) | |
| set(SDL_INCLUDE_DIRS ${SDL_INCLUDE_DIR}) | |
| if(NOT TARGET SDL::SDL) | |
| add_library(SDL::SDL INTERFACE IMPORTED) | |
| set_target_properties(SDL::SDL PROPERTIES | |
| INTERFACE_INCLUDE_DIRECTORIES "${SDL_INCLUDE_DIR}" | |
| INTERFACE_LINK_LIBRARIES "${SDL_LIBRARY}") | |
| endif() | |
| endif() |