| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.window; |
| |
| import android.annotation.IntDef; |
| import android.annotation.IntRange; |
| import android.annotation.NonNull; |
| import android.annotation.SuppressLint; |
| |
| import java.lang.annotation.Retention; |
| import java.lang.annotation.RetentionPolicy; |
| |
| /** |
| * Dispatcher to register {@link OnBackInvokedCallback} instances for handling |
| * back invocations. |
| * |
| * It also provides interfaces to update the attributes of {@link OnBackInvokedCallback}. |
| * Attribute updates are proactively pushed to the window manager if they change the dispatch |
| * target (a.k.a. the callback to be invoked next), or its behavior. |
| */ |
| public interface OnBackInvokedDispatcher { |
| /** @hide */ |
| String TAG = "OnBackInvokedDispatcher"; |
| |
| /** @hide */ |
| boolean DEBUG = false; |
| |
| /** @hide */ |
| @IntDef({ |
| PRIORITY_DEFAULT, |
| PRIORITY_OVERLAY, |
| }) |
| @Retention(RetentionPolicy.SOURCE) |
| @interface Priority{} |
| |
| /** |
| * Priority level of {@link OnBackInvokedCallback}s for overlays such as menus and |
| * navigation drawers that should receive back dispatch before non-overlays. |
| */ |
| int PRIORITY_OVERLAY = 1000000; |
| |
| /** |
| * Default priority level of {@link OnBackInvokedCallback}s. |
| */ |
| int PRIORITY_DEFAULT = 0; |
| |
| /** |
| * Priority level of {@link OnBackInvokedCallback}s registered by the system. |
| * |
| * System back animation will play when the callback to receive dispatch has this priority. |
| * @hide |
| */ |
| int PRIORITY_SYSTEM = -1; |
| |
| /** |
| * Registers a {@link OnBackInvokedCallback}. |
| * |
| * Within the same priority level, callbacks are invoked in the reverse order in which |
| * they are registered. Higher priority callbacks are invoked before lower priority ones. |
| * |
| * @param priority The priority of the callback. |
| * @param callback The callback to be registered. If the callback instance has been already |
| * registered, the existing instance (no matter its priority) will be |
| * unregistered and registered again. |
| * @throws {@link IllegalArgumentException} if the priority is negative. |
| */ |
| @SuppressLint({"ExecutorRegistration"}) |
| void registerOnBackInvokedCallback( |
| @Priority @IntRange(from = 0) int priority, @NonNull OnBackInvokedCallback callback); |
| |
| /** |
| * Unregisters a {@link OnBackInvokedCallback}. |
| * |
| * @param callback The callback to be unregistered. Does nothing if the callback has not been |
| * registered. |
| */ |
| void unregisterOnBackInvokedCallback(@NonNull OnBackInvokedCallback callback); |
| |
| /** |
| * Registers a {@link OnBackInvokedCallback} with system priority. |
| * @hide |
| */ |
| default void registerSystemOnBackInvokedCallback(@NonNull OnBackInvokedCallback callback) { } |
| |
| |
| /** |
| * Sets an {@link ImeOnBackInvokedDispatcher} to forward {@link OnBackInvokedCallback}s |
| * from IME to the app process to be registered on the app window. |
| * |
| * Only call this on the IME window. Create the {@link ImeOnBackInvokedDispatcher} from |
| * the application process and override |
| * {@link ImeOnBackInvokedDispatcher#getReceivingDispatcher()} to point to the app |
| * window's {@link WindowOnBackInvokedDispatcher}. |
| * |
| * @hide |
| */ |
| default void setImeOnBackInvokedDispatcher( |
| @NonNull ImeOnBackInvokedDispatcher imeDispatcher) { } |
| } |