| /* |
| * Copyright (C) 2007-2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| * use this file except in compliance with the License. You may obtain a copy of |
| * the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations under |
| * the License. |
| */ |
| |
| package android.inputmethodservice; |
| |
| import static android.view.ViewGroup.LayoutParams.MATCH_PARENT; |
| import static android.view.ViewGroup.LayoutParams.WRAP_CONTENT; |
| import static android.view.WindowManager.LayoutParams.FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS; |
| |
| import android.annotation.CallSuper; |
| import android.annotation.DrawableRes; |
| import android.annotation.IntDef; |
| import android.annotation.MainThread; |
| import android.annotation.NonNull; |
| import android.annotation.Nullable; |
| import android.app.ActivityManager; |
| import android.app.Dialog; |
| import android.content.Context; |
| import android.content.res.Configuration; |
| import android.content.res.Resources; |
| import android.content.res.TypedArray; |
| import android.database.ContentObserver; |
| import android.graphics.Rect; |
| import android.graphics.Region; |
| import android.net.Uri; |
| import android.os.Bundle; |
| import android.os.Handler; |
| import android.os.IBinder; |
| import android.os.ResultReceiver; |
| import android.os.SystemClock; |
| import android.provider.Settings; |
| import android.text.InputType; |
| import android.text.Layout; |
| import android.text.Spannable; |
| import android.text.method.MovementMethod; |
| import android.util.Log; |
| import android.util.PrintWriterPrinter; |
| import android.util.Printer; |
| import android.view.Gravity; |
| import android.view.KeyCharacterMap; |
| import android.view.KeyEvent; |
| import android.view.LayoutInflater; |
| import android.view.MotionEvent; |
| import android.view.View; |
| import android.view.ViewGroup; |
| import android.view.ViewTreeObserver; |
| import android.view.Window; |
| import android.view.WindowManager; |
| import android.view.WindowManager.BadTokenException; |
| import android.view.animation.AnimationUtils; |
| import android.view.inputmethod.CompletionInfo; |
| import android.view.inputmethod.CursorAnchorInfo; |
| import android.view.inputmethod.EditorInfo; |
| import android.view.inputmethod.ExtractedText; |
| import android.view.inputmethod.ExtractedTextRequest; |
| import android.view.inputmethod.InputBinding; |
| import android.view.inputmethod.InputConnection; |
| import android.view.inputmethod.InputContentInfo; |
| import android.view.inputmethod.InputMethod; |
| import android.view.inputmethod.InputMethodManager; |
| import android.view.inputmethod.InputMethodSubtype; |
| import android.widget.FrameLayout; |
| import android.widget.ImageButton; |
| import android.widget.LinearLayout; |
| import android.widget.TextView; |
| |
| import java.io.FileDescriptor; |
| import java.io.PrintWriter; |
| import java.lang.annotation.Retention; |
| import java.lang.annotation.RetentionPolicy; |
| |
| /** |
| * InputMethodService provides a standard implementation of an InputMethod, |
| * which final implementations can derive from and customize. See the |
| * base class {@link AbstractInputMethodService} and the {@link InputMethod} |
| * interface for more information on the basics of writing input methods. |
| * |
| * <p>In addition to the normal Service lifecycle methods, this class |
| * introduces some new specific callbacks that most subclasses will want |
| * to make use of:</p> |
| * <ul> |
| * <li> {@link #onInitializeInterface()} for user-interface initialization, |
| * in particular to deal with configuration changes while the service is |
| * running. |
| * <li> {@link #onBindInput} to find out about switching to a new client. |
| * <li> {@link #onStartInput} to deal with an input session starting with |
| * the client. |
| * <li> {@link #onCreateInputView()}, {@link #onCreateCandidatesView()}, |
| * and {@link #onCreateExtractTextView()} for non-demand generation of the UI. |
| * <li> {@link #onStartInputView(EditorInfo, boolean)} to deal with input |
| * starting within the input area of the IME. |
| * </ul> |
| * |
| * <p>An input method has significant discretion in how it goes about its |
| * work: the {@link android.inputmethodservice.InputMethodService} provides |
| * a basic framework for standard UI elements (input view, candidates view, |
| * and running in fullscreen mode), but it is up to a particular implementor |
| * to decide how to use them. For example, one input method could implement |
| * an input area with a keyboard, another could allow the user to draw text, |
| * while a third could have no input area (and thus not be visible to the |
| * user) but instead listen to audio and perform text to speech conversion.</p> |
| * |
| * <p>In the implementation provided here, all of these elements are placed |
| * together in a single window managed by the InputMethodService. It will |
| * execute callbacks as it needs information about them, and provides APIs for |
| * programmatic control over them. They layout of these elements is explicitly |
| * defined:</p> |
| * |
| * <ul> |
| * <li>The soft input view, if available, is placed at the bottom of the |
| * screen. |
| * <li>The candidates view, if currently shown, is placed above the soft |
| * input view. |
| * <li>If not running fullscreen, the application is moved or resized to be |
| * above these views; if running fullscreen, the window will completely cover |
| * the application and its top part will contain the extract text of what is |
| * currently being edited by the application. |
| * </ul> |
| * |
| * |
| * <a name="SoftInputView"></a> |
| * <h3>Soft Input View</h3> |
| * |
| * <p>Central to most input methods is the soft input view. This is where most |
| * user interaction occurs: pressing on soft keys, drawing characters, or |
| * however else your input method wants to generate text. Most implementations |
| * will simply have their own view doing all of this work, and return a new |
| * instance of it when {@link #onCreateInputView()} is called. At that point, |
| * as long as the input view is visible, you will see user interaction in |
| * that view and can call back on the InputMethodService to interact with the |
| * application as appropriate.</p> |
| * |
| * <p>There are some situations where you want to decide whether or not your |
| * soft input view should be shown to the user. This is done by implementing |
| * the {@link #onEvaluateInputViewShown()} to return true or false based on |
| * whether it should be shown in the current environment. If any of your |
| * state has changed that may impact this, call |
| * {@link #updateInputViewShown()} to have it re-evaluated. The default |
| * implementation always shows the input view unless there is a hard |
| * keyboard available, which is the appropriate behavior for most input |
| * methods.</p> |
| * |
| * |
| * <a name="CandidatesView"></a> |
| * <h3>Candidates View</h3> |
| * |
| * <p>Often while the user is generating raw text, an input method wants to |
| * provide them with a list of possible interpretations of that text that can |
| * be selected for use. This is accomplished with the candidates view, and |
| * like the soft input view you implement {@link #onCreateCandidatesView()} |
| * to instantiate your own view implementing your candidates UI.</p> |
| * |
| * <p>Management of the candidates view is a little different than the input |
| * view, because the candidates view tends to be more transient, being shown |
| * only when there are possible candidates for the current text being entered |
| * by the user. To control whether the candidates view is shown, you use |
| * {@link #setCandidatesViewShown(boolean)}. Note that because the candidate |
| * view tends to be shown and hidden a lot, it does not impact the application |
| * UI in the same way as the soft input view: it will never cause application |
| * windows to resize, only cause them to be panned if needed for the user to |
| * see the current focus.</p> |
| * |
| * |
| * <a name="FullscreenMode"></a> |
| * <h3>Fullscreen Mode</h3> |
| * |
| * <p>Sometimes your input method UI is too large to integrate with the |
| * application UI, so you just want to take over the screen. This is |
| * accomplished by switching to full-screen mode, causing the input method |
| * window to fill the entire screen and add its own "extracted text" editor |
| * showing the user the text that is being typed. Unlike the other UI elements, |
| * there is a standard implementation for the extract editor that you should |
| * not need to change. The editor is placed at the top of the IME, above the |
| * input and candidates views.</p> |
| * |
| * <p>Similar to the input view, you control whether the IME is running in |
| * fullscreen mode by implementing {@link #onEvaluateFullscreenMode()} |
| * to return true or false based on |
| * whether it should be fullscreen in the current environment. If any of your |
| * state has changed that may impact this, call |
| * {@link #updateFullscreenMode()} to have it re-evaluated. The default |
| * implementation selects fullscreen mode when the screen is in a landscape |
| * orientation, which is appropriate behavior for most input methods that have |
| * a significant input area.</p> |
| * |
| * <p>When in fullscreen mode, you have some special requirements because the |
| * user can not see the application UI. In particular, you should implement |
| * {@link #onDisplayCompletions(CompletionInfo[])} to show completions |
| * generated by your application, typically in your candidates view like you |
| * would normally show candidates. |
| * |
| * |
| * <a name="GeneratingText"></a> |
| * <h3>Generating Text</h3> |
| * |
| * <p>The key part of an IME is of course generating text for the application. |
| * This is done through calls to the |
| * {@link android.view.inputmethod.InputConnection} interface to the |
| * application, which can be retrieved from {@link #getCurrentInputConnection()}. |
| * This interface allows you to generate raw key events or, if the target |
| * supports it, directly edit in strings of candidates and committed text.</p> |
| * |
| * <p>Information about what the target is expected and supports can be found |
| * through the {@link android.view.inputmethod.EditorInfo} class, which is |
| * retrieved with {@link #getCurrentInputEditorInfo()} method. The most |
| * important part of this is {@link android.view.inputmethod.EditorInfo#inputType |
| * EditorInfo.inputType}; in particular, if this is |
| * {@link android.view.inputmethod.EditorInfo#TYPE_NULL EditorInfo.TYPE_NULL}, |
| * then the target does not support complex edits and you need to only deliver |
| * raw key events to it. An input method will also want to look at other |
| * values here, to for example detect password mode, auto complete text views, |
| * phone number entry, etc.</p> |
| * |
| * <p>When the user switches between input targets, you will receive calls to |
| * {@link #onFinishInput()} and {@link #onStartInput(EditorInfo, boolean)}. |
| * You can use these to reset and initialize your input state for the current |
| * target. For example, you will often want to clear any input state, and |
| * update a soft keyboard to be appropriate for the new inputType.</p> |
| * |
| * @attr ref android.R.styleable#InputMethodService_imeFullscreenBackground |
| * @attr ref android.R.styleable#InputMethodService_imeExtractEnterAnimation |
| * @attr ref android.R.styleable#InputMethodService_imeExtractExitAnimation |
| */ |
| public class InputMethodService extends AbstractInputMethodService { |
| static final String TAG = "InputMethodService"; |
| static final boolean DEBUG = false; |
| |
| /** |
| * The back button will close the input window. |
| */ |
| public static final int BACK_DISPOSITION_DEFAULT = 0; // based on window |
| |
| /** |
| * This input method will not consume the back key. |
| */ |
| public static final int BACK_DISPOSITION_WILL_NOT_DISMISS = 1; // back |
| |
| /** |
| * This input method will consume the back key. |
| */ |
| public static final int BACK_DISPOSITION_WILL_DISMISS = 2; // down |
| |
| /** |
| * @hide |
| * The IME is active. It may or may not be visible. |
| */ |
| public static final int IME_ACTIVE = 0x1; |
| |
| /** |
| * @hide |
| * The IME is visible. |
| */ |
| public static final int IME_VISIBLE = 0x2; |
| |
| InputMethodManager mImm; |
| |
| int mTheme = 0; |
| |
| LayoutInflater mInflater; |
| TypedArray mThemeAttrs; |
| View mRootView; |
| SoftInputWindow mWindow; |
| boolean mInitialized; |
| boolean mWindowCreated; |
| boolean mWindowAdded; |
| boolean mWindowVisible; |
| boolean mWindowWasVisible; |
| boolean mInShowWindow; |
| ViewGroup mFullscreenArea; |
| FrameLayout mExtractFrame; |
| FrameLayout mCandidatesFrame; |
| FrameLayout mInputFrame; |
| |
| IBinder mToken; |
| |
| InputBinding mInputBinding; |
| InputConnection mInputConnection; |
| boolean mInputStarted; |
| boolean mInputViewStarted; |
| boolean mCandidatesViewStarted; |
| InputConnection mStartedInputConnection; |
| EditorInfo mInputEditorInfo; |
| |
| /** |
| * A token to keep tracking the last IPC that triggered |
| * {@link #doStartInput(InputConnection, EditorInfo, boolean)}. If |
| * {@link #doStartInput(InputConnection, EditorInfo, boolean)} was not caused by IPCs from |
| * {@link com.android.server.InputMethodManagerService}, this needs to remain unchanged. |
| * |
| * <p>Some IPCs to {@link com.android.server.InputMethodManagerService} require this token to |
| * disentangle event flows for various purposes such as better window animation and providing |
| * fine-grained debugging information.</p> |
| */ |
| @Nullable |
| private IBinder mStartInputToken; |
| |
| int mShowInputFlags; |
| boolean mShowInputRequested; |
| boolean mLastShowInputRequested; |
| int mCandidatesVisibility; |
| CompletionInfo[] mCurCompletions; |
| |
| boolean mFullscreenApplied; |
| boolean mIsFullscreen; |
| View mExtractView; |
| boolean mExtractViewHidden; |
| ExtractEditText mExtractEditText; |
| ViewGroup mExtractAccessories; |
| View mExtractAction; |
| ExtractedText mExtractedText; |
| int mExtractedToken; |
| |
| View mInputView; |
| boolean mIsInputViewShown; |
| |
| int mStatusIcon; |
| int mBackDisposition; |
| |
| /** |
| * {@code true} when the previous IME had non-empty inset at the bottom of the screen and we |
| * have not shown our own window yet. In this situation, the previous inset continues to be |
| * shown as an empty region until it is explicitly updated. Basically we can trigger the update |
| * by calling 1) {@code mWindow.show()} or 2) {@link #clearInsetOfPreviousIme()}. |
| */ |
| boolean mShouldClearInsetOfPreviousIme; |
| |
| final Insets mTmpInsets = new Insets(); |
| final int[] mTmpLocation = new int[2]; |
| |
| final ViewTreeObserver.OnComputeInternalInsetsListener mInsetsComputer = info -> { |
| if (isExtractViewShown()) { |
| // In true fullscreen mode, we just say the window isn't covering |
| // any content so we don't impact whatever is behind. |
| View decor = getWindow().getWindow().getDecorView(); |
| info.contentInsets.top = info.visibleInsets.top = decor.getHeight(); |
| info.touchableRegion.setEmpty(); |
| info.setTouchableInsets(ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME); |
| } else { |
| onComputeInsets(mTmpInsets); |
| info.contentInsets.top = mTmpInsets.contentTopInsets; |
| info.visibleInsets.top = mTmpInsets.visibleTopInsets; |
| info.touchableRegion.set(mTmpInsets.touchableRegion); |
| info.setTouchableInsets(mTmpInsets.touchableInsets); |
| } |
| }; |
| |
| final View.OnClickListener mActionClickListener = v -> { |
| final EditorInfo ei = getCurrentInputEditorInfo(); |
| final InputConnection ic = getCurrentInputConnection(); |
| if (ei != null && ic != null) { |
| if (ei.actionId != 0) { |
| ic.performEditorAction(ei.actionId); |
| } else if ((ei.imeOptions & EditorInfo.IME_MASK_ACTION) != EditorInfo.IME_ACTION_NONE) { |
| ic.performEditorAction(ei.imeOptions & EditorInfo.IME_MASK_ACTION); |
| } |
| } |
| }; |
| |
| /** |
| * Concrete implementation of |
| * {@link AbstractInputMethodService.AbstractInputMethodImpl} that provides |
| * all of the standard behavior for an input method. |
| */ |
| public class InputMethodImpl extends AbstractInputMethodImpl { |
| /** |
| * {@inheritDoc} |
| */ |
| @MainThread |
| @Override |
| public void attachToken(IBinder token) { |
| if (mToken == null) { |
| mToken = token; |
| mWindow.setToken(token); |
| } |
| } |
| |
| /** |
| * {@inheritDoc} |
| * |
| * <p>Calls {@link InputMethodService#onBindInput()} when done.</p> |
| */ |
| @MainThread |
| @Override |
| public void bindInput(InputBinding binding) { |
| mInputBinding = binding; |
| mInputConnection = binding.getConnection(); |
| if (DEBUG) Log.v(TAG, "bindInput(): binding=" + binding |
| + " ic=" + mInputConnection); |
| if (mImm != null && mToken != null) { |
| mImm.reportFullscreenMode(mToken, mIsFullscreen); |
| } |
| initialize(); |
| onBindInput(); |
| } |
| |
| /** |
| * {@inheritDoc} |
| * |
| * <p>Calls {@link InputMethodService#onUnbindInput()} when done.</p> |
| */ |
| @MainThread |
| @Override |
| public void unbindInput() { |
| if (DEBUG) Log.v(TAG, "unbindInput(): binding=" + mInputBinding |
| + " ic=" + mInputConnection); |
| onUnbindInput(); |
| mInputBinding = null; |
| mInputConnection = null; |
| } |
| |
| /** |
| * {@inheritDoc} |
| */ |
| @MainThread |
| @Override |
| public void startInput(InputConnection ic, EditorInfo attribute) { |
| if (DEBUG) Log.v(TAG, "startInput(): editor=" + attribute); |
| doStartInput(ic, attribute, false); |
| } |
| |
| /** |
| * {@inheritDoc} |
| */ |
| @MainThread |
| @Override |
| public void restartInput(InputConnection ic, EditorInfo attribute) { |
| if (DEBUG) Log.v(TAG, "restartInput(): editor=" + attribute); |
| doStartInput(ic, attribute, true); |
| } |
| |
| /** |
| * {@inheritDoc} |
| * @hide |
| */ |
| @MainThread |
| @Override |
| public void dispatchStartInputWithToken(@Nullable InputConnection inputConnection, |
| @NonNull EditorInfo editorInfo, boolean restarting, |
| @NonNull IBinder startInputToken) { |
| mStartInputToken = startInputToken; |
| |
| // This needs to be dispatched to interface methods rather than doStartInput(). |
| // Otherwise IME developers who have overridden those interface methods will lose |
| // notifications. |
| super.dispatchStartInputWithToken(inputConnection, editorInfo, restarting, |
| startInputToken); |
| } |
| |
| /** |
| * {@inheritDoc} |
| */ |
| @MainThread |
| @Override |
| public void hideSoftInput(int flags, ResultReceiver resultReceiver) { |
| if (DEBUG) Log.v(TAG, "hideSoftInput()"); |
| boolean wasVis = isInputViewShown(); |
| mShowInputFlags = 0; |
| mShowInputRequested = false; |
| doHideWindow(); |
| clearInsetOfPreviousIme(); |
| if (resultReceiver != null) { |
| resultReceiver.send(wasVis != isInputViewShown() |
| ? InputMethodManager.RESULT_HIDDEN |
| : (wasVis ? InputMethodManager.RESULT_UNCHANGED_SHOWN |
| : InputMethodManager.RESULT_UNCHANGED_HIDDEN), null); |
| } |
| } |
| |
| /** |
| * {@inheritDoc} |
| */ |
| @MainThread |
| @Override |
| public void showSoftInput(int flags, ResultReceiver resultReceiver) { |
| if (DEBUG) Log.v(TAG, "showSoftInput()"); |
| boolean wasVis = isInputViewShown(); |
| if (dispatchOnShowInputRequested(flags, false)) { |
| try { |
| showWindow(true); |
| } catch (BadTokenException e) { |
| // We have ignored BadTokenException here since Jelly Bean MR-2 (API Level 18). |
| // We could ignore BadTokenException in InputMethodService#showWindow() instead, |
| // but it may break assumptions for those who override #showWindow() that we can |
| // detect errors in #showWindow() by checking BadTokenException. |
| // TODO: Investigate its feasibility. Update JavaDoc of #showWindow() of |
| // whether it's OK to override #showWindow() or not. |
| } |
| } |
| clearInsetOfPreviousIme(); |
| // If user uses hard keyboard, IME button should always be shown. |
| boolean showing = isInputViewShown(); |
| mImm.setImeWindowStatus(mToken, mStartInputToken, |
| IME_ACTIVE | (showing ? IME_VISIBLE : 0), mBackDisposition); |
| if (resultReceiver != null) { |
| resultReceiver.send(wasVis != isInputViewShown() |
| ? InputMethodManager.RESULT_SHOWN |
| : (wasVis ? InputMethodManager.RESULT_UNCHANGED_SHOWN |
| : InputMethodManager.RESULT_UNCHANGED_HIDDEN), null); |
| } |
| } |
| |
| /** |
| * {@inheritDoc} |
| */ |
| @MainThread |
| @Override |
| public void changeInputMethodSubtype(InputMethodSubtype subtype) { |
| onCurrentInputMethodSubtypeChanged(subtype); |
| } |
| } |
| |
| /** |
| * Concrete implementation of |
| * {@link AbstractInputMethodService.AbstractInputMethodSessionImpl} that provides |
| * all of the standard behavior for an input method session. |
| */ |
| public class InputMethodSessionImpl extends AbstractInputMethodSessionImpl { |
| public void finishInput() { |
| if (!isEnabled()) { |
| return; |
| } |
| if (DEBUG) Log.v(TAG, "finishInput() in " + this); |
| doFinishInput(); |
| } |
| |
| /** |
| * Call {@link InputMethodService#onDisplayCompletions |
| * InputMethodService.onDisplayCompletions()}. |
| */ |
| public void displayCompletions(CompletionInfo[] completions) { |
| if (!isEnabled()) { |
| return; |
| } |
| mCurCompletions = completions; |
| onDisplayCompletions(completions); |
| } |
| |
| /** |
| * Call {@link InputMethodService#onUpdateExtractedText |
| * InputMethodService.onUpdateExtractedText()}. |
| */ |
| public void updateExtractedText(int token, ExtractedText text) { |
| if (!isEnabled()) { |
| return; |
| } |
| onUpdateExtractedText(token, text); |
| } |
| |
| /** |
| * Call {@link InputMethodService#onUpdateSelection |
| * InputMethodService.onUpdateSelection()}. |
| */ |
| public void updateSelection(int oldSelStart, int oldSelEnd, |
| int newSelStart, int newSelEnd, |
| int candidatesStart, int candidatesEnd) { |
| if (!isEnabled()) { |
| return; |
| } |
| InputMethodService.this.onUpdateSelection(oldSelStart, oldSelEnd, |
| newSelStart, newSelEnd, candidatesStart, candidatesEnd); |
| } |
| |
| @Override |
| public void viewClicked(boolean focusChanged) { |
| if (!isEnabled()) { |
| return; |
| } |
| InputMethodService.this.onViewClicked(focusChanged); |
| } |
| |
| /** |
| * Call {@link InputMethodService#onUpdateCursor |
| * InputMethodService.onUpdateCursor()}. |
| */ |
| public void updateCursor(Rect newCursor) { |
| if (!isEnabled()) { |
| return; |
| } |
| InputMethodService.this.onUpdateCursor(newCursor); |
| } |
| |
| /** |
| * Call {@link InputMethodService#onAppPrivateCommand |
| * InputMethodService.onAppPrivateCommand()}. |
| */ |
| public void appPrivateCommand(String action, Bundle data) { |
| if (!isEnabled()) { |
| return; |
| } |
| InputMethodService.this.onAppPrivateCommand(action, data); |
| } |
| |
| /** |
| * |
| */ |
| public void toggleSoftInput(int showFlags, int hideFlags) { |
| InputMethodService.this.onToggleSoftInput(showFlags, hideFlags); |
| } |
| |
| /** |
| * Call {@link InputMethodService#onUpdateCursorAnchorInfo |
| * InputMethodService.onUpdateCursorAnchorInfo()}. |
| */ |
| public void updateCursorAnchorInfo(CursorAnchorInfo info) { |
| if (!isEnabled()) { |
| return; |
| } |
| InputMethodService.this.onUpdateCursorAnchorInfo(info); |
| } |
| } |
| |
| /** |
| * Information about where interesting parts of the input method UI appear. |
| */ |
| public static final class Insets { |
| /** |
| * This is the top part of the UI that is the main content. It is |
| * used to determine the basic space needed, to resize/pan the |
| * application behind. It is assumed that this inset does not |
| * change very much, since any change will cause a full resize/pan |
| * of the application behind. This value is relative to the top edge |
| * of the input method window. |
| */ |
| public int contentTopInsets; |
| |
| /** |
| * This is the top part of the UI that is visibly covering the |
| * application behind it. This provides finer-grained control over |
| * visibility, allowing you to change it relatively frequently (such |
| * as hiding or showing candidates) without disrupting the underlying |
| * UI too much. For example, this will never resize the application |
| * UI, will only pan if needed to make the current focus visible, and |
| * will not aggressively move the pan position when this changes unless |
| * needed to make the focus visible. This value is relative to the top edge |
| * of the input method window. |
| */ |
| public int visibleTopInsets; |
| |
| /** |
| * This is the region of the UI that is touchable. It is used when |
| * {@link #touchableInsets} is set to {@link #TOUCHABLE_INSETS_REGION}. |
| * The region should be specified relative to the origin of the window frame. |
| */ |
| public final Region touchableRegion = new Region(); |
| |
| /** |
| * Option for {@link #touchableInsets}: the entire window frame |
| * can be touched. |
| */ |
| public static final int TOUCHABLE_INSETS_FRAME |
| = ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME; |
| |
| /** |
| * Option for {@link #touchableInsets}: the area inside of |
| * the content insets can be touched. |
| */ |
| public static final int TOUCHABLE_INSETS_CONTENT |
| = ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_CONTENT; |
| |
| /** |
| * Option for {@link #touchableInsets}: the area inside of |
| * the visible insets can be touched. |
| */ |
| public static final int TOUCHABLE_INSETS_VISIBLE |
| = ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_VISIBLE; |
| |
| /** |
| * Option for {@link #touchableInsets}: the region specified by |
| * {@link #touchableRegion} can be touched. |
| */ |
| public static final int TOUCHABLE_INSETS_REGION |
| = ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_REGION; |
| |
| /** |
| * Determine which area of the window is touchable by the user. May |
| * be one of: {@link #TOUCHABLE_INSETS_FRAME}, |
| * {@link #TOUCHABLE_INSETS_CONTENT}, {@link #TOUCHABLE_INSETS_VISIBLE}, |
| * or {@link #TOUCHABLE_INSETS_REGION}. |
| */ |
| public int touchableInsets; |
| } |
| |
| /** |
| * A {@link ContentObserver} to monitor {@link Settings.Secure#SHOW_IME_WITH_HARD_KEYBOARD}. |
| * |
| * <p>Note that {@link Settings.Secure#SHOW_IME_WITH_HARD_KEYBOARD} is not a public API. |
| * Basically this functionality still needs to be considered as implementation details.</p> |
| */ |
| @MainThread |
| private static final class SettingsObserver extends ContentObserver { |
| @Retention(RetentionPolicy.SOURCE) |
| @IntDef({ |
| ShowImeWithHardKeyboardType.UNKNOWN, |
| ShowImeWithHardKeyboardType.FALSE, |
| ShowImeWithHardKeyboardType.TRUE, |
| }) |
| private @interface ShowImeWithHardKeyboardType { |
| int UNKNOWN = 0; |
| int FALSE = 1; |
| int TRUE = 2; |
| } |
| @ShowImeWithHardKeyboardType |
| private int mShowImeWithHardKeyboard = ShowImeWithHardKeyboardType.UNKNOWN; |
| |
| private final InputMethodService mService; |
| |
| private SettingsObserver(InputMethodService service) { |
| super(new Handler(service.getMainLooper())); |
| mService = service; |
| } |
| |
| /** |
| * A factory method that internally enforces two-phase initialization to make sure that the |
| * object reference will not be escaped until the object is properly constructed. |
| * |
| * <p>NOTE: Currently {@link SettingsObserver} is accessed only from main thread. Hence |
| * this enforcement of two-phase initialization may be unnecessary at the moment.</p> |
| * |
| * @param service {@link InputMethodService} that needs to receive the callback. |
| * @return {@link SettingsObserver} that is already registered to |
| * {@link android.content.ContentResolver}. The caller must call |
| * {@link SettingsObserver#unregister()}. |
| */ |
| public static SettingsObserver createAndRegister(InputMethodService service) { |
| final SettingsObserver observer = new SettingsObserver(service); |
| // The observer is properly constructed. Let's start accepting the event. |
| service.getContentResolver().registerContentObserver( |
| Settings.Secure.getUriFor(Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD), |
| false, observer); |
| return observer; |
| } |
| |
| void unregister() { |
| mService.getContentResolver().unregisterContentObserver(this); |
| } |
| |
| private boolean shouldShowImeWithHardKeyboard() { |
| // Lazily initialize as needed. |
| if (mShowImeWithHardKeyboard == ShowImeWithHardKeyboardType.UNKNOWN) { |
| mShowImeWithHardKeyboard = Settings.Secure.getInt(mService.getContentResolver(), |
| Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD, 0) != 0 ? |
| ShowImeWithHardKeyboardType.TRUE : ShowImeWithHardKeyboardType.FALSE; |
| } |
| switch (mShowImeWithHardKeyboard) { |
| case ShowImeWithHardKeyboardType.TRUE: |
| return true; |
| case ShowImeWithHardKeyboardType.FALSE: |
| return false; |
| default: |
| Log.e(TAG, "Unexpected mShowImeWithHardKeyboard=" + mShowImeWithHardKeyboard); |
| return false; |
| } |
| } |
| |
| @Override |
| public void onChange(boolean selfChange, Uri uri) { |
| final Uri showImeWithHardKeyboardUri = |
| Settings.Secure.getUriFor(Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD); |
| if (showImeWithHardKeyboardUri.equals(uri)) { |
| mShowImeWithHardKeyboard = Settings.Secure.getInt(mService.getContentResolver(), |
| Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD, 0) != 0 ? |
| ShowImeWithHardKeyboardType.TRUE : ShowImeWithHardKeyboardType.FALSE; |
| // In Android M and prior, state change of |
| // Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD has triggered |
| // #onConfigurationChanged(). For compatibility reasons, we reset the internal |
| // state as if configuration was changed. |
| mService.resetStateForNewConfiguration(); |
| } |
| } |
| |
| @Override |
| public String toString() { |
| return "SettingsObserver{mShowImeWithHardKeyboard=" + mShowImeWithHardKeyboard + "}"; |
| } |
| } |
| private SettingsObserver mSettingsObserver; |
| |
| /** |
| * You can call this to customize the theme used by your IME's window. |
| * This theme should typically be one that derives from |
| * {@link android.R.style#Theme_InputMethod}, which is the default theme |
| * you will get. This must be set before {@link #onCreate}, so you |
| * will typically call it in your constructor with the resource ID |
| * of your custom theme. |
| */ |
| @Override |
| public void setTheme(int theme) { |
| if (mWindow != null) { |
| throw new IllegalStateException("Must be called before onCreate()"); |
| } |
| mTheme = theme; |
| } |
| |
| /** |
| * You can call this to try to enable accelerated drawing for your IME. This must be set before |
| * {@link #onCreate()}, so you will typically call it in your constructor. It is not always |
| * possible to use hardware accelerated drawing in an IME (for example on low-end devices that |
| * do not have the resources to support this), so the call {@code true} if it succeeds otherwise |
| * {@code false} if you will need to draw in software. You must be able to handle either case. |
| * |
| * <p>In API 21 and later, system may automatically enable hardware accelerated drawing for your |
| * IME on capable devices even if this method is not explicitly called. Make sure that your IME |
| * is able to handle either case.</p> |
| * |
| * @return {@code true} if accelerated drawing is successfully enabled otherwise {@code false}. |
| * On API 21 and later devices the return value is basically just a hint and your IME |
| * does not need to change the behavior based on the it |
| * @deprecated Starting in API 21, hardware acceleration is always enabled on capable devices |
| */ |
| @Deprecated |
| public boolean enableHardwareAcceleration() { |
| if (mWindow != null) { |
| throw new IllegalStateException("Must be called before onCreate()"); |
| } |
| return ActivityManager.isHighEndGfx(); |
| } |
| |
| @Override public void onCreate() { |
| mTheme = Resources.selectSystemTheme(mTheme, |
| getApplicationInfo().targetSdkVersion, |
| android.R.style.Theme_InputMethod, |
| android.R.style.Theme_Holo_InputMethod, |
| android.R.style.Theme_DeviceDefault_InputMethod, |
| android.R.style.Theme_DeviceDefault_InputMethod); |
| super.setTheme(mTheme); |
| super.onCreate(); |
| mImm = (InputMethodManager)getSystemService(INPUT_METHOD_SERVICE); |
| mSettingsObserver = SettingsObserver.createAndRegister(this); |
| // If the previous IME has occupied non-empty inset in the screen, we need to decide whether |
| // we continue to use the same size of the inset or update it |
| mShouldClearInsetOfPreviousIme = (mImm.getInputMethodWindowVisibleHeight() > 0); |
| mInflater = (LayoutInflater)getSystemService( |
| Context.LAYOUT_INFLATER_SERVICE); |
| mWindow = new SoftInputWindow(this, "InputMethod", mTheme, null, null, mDispatcherState, |
| WindowManager.LayoutParams.TYPE_INPUT_METHOD, Gravity.BOTTOM, false); |
| // For ColorView in DecorView to work, FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS needs to be set |
| // by default (but IME developers can opt this out later if they want a new behavior). |
| mWindow.getWindow().setFlags( |
| FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS, FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS); |
| |
| initViews(); |
| mWindow.getWindow().setLayout(MATCH_PARENT, WRAP_CONTENT); |
| } |
| |
| /** |
| * This is a hook that subclasses can use to perform initialization of |
| * their interface. It is called for you prior to any of your UI objects |
| * being created, both after the service is first created and after a |
| * configuration change happens. |
| */ |
| public void onInitializeInterface() { |
| // Intentionally empty |
| } |
| |
| void initialize() { |
| if (!mInitialized) { |
| mInitialized = true; |
| onInitializeInterface(); |
| } |
| } |
| |
| void initViews() { |
| mInitialized = false; |
| mWindowCreated = false; |
| mShowInputRequested = false; |
| mShowInputFlags = 0; |
| |
| mThemeAttrs = obtainStyledAttributes(android.R.styleable.InputMethodService); |
| mRootView = mInflater.inflate( |
| com.android.internal.R.layout.input_method, null); |
| mWindow.setContentView(mRootView); |
| mRootView.getViewTreeObserver().removeOnComputeInternalInsetsListener(mInsetsComputer); |
| mRootView.getViewTreeObserver().addOnComputeInternalInsetsListener(mInsetsComputer); |
| if (Settings.Global.getInt(getContentResolver(), |
| Settings.Global.FANCY_IME_ANIMATIONS, 0) != 0) { |
| mWindow.getWindow().setWindowAnimations( |
| com.android.internal.R.style.Animation_InputMethodFancy); |
| } |
| mFullscreenArea = mRootView.findViewById(com.android.internal.R.id.fullscreenArea); |
| mExtractViewHidden = false; |
| mExtractFrame = mRootView.findViewById(android.R.id.extractArea); |
| mExtractView = null; |
| mExtractEditText = null; |
| mExtractAccessories = null; |
| mExtractAction = null; |
| mFullscreenApplied = false; |
| |
| mCandidatesFrame = mRootView.findViewById(android.R.id.candidatesArea); |
| mInputFrame = mRootView.findViewById(android.R.id.inputArea); |
| mInputView = null; |
| mIsInputViewShown = false; |
| |
| mExtractFrame.setVisibility(View.GONE); |
| mCandidatesVisibility = getCandidatesHiddenVisibility(); |
| mCandidatesFrame.setVisibility(mCandidatesVisibility); |
| mInputFrame.setVisibility(View.GONE); |
| } |
| |
| @Override public void onDestroy() { |
| super.onDestroy(); |
| mRootView.getViewTreeObserver().removeOnComputeInternalInsetsListener( |
| mInsetsComputer); |
| doFinishInput(); |
| if (mWindowAdded) { |
| // Disable exit animation for the current IME window |
| // to avoid the race condition between the exit and enter animations |
| // when the current IME is being switched to another one. |
| mWindow.getWindow().setWindowAnimations(0); |
| mWindow.dismiss(); |
| } |
| if (mSettingsObserver != null) { |
| mSettingsObserver.unregister(); |
| mSettingsObserver = null; |
| } |
| } |
| |
| /** |
| * Take care of handling configuration changes. Subclasses of |
| * InputMethodService generally don't need to deal directly with |
| * this on their own; the standard implementation here takes care of |
| * regenerating the input method UI as a result of the configuration |
| * change, so you can rely on your {@link #onCreateInputView} and |
| * other methods being called as appropriate due to a configuration change. |
| * |
| * <p>When a configuration change does happen, |
| * {@link #onInitializeInterface()} is guaranteed to be called the next |
| * time prior to any of the other input or UI creation callbacks. The |
| * following will be called immediately depending if appropriate for current |
| * state: {@link #onStartInput} if input is active, and |
| * {@link #onCreateInputView} and {@link #onStartInputView} and related |
| * appropriate functions if the UI is displayed. |
| */ |
| @Override public void onConfigurationChanged(Configuration newConfig) { |
| super.onConfigurationChanged(newConfig); |
| resetStateForNewConfiguration(); |
| } |
| |
| private void resetStateForNewConfiguration() { |
| boolean visible = mWindowVisible; |
| int showFlags = mShowInputFlags; |
| boolean showingInput = mShowInputRequested; |
| CompletionInfo[] completions = mCurCompletions; |
| initViews(); |
| mInputViewStarted = false; |
| mCandidatesViewStarted = false; |
| if (mInputStarted) { |
| doStartInput(getCurrentInputConnection(), |
| getCurrentInputEditorInfo(), true); |
| } |
| if (visible) { |
| if (showingInput) { |
| // If we were last showing the soft keyboard, try to do so again. |
| if (dispatchOnShowInputRequested(showFlags, true)) { |
| showWindow(true); |
| if (completions != null) { |
| mCurCompletions = completions; |
| onDisplayCompletions(completions); |
| } |
| } else { |
| doHideWindow(); |
| } |
| } else if (mCandidatesVisibility == View.VISIBLE) { |
| // If the candidates are currently visible, make sure the |
| // window is shown for them. |
| showWindow(false); |
| } else { |
| // Otherwise hide the window. |
| doHideWindow(); |
| } |
| // If user uses hard keyboard, IME button should always be shown. |
| boolean showing = onEvaluateInputViewShown(); |
| mImm.setImeWindowStatus(mToken, mStartInputToken, |
| IME_ACTIVE | (showing ? IME_VISIBLE : 0), mBackDisposition); |
| } |
| } |
| |
| /** |
| * Implement to return our standard {@link InputMethodImpl}. Subclasses |
| * can override to provide their own customized version. |
| */ |
| @Override |
| public AbstractInputMethodImpl onCreateInputMethodInterface() { |
| return new InputMethodImpl(); |
| } |
| |
| /** |
| * Implement to return our standard {@link InputMethodSessionImpl}. Subclasses |
| * can override to provide their own customized version. |
| */ |
| @Override |
| public AbstractInputMethodSessionImpl onCreateInputMethodSessionInterface() { |
| return new InputMethodSessionImpl(); |
| } |
| |
| public LayoutInflater getLayoutInflater() { |
| return mInflater; |
| } |
| |
| public Dialog getWindow() { |
| return mWindow; |
| } |
| |
| public void setBackDisposition(int disposition) { |
| mBackDisposition = disposition; |
| } |
| |
| public int getBackDisposition() { |
| return mBackDisposition; |
| } |
| |
| /** |
| * Return the maximum width, in pixels, available the input method. |
| * Input methods are positioned at the bottom of the screen and, unless |
| * running in fullscreen, will generally want to be as short as possible |
| * so should compute their height based on their contents. However, they |
| * can stretch as much as needed horizontally. The function returns to |
| * you the maximum amount of space available horizontally, which you can |
| * use if needed for UI placement. |
| * |
| * <p>In many cases this is not needed, you can just rely on the normal |
| * view layout mechanisms to position your views within the full horizontal |
| * space given to the input method. |
| * |
| * <p>Note that this value can change dynamically, in particular when the |
| * screen orientation changes. |
| */ |
| public int getMaxWidth() { |
| WindowManager wm = (WindowManager) getSystemService(Context.WINDOW_SERVICE); |
| return wm.getDefaultDisplay().getWidth(); |
| } |
| |
| /** |
| * Return the currently active InputBinding for the input method, or |
| * null if there is none. |
| */ |
| public InputBinding getCurrentInputBinding() { |
| return mInputBinding; |
| } |
| |
| /** |
| * Retrieve the currently active InputConnection that is bound to |
| * the input method, or null if there is none. |
| */ |
| public InputConnection getCurrentInputConnection() { |
| InputConnection ic = mStartedInputConnection; |
| if (ic != null) { |
| return ic; |
| } |
| return mInputConnection; |
| } |
| |
| /** |
| * Force switch to a new input method component. This can only be called |
| * from an application or a service which has a token of the currently active input method. |
| * @param id The unique identifier for the new input method to be switched to. |
| */ |
| public void setInputMethod(String id) { |
| mImm.setInputMethodInternal(mToken, id); |
| } |
| |
| /** |
| * Force switch to a new input method and subtype. This can only be called |
| * from an application or a service which has a token of the currently active input method. |
| * @param id The unique identifier for the new input method to be switched to. |
| * @param subtype The new subtype of the new input method to be switched to. |
| */ |
| public void setInputMethodAndSubtype(String id, InputMethodSubtype subtype) { |
| mImm.setInputMethodAndSubtypeInternal(mToken, id, subtype); |
| } |
| |
| /** |
| * Force switch to the last used input method and subtype. If the last input method didn't have |
| * any subtypes, the framework will simply switch to the last input method with no subtype |
| * specified. |
| * @return true if the current input method and subtype was successfully switched to the last |
| * used input method and subtype. |
| */ |
| public boolean switchToLastInputMethod() { |
| return mImm.switchToLastInputMethodInternal(mToken); |
| } |
| |
| /** |
| * Force switch to the next input method and subtype. If there is no IME enabled except |
| * current IME and subtype, do nothing. |
| * @param onlyCurrentIme if true, the framework will find the next subtype which |
| * belongs to the current IME |
| * @return true if the current input method and subtype was successfully switched to the next |
| * input method and subtype. |
| */ |
| public boolean switchToNextInputMethod(boolean onlyCurrentIme) { |
| return mImm.switchToNextInputMethodInternal(mToken, onlyCurrentIme); |
| } |
| |
| /** |
| * Returns true if the current IME needs to offer the users ways to switch to a next input |
| * method (e.g. a globe key.). |
| * When an IME sets supportsSwitchingToNextInputMethod and this method returns true, |
| * the IME has to offer ways to to invoke {@link #switchToNextInputMethod} accordingly. |
| * <p> Note that the system determines the most appropriate next input method |
| * and subtype in order to provide the consistent user experience in switching |
| * between IMEs and subtypes. |
| */ |
| public boolean shouldOfferSwitchingToNextInputMethod() { |
| return mImm.shouldOfferSwitchingToNextInputMethodInternal(mToken); |
| } |
| |
| public boolean getCurrentInputStarted() { |
| return mInputStarted; |
| } |
| |
| public EditorInfo getCurrentInputEditorInfo() { |
| return mInputEditorInfo; |
| } |
| |
| /** |
| * Re-evaluate whether the input method should be running in fullscreen |
| * mode, and update its UI if this has changed since the last time it |
| * was evaluated. This will call {@link #onEvaluateFullscreenMode()} to |
| * determine whether it should currently run in fullscreen mode. You |
| * can use {@link #isFullscreenMode()} to determine if the input method |
| * is currently running in fullscreen mode. |
| */ |
| public void updateFullscreenMode() { |
| boolean isFullscreen = mShowInputRequested && onEvaluateFullscreenMode(); |
| boolean changed = mLastShowInputRequested != mShowInputRequested; |
| if (mIsFullscreen != isFullscreen || !mFullscreenApplied) { |
| changed = true; |
| mIsFullscreen = isFullscreen; |
| if (mImm != null && mToken != null) { |
| mImm.reportFullscreenMode(mToken, mIsFullscreen); |
| } |
| mFullscreenApplied = true; |
| initialize(); |
| LinearLayout.LayoutParams lp = (LinearLayout.LayoutParams) |
| mFullscreenArea.getLayoutParams(); |
| if (isFullscreen) { |
| mFullscreenArea.setBackgroundDrawable(mThemeAttrs.getDrawable( |
| com.android.internal.R.styleable.InputMethodService_imeFullscreenBackground)); |
| lp.height = 0; |
| lp.weight = 1; |
| } else { |
| mFullscreenArea.setBackgroundDrawable(null); |
| lp.height = LinearLayout.LayoutParams.WRAP_CONTENT; |
| lp.weight = 0; |
| } |
| ((ViewGroup)mFullscreenArea.getParent()).updateViewLayout( |
| mFullscreenArea, lp); |
| if (isFullscreen) { |
| if (mExtractView == null) { |
| View v = onCreateExtractTextView(); |
| if (v != null) { |
| setExtractView(v); |
| } |
| } |
| startExtractingText(false); |
| } |
| updateExtractFrameVisibility(); |
| } |
| |
| if (changed) { |
| onConfigureWindow(mWindow.getWindow(), isFullscreen, !mShowInputRequested); |
| mLastShowInputRequested = mShowInputRequested; |
| } |
| } |
| |
| /** |
| * Update the given window's parameters for the given mode. This is called |
| * when the window is first displayed and each time the fullscreen or |
| * candidates only mode changes. |
| * |
| * <p>The default implementation makes the layout for the window |
| * MATCH_PARENT x MATCH_PARENT when in fullscreen mode, and |
| * MATCH_PARENT x WRAP_CONTENT when in non-fullscreen mode. |
| * |
| * @param win The input method's window. |
| * @param isFullscreen If true, the window is running in fullscreen mode |
| * and intended to cover the entire application display. |
| * @param isCandidatesOnly If true, the window is only showing the |
| * candidates view and none of the rest of its UI. This is mutually |
| * exclusive with fullscreen mode. |
| */ |
| public void onConfigureWindow(Window win, boolean isFullscreen, |
| boolean isCandidatesOnly) { |
| final int currentHeight = mWindow.getWindow().getAttributes().height; |
| final int newHeight = isFullscreen ? MATCH_PARENT : WRAP_CONTENT; |
| if (mIsInputViewShown && currentHeight != newHeight) { |
| if (DEBUG) { |
| Log.w(TAG,"Window size has been changed. This may cause jankiness of resizing " |
| + "window: " + currentHeight + " -> " + newHeight); |
| } |
| } |
| mWindow.getWindow().setLayout(MATCH_PARENT, newHeight); |
| } |
| |
| /** |
| * Return whether the input method is <em>currently</em> running in |
| * fullscreen mode. This is the mode that was last determined and |
| * applied by {@link #updateFullscreenMode()}. |
| */ |
| public boolean isFullscreenMode() { |
| return mIsFullscreen; |
| } |
| |
| /** |
| * Override this to control when the input method should run in |
| * fullscreen mode. The default implementation runs in fullsceen only |
| * when the screen is in landscape mode. If you change what |
| * this returns, you will need to call {@link #updateFullscreenMode()} |
| * yourself whenever the returned value may have changed to have it |
| * re-evaluated and applied. |
| */ |
| public boolean onEvaluateFullscreenMode() { |
| Configuration config = getResources().getConfiguration(); |
| if (config.orientation != Configuration.ORIENTATION_LANDSCAPE) { |
| return false; |
| } |
| if (mInputEditorInfo != null |
| && (mInputEditorInfo.imeOptions & EditorInfo.IME_FLAG_NO_FULLSCREEN) != 0) { |
| return false; |
| } |
| return true; |
| } |
| |
| /** |
| * Controls the visibility of the extracted text area. This only applies |
| * when the input method is in fullscreen mode, and thus showing extracted |
| * text. When false, the extracted text will not be shown, allowing some |
| * of the application to be seen behind. This is normally set for you |
| * by {@link #onUpdateExtractingVisibility}. This controls the visibility |
| * of both the extracted text and candidate view; the latter since it is |
| * not useful if there is no text to see. |
| */ |
| public void setExtractViewShown(boolean shown) { |
| if (mExtractViewHidden == shown) { |
| mExtractViewHidden = !shown; |
| updateExtractFrameVisibility(); |
| } |
| } |
| |
| /** |
| * Return whether the fullscreen extract view is shown. This will only |
| * return true if {@link #isFullscreenMode()} returns true, and in that |
| * case its value depends on the last call to |
| * {@link #setExtractViewShown(boolean)}. This effectively lets you |
| * determine if the application window is entirely covered (when this |
| * returns true) or if some part of it may be shown (if this returns |
| * false, though if {@link #isFullscreenMode()} returns true in that case |
| * then it is probably only a sliver of the application). |
| */ |
| public boolean isExtractViewShown() { |
| return mIsFullscreen && !mExtractViewHidden; |
| } |
| |
| void updateExtractFrameVisibility() { |
| final int vis; |
| if (isFullscreenMode()) { |
| vis = mExtractViewHidden ? View.INVISIBLE : View.VISIBLE; |
| // "vis" should be applied for the extract frame as well in the fullscreen mode. |
| mExtractFrame.setVisibility(vis); |
| } else { |
| vis = View.VISIBLE; |
| mExtractFrame.setVisibility(View.GONE); |
| } |
| updateCandidatesVisibility(mCandidatesVisibility == View.VISIBLE); |
| if (mWindowWasVisible && mFullscreenArea.getVisibility() != vis) { |
| int animRes = mThemeAttrs.getResourceId(vis == View.VISIBLE |
| ? com.android.internal.R.styleable.InputMethodService_imeExtractEnterAnimation |
| : com.android.internal.R.styleable.InputMethodService_imeExtractExitAnimation, |
| 0); |
| if (animRes != 0) { |
| mFullscreenArea.startAnimation(AnimationUtils.loadAnimation( |
| this, animRes)); |
| } |
| } |
| mFullscreenArea.setVisibility(vis); |
| } |
| |
| /** |
| * Compute the interesting insets into your UI. The default implementation |
| * uses the top of the candidates frame for the visible insets, and the |
| * top of the input frame for the content insets. The default touchable |
| * insets are {@link Insets#TOUCHABLE_INSETS_VISIBLE}. |
| * |
| * <p>Note that this method is not called when |
| * {@link #isExtractViewShown} returns true, since |
| * in that case the application is left as-is behind the input method and |
| * not impacted by anything in its UI. |
| * |
| * @param outInsets Fill in with the current UI insets. |
| */ |
| public void onComputeInsets(Insets outInsets) { |
| int[] loc = mTmpLocation; |
| if (mInputFrame.getVisibility() == View.VISIBLE) { |
| mInputFrame.getLocationInWindow(loc); |
| } else { |
| View decor = getWindow().getWindow().getDecorView(); |
| loc[1] = decor.getHeight(); |
| } |
| if (isFullscreenMode()) { |
| // In fullscreen mode, we never resize the underlying window. |
| View decor = getWindow().getWindow().getDecorView(); |
| outInsets.contentTopInsets = decor.getHeight(); |
| } else { |
| outInsets.contentTopInsets = loc[1]; |
| } |
| if (mCandidatesFrame.getVisibility() == View.VISIBLE) { |
| mCandidatesFrame.getLocationInWindow(loc); |
| } |
| outInsets.visibleTopInsets = loc[1]; |
| outInsets.touchableInsets = Insets.TOUCHABLE_INSETS_VISIBLE; |
| outInsets.touchableRegion.setEmpty(); |
| } |
| |
| /** |
| * Re-evaluate whether the soft input area should currently be shown, and |
| * update its UI if this has changed since the last time it |
| * was evaluated. This will call {@link #onEvaluateInputViewShown()} to |
| * determine whether the input view should currently be shown. You |
| * can use {@link #isInputViewShown()} to determine if the input view |
| * is currently shown. |
| */ |
| public void updateInputViewShown() { |
| boolean isShown = mShowInputRequested && onEvaluateInputViewShown(); |
| if (mIsInputViewShown != isShown && mWindowVisible) { |
| mIsInputViewShown = isShown; |
| mInputFrame.setVisibility(isShown ? View.VISIBLE : View.GONE); |
| if (mInputView == null) { |
| initialize(); |
| View v = onCreateInputView(); |
| if (v != null) { |
| setInputView(v); |
| } |
| } |
| } |
| } |
| |
| /** |
| * Returns true if we have been asked to show our input view. |
| */ |
| public boolean isShowInputRequested() { |
| return mShowInputRequested; |
| } |
| |
| /** |
| * Return whether the soft input view is <em>currently</em> shown to the |
| * user. This is the state that was last determined and |
| * applied by {@link #updateInputViewShown()}. |
| */ |
| public boolean isInputViewShown() { |
| return mIsInputViewShown && mWindowVisible; |
| } |
| |
| /** |
| * Override this to control when the soft input area should be shown to the user. The default |
| * implementation returns {@code false} when there is no hard keyboard or the keyboard is hidden |
| * unless the user shows an intention to use software keyboard. If you change what this |
| * returns, you will need to call {@link #updateInputViewShown()} yourself whenever the returned |
| * value may have changed to have it re-evaluated and applied. |
| * |
| * <p>When you override this method, it is recommended to call |
| * {@code super.onEvaluateInputViewShown()} and return {@code true} when {@code true} is |
| * returned.</p> |
| */ |
| @CallSuper |
| public boolean onEvaluateInputViewShown() { |
| if (mSettingsObserver == null) { |
| Log.w(TAG, "onEvaluateInputViewShown: mSettingsObserver must not be null here."); |
| return false; |
| } |
| if (mSettingsObserver.shouldShowImeWithHardKeyboard()) { |
| return true; |
| } |
| Configuration config = getResources().getConfiguration(); |
| return config.keyboard == Configuration.KEYBOARD_NOKEYS |
| || config.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_YES; |
| } |
| |
| /** |
| * Controls the visibility of the candidates display area. By default |
| * it is hidden. |
| */ |
| public void setCandidatesViewShown(boolean shown) { |
| updateCandidatesVisibility(shown); |
| if (!mShowInputRequested && mWindowVisible != shown) { |
| // If we are being asked to show the candidates view while the app |
| // has not asked for the input view to be shown, then we need |
| // to update whether the window is shown. |
| if (shown) { |
| showWindow(false); |
| } else { |
| doHideWindow(); |
| } |
| } |
| } |
| |
| void updateCandidatesVisibility(boolean shown) { |
| int vis = shown ? View.VISIBLE : getCandidatesHiddenVisibility(); |
| if (mCandidatesVisibility != vis) { |
| mCandidatesFrame.setVisibility(vis); |
| mCandidatesVisibility = vis; |
| } |
| } |
| |
| /** |
| * Returns the visibility mode (either {@link View#INVISIBLE View.INVISIBLE} |
| * or {@link View#GONE View.GONE}) of the candidates view when it is not |
| * shown. The default implementation returns GONE when |
| * {@link #isExtractViewShown} returns true, |
| * otherwise VISIBLE. Be careful if you change this to return GONE in |
| * other situations -- if showing or hiding the candidates view causes |
| * your window to resize, this can cause temporary drawing artifacts as |
| * the resize takes place. |
| */ |
| public int getCandidatesHiddenVisibility() { |
| return isExtractViewShown() ? View.GONE : View.INVISIBLE; |
| } |
| |
| public void showStatusIcon(@DrawableRes int iconResId) { |
| mStatusIcon = iconResId; |
| mImm.showStatusIconInternal(mToken, getPackageName(), iconResId); |
| } |
| |
| public void hideStatusIcon() { |
| mStatusIcon = 0; |
| mImm.hideStatusIconInternal(mToken); |
| } |
| |
| /** |
| * Force switch to a new input method, as identified by <var>id</var>. This |
| * input method will be destroyed, and the requested one started on the |
| * current input field. |
| * |
| * @param id Unique identifier of the new input method ot start. |
| */ |
| public void switchInputMethod(String id) { |
| mImm.setInputMethodInternal(mToken, id); |
| } |
| |
| public void setExtractView(View view) { |
| mExtractFrame.removeAllViews(); |
| mExtractFrame.addView(view, new FrameLayout.LayoutParams( |
| ViewGroup.LayoutParams.MATCH_PARENT, |
| ViewGroup.LayoutParams.MATCH_PARENT)); |
| mExtractView = view; |
| if (view != null) { |
| mExtractEditText = view.findViewById( |
| com.android.internal.R.id.inputExtractEditText); |
| mExtractEditText.setIME(this); |
| mExtractAction = view.findViewById( |
| com.android.internal.R.id.inputExtractAction); |
| if (mExtractAction != null) { |
| mExtractAccessories = view.findViewById( |
| com.android.internal.R.id.inputExtractAccessories); |
| } |
| startExtractingText(false); |
| } else { |
| mExtractEditText = null; |
| mExtractAccessories = null; |
| mExtractAction = null; |
| } |
| } |
| |
| /** |
| * Replaces the current candidates view with a new one. You only need to |
| * call this when dynamically changing the view; normally, you should |
| * implement {@link #onCreateCandidatesView()} and create your view when |
| * first needed by the input method. |
| */ |
| public void setCandidatesView(View view) { |
| mCandidatesFrame.removeAllViews(); |
| mCandidatesFrame.addView(view, new FrameLayout.LayoutParams( |
| ViewGroup.LayoutParams.MATCH_PARENT, |
| ViewGroup.LayoutParams.WRAP_CONTENT)); |
| } |
| |
| /** |
| * Replaces the current input view with a new one. You only need to |
| * call this when dynamically changing the view; normally, you should |
| * implement {@link #onCreateInputView()} and create your view when |
| * first needed by the input method. |
| */ |
| public void setInputView(View view) { |
| mInputFrame.removeAllViews(); |
| mInputFrame.addView(view, new FrameLayout.LayoutParams( |
| ViewGroup.LayoutParams.MATCH_PARENT, |
| ViewGroup.LayoutParams.WRAP_CONTENT)); |
| mInputView = view; |
| } |
| |
| /** |
| * Called by the framework to create the layout for showing extacted text. |
| * Only called when in fullscreen mode. The returned view hierarchy must |
| * have an {@link ExtractEditText} whose ID is |
| * {@link android.R.id#inputExtractEditText}. |
| */ |
| public View onCreateExtractTextView() { |
| return mInflater.inflate( |
| com.android.internal.R.layout.input_method_extract_view, null); |
| } |
| |
| /** |
| * Create and return the view hierarchy used to show candidates. This will |
| * be called once, when the candidates are first displayed. You can return |
| * null to have no candidates view; the default implementation returns null. |
| * |
| * <p>To control when the candidates view is displayed, use |
| * {@link #setCandidatesViewShown(boolean)}. |
| * To change the candidates view after the first one is created by this |
| * function, use {@link #setCandidatesView(View)}. |
| */ |
| public View onCreateCandidatesView() { |
| return null; |
| } |
| |
| /** |
| * Create and return the view hierarchy used for the input area (such as |
| * a soft keyboard). This will be called once, when the input area is |
| * first displayed. You can return null to have no input area; the default |
| * implementation returns null. |
| * |
| * <p>To control when the input view is displayed, implement |
| * {@link #onEvaluateInputViewShown()}. |
| * To change the input view after the first one is created by this |
| * function, use {@link #setInputView(View)}. |
| */ |
| public View onCreateInputView() { |
| return null; |
| } |
| |
| /** |
| * Called when the input view is being shown and input has started on |
| * a new editor. This will always be called after {@link #onStartInput}, |
| * allowing you to do your general setup there and just view-specific |
| * setup here. You are guaranteed that {@link #onCreateInputView()} will |
| * have been called some time before this function is called. |
| * |
| * @param info Description of the type of text being edited. |
| * @param restarting Set to true if we are restarting input on the |
| * same text field as before. |
| */ |
| public void onStartInputView(EditorInfo info, boolean restarting) { |
| // Intentionally empty |
| } |
| |
| /** |
| * Called when the input view is being hidden from the user. This will |
| * be called either prior to hiding the window, or prior to switching to |
| * another target for editing. |
| * |
| * <p>The default |
| * implementation uses the InputConnection to clear any active composing |
| * text; you can override this (not calling the base class implementation) |
| * to perform whatever behavior you would like. |
| * |
| * @param finishingInput If true, {@link #onFinishInput} will be |
| * called immediately after. |
| */ |
| public void onFinishInputView(boolean finishingInput) { |
| if (!finishingInput) { |
| InputConnection ic = getCurrentInputConnection(); |
| if (ic != null) { |
| ic.finishComposingText(); |
| } |
| } |
| } |
| |
| /** |
| * Called when only the candidates view has been shown for showing |
| * processing as the user enters text through a hard keyboard. |
| * This will always be called after {@link #onStartInput}, |
| * allowing you to do your general setup there and just view-specific |
| * setup here. You are guaranteed that {@link #onCreateCandidatesView()} |
| * will have been called some time before this function is called. |
| * |
| * <p>Note that this will <em>not</em> be called when the input method |
| * is running in full editing mode, and thus receiving |
| * {@link #onStartInputView} to initiate that operation. This is only |
| * for the case when candidates are being shown while the input method |
| * editor is hidden but wants to show its candidates UI as text is |
| * entered through some other mechanism. |
| * |
| * @param info Description of the type of text being edited. |
| * @param restarting Set to true if we are restarting input on the |
| * same text field as before. |
| */ |
| public void onStartCandidatesView(EditorInfo info, boolean restarting) { |
| // Intentionally empty |
| } |
| |
| /** |
| * Called when the candidates view is being hidden from the user. This will |
| * be called either prior to hiding the window, or prior to switching to |
| * another target for editing. |
| * |
| * <p>The default |
| * implementation uses the InputConnection to clear any active composing |
| * text; you can override this (not calling the base class implementation) |
| * to perform whatever behavior you would like. |
| * |
| * @param finishingInput If true, {@link #onFinishInput} will be |
| * called immediately after. |
| */ |
| public void onFinishCandidatesView(boolean finishingInput) { |
| if (!finishingInput) { |
| InputConnection ic = getCurrentInputConnection(); |
| if (ic != null) { |
| ic.finishComposingText(); |
| } |
| } |
| } |
| |
| /** |
| * The system has decided that it may be time to show your input method. |
| * This is called due to a corresponding call to your |
| * {@link InputMethod#showSoftInput InputMethod.showSoftInput()} |
| * method. The default implementation uses |
| * {@link #onEvaluateInputViewShown()}, {@link #onEvaluateFullscreenMode()}, |
| * and the current configuration to decide whether the input view should |
| * be shown at this point. |
| * |
| * @param flags Provides additional information about the show request, |
| * as per {@link InputMethod#showSoftInput InputMethod.showSoftInput()}. |
| * @param configChange This is true if we are re-showing due to a |
| * configuration change. |
| * @return Returns true to indicate that the window should be shown. |
| */ |
| public boolean onShowInputRequested(int flags, boolean configChange) { |
| if (!onEvaluateInputViewShown()) { |
| return false; |
| } |
| if ((flags&InputMethod.SHOW_EXPLICIT) == 0) { |
| if (!configChange && onEvaluateFullscreenMode()) { |
| // Don't show if this is not explicitly requested by the user and |
| // the input method is fullscreen. That would be too disruptive. |
| // However, we skip this change for a config change, since if |
| // the IME is already shown we do want to go into fullscreen |
| // mode at this point. |
| return false; |
| } |
| if (!mSettingsObserver.shouldShowImeWithHardKeyboard() && |
| getResources().getConfiguration().keyboard != Configuration.KEYBOARD_NOKEYS) { |
| // And if the device has a hard keyboard, even if it is |
| // currently hidden, don't show the input method implicitly. |
| // These kinds of devices don't need it that much. |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| /** |
| * A utility method to call {{@link #onShowInputRequested(int, boolean)}} and update internal |
| * states depending on its result. Since {@link #onShowInputRequested(int, boolean)} is |
| * exposed to IME authors as an overridable public method without {@code @CallSuper}, we have |
| * to have this method to ensure that those internal states are always updated no matter how |
| * {@link #onShowInputRequested(int, boolean)} is overridden by the IME author. |
| * @param flags Provides additional information about the show request, |
| * as per {@link InputMethod#showSoftInput InputMethod.showSoftInput()}. |
| * @param configChange This is true if we are re-showing due to a |
| * configuration change. |
| * @return Returns true to indicate that the window should be shown. |
| * @see #onShowInputRequested(int, boolean) |
| */ |
| private boolean dispatchOnShowInputRequested(int flags, boolean configChange) { |
| final boolean result = onShowInputRequested(flags, configChange); |
| if (result) { |
| mShowInputFlags = flags; |
| } else { |
| mShowInputFlags = 0; |
| } |
| return result; |
| } |
| |
| public void showWindow(boolean showInput) { |
| if (DEBUG) Log.v(TAG, "Showing window: showInput=" + showInput |
| + " mShowInputRequested=" + mShowInputRequested |
| + " mWindowAdded=" + mWindowAdded |
| + " mWindowCreated=" + mWindowCreated |
| + " mWindowVisible=" + mWindowVisible |
| + " mInputStarted=" + mInputStarted |
| + " mShowInputFlags=" + mShowInputFlags); |
| |
| if (mInShowWindow) { |
| Log.w(TAG, "Re-entrance in to showWindow"); |
| return; |
| } |
| |
| try { |
| mWindowWasVisible = mWindowVisible; |
| mInShowWindow = true; |
| showWindowInner(showInput); |
| } catch (BadTokenException e) { |
| // BadTokenException is a normal consequence in certain situations, e.g., swapping IMEs |
| // while there is a DO_SHOW_SOFT_INPUT message in the IIMethodWrapper queue. |
| if (DEBUG) Log.v(TAG, "BadTokenException: IME is done."); |
| mWindowVisible = false; |
| mWindowAdded = false; |
| // Rethrow the exception to preserve the existing behavior. Some IMEs may have directly |
| // called this method and relied on this exception for some clean-up tasks. |
| // TODO: Give developers a clear guideline of whether it's OK to call this method or |
| // InputMethodService#requestShowSelf(int) should always be used instead. |
| throw e; |
| } finally { |
| // TODO: Is it OK to set true when we get BadTokenException? |
| mWindowWasVisible = true; |
| mInShowWindow = false; |
| } |
| } |
| |
| void showWindowInner(boolean showInput) { |
| boolean doShowInput = false; |
| final int previousImeWindowStatus = |
| (mWindowVisible ? IME_ACTIVE : 0) | (isInputViewShown() ? IME_VISIBLE : 0); |
| mWindowVisible = true; |
| if (!mShowInputRequested && mInputStarted && showInput) { |
| doShowInput = true; |
| mShowInputRequested = true; |
| } |
| |
| if (DEBUG) Log.v(TAG, "showWindow: updating UI"); |
| initialize(); |
| updateFullscreenMode(); |
| updateInputViewShown(); |
| |
| if (!mWindowAdded || !mWindowCreated) { |
| mWindowAdded = true; |
| mWindowCreated = true; |
| initialize(); |
| if (DEBUG) Log.v(TAG, "CALL: onCreateCandidatesView"); |
| View v = onCreateCandidatesView(); |
| if (DEBUG) Log.v(TAG, "showWindow: candidates=" + v); |
| if (v != null) { |
| setCandidatesView(v); |
| } |
| } |
| if (mShowInputRequested) { |
| if (!mInputViewStarted) { |
| if (DEBUG) Log.v(TAG, "CALL: onStartInputView"); |
| mInputViewStarted = true; |
| onStartInputView(mInputEditorInfo, false); |
| } |
| } else if (!mCandidatesViewStarted) { |
| if (DEBUG) Log.v(TAG, "CALL: onStartCandidatesView"); |
| mCandidatesViewStarted = true; |
| onStartCandidatesView(mInputEditorInfo, false); |
| } |
| |
| if (doShowInput) { |
| startExtractingText(false); |
| } |
| |
| final int nextImeWindowStatus = IME_ACTIVE | (isInputViewShown() ? IME_VISIBLE : 0); |
| if (previousImeWindowStatus != nextImeWindowStatus) { |
| mImm.setImeWindowStatus(mToken, mStartInputToken, nextImeWindowStatus, |
| mBackDisposition); |
| } |
| if ((previousImeWindowStatus & IME_ACTIVE) == 0) { |
| if (DEBUG) Log.v(TAG, "showWindow: showing!"); |
| onWindowShown(); |
| mWindow.show(); |
| // Put here rather than in onWindowShown() in case people forget to call |
| // super.onWindowShown(). |
| mShouldClearInsetOfPreviousIme = false; |
| } |
| } |
| |
| private void finishViews() { |
| if (mInputViewStarted) { |
| if (DEBUG) Log.v(TAG, "CALL: onFinishInputView"); |
| onFinishInputView(false); |
| } else if (mCandidatesViewStarted) { |
| if (DEBUG) Log.v(TAG, "CALL: onFinishCandidatesView"); |
| onFinishCandidatesView(false); |
| } |
| mInputViewStarted = false; |
| mCandidatesViewStarted = false; |
| } |
| |
| private void doHideWindow() { |
| mImm.setImeWindowStatus(mToken, mStartInputToken, 0, mBackDisposition); |
| hideWindow(); |
| } |
| |
| public void hideWindow() { |
| finishViews(); |
| if (mWindowVisible) { |
| mWindow.hide(); |
| mWindowVisible = false; |
| onWindowHidden(); |
| mWindowWasVisible = false; |
| } |
| updateFullscreenMode(); |
| } |
| |
| /** |
| * Called when the input method window has been shown to the user, after |
| * previously not being visible. This is done after all of the UI setup |
| * for the window has occurred (creating its views etc). |
| */ |
| public void onWindowShown() { |
| // Intentionally empty |
| } |
| |
| /** |
| * Called when the input method window has been hidden from the user, |
| * after previously being visible. |
| */ |
| public void onWindowHidden() { |
| // Intentionally empty |
| } |
| |
| /** |
| * Reset the inset occupied the previous IME when and only when |
| * {@link #mShouldClearInsetOfPreviousIme} is {@code true}. |
| */ |
| private void clearInsetOfPreviousIme() { |
| if (DEBUG) Log.v(TAG, "clearInsetOfPreviousIme() " |
| + " mShouldClearInsetOfPreviousIme=" + mShouldClearInsetOfPreviousIme); |
| if (!mShouldClearInsetOfPreviousIme) return; |
| |
| mImm.clearLastInputMethodWindowForTransition(mToken); |
| mShouldClearInsetOfPreviousIme = false; |
| } |
| |
| /** |
| * Called when a new client has bound to the input method. This |
| * may be followed by a series of {@link #onStartInput(EditorInfo, boolean)} |
| * and {@link #onFinishInput()} calls as the user navigates through its |
| * UI. Upon this call you know that {@link #getCurrentInputBinding} |
| * and {@link #getCurrentInputConnection} return valid objects. |
| */ |
| public void onBindInput() { |
| // Intentionally empty |
| } |
| |
| /** |
| * Called when the previous bound client is no longer associated |
| * with the input method. After returning {@link #getCurrentInputBinding} |
| * and {@link #getCurrentInputConnection} will no longer return |
| * valid objects. |
| */ |
| public void onUnbindInput() { |
| // Intentionally empty |
| } |
| |
| /** |
| * Called to inform the input method that text input has started in an |
| * editor. You should use this callback to initialize the state of your |
| * input to match the state of the editor given to it. |
| * |
| * @param attribute The attributes of the editor that input is starting |
| * in. |
| * @param restarting Set to true if input is restarting in the same |
| * editor such as because the application has changed the text in |
| * the editor. Otherwise will be false, indicating this is a new |
| * session with the editor. |
| */ |
| public void onStartInput(EditorInfo attribute, boolean restarting) { |
| // Intentionally empty |
| } |
| |
| void doFinishInput() { |
| if (mInputViewStarted) { |
| if (DEBUG) Log.v(TAG, "CALL: onFinishInputView"); |
| onFinishInputView(true); |
| } else if (mCandidatesViewStarted) { |
| if (DEBUG) Log.v(TAG, "CALL: onFinishCandidatesView"); |
| onFinishCandidatesView(true); |
| } |
| mInputViewStarted = false; |
| mCandidatesViewStarted = false; |
| if (mInputStarted) { |
| if (DEBUG) Log.v(TAG, "CALL: onFinishInput"); |
| onFinishInput(); |
| } |
| mInputStarted = false; |
| mStartedInputConnection = null; |
| mCurCompletions = null; |
| } |
| |
| void doStartInput(InputConnection ic, EditorInfo attribute, boolean restarting) { |
| if (!restarting) { |
| doFinishInput(); |
| } |
| mInputStarted = true; |
| mStartedInputConnection = ic; |
| mInputEditorInfo = attribute; |
| initialize(); |
| if (DEBUG) Log.v(TAG, "CALL: onStartInput"); |
| onStartInput(attribute, restarting); |
| if (mWindowVisible) { |
| if (mShowInputRequested) { |
| if (DEBUG) Log.v(TAG, "CALL: onStartInputView"); |
| mInputViewStarted = true; |
| onStartInputView(mInputEditorInfo, restarting); |
| startExtractingText(true); |
| } else if (mCandidatesVisibility == View.VISIBLE) { |
| if (DEBUG) Log.v(TAG, "CALL: onStartCandidatesView"); |
| mCandidatesViewStarted = true; |
| onStartCandidatesView(mInputEditorInfo, restarting); |
| } |
| } |
| } |
| |
| /** |
| * Called to inform the input method that text input has finished in |
| * the last editor. At this point there may be a call to |
| * {@link #onStartInput(EditorInfo, boolean)} to perform input in a |
| * new editor, or the input method may be left idle. This method is |
| * <em>not</em> called when input restarts in the same editor. |
| * |
| * <p>The default |
| * implementation uses the InputConnection to clear any active composing |
| * text; you can override this (not calling the base class implementation) |
| * to perform whatever behavior you would like. |
| */ |
| public void onFinishInput() { |
| InputConnection ic = getCurrentInputConnection(); |
| if (ic != null) { |
| ic.finishComposingText(); |
| } |
| } |
| |
| /** |
| * Called when the application has reported auto-completion candidates that |
| * it would like to have the input method displayed. Typically these are |
| * only used when an input method is running in full-screen mode, since |
| * otherwise the user can see and interact with the pop-up window of |
| * completions shown by the application. |
| * |
| * <p>The default implementation here does nothing. |
| */ |
| public void onDisplayCompletions(CompletionInfo[] completions) { |
| // Intentionally empty |
| } |
| |
| /** |
| * Called when the application has reported new extracted text to be shown |
| * due to changes in its current text state. The default implementation |
| * here places the new text in the extract edit text, when the input |
| * method is running in fullscreen mode. |
| */ |
| public void onUpdateExtractedText(int token, ExtractedText text) { |
| if (mExtractedToken != token) { |
| return; |
| } |
| if (text != null) { |
| if (mExtractEditText != null) { |
| mExtractedText = text; |
| mExtractEditText.setExtractedText(text); |
| } |
| } |
| } |
| |
| /** |
| * Called when the application has reported a new selection region of |
| * the text. This is called whether or not the input method has requested |
| * extracted text updates, although if so it will not receive this call |
| * if the extracted text has changed as well. |
| * |
| * <p>Be careful about changing the text in reaction to this call with |
| * methods such as setComposingText, commitText or |
| * deleteSurroundingText. If the cursor moves as a result, this method |
| * will be called again, which may result in an infinite loop. |
| * |
| * <p>The default implementation takes care of updating the cursor in |
| * the extract text, if it is being shown. |
| */ |
| public void onUpdateSelection(int oldSelStart, int oldSelEnd, |
| int newSelStart, int newSelEnd, |
| int candidatesStart, int candidatesEnd) { |
| final ExtractEditText eet = mExtractEditText; |
| if (eet != null && isFullscreenMode() && mExtractedText != null) { |
| final int off = mExtractedText.startOffset; |
| eet.startInternalChanges(); |
| newSelStart -= off; |
| newSelEnd -= off; |
| final int len = eet.getText().length(); |
| if (newSelStart < 0) newSelStart = 0; |
| else if (newSelStart > len) newSelStart = len; |
| if (newSelEnd < 0) newSelEnd = 0; |
| else if (newSelEnd > len) newSelEnd = len; |
| eet.setSelection(newSelStart, newSelEnd); |
| eet.finishInternalChanges(); |
| } |
| } |
| |
| /** |
| * Called when the user tapped or clicked a text view. |
| * IMEs can't rely on this method being called because this was not part of the original IME |
| * protocol, so applications with custom text editing written before this method appeared will |
| * not call to inform the IME of this interaction. |
| * @param focusChanged true if the user changed the focused view by this click. |
| */ |
| public void onViewClicked(boolean focusChanged) { |
| // Intentionally empty |
| } |
| |
| /** |
| * Called when the application has reported a new location of its text |
| * cursor. This is only called if explicitly requested by the input method. |
| * The default implementation does nothing. |
| * @deprecated Use {#link onUpdateCursorAnchorInfo(CursorAnchorInfo)} instead. |
| */ |
| @Deprecated |
| public void onUpdateCursor(Rect newCursor) { |
| // Intentionally empty |
| } |
| |
| /** |
| * Called when the application has reported a new location of its text insertion point and |
| * characters in the composition string. This is only called if explicitly requested by the |
| * input method. The default implementation does nothing. |
| * @param cursorAnchorInfo The positional information of the text insertion point and the |
| * composition string. |
| */ |
| public void onUpdateCursorAnchorInfo(CursorAnchorInfo cursorAnchorInfo) { |
| // Intentionally empty |
| } |
| |
| /** |
| * Close this input method's soft input area, removing it from the display. |
| * |
| * The input method will continue running, but the user can no longer use it to generate input |
| * by touching the screen. |
| * |
| * @see InputMethodManager#HIDE_IMPLICIT_ONLY |
| * @see InputMethodManager#HIDE_NOT_ALWAYS |
| * @param flags Provides additional operating flags. |
| */ |
| public void requestHideSelf(int flags) { |
| mImm.hideSoftInputFromInputMethodInternal(mToken, flags); |
| } |
| |
| /** |
| * Show the input method's soft input area, so the user sees the input method window and can |
| * interact with it. |
| * |
| * @see InputMethodManager#SHOW_IMPLICIT |
| * @see InputMethodManager#SHOW_FORCED |
| * @param flags Provides additional operating flags. |
| */ |
| public void requestShowSelf(int flags) { |
| mImm.showSoftInputFromInputMethodInternal(mToken, flags); |
| } |
| |
| private boolean handleBack(boolean doIt) { |
| if (mShowInputRequested) { |
| // If the soft input area is shown, back closes it and we |
| // consume the back key. |
| if (doIt) requestHideSelf(0); |
| return true; |
| } else if (mWindowVisible) { |
| if (mCandidatesVisibility == View.VISIBLE) { |
| // If we are showing candidates even if no input area, then |
| // hide them. |
| if (doIt) setCandidatesViewShown(false); |
| } else { |
| // If we have the window visible for some other reason -- |
| // most likely to show candidates -- then just get rid |
| // of it. This really shouldn't happen, but just in case... |
| if (doIt) doHideWindow(); |
| } |
| return true; |
| } |
| return false; |
| } |
| |
| /** |
| * @return {#link ExtractEditText} if it is considered to be visible and active. Otherwise |
| * {@code null} is returned. |
| */ |
| private ExtractEditText getExtractEditTextIfVisible() { |
| if (!isExtractViewShown() || !isInputViewShown()) { |
| return null; |
| } |
| return mExtractEditText; |
| } |
| |
| /** |
| * Override this to intercept key down events before they are processed by the |
| * application. If you return true, the application will not |
| * process the event itself. If you return false, the normal application processing |
| * will occur as if the IME had not seen the event at all. |
| * |
| * <p>The default implementation intercepts {@link KeyEvent#KEYCODE_BACK |
| * KeyEvent.KEYCODE_BACK} if the IME is currently shown, to |
| * possibly hide it when the key goes up (if not canceled or long pressed). In |
| * addition, in fullscreen mode only, it will consume DPAD movement |
| * events to move the cursor in the extracted text view, not allowing |
| * them to perform navigation in the underlying application. |
| */ |
| public boolean onKeyDown(int keyCode, KeyEvent event) { |
| if (event.getKeyCode() == KeyEvent.KEYCODE_BACK) { |
| final ExtractEditText eet = getExtractEditTextIfVisible(); |
| if (eet != null && eet.handleBackInTextActionModeIfNeeded(event)) { |
| return true; |
| } |
| if (handleBack(false)) { |
| event.startTracking(); |
| return true; |
| } |
| return false; |
| } |
| return doMovementKey(keyCode, event, MOVEMENT_DOWN); |
| } |
| |
| /** |
| * Default implementation of {@link KeyEvent.Callback#onKeyLongPress(int, KeyEvent) |
| * KeyEvent.Callback.onKeyLongPress()}: always returns false (doesn't handle |
| * the event). |
| */ |
| public boolean onKeyLongPress(int keyCode, KeyEvent event) { |
| return false; |
| } |
| |
| /** |
| * Override this to intercept special key multiple events before they are |
| * processed by the |
| * application. If you return true, the application will not itself |
| * process the event. If you return false, the normal application processing |
| * will occur as if the IME had not seen the event at all. |
| * |
| * <p>The default implementation always returns false, except when |
| * in fullscreen mode, where it will consume DPAD movement |
| * events to move the cursor in the extracted text view, not allowing |
| * them to perform navigation in the underlying application. |
| */ |
| public boolean onKeyMultiple(int keyCode, int count, KeyEvent event) { |
| return doMovementKey(keyCode, event, count); |
| } |
| |
| /** |
| * Override this to intercept key up events before they are processed by the |
| * application. If you return true, the application will not itself |
| * process the event. If you return false, the normal application processing |
| * will occur as if the IME had not seen the event at all. |
| * |
| * <p>The default implementation intercepts {@link KeyEvent#KEYCODE_BACK |
| * KeyEvent.KEYCODE_BACK} to hide the current IME UI if it is shown. In |
| * addition, in fullscreen mode only, it will consume DPAD movement |
| * events to move the cursor in the extracted text view, not allowing |
| * them to perform navigation in the underlying application. |
| */ |
| public boolean onKeyUp(int keyCode, KeyEvent event) { |
| if (event.getKeyCode() == KeyEvent.KEYCODE_BACK) { |
| final ExtractEditText eet = getExtractEditTextIfVisible(); |
| if (eet != null && eet.handleBackInTextActionModeIfNeeded(event)) { |
| return true; |
| } |
| if (event.isTracking() && !event.isCanceled()) { |
| return handleBack(true); |
| } |
| } |
| return doMovementKey(keyCode, event, MOVEMENT_UP); |
| } |
| |
| /** |
| * Override this to intercept trackball motion events before they are |
| * processed by the application. |
| * If you return true, the application will not itself process the event. |
| * If you return false, the normal application processing will occur as if |
| * the IME had not seen the event at all. |
| */ |
| @Override |
| public boolean onTrackballEvent(MotionEvent event) { |
| if (DEBUG) Log.v(TAG, "onTrackballEvent: " + event); |
| return false; |
| } |
| |
| /** |
| * Override this to intercept generic motion events before they are |
| * processed by the application. |
| * If you return true, the application will not itself process the event. |
| * If you return false, the normal application processing will occur as if |
| * the IME had not seen the event at all. |
| */ |
| @Override |
| public boolean onGenericMotionEvent(MotionEvent event) { |
| if (DEBUG) Log.v(TAG, "onGenericMotionEvent(): event " + event); |
| return false; |
| } |
| |
| public void onAppPrivateCommand(String action, Bundle data) { |
| } |
| |
| /** |
| * Handle a request by the system to toggle the soft input area. |
| */ |
| private void onToggleSoftInput(int showFlags, int hideFlags) { |
| if (DEBUG) Log.v(TAG, "toggleSoftInput()"); |
| if (isInputViewShown()) { |
| requestHideSelf(hideFlags); |
| } else { |
| requestShowSelf(showFlags); |
| } |
| } |
| |
| static final int MOVEMENT_DOWN = -1; |
| static final int MOVEMENT_UP = -2; |
| |
| void reportExtractedMovement(int keyCode, int count) { |
| int dx = 0, dy = 0; |
| switch (keyCode) { |
| case KeyEvent.KEYCODE_DPAD_LEFT: |
| dx = -count; |
| break; |
| case KeyEvent.KEYCODE_DPAD_RIGHT: |
| dx = count; |
| break; |
| case KeyEvent.KEYCODE_DPAD_UP: |
| dy = -count; |
| break; |
| case KeyEvent.KEYCODE_DPAD_DOWN: |
| dy = count; |
| break; |
| } |
| onExtractedCursorMovement(dx, dy); |
| } |
| |
| boolean doMovementKey(int keyCode, KeyEvent event, int count) { |
| final ExtractEditText eet = getExtractEditTextIfVisible(); |
| if (eet != null) { |
| // If we are in fullscreen mode, the cursor will move around |
| // the extract edit text, but should NOT cause focus to move |
| // to other fields. |
| MovementMethod movement = eet.getMovementMethod(); |
| Layout layout = eet.getLayout(); |
| if (movement != null && layout != null) { |
| // We want our own movement method to handle the key, so the |
| // cursor will properly move in our own word wrapping. |
| if (count == MOVEMENT_DOWN) { |
| if (movement.onKeyDown(eet, eet.getText(), keyCode, event)) { |
| reportExtractedMovement(keyCode, 1); |
| return true; |
| } |
| } else if (count == MOVEMENT_UP) { |
| if (movement.onKeyUp(eet, eet.getText(), keyCode, event)) { |
| return true; |
| } |
| } else { |
| if (movement.onKeyOther(eet, eet.getText(), event)) { |
| reportExtractedMovement(keyCode, count); |
| } else { |
| KeyEvent down = KeyEvent.changeAction(event, KeyEvent.ACTION_DOWN); |
| if (movement.onKeyDown(eet, eet.getText(), keyCode, down)) { |
| KeyEvent up = KeyEvent.changeAction(event, KeyEvent.ACTION_UP); |
| movement.onKeyUp(eet, eet.getText(), keyCode, up); |
| while (--count > 0) { |
| movement.onKeyDown(eet, eet.getText(), keyCode, down); |
| movement.onKeyUp(eet, eet.getText(), keyCode, up); |
| } |
| reportExtractedMovement(keyCode, count); |
| } |
| } |
| } |
| } |
| // Regardless of whether the movement method handled the key, |
| // we never allow DPAD navigation to the application. |
| switch (keyCode) { |
| case KeyEvent.KEYCODE_DPAD_LEFT: |
| case KeyEvent.KEYCODE_DPAD_RIGHT: |
| case KeyEvent.KEYCODE_DPAD_UP: |
| case KeyEvent.KEYCODE_DPAD_DOWN: |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| /** |
| * Send the given key event code (as defined by {@link KeyEvent}) to the |
| * current input connection is a key down + key up event pair. The sent |
| * events have {@link KeyEvent#FLAG_SOFT_KEYBOARD KeyEvent.FLAG_SOFT_KEYBOARD} |
| * set, so that the recipient can identify them as coming from a software |
| * input method, and |
| * {@link KeyEvent#FLAG_KEEP_TOUCH_MODE KeyEvent.FLAG_KEEP_TOUCH_MODE}, so |
| * that they don't impact the current touch mode of the UI. |
| * |
| * <p>Note that it's discouraged to send such key events in normal operation; |
| * this is mainly for use with {@link android.text.InputType#TYPE_NULL} type |
| * text fields, or for non-rich input methods. A reasonably capable software |
| * input method should use the |
| * {@link android.view.inputmethod.InputConnection#commitText} family of methods |
| * to send text to an application, rather than sending key events.</p> |
| * |
| * @param keyEventCode The raw key code to send, as defined by |
| * {@link KeyEvent}. |
| */ |
| public void sendDownUpKeyEvents(int keyEventCode) { |
| InputConnection ic = getCurrentInputConnection(); |
| if (ic == null) return; |
| long eventTime = SystemClock.uptimeMillis(); |
| ic.sendKeyEvent(new KeyEvent(eventTime, eventTime, |
| KeyEvent.ACTION_DOWN, keyEventCode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, |
| KeyEvent.FLAG_SOFT_KEYBOARD|KeyEvent.FLAG_KEEP_TOUCH_MODE)); |
| ic.sendKeyEvent(new KeyEvent(eventTime, SystemClock.uptimeMillis(), |
| KeyEvent.ACTION_UP, keyEventCode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, |
| KeyEvent.FLAG_SOFT_KEYBOARD|KeyEvent.FLAG_KEEP_TOUCH_MODE)); |
| } |
| |
| /** |
| * Ask the input target to execute its default action via |
| * {@link InputConnection#performEditorAction |
| * InputConnection.performEditorAction()}. |
| * |
| * @param fromEnterKey If true, this will be executed as if the user had |
| * pressed an enter key on the keyboard, that is it will <em>not</em> |
| * be done if the editor has set {@link EditorInfo#IME_FLAG_NO_ENTER_ACTION |
| * EditorInfo.IME_FLAG_NO_ENTER_ACTION}. If false, the action will be |
| * sent regardless of how the editor has set that flag. |
| * |
| * @return Returns a boolean indicating whether an action has been sent. |
| * If false, either the editor did not specify a default action or it |
| * does not want an action from the enter key. If true, the action was |
| * sent (or there was no input connection at all). |
| */ |
| public boolean sendDefaultEditorAction(boolean fromEnterKey) { |
| EditorInfo ei = getCurrentInputEditorInfo(); |
| if (ei != null && |
| (!fromEnterKey || (ei.imeOptions & |
| EditorInfo.IME_FLAG_NO_ENTER_ACTION) == 0) && |
| (ei.imeOptions & EditorInfo.IME_MASK_ACTION) != |
| EditorInfo.IME_ACTION_NONE) { |
| // If the enter key was pressed, and the editor has a default |
| // action associated with pressing enter, then send it that |
| // explicit action instead of the key event. |
| InputConnection ic = getCurrentInputConnection(); |
| if (ic != null) { |
| ic.performEditorAction(ei.imeOptions&EditorInfo.IME_MASK_ACTION); |
| } |
| return true; |
| } |
| |
| return false; |
| } |
| |
| /** |
| * Send the given UTF-16 character to the current input connection. Most |
| * characters will be delivered simply by calling |
| * {@link InputConnection#commitText InputConnection.commitText()} with |
| * the character; some, however, may be handled different. In particular, |
| * the enter character ('\n') will either be delivered as an action code |
| * or a raw key event, as appropriate. Consider this as a convenience |
| * method for IMEs that do not have a full implementation of actions; a |
| * fully complying IME will decide of the right action for each event and |
| * will likely never call this method except maybe to handle events coming |
| * from an actual hardware keyboard. |
| * |
| * @param charCode The UTF-16 character code to send. |
| */ |
| public void sendKeyChar(char charCode) { |
| switch (charCode) { |
| case '\n': // Apps may be listening to an enter key to perform an action |
| if (!sendDefaultEditorAction(true)) { |
| sendDownUpKeyEvents(KeyEvent.KEYCODE_ENTER); |
| } |
| break; |
| default: |
| // Make sure that digits go through any text watcher on the client side. |
| if (charCode >= '0' && charCode <= '9') { |
| sendDownUpKeyEvents(charCode - '0' + KeyEvent.KEYCODE_0); |
| } else { |
| InputConnection ic = getCurrentInputConnection(); |
| if (ic != null) { |
| ic.commitText(String.valueOf(charCode), 1); |
| } |
| } |
| break; |
| } |
| } |
| |
| /** |
| * This is called when the user has moved the cursor in the extracted |
| * text view, when running in fullsreen mode. The default implementation |
| * performs the corresponding selection change on the underlying text |
| * editor. |
| */ |
| public void onExtractedSelectionChanged(int start, int end) { |
| InputConnection conn = getCurrentInputConnection(); |
| if (conn != null) { |
| conn.setSelection(start, end); |
| } |
| } |
| |
| /** |
| * @hide |
| */ |
| public void onExtractedDeleteText(int start, int end) { |
| InputConnection conn = getCurrentInputConnection(); |
| if (conn != null) { |
| conn.finishComposingText(); |
| conn.setSelection(start, start); |
| conn.deleteSurroundingText(0, end - start); |
| } |
| } |
| |
| /** |
| * @hide |
| */ |
| public void onExtractedReplaceText(int start, int end, CharSequence text) { |
| InputConnection conn = getCurrentInputConnection(); |
| if (conn != null) { |
| conn.setComposingRegion(start, end); |
| conn.commitText(text, 1); |
| } |
| } |
| |
| /** |
| * @hide |
| */ |
| public void onExtractedSetSpan(Object span, int start, int end, int flags) { |
| InputConnection conn = getCurrentInputConnection(); |
| if (conn != null) { |
| if (!conn.setSelection(start, end)) return; |
| CharSequence text = conn.getSelectedText(InputConnection.GET_TEXT_WITH_STYLES); |
| if (text instanceof Spannable) { |
| ((Spannable) text).setSpan(span, 0, text.length(), flags); |
| conn.setComposingRegion(start, end); |
| conn.commitText(text, 1); |
| } |
| } |
| } |
| |
| /** |
| * This is called when the user has clicked on the extracted text view, |
| * when running in fullscreen mode. The default implementation hides |
| * the candidates view when this happens, but only if the extracted text |
| * editor has a vertical scroll bar because its text doesn't fit. |
| * Re-implement this to provide whatever behavior you want. |
| */ |
| public void onExtractedTextClicked() { |
| if (mExtractEditText == null) { |
| return; |
| } |
| if (mExtractEditText.hasVerticalScrollBar()) { |
| setCandidatesViewShown(false); |
| } |
| } |
| |
| /** |
| * This is called when the user has performed a cursor movement in the |
| * extracted text view, when it is running in fullscreen mode. The default |
| * implementation hides the candidates view when a vertical movement |
| * happens, but only if the extracted text editor has a vertical scroll bar |
| * because its text doesn't fit. |
| * Re-implement this to provide whatever behavior you want. |
| * @param dx The amount of cursor movement in the x dimension. |
| * @param dy The amount of cursor movement in the y dimension. |
| */ |
| public void onExtractedCursorMovement(int dx, int dy) { |
| if (mExtractEditText == null || dy == 0) { |
| return; |
| } |
| if (mExtractEditText.hasVerticalScrollBar()) { |
| setCandidatesViewShown(false); |
| } |
| } |
| |
| /** |
| * This is called when the user has selected a context menu item from the |
| * extracted text view, when running in fullscreen mode. The default |
| * implementation sends this action to the current InputConnection's |
| * {@link InputConnection#performContextMenuAction(int)}, for it |
| * to be processed in underlying "real" editor. Re-implement this to |
| * provide whatever behavior you want. |
| */ |
| public boolean onExtractTextContextMenuItem(int id) { |
| InputConnection ic = getCurrentInputConnection(); |
| if (ic != null) { |
| ic.performContextMenuAction(id); |
| } |
| return true; |
| } |
| |
| /** |
| * Return text that can be used as a button label for the given |
| * {@link EditorInfo#imeOptions EditorInfo.imeOptions}. Returns null |
| * if there is no action requested. Note that there is no guarantee that |
| * the returned text will be relatively short, so you probably do not |
| * want to use it as text on a soft keyboard key label. |
| * |
| * @param imeOptions The value from {@link EditorInfo#imeOptions EditorInfo.imeOptions}. |
| * |
| * @return Returns a label to use, or null if there is no action. |
| */ |
| public CharSequence getTextForImeAction(int imeOptions) { |
| switch (imeOptions&EditorInfo.IME_MASK_ACTION) { |
| case EditorInfo.IME_ACTION_NONE: |
| return null; |
| case EditorInfo.IME_ACTION_GO: |
| return getText(com.android.internal.R.string.ime_action_go); |
| case EditorInfo.IME_ACTION_SEARCH: |
| return getText(com.android.internal.R.string.ime_action_search); |
| case EditorInfo.IME_ACTION_SEND: |
| return getText(com.android.internal.R.string.ime_action_send); |
| case EditorInfo.IME_ACTION_NEXT: |
| return getText(com.android.internal.R.string.ime_action_next); |
| case EditorInfo.IME_ACTION_DONE: |
| return getText(com.android.internal.R.string.ime_action_done); |
| case EditorInfo.IME_ACTION_PREVIOUS: |
| return getText(com.android.internal.R.string.ime_action_previous); |
| default: |
| return getText(com.android.internal.R.string.ime_action_default); |
| } |
| } |
| |
| /** |
| * Return a drawable resource id that can be used as a button icon for the given |
| * {@link EditorInfo#imeOptions EditorInfo.imeOptions}. |
| * |
| * @param imeOptions The value from @link EditorInfo#imeOptions EditorInfo.imeOptions}. |
| * |
| * @return Returns a drawable resource id to use. |
| */ |
| @DrawableRes |
| private int getIconForImeAction(int imeOptions) { |
| switch (imeOptions&EditorInfo.IME_MASK_ACTION) { |
| case EditorInfo.IME_ACTION_GO: |
| return com.android.internal.R.drawable.ic_input_extract_action_go; |
| case EditorInfo.IME_ACTION_SEARCH: |
| return com.android.internal.R.drawable.ic_input_extract_action_search; |
| case EditorInfo.IME_ACTION_SEND: |
| return com.android.internal.R.drawable.ic_input_extract_action_send; |
| case EditorInfo.IME_ACTION_NEXT: |
| return com.android.internal.R.drawable.ic_input_extract_action_next; |
| case EditorInfo.IME_ACTION_DONE: |
| return com.android.internal.R.drawable.ic_input_extract_action_done; |
| case EditorInfo.IME_ACTION_PREVIOUS: |
| return com.android.internal.R.drawable.ic_input_extract_action_previous; |
| default: |
| return com.android.internal.R.drawable.ic_input_extract_action_return; |
| } |
| } |
| |
| /** |
| * Called when the fullscreen-mode extracting editor info has changed, |
| * to determine whether the extracting (extract text and candidates) portion |
| * of the UI should be shown. The standard implementation hides or shows |
| * the extract area depending on whether it makes sense for the |
| * current editor. In particular, a {@link InputType#TYPE_NULL} |
| * input type or {@link EditorInfo#IME_FLAG_NO_EXTRACT_UI} flag will |
| * turn off the extract area since there is no text to be shown. |
| */ |
| public void onUpdateExtractingVisibility(EditorInfo ei) { |
| if (ei.inputType == InputType.TYPE_NULL || |
| (ei.imeOptions&EditorInfo.IME_FLAG_NO_EXTRACT_UI) != 0) { |
| // No reason to show extract UI! |
| setExtractViewShown(false); |
| return; |
| } |
| |
| setExtractViewShown(true); |
| } |
| |
| /** |
| * Called when the fullscreen-mode extracting editor info has changed, |
| * to update the state of its UI such as the action buttons shown. |
| * You do not need to deal with this if you are using the standard |
| * full screen extract UI. If replacing it, you will need to re-implement |
| * this to put the appropriate action button in your own UI and handle it, |
| * and perform any other changes. |
| * |
| * <p>The standard implementation turns on or off its accessory area |
| * depending on whether there is an action button, and hides or shows |
| * the entire extract area depending on whether it makes sense for the |
| * current editor. In particular, a {@link InputType#TYPE_NULL} or |
| * {@link InputType#TYPE_TEXT_VARIATION_FILTER} input type will turn off the |
| * extract area since there is no text to be shown. |
| */ |
| public void onUpdateExtractingViews(EditorInfo ei) { |
| if (!isExtractViewShown()) { |
| return; |
| } |
| |
| if (mExtractAccessories == null) { |
| return; |
| } |
| final boolean hasAction = ei.actionLabel != null || ( |
| (ei.imeOptions&EditorInfo.IME_MASK_ACTION) != EditorInfo.IME_ACTION_NONE && |
| (ei.imeOptions&EditorInfo.IME_FLAG_NO_ACCESSORY_ACTION) == 0 && |
| ei.inputType != InputType.TYPE_NULL); |
| if (hasAction) { |
| mExtractAccessories.setVisibility(View.VISIBLE); |
| if (mExtractAction != null) { |
| if (mExtractAction instanceof ImageButton) { |
| ((ImageButton) mExtractAction) |
| .setImageResource(getIconForImeAction(ei.imeOptions)); |
| if (ei.actionLabel != null) { |
| mExtractAction.setContentDescription(ei.actionLabel); |
| } else { |
| mExtractAction.setContentDescription(getTextForImeAction(ei.imeOptions)); |
| } |
| } else { |
| if (ei.actionLabel != null) { |
| ((TextView) mExtractAction).setText(ei.actionLabel); |
| } else { |
| ((TextView) mExtractAction).setText(getTextForImeAction(ei.imeOptions)); |
| } |
| } |
| mExtractAction.setOnClickListener(mActionClickListener); |
| } |
| } else { |
| mExtractAccessories.setVisibility(View.GONE); |
| if (mExtractAction != null) { |
| mExtractAction.setOnClickListener(null); |
| } |
| } |
| } |
| |
| /** |
| * This is called when, while currently displayed in extract mode, the |
| * current input target changes. The default implementation will |
| * auto-hide the IME if the new target is not a full editor, since this |
| * can be a confusing experience for the user. |
| */ |
| public void onExtractingInputChanged(EditorInfo ei) { |
| if (ei.inputType == InputType.TYPE_NULL) { |
| requestHideSelf(InputMethodManager.HIDE_NOT_ALWAYS); |
| } |
| } |
| |
| void startExtractingText(boolean inputChanged) { |
| final ExtractEditText eet = mExtractEditText; |
| if (eet != null && getCurrentInputStarted() |
| && isFullscreenMode()) { |
| mExtractedToken++; |
| ExtractedTextRequest req = new ExtractedTextRequest(); |
| req.token = mExtractedToken; |
| req.flags = InputConnection.GET_TEXT_WITH_STYLES; |
| req.hintMaxLines = 10; |
| req.hintMaxChars = 10000; |
| InputConnection ic = getCurrentInputConnection(); |
| mExtractedText = ic == null? null |
| : ic.getExtractedText(req, InputConnection.GET_EXTRACTED_TEXT_MONITOR); |
| if (mExtractedText == null || ic == null) { |
| Log.e(TAG, "Unexpected null in startExtractingText : mExtractedText = " |
| + mExtractedText + ", input connection = " + ic); |
| } |
| final EditorInfo ei = getCurrentInputEditorInfo(); |
| |
| try { |
| eet.startInternalChanges(); |
| onUpdateExtractingVisibility(ei); |
| onUpdateExtractingViews(ei); |
| int inputType = ei.inputType; |
| if ((inputType&EditorInfo.TYPE_MASK_CLASS) |
| == EditorInfo.TYPE_CLASS_TEXT) { |
| if ((inputType&EditorInfo.TYPE_TEXT_FLAG_IME_MULTI_LINE) != 0) { |
| inputType |= EditorInfo.TYPE_TEXT_FLAG_MULTI_LINE; |
| } |
| } |
| eet.setInputType(inputType); |
| eet.setHint(ei.hintText); |
| if (mExtractedText != null) { |
| eet.setEnabled(true); |
| eet.setExtractedText(mExtractedText); |
| } else { |
| eet.setEnabled(false); |
| eet.setText(""); |
| } |
| } finally { |
| eet.finishInternalChanges(); |
| } |
| |
| if (inputChanged) { |
| onExtractingInputChanged(ei); |
| } |
| } |
| } |
| |
| // TODO: Handle the subtype change event |
| /** |
| * Called when the subtype was changed. |
| * @param newSubtype the subtype which is being changed to. |
| */ |
| protected void onCurrentInputMethodSubtypeChanged(InputMethodSubtype newSubtype) { |
| if (DEBUG) { |
| int nameResId = newSubtype.getNameResId(); |
| String mode = newSubtype.getMode(); |
| String output = "changeInputMethodSubtype:" |
| + (nameResId == 0 ? "<none>" : getString(nameResId)) + "," |
| + mode + "," |
| + newSubtype.getLocale() + "," + newSubtype.getExtraValue(); |
| Log.v(TAG, "--- " + output); |
| } |
| } |
| |
| /** |
| * @return The recommended height of the input method window. |
| * An IME author can get the last input method's height as the recommended height |
| * by calling this in |
| * {@link android.inputmethodservice.InputMethodService#onStartInputView(EditorInfo, boolean)}. |
| * If you don't need to use a predefined fixed height, you can avoid the window-resizing of IME |
| * switching by using this value as a visible inset height. It's efficient for the smooth |
| * transition between different IMEs. However, note that this may return 0 (or possibly |
| * unexpectedly low height). You should thus avoid relying on the return value of this method |
| * all the time. Please make sure to use a reasonable height for the IME. |
| */ |
| public int getInputMethodWindowRecommendedHeight() { |
| return mImm.getInputMethodWindowVisibleHeight(); |
| } |
| |
| /** |
| * Allow the receiver of {@link InputContentInfo} to obtain a temporary read-only access |
| * permission to the content. |
| * |
| * @param inputContentInfo Content to be temporarily exposed from the input method to the |
| * application. |
| * This cannot be {@code null}. |
| * @param inputConnection {@link InputConnection} with which |
| * {@link InputConnection#commitContent(InputContentInfo, int, Bundle)} will be called. |
| * @hide |
| */ |
| @Override |
| public final void exposeContent(@NonNull InputContentInfo inputContentInfo, |
| @NonNull InputConnection inputConnection) { |
| if (inputConnection == null) { |
| return; |
| } |
| if (getCurrentInputConnection() != inputConnection) { |
| return; |
| } |
| mImm.exposeContent(mToken, inputContentInfo, getCurrentInputEditorInfo()); |
| } |
| |
| /** |
| * Performs a dump of the InputMethodService's internal state. Override |
| * to add your own information to the dump. |
| */ |
| @Override protected void dump(FileDescriptor fd, PrintWriter fout, String[] args) { |
| final Printer p = new PrintWriterPrinter(fout); |
| p.println("Input method service state for " + this + ":"); |
| p.println(" mWindowCreated=" + mWindowCreated |
| + " mWindowAdded=" + mWindowAdded); |
| p.println(" mWindowVisible=" + mWindowVisible |
| + " mWindowWasVisible=" + mWindowWasVisible |
| + " mInShowWindow=" + mInShowWindow); |
| p.println(" Configuration=" + getResources().getConfiguration()); |
| p.println(" mToken=" + mToken); |
| p.println(" mInputBinding=" + mInputBinding); |
| p.println(" mInputConnection=" + mInputConnection); |
| p.println(" mStartedInputConnection=" + mStartedInputConnection); |
| p.println(" mInputStarted=" + mInputStarted |
| + " mInputViewStarted=" + mInputViewStarted |
| + " mCandidatesViewStarted=" + mCandidatesViewStarted); |
| p.println(" mStartInputToken=" + mStartInputToken); |
| |
| if (mInputEditorInfo != null) { |
| p.println(" mInputEditorInfo:"); |
| mInputEditorInfo.dump(p, " "); |
| } else { |
| p.println(" mInputEditorInfo: null"); |
| } |
| |
| p.println(" mShowInputRequested=" + mShowInputRequested |
| + " mLastShowInputRequested=" + mLastShowInputRequested |
| + " mShowInputFlags=0x" + Integer.toHexString(mShowInputFlags)); |
| p.println(" mCandidatesVisibility=" + mCandidatesVisibility |
| + " mFullscreenApplied=" + mFullscreenApplied |
| + " mIsFullscreen=" + mIsFullscreen |
| + " mExtractViewHidden=" + mExtractViewHidden); |
| |
| if (mExtractedText != null) { |
| p.println(" mExtractedText:"); |
| p.println(" text=" + mExtractedText.text.length() + " chars" |
| + " startOffset=" + mExtractedText.startOffset); |
| p.println(" selectionStart=" + mExtractedText.selectionStart |
| + " selectionEnd=" + mExtractedText.selectionEnd |
| + " flags=0x" + Integer.toHexString(mExtractedText.flags)); |
| } else { |
| p.println(" mExtractedText: null"); |
| } |
| p.println(" mExtractedToken=" + mExtractedToken); |
| p.println(" mIsInputViewShown=" + mIsInputViewShown |
| + " mStatusIcon=" + mStatusIcon); |
| p.println("Last computed insets:"); |
| p.println(" contentTopInsets=" + mTmpInsets.contentTopInsets |
| + " visibleTopInsets=" + mTmpInsets.visibleTopInsets |
| + " touchableInsets=" + mTmpInsets.touchableInsets |
| + " touchableRegion=" + mTmpInsets.touchableRegion); |
| p.println(" mShouldClearInsetOfPreviousIme=" + mShouldClearInsetOfPreviousIme); |
| p.println(" mSettingsObserver=" + mSettingsObserver); |
| } |
| } |