| /* | |
| * Copyright (C) 2019 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| package android.graphics; | |
| import android.annotation.NonNull; | |
| import android.view.Surface; | |
| import android.view.SurfaceControl; | |
| import java.util.function.Consumer; | |
| /** | |
| * @hide | |
| */ | |
| public final class BLASTBufferQueue { | |
| // Note: This field is accessed by native code. | |
| public long mNativeObject; // BLASTBufferQueue* | |
| private static native long nativeCreate(String name, boolean updateDestinationFrame); | |
| private static native void nativeDestroy(long ptr); | |
| private static native Surface nativeGetSurface(long ptr, boolean includeSurfaceControlHandle); | |
| private static native boolean nativeSyncNextTransaction(long ptr, | |
| Consumer<SurfaceControl.Transaction> callback, boolean acquireSingleBuffer); | |
| private static native void nativeStopContinuousSyncTransaction(long ptr); | |
| private static native void nativeClearSyncTransaction(long ptr); | |
| private static native void nativeUpdate(long ptr, long surfaceControl, long width, long height, | |
| int format); | |
| private static native void nativeMergeWithNextTransaction(long ptr, long transactionPtr, | |
| long frameNumber); | |
| private static native long nativeGetLastAcquiredFrameNum(long ptr); | |
| private static native void nativeApplyPendingTransactions(long ptr, long frameNumber); | |
| private static native boolean nativeIsSameSurfaceControl(long ptr, long surfaceControlPtr); | |
| private static native SurfaceControl.Transaction nativeGatherPendingTransactions(long ptr, | |
| long frameNumber); | |
| private static native void nativeSetTransactionHangCallback(long ptr, | |
| TransactionHangCallback callback); | |
| public interface TransactionHangCallback { | |
| void onTransactionHang(String reason); | |
| } | |
| /** Create a new connection with the surface flinger. */ | |
| public BLASTBufferQueue(String name, SurfaceControl sc, int width, int height, | |
| @PixelFormat.Format int format) { | |
| this(name, true /* updateDestinationFrame */); | |
| update(sc, width, height, format); | |
| } | |
| public BLASTBufferQueue(String name, boolean updateDestinationFrame) { | |
| mNativeObject = nativeCreate(name, updateDestinationFrame); | |
| } | |
| public void destroy() { | |
| nativeDestroy(mNativeObject); | |
| mNativeObject = 0; | |
| } | |
| /** | |
| * @return a new Surface instance from the IGraphicsBufferProducer of the adapter. | |
| */ | |
| public Surface createSurface() { | |
| return nativeGetSurface(mNativeObject, false /* includeSurfaceControlHandle */); | |
| } | |
| /** | |
| * @return a new Surface instance from the IGraphicsBufferProducer of the adapter and | |
| * the SurfaceControl handle. | |
| */ | |
| public Surface createSurfaceWithHandle() { | |
| return nativeGetSurface(mNativeObject, true /* includeSurfaceControlHandle */); | |
| } | |
| /** | |
| * Send a callback that accepts a transaction to BBQ. BBQ will acquire buffers into the a | |
| * transaction it created and will eventually send the transaction into the callback | |
| * when it is ready. | |
| * @param callback The callback invoked when the buffer has been added to the transaction. The | |
| * callback will contain the transaction with the buffer. | |
| * @param acquireSingleBuffer If true, only acquire a single buffer when processing frames. The | |
| * callback will be cleared once a single buffer has been | |
| * acquired. If false, continue to acquire all buffers into the | |
| * transaction until stopContinuousSyncTransaction is called. | |
| */ | |
| public boolean syncNextTransaction(boolean acquireSingleBuffer, | |
| @NonNull Consumer<SurfaceControl.Transaction> callback) { | |
| return nativeSyncNextTransaction(mNativeObject, callback, acquireSingleBuffer); | |
| } | |
| /** | |
| * Send a callback that accepts a transaction to BBQ. BBQ will acquire buffers into the a | |
| * transaction it created and will eventually send the transaction into the callback | |
| * when it is ready. | |
| * @param callback The callback invoked when the buffer has been added to the transaction. The | |
| * callback will contain the transaction with the buffer. | |
| */ | |
| public boolean syncNextTransaction(@NonNull Consumer<SurfaceControl.Transaction> callback) { | |
| return syncNextTransaction(true /* acquireSingleBuffer */, callback); | |
| } | |
| /** | |
| * Tell BBQ to stop acquiring buffers into a single transaction. BBQ will send the sync | |
| * transaction callback after this has been called. This should only be used when | |
| * syncNextTransaction was called with acquireSingleBuffer set to false. | |
| */ | |
| public void stopContinuousSyncTransaction() { | |
| nativeStopContinuousSyncTransaction(mNativeObject); | |
| } | |
| /** | |
| * Tell BBQ to clear the sync transaction that was previously set. The callback will not be | |
| * invoked when the next frame is acquired. | |
| */ | |
| public void clearSyncTransaction() { | |
| nativeClearSyncTransaction(mNativeObject); | |
| } | |
| /** | |
| * Updates {@link SurfaceControl}, size, and format for a particular BLASTBufferQueue | |
| * @param sc The new SurfaceControl that this BLASTBufferQueue will update | |
| * @param width The new width for the buffer. | |
| * @param height The new height for the buffer. | |
| * @param format The new format for the buffer. | |
| */ | |
| public void update(SurfaceControl sc, int width, int height, @PixelFormat.Format int format) { | |
| nativeUpdate(mNativeObject, sc.mNativeObject, width, height, format); | |
| } | |
| @Override | |
| protected void finalize() throws Throwable { | |
| try { | |
| if (mNativeObject != 0) { | |
| nativeDestroy(mNativeObject); | |
| } | |
| } finally { | |
| super.finalize(); | |
| } | |
| } | |
| /** | |
| * Merge the transaction passed in to the next transaction in BlastBufferQueue. The next | |
| * transaction will be applied or merged when the next frame with specified frame number | |
| * is available. | |
| */ | |
| public void mergeWithNextTransaction(SurfaceControl.Transaction t, long frameNumber) { | |
| nativeMergeWithNextTransaction(mNativeObject, t.mNativeObject, frameNumber); | |
| } | |
| /** | |
| * Merge the transaction passed in to the next transaction in BlastBufferQueue. | |
| * @param nativeTransaction native handle passed from native c/c++ code. | |
| */ | |
| public void mergeWithNextTransaction(long nativeTransaction, long frameNumber) { | |
| nativeMergeWithNextTransaction(mNativeObject, nativeTransaction, frameNumber); | |
| } | |
| /** | |
| * Apply any transactions that were passed to {@link #mergeWithNextTransaction} with the | |
| * specified frameNumber. This is intended to ensure transactions don't get stuck as pending | |
| * if the specified frameNumber is never drawn. | |
| * | |
| * @param frameNumber The frameNumber used to determine which transactions to apply. | |
| */ | |
| public void applyPendingTransactions(long frameNumber) { | |
| nativeApplyPendingTransactions(mNativeObject, frameNumber); | |
| } | |
| public long getLastAcquiredFrameNum() { | |
| return nativeGetLastAcquiredFrameNum(mNativeObject); | |
| } | |
| /** | |
| * @return True if the associated SurfaceControl has the same handle as {@param sc}. | |
| */ | |
| public boolean isSameSurfaceControl(SurfaceControl sc) { | |
| return nativeIsSameSurfaceControl(mNativeObject, sc.mNativeObject); | |
| } | |
| /** | |
| * Get any transactions that were passed to {@link #mergeWithNextTransaction} with the | |
| * specified frameNumber. This is intended to ensure transactions don't get stuck as pending | |
| * if the specified frameNumber is never drawn. | |
| * | |
| * @param frameNumber The frameNumber used to determine which transactions to apply. | |
| * @return a Transaction that contains the merge of all the transactions that were sent to | |
| * mergeWithNextTransaction | |
| */ | |
| public SurfaceControl.Transaction gatherPendingTransactions(long frameNumber) { | |
| return nativeGatherPendingTransactions(mNativeObject, frameNumber); | |
| } | |
| public void setTransactionHangCallback(TransactionHangCallback hangCallback) { | |
| nativeSetTransactionHangCallback(mNativeObject, hangCallback); | |
| } | |
| } |