| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.media; |
| |
| import java.lang.annotation.Retention; |
| import java.lang.annotation.RetentionPolicy; |
| import java.lang.ref.WeakReference; |
| import java.lang.Math; |
| import java.nio.ByteBuffer; |
| import java.nio.ByteOrder; |
| import java.nio.NioUtils; |
| import java.util.Collection; |
| import java.util.concurrent.Executor; |
| |
| import android.annotation.CallbackExecutor; |
| import android.annotation.IntDef; |
| import android.annotation.NonNull; |
| import android.annotation.Nullable; |
| import android.app.ActivityThread; |
| import android.content.Context; |
| import android.os.Handler; |
| import android.os.IBinder; |
| import android.os.Looper; |
| import android.os.Message; |
| import android.os.Process; |
| import android.os.RemoteException; |
| import android.os.ServiceManager; |
| import android.util.ArrayMap; |
| import android.util.Log; |
| |
| import com.android.internal.annotations.GuardedBy; |
| |
| /** |
| * The AudioTrack class manages and plays a single audio resource for Java applications. |
| * It allows streaming of PCM audio buffers to the audio sink for playback. This is |
| * achieved by "pushing" the data to the AudioTrack object using one of the |
| * {@link #write(byte[], int, int)}, {@link #write(short[], int, int)}, |
| * and {@link #write(float[], int, int, int)} methods. |
| * |
| * <p>An AudioTrack instance can operate under two modes: static or streaming.<br> |
| * In Streaming mode, the application writes a continuous stream of data to the AudioTrack, using |
| * one of the {@code write()} methods. These are blocking and return when the data has been |
| * transferred from the Java layer to the native layer and queued for playback. The streaming |
| * mode is most useful when playing blocks of audio data that for instance are: |
| * |
| * <ul> |
| * <li>too big to fit in memory because of the duration of the sound to play,</li> |
| * <li>too big to fit in memory because of the characteristics of the audio data |
| * (high sampling rate, bits per sample ...)</li> |
| * <li>received or generated while previously queued audio is playing.</li> |
| * </ul> |
| * |
| * The static mode should be chosen when dealing with short sounds that fit in memory and |
| * that need to be played with the smallest latency possible. The static mode will |
| * therefore be preferred for UI and game sounds that are played often, and with the |
| * smallest overhead possible. |
| * |
| * <p>Upon creation, an AudioTrack object initializes its associated audio buffer. |
| * The size of this buffer, specified during the construction, determines how long an AudioTrack |
| * can play before running out of data.<br> |
| * For an AudioTrack using the static mode, this size is the maximum size of the sound that can |
| * be played from it.<br> |
| * For the streaming mode, data will be written to the audio sink in chunks of |
| * sizes less than or equal to the total buffer size. |
| * |
| * AudioTrack is not final and thus permits subclasses, but such use is not recommended. |
| */ |
| public class AudioTrack extends PlayerBase |
| implements AudioRouting |
| , VolumeAutomation |
| { |
| //--------------------------------------------------------- |
| // Constants |
| //-------------------- |
| /** Minimum value for a linear gain or auxiliary effect level. |
| * This value must be exactly equal to 0.0f; do not change it. |
| */ |
| private static final float GAIN_MIN = 0.0f; |
| /** Maximum value for a linear gain or auxiliary effect level. |
| * This value must be greater than or equal to 1.0f. |
| */ |
| private static final float GAIN_MAX = 1.0f; |
| |
| /** Maximum value for AudioTrack channel count |
| * @hide public for MediaCode only, do not un-hide or change to a numeric literal |
| */ |
| public static final int CHANNEL_COUNT_MAX = native_get_FCC_8(); |
| |
| /** indicates AudioTrack state is stopped */ |
| public static final int PLAYSTATE_STOPPED = 1; // matches SL_PLAYSTATE_STOPPED |
| /** indicates AudioTrack state is paused */ |
| public static final int PLAYSTATE_PAUSED = 2; // matches SL_PLAYSTATE_PAUSED |
| /** indicates AudioTrack state is playing */ |
| public static final int PLAYSTATE_PLAYING = 3; // matches SL_PLAYSTATE_PLAYING |
| |
| // keep these values in sync with android_media_AudioTrack.cpp |
| /** |
| * Creation mode where audio data is transferred from Java to the native layer |
| * only once before the audio starts playing. |
| */ |
| public static final int MODE_STATIC = 0; |
| /** |
| * Creation mode where audio data is streamed from Java to the native layer |
| * as the audio is playing. |
| */ |
| public static final int MODE_STREAM = 1; |
| |
| /** @hide */ |
| @IntDef({ |
| MODE_STATIC, |
| MODE_STREAM |
| }) |
| @Retention(RetentionPolicy.SOURCE) |
| public @interface TransferMode {} |
| |
| /** |
| * State of an AudioTrack that was not successfully initialized upon creation. |
| */ |
| public static final int STATE_UNINITIALIZED = 0; |
| /** |
| * State of an AudioTrack that is ready to be used. |
| */ |
| public static final int STATE_INITIALIZED = 1; |
| /** |
| * State of a successfully initialized AudioTrack that uses static data, |
| * but that hasn't received that data yet. |
| */ |
| public static final int STATE_NO_STATIC_DATA = 2; |
| |
| /** |
| * Denotes a successful operation. |
| */ |
| public static final int SUCCESS = AudioSystem.SUCCESS; |
| /** |
| * Denotes a generic operation failure. |
| */ |
| public static final int ERROR = AudioSystem.ERROR; |
| /** |
| * Denotes a failure due to the use of an invalid value. |
| */ |
| public static final int ERROR_BAD_VALUE = AudioSystem.BAD_VALUE; |
| /** |
| * Denotes a failure due to the improper use of a method. |
| */ |
| public static final int ERROR_INVALID_OPERATION = AudioSystem.INVALID_OPERATION; |
| /** |
| * An error code indicating that the object reporting it is no longer valid and needs to |
| * be recreated. |
| */ |
| public static final int ERROR_DEAD_OBJECT = AudioSystem.DEAD_OBJECT; |
| /** |
| * {@link #getTimestampWithStatus(AudioTimestamp)} is called in STOPPED or FLUSHED state, |
| * or immediately after start/ACTIVE. |
| * @hide |
| */ |
| public static final int ERROR_WOULD_BLOCK = AudioSystem.WOULD_BLOCK; |
| |
| // Error codes: |
| // to keep in sync with frameworks/base/core/jni/android_media_AudioTrack.cpp |
| private static final int ERROR_NATIVESETUP_AUDIOSYSTEM = -16; |
| private static final int ERROR_NATIVESETUP_INVALIDCHANNELMASK = -17; |
| private static final int ERROR_NATIVESETUP_INVALIDFORMAT = -18; |
| private static final int ERROR_NATIVESETUP_INVALIDSTREAMTYPE = -19; |
| private static final int ERROR_NATIVESETUP_NATIVEINITFAILED = -20; |
| |
| // Events: |
| // to keep in sync with frameworks/av/include/media/AudioTrack.h |
| /** |
| * Event id denotes when playback head has reached a previously set marker. |
| */ |
| private static final int NATIVE_EVENT_MARKER = 3; |
| /** |
| * Event id denotes when previously set update period has elapsed during playback. |
| */ |
| private static final int NATIVE_EVENT_NEW_POS = 4; |
| /** |
| * Callback for more data |
| * TODO only for offload |
| */ |
| private static final int NATIVE_EVENT_MORE_DATA = 0; |
| /** |
| * IAudioTrack tear down for offloaded tracks |
| * TODO: when received, java AudioTrack must be released |
| */ |
| private static final int NATIVE_EVENT_NEW_IAUDIOTRACK = 6; |
| /** |
| * Event id denotes when all the buffers queued in AF and HW are played |
| * back (after stop is called) for an offloaded track. |
| * TODO: not just for offload |
| */ |
| private static final int NATIVE_EVENT_STREAM_END = 7; |
| |
| private final static String TAG = "android.media.AudioTrack"; |
| |
| |
| /** @hide */ |
| @IntDef({ |
| WRITE_BLOCKING, |
| WRITE_NON_BLOCKING |
| }) |
| @Retention(RetentionPolicy.SOURCE) |
| public @interface WriteMode {} |
| |
| /** |
| * The write mode indicating the write operation will block until all data has been written, |
| * to be used as the actual value of the writeMode parameter in |
| * {@link #write(byte[], int, int, int)}, {@link #write(short[], int, int, int)}, |
| * {@link #write(float[], int, int, int)}, {@link #write(ByteBuffer, int, int)}, and |
| * {@link #write(ByteBuffer, int, int, long)}. |
| */ |
| public final static int WRITE_BLOCKING = 0; |
| |
| /** |
| * The write mode indicating the write operation will return immediately after |
| * queuing as much audio data for playback as possible without blocking, |
| * to be used as the actual value of the writeMode parameter in |
| * {@link #write(ByteBuffer, int, int)}, {@link #write(short[], int, int, int)}, |
| * {@link #write(float[], int, int, int)}, {@link #write(ByteBuffer, int, int)}, and |
| * {@link #write(ByteBuffer, int, int, long)}. |
| */ |
| public final static int WRITE_NON_BLOCKING = 1; |
| |
| /** @hide */ |
| @IntDef({ |
| PERFORMANCE_MODE_NONE, |
| PERFORMANCE_MODE_LOW_LATENCY, |
| PERFORMANCE_MODE_POWER_SAVING |
| }) |
| @Retention(RetentionPolicy.SOURCE) |
| public @interface PerformanceMode {} |
| |
| /** |
| * Default performance mode for an {@link AudioTrack}. |
| */ |
| public static final int PERFORMANCE_MODE_NONE = 0; |
| |
| /** |
| * Low latency performance mode for an {@link AudioTrack}. |
| * If the device supports it, this mode |
| * enables a lower latency path through to the audio output sink. |
| * Effects may no longer work with such an {@code AudioTrack} and |
| * the sample rate must match that of the output sink. |
| * <p> |
| * Applications should be aware that low latency requires careful |
| * buffer management, with smaller chunks of audio data written by each |
| * {@code write()} call. |
| * <p> |
| * If this flag is used without specifying a {@code bufferSizeInBytes} then the |
| * {@code AudioTrack}'s actual buffer size may be too small. |
| * It is recommended that a fairly |
| * large buffer should be specified when the {@code AudioTrack} is created. |
| * Then the actual size can be reduced by calling |
| * {@link #setBufferSizeInFrames(int)}. The buffer size can be optimized |
| * by lowering it after each {@code write()} call until the audio glitches, |
| * which is detected by calling |
| * {@link #getUnderrunCount()}. Then the buffer size can be increased |
| * until there are no glitches. |
| * This tuning step should be done while playing silence. |
| * This technique provides a compromise between latency and glitch rate. |
| */ |
| public static final int PERFORMANCE_MODE_LOW_LATENCY = 1; |
| |
| /** |
| * Power saving performance mode for an {@link AudioTrack}. |
| * If the device supports it, this |
| * mode will enable a lower power path to the audio output sink. |
| * In addition, this lower power path typically will have |
| * deeper internal buffers and better underrun resistance, |
| * with a tradeoff of higher latency. |
| * <p> |
| * In this mode, applications should attempt to use a larger buffer size |
| * and deliver larger chunks of audio data per {@code write()} call. |
| * Use {@link #getBufferSizeInFrames()} to determine |
| * the actual buffer size of the {@code AudioTrack} as it may have increased |
| * to accommodate a deeper buffer. |
| */ |
| public static final int PERFORMANCE_MODE_POWER_SAVING = 2; |
| |
| // keep in sync with system/media/audio/include/system/audio-base.h |
| private static final int AUDIO_OUTPUT_FLAG_FAST = 0x4; |
| private static final int AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8; |
| |
| // Size of HW_AV_SYNC track AV header. |
| private static final float HEADER_V2_SIZE_BYTES = 20.0f; |
| |
| //-------------------------------------------------------------------------- |
| // Member variables |
| //-------------------- |
| /** |
| * Indicates the state of the AudioTrack instance. |
| * One of STATE_UNINITIALIZED, STATE_INITIALIZED, or STATE_NO_STATIC_DATA. |
| */ |
| private int mState = STATE_UNINITIALIZED; |
| /** |
| * Indicates the play state of the AudioTrack instance. |
| * One of PLAYSTATE_STOPPED, PLAYSTATE_PAUSED, or PLAYSTATE_PLAYING. |
| */ |
| private int mPlayState = PLAYSTATE_STOPPED; |
| /** |
| * Lock to ensure mPlayState updates reflect the actual state of the object. |
| */ |
| private final Object mPlayStateLock = new Object(); |
| /** |
| * Sizes of the audio buffer. |
| * These values are set during construction and can be stale. |
| * To obtain the current audio buffer frame count use {@link #getBufferSizeInFrames()}. |
| */ |
| private int mNativeBufferSizeInBytes = 0; |
| private int mNativeBufferSizeInFrames = 0; |
| /** |
| * Handler for events coming from the native code. |
| */ |
| private NativePositionEventHandlerDelegate mEventHandlerDelegate; |
| /** |
| * Looper associated with the thread that creates the AudioTrack instance. |
| */ |
| private final Looper mInitializationLooper; |
| /** |
| * The audio data source sampling rate in Hz. |
| * Never {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED}. |
| */ |
| private int mSampleRate; // initialized by all constructors via audioParamCheck() |
| /** |
| * The number of audio output channels (1 is mono, 2 is stereo, etc.). |
| */ |
| private int mChannelCount = 1; |
| /** |
| * The audio channel mask used for calling native AudioTrack |
| */ |
| private int mChannelMask = AudioFormat.CHANNEL_OUT_MONO; |
| |
| /** |
| * The type of the audio stream to play. See |
| * {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM}, |
| * {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC}, |
| * {@link AudioManager#STREAM_ALARM}, {@link AudioManager#STREAM_NOTIFICATION}, and |
| * {@link AudioManager#STREAM_DTMF}. |
| */ |
| private int mStreamType = AudioManager.STREAM_MUSIC; |
| |
| /** |
| * The way audio is consumed by the audio sink, one of MODE_STATIC or MODE_STREAM. |
| */ |
| private int mDataLoadMode = MODE_STREAM; |
| /** |
| * The current channel position mask, as specified on AudioTrack creation. |
| * Can be set simultaneously with channel index mask {@link #mChannelIndexMask}. |
| * May be set to {@link AudioFormat#CHANNEL_INVALID} if a channel index mask is specified. |
| */ |
| private int mChannelConfiguration = AudioFormat.CHANNEL_OUT_MONO; |
| /** |
| * The channel index mask if specified, otherwise 0. |
| */ |
| private int mChannelIndexMask = 0; |
| /** |
| * The encoding of the audio samples. |
| * @see AudioFormat#ENCODING_PCM_8BIT |
| * @see AudioFormat#ENCODING_PCM_16BIT |
| * @see AudioFormat#ENCODING_PCM_FLOAT |
| */ |
| private int mAudioFormat; // initialized by all constructors via audioParamCheck() |
| /** |
| * Audio session ID |
| */ |
| private int mSessionId = AudioManager.AUDIO_SESSION_ID_GENERATE; |
| /** |
| * HW_AV_SYNC track AV Sync Header |
| */ |
| private ByteBuffer mAvSyncHeader = null; |
| /** |
| * HW_AV_SYNC track audio data bytes remaining to write after current AV sync header |
| */ |
| private int mAvSyncBytesRemaining = 0; |
| /** |
| * Offset of the first sample of the audio in byte from start of HW_AV_SYNC track AV header. |
| */ |
| private int mOffset = 0; |
| |
| //-------------------------------- |
| // Used exclusively by native code |
| //-------------------- |
| /** |
| * @hide |
| * Accessed by native methods: provides access to C++ AudioTrack object. |
| */ |
| @SuppressWarnings("unused") |
| protected long mNativeTrackInJavaObj; |
| /** |
| * Accessed by native methods: provides access to the JNI data (i.e. resources used by |
| * the native AudioTrack object, but not stored in it). |
| */ |
| @SuppressWarnings("unused") |
| private long mJniData; |
| |
| |
| //-------------------------------------------------------------------------- |
| // Constructor, Finalize |
| //-------------------- |
| /** |
| * Class constructor. |
| * @param streamType the type of the audio stream. See |
| * {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM}, |
| * {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC}, |
| * {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}. |
| * @param sampleRateInHz the initial source sample rate expressed in Hz. |
| * {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED} means to use a route-dependent value |
| * which is usually the sample rate of the sink. |
| * {@link #getSampleRate()} can be used to retrieve the actual sample rate chosen. |
| * @param channelConfig describes the configuration of the audio channels. |
| * See {@link AudioFormat#CHANNEL_OUT_MONO} and |
| * {@link AudioFormat#CHANNEL_OUT_STEREO} |
| * @param audioFormat the format in which the audio data is represented. |
| * See {@link AudioFormat#ENCODING_PCM_16BIT}, |
| * {@link AudioFormat#ENCODING_PCM_8BIT}, |
| * and {@link AudioFormat#ENCODING_PCM_FLOAT}. |
| * @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is |
| * read from for playback. This should be a nonzero multiple of the frame size in bytes. |
| * <p> If the track's creation mode is {@link #MODE_STATIC}, |
| * this is the maximum length sample, or audio clip, that can be played by this instance. |
| * <p> If the track's creation mode is {@link #MODE_STREAM}, |
| * this should be the desired buffer size |
| * for the <code>AudioTrack</code> to satisfy the application's |
| * latency requirements. |
| * If <code>bufferSizeInBytes</code> is less than the |
| * minimum buffer size for the output sink, it is increased to the minimum |
| * buffer size. |
| * The method {@link #getBufferSizeInFrames()} returns the |
| * actual size in frames of the buffer created, which |
| * determines the minimum frequency to write |
| * to the streaming <code>AudioTrack</code> to avoid underrun. |
| * See {@link #getMinBufferSize(int, int, int)} to determine the estimated minimum buffer size |
| * for an AudioTrack instance in streaming mode. |
| * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM} |
| * @throws java.lang.IllegalArgumentException |
| * @deprecated use {@link Builder} or |
| * {@link #AudioTrack(AudioAttributes, AudioFormat, int, int, int)} to specify the |
| * {@link AudioAttributes} instead of the stream type which is only for volume control. |
| */ |
| public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat, |
| int bufferSizeInBytes, int mode) |
| throws IllegalArgumentException { |
| this(streamType, sampleRateInHz, channelConfig, audioFormat, |
| bufferSizeInBytes, mode, AudioManager.AUDIO_SESSION_ID_GENERATE); |
| } |
| |
| /** |
| * Class constructor with audio session. Use this constructor when the AudioTrack must be |
| * attached to a particular audio session. The primary use of the audio session ID is to |
| * associate audio effects to a particular instance of AudioTrack: if an audio session ID |
| * is provided when creating an AudioEffect, this effect will be applied only to audio tracks |
| * and media players in the same session and not to the output mix. |
| * When an AudioTrack is created without specifying a session, it will create its own session |
| * which can be retrieved by calling the {@link #getAudioSessionId()} method. |
| * If a non-zero session ID is provided, this AudioTrack will share effects attached to this |
| * session |
| * with all other media players or audio tracks in the same session, otherwise a new session |
| * will be created for this track if none is supplied. |
| * @param streamType the type of the audio stream. See |
| * {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM}, |
| * {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC}, |
| * {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}. |
| * @param sampleRateInHz the initial source sample rate expressed in Hz. |
| * {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED} means to use a route-dependent value |
| * which is usually the sample rate of the sink. |
| * @param channelConfig describes the configuration of the audio channels. |
| * See {@link AudioFormat#CHANNEL_OUT_MONO} and |
| * {@link AudioFormat#CHANNEL_OUT_STEREO} |
| * @param audioFormat the format in which the audio data is represented. |
| * See {@link AudioFormat#ENCODING_PCM_16BIT} and |
| * {@link AudioFormat#ENCODING_PCM_8BIT}, |
| * and {@link AudioFormat#ENCODING_PCM_FLOAT}. |
| * @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is |
| * read from for playback. This should be a nonzero multiple of the frame size in bytes. |
| * <p> If the track's creation mode is {@link #MODE_STATIC}, |
| * this is the maximum length sample, or audio clip, that can be played by this instance. |
| * <p> If the track's creation mode is {@link #MODE_STREAM}, |
| * this should be the desired buffer size |
| * for the <code>AudioTrack</code> to satisfy the application's |
| * latency requirements. |
| * If <code>bufferSizeInBytes</code> is less than the |
| * minimum buffer size for the output sink, it is increased to the minimum |
| * buffer size. |
| * The method {@link #getBufferSizeInFrames()} returns the |
| * actual size in frames of the buffer created, which |
| * determines the minimum frequency to write |
| * to the streaming <code>AudioTrack</code> to avoid underrun. |
| * You can write data into this buffer in smaller chunks than this size. |
| * See {@link #getMinBufferSize(int, int, int)} to determine the estimated minimum buffer size |
| * for an AudioTrack instance in streaming mode. |
| * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM} |
| * @param sessionId Id of audio session the AudioTrack must be attached to |
| * @throws java.lang.IllegalArgumentException |
| * @deprecated use {@link Builder} or |
| * {@link #AudioTrack(AudioAttributes, AudioFormat, int, int, int)} to specify the |
| * {@link AudioAttributes} instead of the stream type which is only for volume control. |
| */ |
| public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat, |
| int bufferSizeInBytes, int mode, int sessionId) |
| throws IllegalArgumentException { |
| // mState already == STATE_UNINITIALIZED |
| this((new AudioAttributes.Builder()) |
| .setLegacyStreamType(streamType) |
| .build(), |
| (new AudioFormat.Builder()) |
| .setChannelMask(channelConfig) |
| .setEncoding(audioFormat) |
| .setSampleRate(sampleRateInHz) |
| .build(), |
| bufferSizeInBytes, |
| mode, sessionId); |
| deprecateStreamTypeForPlayback(streamType, "AudioTrack", "AudioTrack()"); |
| } |
| |
| /** |
| * Class constructor with {@link AudioAttributes} and {@link AudioFormat}. |
| * @param attributes a non-null {@link AudioAttributes} instance. |
| * @param format a non-null {@link AudioFormat} instance describing the format of the data |
| * that will be played through this AudioTrack. See {@link AudioFormat.Builder} for |
| * configuring the audio format parameters such as encoding, channel mask and sample rate. |
| * @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is |
| * read from for playback. This should be a nonzero multiple of the frame size in bytes. |
| * <p> If the track's creation mode is {@link #MODE_STATIC}, |
| * this is the maximum length sample, or audio clip, that can be played by this instance. |
| * <p> If the track's creation mode is {@link #MODE_STREAM}, |
| * this should be the desired buffer size |
| * for the <code>AudioTrack</code> to satisfy the application's |
| * latency requirements. |
| * If <code>bufferSizeInBytes</code> is less than the |
| * minimum buffer size for the output sink, it is increased to the minimum |
| * buffer size. |
| * The method {@link #getBufferSizeInFrames()} returns the |
| * actual size in frames of the buffer created, which |
| * determines the minimum frequency to write |
| * to the streaming <code>AudioTrack</code> to avoid underrun. |
| * See {@link #getMinBufferSize(int, int, int)} to determine the estimated minimum buffer size |
| * for an AudioTrack instance in streaming mode. |
| * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}. |
| * @param sessionId ID of audio session the AudioTrack must be attached to, or |
| * {@link AudioManager#AUDIO_SESSION_ID_GENERATE} if the session isn't known at construction |
| * time. See also {@link AudioManager#generateAudioSessionId()} to obtain a session ID before |
| * construction. |
| * @throws IllegalArgumentException |
| */ |
| public AudioTrack(AudioAttributes attributes, AudioFormat format, int bufferSizeInBytes, |
| int mode, int sessionId) |
| throws IllegalArgumentException { |
| this(attributes, format, bufferSizeInBytes, mode, sessionId, false /*offload*/); |
| } |
| |
| private AudioTrack(AudioAttributes attributes, AudioFormat format, int bufferSizeInBytes, |
| int mode, int sessionId, boolean offload) |
| throws IllegalArgumentException { |
| super(attributes, AudioPlaybackConfiguration.PLAYER_TYPE_JAM_AUDIOTRACK); |
| // mState already == STATE_UNINITIALIZED |
| |
| if (format == null) { |
| throw new IllegalArgumentException("Illegal null AudioFormat"); |
| } |
| |
| // Check if we should enable deep buffer mode |
| if (shouldEnablePowerSaving(mAttributes, format, bufferSizeInBytes, mode)) { |
| mAttributes = new AudioAttributes.Builder(mAttributes) |
| .replaceFlags((mAttributes.getAllFlags() |
| | AudioAttributes.FLAG_DEEP_BUFFER) |
| & ~AudioAttributes.FLAG_LOW_LATENCY) |
| .build(); |
| } |
| |
| // remember which looper is associated with the AudioTrack instantiation |
| Looper looper; |
| if ((looper = Looper.myLooper()) == null) { |
| looper = Looper.getMainLooper(); |
| } |
| |
| int rate = format.getSampleRate(); |
| if (rate == AudioFormat.SAMPLE_RATE_UNSPECIFIED) { |
| rate = 0; |
| } |
| |
| int channelIndexMask = 0; |
| if ((format.getPropertySetMask() |
| & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK) != 0) { |
| channelIndexMask = format.getChannelIndexMask(); |
| } |
| int channelMask = 0; |
| if ((format.getPropertySetMask() |
| & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK) != 0) { |
| channelMask = format.getChannelMask(); |
| } else if (channelIndexMask == 0) { // if no masks at all, use stereo |
| channelMask = AudioFormat.CHANNEL_OUT_FRONT_LEFT |
| | AudioFormat.CHANNEL_OUT_FRONT_RIGHT; |
| } |
| int encoding = AudioFormat.ENCODING_DEFAULT; |
| if ((format.getPropertySetMask() & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_ENCODING) != 0) { |
| encoding = format.getEncoding(); |
| } |
| audioParamCheck(rate, channelMask, channelIndexMask, encoding, mode); |
| mStreamType = AudioSystem.STREAM_DEFAULT; |
| |
| audioBuffSizeCheck(bufferSizeInBytes); |
| |
| mInitializationLooper = looper; |
| |
| if (sessionId < 0) { |
| throw new IllegalArgumentException("Invalid audio session ID: "+sessionId); |
| } |
| |
| int[] sampleRate = new int[] {mSampleRate}; |
| int[] session = new int[1]; |
| session[0] = sessionId; |
| // native initialization |
| int initResult = native_setup(new WeakReference<AudioTrack>(this), mAttributes, |
| sampleRate, mChannelMask, mChannelIndexMask, mAudioFormat, |
| mNativeBufferSizeInBytes, mDataLoadMode, session, 0 /*nativeTrackInJavaObj*/, |
| offload); |
| if (initResult != SUCCESS) { |
| loge("Error code "+initResult+" when initializing AudioTrack."); |
| return; // with mState == STATE_UNINITIALIZED |
| } |
| |
| mSampleRate = sampleRate[0]; |
| mSessionId = session[0]; |
| |
| if ((mAttributes.getFlags() & AudioAttributes.FLAG_HW_AV_SYNC) != 0) { |
| int frameSizeInBytes; |
| if (AudioFormat.isEncodingLinearFrames(mAudioFormat)) { |
| frameSizeInBytes = mChannelCount * AudioFormat.getBytesPerSample(mAudioFormat); |
| } else { |
| frameSizeInBytes = 1; |
| } |
| mOffset = ((int) Math.ceil(HEADER_V2_SIZE_BYTES / frameSizeInBytes)) * frameSizeInBytes; |
| } |
| |
| if (mDataLoadMode == MODE_STATIC) { |
| mState = STATE_NO_STATIC_DATA; |
| } else { |
| mState = STATE_INITIALIZED; |
| } |
| |
| baseRegisterPlayer(); |
| } |
| |
| /** |
| * A constructor which explicitly connects a Native (C++) AudioTrack. For use by |
| * the AudioTrackRoutingProxy subclass. |
| * @param nativeTrackInJavaObj a C/C++ pointer to a native AudioTrack |
| * (associated with an OpenSL ES player). |
| * IMPORTANT: For "N", this method is ONLY called to setup a Java routing proxy, |
| * i.e. IAndroidConfiguration::AcquireJavaProxy(). If we call with a 0 in nativeTrackInJavaObj |
| * it means that the OpenSL player interface hasn't been realized, so there is no native |
| * Audiotrack to connect to. In this case wait to call deferred_connect() until the |
| * OpenSLES interface is realized. |
| */ |
| /*package*/ AudioTrack(long nativeTrackInJavaObj) { |
| super(new AudioAttributes.Builder().build(), |
| AudioPlaybackConfiguration.PLAYER_TYPE_JAM_AUDIOTRACK); |
| // "final"s |
| mNativeTrackInJavaObj = 0; |
| mJniData = 0; |
| |
| // remember which looper is associated with the AudioTrack instantiation |
| Looper looper; |
| if ((looper = Looper.myLooper()) == null) { |
| looper = Looper.getMainLooper(); |
| } |
| mInitializationLooper = looper; |
| |
| // other initialization... |
| if (nativeTrackInJavaObj != 0) { |
| baseRegisterPlayer(); |
| deferred_connect(nativeTrackInJavaObj); |
| } else { |
| mState = STATE_UNINITIALIZED; |
| } |
| } |
| |
| /** |
| * @hide |
| */ |
| /* package */ void deferred_connect(long nativeTrackInJavaObj) { |
| if (mState != STATE_INITIALIZED) { |
| // Note that for this native_setup, we are providing an already created/initialized |
| // *Native* AudioTrack, so the attributes parameters to native_setup() are ignored. |
| int[] session = { 0 }; |
| int[] rates = { 0 }; |
| int initResult = native_setup(new WeakReference<AudioTrack>(this), |
| null /*mAttributes - NA*/, |
| rates /*sampleRate - NA*/, |
| 0 /*mChannelMask - NA*/, |
| 0 /*mChannelIndexMask - NA*/, |
| 0 /*mAudioFormat - NA*/, |
| 0 /*mNativeBufferSizeInBytes - NA*/, |
| 0 /*mDataLoadMode - NA*/, |
| session, |
| nativeTrackInJavaObj, |
| false /*offload*/); |
| if (initResult != SUCCESS) { |
| loge("Error code "+initResult+" when initializing AudioTrack."); |
| return; // with mState == STATE_UNINITIALIZED |
| } |
| |
| mSessionId = session[0]; |
| |
| mState = STATE_INITIALIZED; |
| } |
| } |
| |
| /** |
| * Builder class for {@link AudioTrack} objects. |
| * Use this class to configure and create an <code>AudioTrack</code> instance. By setting audio |
| * attributes and audio format parameters, you indicate which of those vary from the default |
| * behavior on the device. |
| * <p> Here is an example where <code>Builder</code> is used to specify all {@link AudioFormat} |
| * parameters, to be used by a new <code>AudioTrack</code> instance: |
| * |
| * <pre class="prettyprint"> |
| * AudioTrack player = new AudioTrack.Builder() |
| * .setAudioAttributes(new AudioAttributes.Builder() |
| * .setUsage(AudioAttributes.USAGE_ALARM) |
| * .setContentType(AudioAttributes.CONTENT_TYPE_MUSIC) |
| * .build()) |
| * .setAudioFormat(new AudioFormat.Builder() |
| * .setEncoding(AudioFormat.ENCODING_PCM_16BIT) |
| * .setSampleRate(44100) |
| * .setChannelMask(AudioFormat.CHANNEL_OUT_STEREO) |
| * .build()) |
| * .setBufferSizeInBytes(minBuffSize) |
| * .build(); |
| * </pre> |
| * <p> |
| * If the audio attributes are not set with {@link #setAudioAttributes(AudioAttributes)}, |
| * attributes comprising {@link AudioAttributes#USAGE_MEDIA} will be used. |
| * <br>If the audio format is not specified or is incomplete, its channel configuration will be |
| * {@link AudioFormat#CHANNEL_OUT_STEREO} and the encoding will be |
| * {@link AudioFormat#ENCODING_PCM_16BIT}. |
| * The sample rate will depend on the device actually selected for playback and can be queried |
| * with {@link #getSampleRate()} method. |
| * <br>If the buffer size is not specified with {@link #setBufferSizeInBytes(int)}, |
| * and the mode is {@link AudioTrack#MODE_STREAM}, the minimum buffer size is used. |
| * <br>If the transfer mode is not specified with {@link #setTransferMode(int)}, |
| * <code>MODE_STREAM</code> will be used. |
| * <br>If the session ID is not specified with {@link #setSessionId(int)}, a new one will |
| * be generated. |
| * <br>Offload is false by default. |
| */ |
| public static class Builder { |
| private AudioAttributes mAttributes; |
| private AudioFormat mFormat; |
| private int mBufferSizeInBytes; |
| private int mSessionId = AudioManager.AUDIO_SESSION_ID_GENERATE; |
| private int mMode = MODE_STREAM; |
| private int mPerformanceMode = PERFORMANCE_MODE_NONE; |
| private boolean mOffload = false; |
| |
| /** |
| * Constructs a new Builder with the default values as described above. |
| */ |
| public Builder() { |
| } |
| |
| /** |
| * Sets the {@link AudioAttributes}. |
| * @param attributes a non-null {@link AudioAttributes} instance that describes the audio |
| * data to be played. |
| * @return the same Builder instance. |
| * @throws IllegalArgumentException |
| */ |
| public @NonNull Builder setAudioAttributes(@NonNull AudioAttributes attributes) |
| throws IllegalArgumentException { |
| if (attributes == null) { |
| throw new IllegalArgumentException("Illegal null AudioAttributes argument"); |
| } |
| // keep reference, we only copy the data when building |
| mAttributes = attributes; |
| return this; |
| } |
| |
| /** |
| * Sets the format of the audio data to be played by the {@link AudioTrack}. |
| * See {@link AudioFormat.Builder} for configuring the audio format parameters such |
| * as encoding, channel mask and sample rate. |
| * @param format a non-null {@link AudioFormat} instance. |
| * @return the same Builder instance. |
| * @throws IllegalArgumentException |
| */ |
| public @NonNull Builder setAudioFormat(@NonNull AudioFormat format) |
| throws IllegalArgumentException { |
| if (format == null) { |
| throw new IllegalArgumentException("Illegal null AudioFormat argument"); |
| } |
| // keep reference, we only copy the data when building |
| mFormat = format; |
| return this; |
| } |
| |
| /** |
| * Sets the total size (in bytes) of the buffer where audio data is read from for playback. |
| * If using the {@link AudioTrack} in streaming mode |
| * (see {@link AudioTrack#MODE_STREAM}, you can write data into this buffer in smaller |
| * chunks than this size. See {@link #getMinBufferSize(int, int, int)} to determine |
| * the estimated minimum buffer size for the creation of an AudioTrack instance |
| * in streaming mode. |
| * <br>If using the <code>AudioTrack</code> in static mode (see |
| * {@link AudioTrack#MODE_STATIC}), this is the maximum size of the sound that will be |
| * played by this instance. |
| * @param bufferSizeInBytes |
| * @return the same Builder instance. |
| * @throws IllegalArgumentException |
| */ |
| public @NonNull Builder setBufferSizeInBytes(int bufferSizeInBytes) |
| throws IllegalArgumentException { |
| if (bufferSizeInBytes <= 0) { |
| throw new IllegalArgumentException("Invalid buffer size " + bufferSizeInBytes); |
| } |
| mBufferSizeInBytes = bufferSizeInBytes; |
| return this; |
| } |
| |
| /** |
| * Sets the mode under which buffers of audio data are transferred from the |
| * {@link AudioTrack} to the framework. |
| * @param mode one of {@link AudioTrack#MODE_STREAM}, {@link AudioTrack#MODE_STATIC}. |
| * @return the same Builder instance. |
| * @throws IllegalArgumentException |
| */ |
| public @NonNull Builder setTransferMode(@TransferMode int mode) |
| throws IllegalArgumentException { |
| switch(mode) { |
| case MODE_STREAM: |
| case MODE_STATIC: |
| mMode = mode; |
| break; |
| default: |
| throw new IllegalArgumentException("Invalid transfer mode " + mode); |
| } |
| return this; |
| } |
| |
| /** |
| * Sets the session ID the {@link AudioTrack} will be attached to. |
| * @param sessionId a strictly positive ID number retrieved from another |
| * <code>AudioTrack</code> via {@link AudioTrack#getAudioSessionId()} or allocated by |
| * {@link AudioManager} via {@link AudioManager#generateAudioSessionId()}, or |
| * {@link AudioManager#AUDIO_SESSION_ID_GENERATE}. |
| * @return the same Builder instance. |
| * @throws IllegalArgumentException |
| */ |
| public @NonNull Builder setSessionId(int sessionId) |
| throws IllegalArgumentException { |
| if ((sessionId != AudioManager.AUDIO_SESSION_ID_GENERATE) && (sessionId < 1)) { |
| throw new IllegalArgumentException("Invalid audio session ID " + sessionId); |
| } |
| mSessionId = sessionId; |
| return this; |
| } |
| |
| /** |
| * Sets the {@link AudioTrack} performance mode. This is an advisory request which |
| * may not be supported by the particular device, and the framework is free |
| * to ignore such request if it is incompatible with other requests or hardware. |
| * |
| * @param performanceMode one of |
| * {@link AudioTrack#PERFORMANCE_MODE_NONE}, |
| * {@link AudioTrack#PERFORMANCE_MODE_LOW_LATENCY}, |
| * or {@link AudioTrack#PERFORMANCE_MODE_POWER_SAVING}. |
| * @return the same Builder instance. |
| * @throws IllegalArgumentException if {@code performanceMode} is not valid. |
| */ |
| public @NonNull Builder setPerformanceMode(@PerformanceMode int performanceMode) { |
| switch (performanceMode) { |
| case PERFORMANCE_MODE_NONE: |
| case PERFORMANCE_MODE_LOW_LATENCY: |
| case PERFORMANCE_MODE_POWER_SAVING: |
| mPerformanceMode = performanceMode; |
| break; |
| default: |
| throw new IllegalArgumentException( |
| "Invalid performance mode " + performanceMode); |
| } |
| return this; |
| } |
| |
| /** |
| * Sets whether this track will play through the offloaded audio path. |
| * When set to true, at build time, the audio format will be checked against |
| * {@link AudioManager#isOffloadedPlaybackSupported(AudioFormat)} to verify the audio format |
| * used by this track is supported on the device's offload path (if any). |
| * <br>Offload is only supported for media audio streams, and therefore requires that |
| * the usage be {@link AudioAttributes#USAGE_MEDIA}. |
| * @param offload true to require the offload path for playback. |
| * @return the same Builder instance. |
| */ |
| public @NonNull Builder setOffloadedPlayback(boolean offload) { |
| mOffload = offload; |
| return this; |
| } |
| |
| /** |
| * Builds an {@link AudioTrack} instance initialized with all the parameters set |
| * on this <code>Builder</code>. |
| * @return a new successfully initialized {@link AudioTrack} instance. |
| * @throws UnsupportedOperationException if the parameters set on the <code>Builder</code> |
| * were incompatible, or if they are not supported by the device, |
| * or if the device was not available. |
| */ |
| public @NonNull AudioTrack build() throws UnsupportedOperationException { |
| if (mAttributes == null) { |
| mAttributes = new AudioAttributes.Builder() |
| .setUsage(AudioAttributes.USAGE_MEDIA) |
| .build(); |
| } |
| switch (mPerformanceMode) { |
| case PERFORMANCE_MODE_LOW_LATENCY: |
| mAttributes = new AudioAttributes.Builder(mAttributes) |
| .replaceFlags((mAttributes.getAllFlags() |
| | AudioAttributes.FLAG_LOW_LATENCY) |
| & ~AudioAttributes.FLAG_DEEP_BUFFER) |
| .build(); |
| break; |
| case PERFORMANCE_MODE_NONE: |
| if (!shouldEnablePowerSaving(mAttributes, mFormat, mBufferSizeInBytes, mMode)) { |
| break; // do not enable deep buffer mode. |
| } |
| // permitted to fall through to enable deep buffer |
| case PERFORMANCE_MODE_POWER_SAVING: |
| mAttributes = new AudioAttributes.Builder(mAttributes) |
| .replaceFlags((mAttributes.getAllFlags() |
| | AudioAttributes.FLAG_DEEP_BUFFER) |
| & ~AudioAttributes.FLAG_LOW_LATENCY) |
| .build(); |
| break; |
| } |
| |
| if (mFormat == null) { |
| mFormat = new AudioFormat.Builder() |
| .setChannelMask(AudioFormat.CHANNEL_OUT_STEREO) |
| //.setSampleRate(AudioFormat.SAMPLE_RATE_UNSPECIFIED) |
| .setEncoding(AudioFormat.ENCODING_DEFAULT) |
| .build(); |
| } |
| |
| //TODO tie offload to PERFORMANCE_MODE_POWER_SAVING? |
| if (mOffload) { |
| if (mAttributes.getUsage() != AudioAttributes.USAGE_MEDIA) { |
| throw new UnsupportedOperationException( |
| "Cannot create AudioTrack, offload requires USAGE_MEDIA"); |
| } |
| if (!AudioSystem.isOffloadSupported(mFormat)) { |
| throw new UnsupportedOperationException( |
| "Cannot create AudioTrack, offload format not supported"); |
| } |
| } |
| |
| try { |
| // If the buffer size is not specified in streaming mode, |
| // use a single frame for the buffer size and let the |
| // native code figure out the minimum buffer size. |
| if (mMode == MODE_STREAM && mBufferSizeInBytes == 0) { |
| mBufferSizeInBytes = mFormat.getChannelCount() |
| * mFormat.getBytesPerSample(mFormat.getEncoding()); |
| } |
| final AudioTrack track = new AudioTrack( |
| mAttributes, mFormat, mBufferSizeInBytes, mMode, mSessionId, mOffload); |
| if (track.getState() == STATE_UNINITIALIZED) { |
| // release is not necessary |
| throw new UnsupportedOperationException("Cannot create AudioTrack"); |
| } |
| return track; |
| } catch (IllegalArgumentException e) { |
| throw new UnsupportedOperationException(e.getMessage()); |
| } |
| } |
| } |
| |
| // mask of all the positional channels supported, however the allowed combinations |
| // are further restricted by the matching left/right rule and CHANNEL_COUNT_MAX |
| private static final int SUPPORTED_OUT_CHANNELS = |
| AudioFormat.CHANNEL_OUT_FRONT_LEFT | |
| AudioFormat.CHANNEL_OUT_FRONT_RIGHT | |
| AudioFormat.CHANNEL_OUT_FRONT_CENTER | |
| AudioFormat.CHANNEL_OUT_LOW_FREQUENCY | |
| AudioFormat.CHANNEL_OUT_BACK_LEFT | |
| AudioFormat.CHANNEL_OUT_BACK_RIGHT | |
| AudioFormat.CHANNEL_OUT_BACK_CENTER | |
| AudioFormat.CHANNEL_OUT_SIDE_LEFT | |
| AudioFormat.CHANNEL_OUT_SIDE_RIGHT; |
| |
| // Returns a boolean whether the attributes, format, bufferSizeInBytes, mode allow |
| // power saving to be automatically enabled for an AudioTrack. Returns false if |
| // power saving is already enabled in the attributes parameter. |
| private static boolean shouldEnablePowerSaving( |
| @Nullable AudioAttributes attributes, @Nullable AudioFormat format, |
| int bufferSizeInBytes, int mode) { |
| // If no attributes, OK |
| // otherwise check attributes for USAGE_MEDIA and CONTENT_UNKNOWN, MUSIC, or MOVIE. |
| if (attributes != null && |
| (attributes.getAllFlags() != 0 // cannot have any special flags |
| || attributes.getUsage() != AudioAttributes.USAGE_MEDIA |
| || (attributes.getContentType() != AudioAttributes.CONTENT_TYPE_UNKNOWN |
| && attributes.getContentType() != AudioAttributes.CONTENT_TYPE_MUSIC |
| && attributes.getContentType() != AudioAttributes.CONTENT_TYPE_MOVIE))) { |
| return false; |
| } |
| |
| // Format must be fully specified and be linear pcm |
| if (format == null |
| || format.getSampleRate() == AudioFormat.SAMPLE_RATE_UNSPECIFIED |
| || !AudioFormat.isEncodingLinearPcm(format.getEncoding()) |
| || !AudioFormat.isValidEncoding(format.getEncoding()) |
| || format.getChannelCount() < 1) { |
| return false; |
| } |
| |
| // Mode must be streaming |
| if (mode != MODE_STREAM) { |
| return false; |
| } |
| |
| // A buffer size of 0 is always compatible with deep buffer (when called from the Builder) |
| // but for app compatibility we only use deep buffer power saving for large buffer sizes. |
| if (bufferSizeInBytes != 0) { |
| final long BUFFER_TARGET_MODE_STREAM_MS = 100; |
| final int MILLIS_PER_SECOND = 1000; |
| final long bufferTargetSize = |
| BUFFER_TARGET_MODE_STREAM_MS |
| * format.getChannelCount() |
| * format.getBytesPerSample(format.getEncoding()) |
| * format.getSampleRate() |
| / MILLIS_PER_SECOND; |
| if (bufferSizeInBytes < bufferTargetSize) { |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| // Convenience method for the constructor's parameter checks. |
| // This is where constructor IllegalArgumentException-s are thrown |
| // postconditions: |
| // mChannelCount is valid |
| // mChannelMask is valid |
| // mAudioFormat is valid |
| // mSampleRate is valid |
| // mDataLoadMode is valid |
| private void audioParamCheck(int sampleRateInHz, int channelConfig, int channelIndexMask, |
| int audioFormat, int mode) { |
| //-------------- |
| // sample rate, note these values are subject to change |
| if ((sampleRateInHz < AudioFormat.SAMPLE_RATE_HZ_MIN || |
| sampleRateInHz > AudioFormat.SAMPLE_RATE_HZ_MAX) && |
| sampleRateInHz != AudioFormat.SAMPLE_RATE_UNSPECIFIED) { |
| throw new IllegalArgumentException(sampleRateInHz |
| + "Hz is not a supported sample rate."); |
| } |
| mSampleRate = sampleRateInHz; |
| |
| // IEC61937 is based on stereo. We could coerce it to stereo. |
| // But the application needs to know the stream is stereo so that |
| // it is encoded and played correctly. So better to just reject it. |
| if (audioFormat == AudioFormat.ENCODING_IEC61937 |
| && channelConfig != AudioFormat.CHANNEL_OUT_STEREO) { |
| throw new IllegalArgumentException( |
| "ENCODING_IEC61937 must be configured as CHANNEL_OUT_STEREO"); |
| } |
| |
| //-------------- |
| // channel config |
| mChannelConfiguration = channelConfig; |
| |
| switch (channelConfig) { |
| case AudioFormat.CHANNEL_OUT_DEFAULT: //AudioFormat.CHANNEL_CONFIGURATION_DEFAULT |
| case AudioFormat.CHANNEL_OUT_MONO: |
| case AudioFormat.CHANNEL_CONFIGURATION_MONO: |
| mChannelCount = 1; |
| mChannelMask = AudioFormat.CHANNEL_OUT_MONO; |
| break; |
| case AudioFormat.CHANNEL_OUT_STEREO: |
| case AudioFormat.CHANNEL_CONFIGURATION_STEREO: |
| mChannelCount = 2; |
| mChannelMask = AudioFormat.CHANNEL_OUT_STEREO; |
| break; |
| default: |
| if (channelConfig == AudioFormat.CHANNEL_INVALID && channelIndexMask != 0) { |
| mChannelCount = 0; |
| break; // channel index configuration only |
| } |
| if (!isMultichannelConfigSupported(channelConfig)) { |
| // input channel configuration features unsupported channels |
| throw new IllegalArgumentException("Unsupported channel configuration."); |
| } |
| mChannelMask = channelConfig; |
| mChannelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig); |
| } |
| // check the channel index configuration (if present) |
| mChannelIndexMask = channelIndexMask; |
| if (mChannelIndexMask != 0) { |
| // restrictive: indexMask could allow up to AUDIO_CHANNEL_BITS_LOG2 |
| final int indexMask = (1 << CHANNEL_COUNT_MAX) - 1; |
| if ((channelIndexMask & ~indexMask) != 0) { |
| throw new IllegalArgumentException("Unsupported channel index configuration " |
| + channelIndexMask); |
| } |
| int channelIndexCount = Integer.bitCount(channelIndexMask); |
| if (mChannelCount == 0) { |
| mChannelCount = channelIndexCount; |
| } else if (mChannelCount != channelIndexCount) { |
| throw new IllegalArgumentException("Channel count must match"); |
| } |
| } |
| |
| //-------------- |
| // audio format |
| if (audioFormat == AudioFormat.ENCODING_DEFAULT) { |
| audioFormat = AudioFormat.ENCODING_PCM_16BIT; |
| } |
| |
| if (!AudioFormat.isPublicEncoding(audioFormat)) { |
| throw new IllegalArgumentException("Unsupported audio encoding."); |
| } |
| mAudioFormat = audioFormat; |
| |
| //-------------- |
| // audio load mode |
| if (((mode != MODE_STREAM) && (mode != MODE_STATIC)) || |
| ((mode != MODE_STREAM) && !AudioFormat.isEncodingLinearPcm(mAudioFormat))) { |
| throw new IllegalArgumentException("Invalid mode."); |
| } |
| mDataLoadMode = mode; |
| } |
| |
| /** |
| * Convenience method to check that the channel configuration (a.k.a channel mask) is supported |
| * @param channelConfig the mask to validate |
| * @return false if the AudioTrack can't be used with such a mask |
| */ |
| private static boolean isMultichannelConfigSupported(int channelConfig) { |
| // check for unsupported channels |
| if ((channelConfig & SUPPORTED_OUT_CHANNELS) != channelConfig) { |
| loge("Channel configuration features unsupported channels"); |
| return false; |
| } |
| final int channelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig); |
| if (channelCount > CHANNEL_COUNT_MAX) { |
| loge("Channel configuration contains too many channels " + |
| channelCount + ">" + CHANNEL_COUNT_MAX); |
| return false; |
| } |
| // check for unsupported multichannel combinations: |
| // - FL/FR must be present |
| // - L/R channels must be paired (e.g. no single L channel) |
| final int frontPair = |
| AudioFormat.CHANNEL_OUT_FRONT_LEFT | AudioFormat.CHANNEL_OUT_FRONT_RIGHT; |
| if ((channelConfig & frontPair) != frontPair) { |
| loge("Front channels must be present in multichannel configurations"); |
| return false; |
| } |
| final int backPair = |
| AudioFormat.CHANNEL_OUT_BACK_LEFT | AudioFormat.CHANNEL_OUT_BACK_RIGHT; |
| if ((channelConfig & backPair) != 0) { |
| if ((channelConfig & backPair) != backPair) { |
| loge("Rear channels can't be used independently"); |
| return false; |
| } |
| } |
| final int sidePair = |
| AudioFormat.CHANNEL_OUT_SIDE_LEFT | AudioFormat.CHANNEL_OUT_SIDE_RIGHT; |
| if ((channelConfig & sidePair) != 0 |
| && (channelConfig & sidePair) != sidePair) { |
| loge("Side channels can't be used independently"); |
| return false; |
| } |
| return true; |
| } |
| |
| |
| // Convenience method for the constructor's audio buffer size check. |
| // preconditions: |
| // mChannelCount is valid |
| // mAudioFormat is valid |
| // postcondition: |
| // mNativeBufferSizeInBytes is valid (multiple of frame size, positive) |
| private void audioBuffSizeCheck(int audioBufferSize) { |
| // NB: this section is only valid with PCM or IEC61937 data. |
| // To update when supporting compressed formats |
| int frameSizeInBytes; |
| if (AudioFormat.isEncodingLinearFrames(mAudioFormat)) { |
| frameSizeInBytes = mChannelCount * AudioFormat.getBytesPerSample(mAudioFormat); |
| } else { |
| frameSizeInBytes = 1; |
| } |
| if ((audioBufferSize % frameSizeInBytes != 0) || (audioBufferSize < 1)) { |
| throw new IllegalArgumentException("Invalid audio buffer size."); |
| } |
| |
| mNativeBufferSizeInBytes = audioBufferSize; |
| mNativeBufferSizeInFrames = audioBufferSize / frameSizeInBytes; |
| } |
| |
| |
| /** |
| * Releases the native AudioTrack resources. |
| */ |
| public void release() { |
| // even though native_release() stops the native AudioTrack, we need to stop |
| // AudioTrack subclasses too. |
| try { |
| stop(); |
| } catch(IllegalStateException ise) { |
| // don't raise an exception, we're releasing the resources. |
| } |
| baseRelease(); |
| native_release(); |
| mState = STATE_UNINITIALIZED; |
| } |
| |
| @Override |
| protected void finalize() { |
| baseRelease(); |
| native_finalize(); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // Getters |
| //-------------------- |
| /** |
| * Returns the minimum gain value, which is the constant 0.0. |
| * Gain values less than 0.0 will be clamped to 0.0. |
| * <p>The word "volume" in the API name is historical; this is actually a linear gain. |
| * @return the minimum value, which is the constant 0.0. |
| */ |
| static public float getMinVolume() { |
| return GAIN_MIN; |
| } |
| |
| /** |
| * Returns the maximum gain value, which is greater than or equal to 1.0. |
| * Gain values greater than the maximum will be clamped to the maximum. |
| * <p>The word "volume" in the API name is historical; this is actually a gain. |
| * expressed as a linear multiplier on sample values, where a maximum value of 1.0 |
| * corresponds to a gain of 0 dB (sample values left unmodified). |
| * @return the maximum value, which is greater than or equal to 1.0. |
| */ |
| static public float getMaxVolume() { |
| return GAIN_MAX; |
| } |
| |
| /** |
| * Returns the configured audio source sample rate in Hz. |
| * The initial source sample rate depends on the constructor parameters, |
| * but the source sample rate may change if {@link #setPlaybackRate(int)} is called. |
| * If the constructor had a specific sample rate, then the initial sink sample rate is that |
| * value. |
| * If the constructor had {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED}, |
| * then the initial sink sample rate is a route-dependent default value based on the source [sic]. |
| */ |
| public int getSampleRate() { |
| return mSampleRate; |
| } |
| |
| /** |
| * Returns the current playback sample rate rate in Hz. |
| */ |
| public int getPlaybackRate() { |
| return native_get_playback_rate(); |
| } |
| |
| /** |
| * Returns the current playback parameters. |
| * See {@link #setPlaybackParams(PlaybackParams)} to set playback parameters |
| * @return current {@link PlaybackParams}. |
| * @throws IllegalStateException if track is not initialized. |
| */ |
| public @NonNull PlaybackParams getPlaybackParams() { |
| return native_get_playback_params(); |
| } |
| |
| /** |
| * Returns the configured audio data encoding. See {@link AudioFormat#ENCODING_PCM_8BIT}, |
| * {@link AudioFormat#ENCODING_PCM_16BIT}, and {@link AudioFormat#ENCODING_PCM_FLOAT}. |
| */ |
| public int getAudioFormat() { |
| return mAudioFormat; |
| } |
| |
| /** |
| * Returns the volume stream type of this AudioTrack. |
| * Compare the result against {@link AudioManager#STREAM_VOICE_CALL}, |
| * {@link AudioManager#STREAM_SYSTEM}, {@link AudioManager#STREAM_RING}, |
| * {@link AudioManager#STREAM_MUSIC}, {@link AudioManager#STREAM_ALARM}, |
| * {@link AudioManager#STREAM_NOTIFICATION}, {@link AudioManager#STREAM_DTMF} or |
| * {@link AudioManager#STREAM_ACCESSIBILITY}. |
| */ |
| public int getStreamType() { |
| return mStreamType; |
| } |
| |
| /** |
| * Returns the configured channel position mask. |
| * <p> For example, refer to {@link AudioFormat#CHANNEL_OUT_MONO}, |
| * {@link AudioFormat#CHANNEL_OUT_STEREO}, {@link AudioFormat#CHANNEL_OUT_5POINT1}. |
| * This method may return {@link AudioFormat#CHANNEL_INVALID} if |
| * a channel index mask was used. Consider |
| * {@link #getFormat()} instead, to obtain an {@link AudioFormat}, |
| * which contains both the channel position mask and the channel index mask. |
| */ |
| public int getChannelConfiguration() { |
| return mChannelConfiguration; |
| } |
| |
| /** |
| * Returns the configured <code>AudioTrack</code> format. |
| * @return an {@link AudioFormat} containing the |
| * <code>AudioTrack</code> parameters at the time of configuration. |
| */ |
| public @NonNull AudioFormat getFormat() { |
| AudioFormat.Builder builder = new AudioFormat.Builder() |
| .setSampleRate(mSampleRate) |
| .setEncoding(mAudioFormat); |
| if (mChannelConfiguration != AudioFormat.CHANNEL_INVALID) { |
| builder.setChannelMask(mChannelConfiguration); |
| } |
| if (mChannelIndexMask != AudioFormat.CHANNEL_INVALID /* 0 */) { |
| builder.setChannelIndexMask(mChannelIndexMask); |
| } |
| return builder.build(); |
| } |
| |
| /** |
| * Returns the configured number of channels. |
| */ |
| public int getChannelCount() { |
| return mChannelCount; |
| } |
| |
| /** |
| * Returns the state of the AudioTrack instance. This is useful after the |
| * AudioTrack instance has been created to check if it was initialized |
| * properly. This ensures that the appropriate resources have been acquired. |
| * @see #STATE_UNINITIALIZED |
| * @see #STATE_INITIALIZED |
| * @see #STATE_NO_STATIC_DATA |
| */ |
| public int getState() { |
| return mState; |
| } |
| |
| /** |
| * Returns the playback state of the AudioTrack instance. |
| * @see #PLAYSTATE_STOPPED |
| * @see #PLAYSTATE_PAUSED |
| * @see #PLAYSTATE_PLAYING |
| */ |
| public int getPlayState() { |
| synchronized (mPlayStateLock) { |
| return mPlayState; |
| } |
| } |
| |
| |
| /** |
| * Returns the effective size of the <code>AudioTrack</code> buffer |
| * that the application writes to. |
| * <p> This will be less than or equal to the result of |
| * {@link #getBufferCapacityInFrames()}. |
| * It will be equal if {@link #setBufferSizeInFrames(int)} has never been called. |
| * <p> If the track is subsequently routed to a different output sink, the buffer |
| * size and capacity may enlarge to accommodate. |
| * <p> If the <code>AudioTrack</code> encoding indicates compressed data, |
| * e.g. {@link AudioFormat#ENCODING_AC3}, then the frame count returned is |
| * the size of the <code>AudioTrack</code> buffer in bytes. |
| * <p> See also {@link AudioManager#getProperty(String)} for key |
| * {@link AudioManager#PROPERTY_OUTPUT_FRAMES_PER_BUFFER}. |
| * @return current size in frames of the <code>AudioTrack</code> buffer. |
| * @throws IllegalStateException if track is not initialized. |
| */ |
| public int getBufferSizeInFrames() { |
| return native_get_buffer_size_frames(); |
| } |
| |
| /** |
| * Limits the effective size of the <code>AudioTrack</code> buffer |
| * that the application writes to. |
| * <p> A write to this AudioTrack will not fill the buffer beyond this limit. |
| * If a blocking write is used then the write will block until the data |
| * can fit within this limit. |
| * <p>Changing this limit modifies the latency associated with |
| * the buffer for this track. A smaller size will give lower latency |
| * but there may be more glitches due to buffer underruns. |
| * <p>The actual size used may not be equal to this requested size. |
| * It will be limited to a valid range with a maximum of |
| * {@link #getBufferCapacityInFrames()}. |
| * It may also be adjusted slightly for internal reasons. |
| * If bufferSizeInFrames is less than zero then {@link #ERROR_BAD_VALUE} |
| * will be returned. |
| * <p>This method is only supported for PCM audio. |
| * It is not supported for compressed audio tracks. |
| * |
| * @param bufferSizeInFrames requested buffer size in frames |
| * @return the actual buffer size in frames or an error code, |
| * {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION} |
| * @throws IllegalStateException if track is not initialized. |
| */ |
| public int setBufferSizeInFrames(int bufferSizeInFrames) { |
| if (mDataLoadMode == MODE_STATIC || mState == STATE_UNINITIALIZED) { |
| return ERROR_INVALID_OPERATION; |
| } |
| if (bufferSizeInFrames < 0) { |
| return ERROR_BAD_VALUE; |
| } |
| return native_set_buffer_size_frames(bufferSizeInFrames); |
| } |
| |
| /** |
| * Returns the maximum size of the <code>AudioTrack</code> buffer in frames. |
| * <p> If the track's creation mode is {@link #MODE_STATIC}, |
| * it is equal to the specified bufferSizeInBytes on construction, converted to frame units. |
| * A static track's frame count will not change. |
| * <p> If the track's creation mode is {@link #MODE_STREAM}, |
| * it is greater than or equal to the specified bufferSizeInBytes converted to frame units. |
| * For streaming tracks, this value may be rounded up to a larger value if needed by |
| * the target output sink, and |
| * if the track is subsequently routed to a different output sink, the |
| * frame count may enlarge to accommodate. |
| * <p> If the <code>AudioTrack</code> encoding indicates compressed data, |
| * e.g. {@link AudioFormat#ENCODING_AC3}, then the frame count returned is |
| * the size of the <code>AudioTrack</code> buffer in bytes. |
| * <p> See also {@link AudioManager#getProperty(String)} for key |
| * {@link AudioManager#PROPERTY_OUTPUT_FRAMES_PER_BUFFER}. |
| * @return maximum size in frames of the <code>AudioTrack</code> buffer. |
| * @throws IllegalStateException if track is not initialized. |
| */ |
| public int getBufferCapacityInFrames() { |
| return native_get_buffer_capacity_frames(); |
| } |
| |
| /** |
| * Returns the frame count of the native <code>AudioTrack</code> buffer. |
| * @return current size in frames of the <code>AudioTrack</code> buffer. |
| * @throws IllegalStateException |
| * @deprecated Use the identical public method {@link #getBufferSizeInFrames()} instead. |
| */ |
| @Deprecated |
| protected int getNativeFrameCount() { |
| return native_get_buffer_capacity_frames(); |
| } |
| |
| /** |
| * Returns marker position expressed in frames. |
| * @return marker position in wrapping frame units similar to {@link #getPlaybackHeadPosition}, |
| * or zero if marker is disabled. |
| */ |
| public int getNotificationMarkerPosition() { |
| return native_get_marker_pos(); |
| } |
| |
| /** |
| * Returns the notification update period expressed in frames. |
| * Zero means that no position update notifications are being delivered. |
| */ |
| public int getPositionNotificationPeriod() { |
| return native_get_pos_update_period(); |
| } |
| |
| /** |
| * Returns the playback head position expressed in frames. |
| * Though the "int" type is signed 32-bits, the value should be reinterpreted as if it is |
| * unsigned 32-bits. That is, the next position after 0x7FFFFFFF is (int) 0x80000000. |
| * This is a continuously advancing counter. It will wrap (overflow) periodically, |
| * for example approximately once every 27:03:11 hours:minutes:seconds at 44.1 kHz. |
| * It is reset to zero by {@link #flush()}, {@link #reloadStaticData()}, and {@link #stop()}. |
| * If the track's creation mode is {@link #MODE_STATIC}, the return value indicates |
| * the total number of frames played since reset, |
| * <i>not</i> the current offset within the buffer. |
| */ |
| public int getPlaybackHeadPosition() { |
| return native_get_position(); |
| } |
| |
| /** |
| * Returns this track's estimated latency in milliseconds. This includes the latency due |
| * to AudioTrack buffer size, AudioMixer (if any) and audio hardware driver. |
| * |
| * DO NOT UNHIDE. The existing approach for doing A/V sync has too many problems. We need |
| * a better solution. |
| * @hide |
| */ |
| public int getLatency() { |
| return native_get_latency(); |
| } |
| |
| /** |
| * Returns the number of underrun occurrences in the application-level write buffer |
| * since the AudioTrack was created. |
| * An underrun occurs if the application does not write audio |
| * data quickly enough, causing the buffer to underflow |
| * and a potential audio glitch or pop. |
| * <p> |
| * Underruns are less likely when buffer sizes are large. |
| * It may be possible to eliminate underruns by recreating the AudioTrack with |
| * a larger buffer. |
| * Or by using {@link #setBufferSizeInFrames(int)} to dynamically increase the |
| * effective size of the buffer. |
| */ |
| public int getUnderrunCount() { |
| return native_get_underrun_count(); |
| } |
| |
| /** |
| * Returns the current performance mode of the {@link AudioTrack}. |
| * |
| * @return one of {@link AudioTrack#PERFORMANCE_MODE_NONE}, |
| * {@link AudioTrack#PERFORMANCE_MODE_LOW_LATENCY}, |
| * or {@link AudioTrack#PERFORMANCE_MODE_POWER_SAVING}. |
| * Use {@link AudioTrack.Builder#setPerformanceMode} |
| * in the {@link AudioTrack.Builder} to enable a performance mode. |
| * @throws IllegalStateException if track is not initialized. |
| */ |
| public @PerformanceMode int getPerformanceMode() { |
| final int flags = native_get_flags(); |
| if ((flags & AUDIO_OUTPUT_FLAG_FAST) != 0) { |
| return PERFORMANCE_MODE_LOW_LATENCY; |
| } else if ((flags & AUDIO_OUTPUT_FLAG_DEEP_BUFFER) != 0) { |
| return PERFORMANCE_MODE_POWER_SAVING; |
| } else { |
| return PERFORMANCE_MODE_NONE; |
| } |
| } |
| |
| /** |
| * Returns the output sample rate in Hz for the specified stream type. |
| */ |
| static public int getNativeOutputSampleRate(int streamType) { |
| return native_get_output_sample_rate(streamType); |
| } |
| |
| /** |
| * Returns the estimated minimum buffer size required for an AudioTrack |
| * object to be created in the {@link #MODE_STREAM} mode. |
| * The size is an estimate because it does not consider either the route or the sink, |
| * since neither is known yet. Note that this size doesn't |
| * guarantee a smooth playback under load, and higher values should be chosen according to |
| * the expected frequency at which the buffer will be refilled with additional data to play. |
| * For example, if you intend to dynamically set the source sample rate of an AudioTrack |
| * to a higher value than the initial source sample rate, be sure to configure the buffer size |
| * based on the highest planned sample rate. |
| * @param sampleRateInHz the source sample rate expressed in Hz. |
| * {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED} is not permitted. |
| * @param channelConfig describes the configuration of the audio channels. |
| * See {@link AudioFormat#CHANNEL_OUT_MONO} and |
| * {@link AudioFormat#CHANNEL_OUT_STEREO} |
| * @param audioFormat the format in which the audio data is represented. |
| * See {@link AudioFormat#ENCODING_PCM_16BIT} and |
| * {@link AudioFormat#ENCODING_PCM_8BIT}, |
| * and {@link AudioFormat#ENCODING_PCM_FLOAT}. |
| * @return {@link #ERROR_BAD_VALUE} if an invalid parameter was passed, |
| * or {@link #ERROR} if unable to query for output properties, |
| * or the minimum buffer size expressed in bytes. |
| */ |
| static public int getMinBufferSize(int sampleRateInHz, int channelConfig, int audioFormat) { |
| int channelCount = 0; |
| switch(channelConfig) { |
| case AudioFormat.CHANNEL_OUT_MONO: |
| case AudioFormat.CHANNEL_CONFIGURATION_MONO: |
| channelCount = 1; |
| break; |
| case AudioFormat.CHANNEL_OUT_STEREO: |
| case AudioFormat.CHANNEL_CONFIGURATION_STEREO: |
| channelCount = 2; |
| break; |
| default: |
| if (!isMultichannelConfigSupported(channelConfig)) { |
| loge("getMinBufferSize(): Invalid channel configuration."); |
| return ERROR_BAD_VALUE; |
| } else { |
| channelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig); |
| } |
| } |
| |
| if (!AudioFormat.isPublicEncoding(audioFormat)) { |
| loge("getMinBufferSize(): Invalid audio format."); |
| return ERROR_BAD_VALUE; |
| } |
| |
| // sample rate, note these values are subject to change |
| // Note: AudioFormat.SAMPLE_RATE_UNSPECIFIED is not allowed |
| if ( (sampleRateInHz < AudioFormat.SAMPLE_RATE_HZ_MIN) || |
| (sampleRateInHz > AudioFormat.SAMPLE_RATE_HZ_MAX) ) { |
| loge("getMinBufferSize(): " + sampleRateInHz + " Hz is not a supported sample rate."); |
| return ERROR_BAD_VALUE; |
| } |
| |
| int size = native_get_min_buff_size(sampleRateInHz, channelCount, audioFormat); |
| if (size <= 0) { |
| loge("getMinBufferSize(): error querying hardware"); |
| return ERROR; |
| } |
| else { |
| return size; |
| } |
| } |
| |
| /** |
| * Returns the audio session ID. |
| * |
| * @return the ID of the audio session this AudioTrack belongs to. |
| */ |
| public int getAudioSessionId() { |
| return mSessionId; |
| } |
| |
| /** |
| * Poll for a timestamp on demand. |
| * <p> |
| * If you need to track timestamps during initial warmup or after a routing or mode change, |
| * you should request a new timestamp periodically until the reported timestamps |
| * show that the frame position is advancing, or until it becomes clear that |
| * timestamps are unavailable for this route. |
| * <p> |
| * After the clock is advancing at a stable rate, |
| * query for a new timestamp approximately once every 10 seconds to once per minute. |
| * Calling this method more often is inefficient. |
| * It is also counter-productive to call this method more often than recommended, |
| * because the short-term differences between successive timestamp reports are not meaningful. |
| * If you need a high-resolution mapping between frame position and presentation time, |
| * consider implementing that at application level, based on low-resolution timestamps. |
| * <p> |
| * The audio data at the returned position may either already have been |
| * presented, or may have not yet been presented but is committed to be presented. |
| * It is not possible to request the time corresponding to a particular position, |
| * or to request the (fractional) position corresponding to a particular time. |
| * If you need such features, consider implementing them at application level. |
| * |
| * @param timestamp a reference to a non-null AudioTimestamp instance allocated |
| * and owned by caller. |
| * @return true if a timestamp is available, or false if no timestamp is available. |
| * If a timestamp if available, |
| * the AudioTimestamp instance is filled in with a position in frame units, together |
| * with the estimated time when that frame was presented or is committed to |
| * be presented. |
| * In the case that no timestamp is available, any supplied instance is left unaltered. |
| * A timestamp may be temporarily unavailable while the audio clock is stabilizing, |
| * or during and immediately after a route change. |
| * A timestamp is permanently unavailable for a given route if the route does not support |
| * timestamps. In this case, the approximate frame position can be obtained |
| * using {@link #getPlaybackHeadPosition}. |
| * However, it may be useful to continue to query for |
| * timestamps occasionally, to recover after a route change. |
| */ |
| // Add this text when the "on new timestamp" API is added: |
| // Use if you need to get the most recent timestamp outside of the event callback handler. |
| public boolean getTimestamp(AudioTimestamp timestamp) |
| { |
| if (timestamp == null) { |
| throw new IllegalArgumentException(); |
| } |
| // It's unfortunate, but we have to either create garbage every time or use synchronized |
| long[] longArray = new long[2]; |
| int ret = native_get_timestamp(longArray); |
| if (ret != SUCCESS) { |
| return false; |
| } |
| timestamp.framePosition = longArray[0]; |
| timestamp.nanoTime = longArray[1]; |
| return true; |
| } |
| |
| /** |
| * Poll for a timestamp on demand. |
| * <p> |
| * Same as {@link #getTimestamp(AudioTimestamp)} but with a more useful return code. |
| * |
| * @param timestamp a reference to a non-null AudioTimestamp instance allocated |
| * and owned by caller. |
| * @return {@link #SUCCESS} if a timestamp is available |
| * {@link #ERROR_WOULD_BLOCK} if called in STOPPED or FLUSHED state, or if called |
| * immediately after start/ACTIVE, when the number of frames consumed is less than the |
| * overall hardware latency to physical output. In WOULD_BLOCK cases, one might poll |
| * again, or use {@link #getPlaybackHeadPosition}, or use 0 position and current time |
| * for the timestamp. |
| * {@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and |
| * needs to be recreated. |
| * {@link #ERROR_INVALID_OPERATION} if current route does not support |
| * timestamps. In this case, the approximate frame position can be obtained |
| * using {@link #getPlaybackHeadPosition}. |
| * |
| * The AudioTimestamp instance is filled in with a position in frame units, together |
| * with the estimated time when that frame was presented or is committed to |
| * be presented. |
| * @hide |
| */ |
| // Add this text when the "on new timestamp" API is added: |
| // Use if you need to get the most recent timestamp outside of the event callback handler. |
| public int getTimestampWithStatus(AudioTimestamp timestamp) |
| { |
| if (timestamp == null) { |
| throw new IllegalArgumentException(); |
| } |
| // It's unfortunate, but we have to either create garbage every time or use synchronized |
| long[] longArray = new long[2]; |
| int ret = native_get_timestamp(longArray); |
| timestamp.framePosition = longArray[0]; |
| timestamp.nanoTime = longArray[1]; |
| return ret; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // Initialization / configuration |
| //-------------------- |
| /** |
| * Sets the listener the AudioTrack notifies when a previously set marker is reached or |
| * for each periodic playback head position update. |
| * Notifications will be received in the same thread as the one in which the AudioTrack |
| * instance was created. |
| * @param listener |
| */ |
| public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener) { |
| setPlaybackPositionUpdateListener(listener, null); |
| } |
| |
| /** |
| * Sets the listener the AudioTrack notifies when a previously set marker is reached or |
| * for each periodic playback head position update. |
| * Use this method to receive AudioTrack events in the Handler associated with another |
| * thread than the one in which you created the AudioTrack instance. |
| * @param listener |
| * @param handler the Handler that will receive the event notification messages. |
| */ |
| public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener, |
| Handler handler) { |
| if (listener != null) { |
| mEventHandlerDelegate = new NativePositionEventHandlerDelegate(this, listener, handler); |
| } else { |
| mEventHandlerDelegate = null; |
| } |
| } |
| |
| |
| private static float clampGainOrLevel(float gainOrLevel) { |
| if (Float.isNaN(gainOrLevel)) { |
| throw new IllegalArgumentException(); |
| } |
| if (gainOrLevel < GAIN_MIN) { |
| gainOrLevel = GAIN_MIN; |
| } else if (gainOrLevel > GAIN_MAX) { |
| gainOrLevel = GAIN_MAX; |
| } |
| return gainOrLevel; |
| } |
| |
| |
| /** |
| * Sets the specified left and right output gain values on the AudioTrack. |
| * <p>Gain values are clamped to the closed interval [0.0, max] where |
| * max is the value of {@link #getMaxVolume}. |
| * A value of 0.0 results in zero gain (silence), and |
| * a value of 1.0 means unity gain (signal unchanged). |
| * The default value is 1.0 meaning unity gain. |
| * <p>The word "volume" in the API name is historical; this is actually a linear gain. |
| * @param leftGain output gain for the left channel. |
| * @param rightGain output gain for the right channel |
| * @return error code or success, see {@link #SUCCESS}, |
| * {@link #ERROR_INVALID_OPERATION} |
| * @deprecated Applications should use {@link #setVolume} instead, as it |
| * more gracefully scales down to mono, and up to multi-channel content beyond stereo. |
| */ |
| @Deprecated |
| public int setStereoVolume(float leftGain, float rightGain) { |
| if (mState == STATE_UNINITIALIZED) { |
| return ERROR_INVALID_OPERATION; |
| } |
| |
| baseSetVolume(leftGain, rightGain); |
| return SUCCESS; |
| } |
| |
| @Override |
| void playerSetVolume(boolean muting, float leftVolume, float rightVolume) { |
| leftVolume = clampGainOrLevel(muting ? 0.0f : leftVolume); |
| rightVolume = clampGainOrLevel(muting ? 0.0f : rightVolume); |
| |
| native_setVolume(leftVolume, rightVolume); |
| } |
| |
| |
| /** |
| * Sets the specified output gain value on all channels of this track. |
| * <p>Gain values are clamped to the closed interval [0.0, max] where |
| * max is the value of {@link #getMaxVolume}. |
| * A value of 0.0 results in zero gain (silence), and |
| * a value of 1.0 means unity gain (signal unchanged). |
| * The default value is 1.0 meaning unity gain. |
| * <p>This API is preferred over {@link #setStereoVolume}, as it |
| * more gracefully scales down to mono, and up to multi-channel content beyond stereo. |
| * <p>The word "volume" in the API name is historical; this is actually a linear gain. |
| * @param gain output gain for all channels. |
| * @return error code or success, see {@link #SUCCESS}, |
| * {@link #ERROR_INVALID_OPERATION} |
| */ |
| public int setVolume(float gain) { |
| return setStereoVolume(gain, gain); |
| } |
| |
| @Override |
| /* package */ int playerApplyVolumeShaper( |
| @NonNull VolumeShaper.Configuration configuration, |
| @NonNull VolumeShaper.Operation operation) { |
| return native_applyVolumeShaper(configuration, operation); |
| } |
| |
| @Override |
| /* package */ @Nullable VolumeShaper.State playerGetVolumeShaperState(int id) { |
| return native_getVolumeShaperState(id); |
| } |
| |
| @Override |
| public @NonNull VolumeShaper createVolumeShaper( |
| @NonNull VolumeShaper.Configuration configuration) { |
| return new VolumeShaper(configuration, this); |
| } |
| |
| /** |
| * Sets the playback sample rate for this track. This sets the sampling rate at which |
| * the audio data will be consumed and played back |
| * (as set by the sampleRateInHz parameter in the |
| * {@link #AudioTrack(int, int, int, int, int, int)} constructor), |
| * not the original sampling rate of the |
| * content. For example, setting it to half the sample rate of the content will cause the |
| * playback to last twice as long, but will also result in a pitch shift down by one octave. |
| * The valid sample rate range is from 1 Hz to twice the value returned by |
| * {@link #getNativeOutputSampleRate(int)}. |
| * Use {@link #setPlaybackParams(PlaybackParams)} for speed control. |
| * <p> This method may also be used to repurpose an existing <code>AudioTrack</code> |
| * for playback of content of differing sample rate, |
| * but with identical encoding and channel mask. |
| * @param sampleRateInHz the sample rate expressed in Hz |
| * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE}, |
| * {@link #ERROR_INVALID_OPERATION} |
| */ |
| public int setPlaybackRate(int sampleRateInHz) { |
| if (mState != STATE_INITIALIZED) { |
| return ERROR_INVALID_OPERATION; |
| } |
| if (sampleRateInHz <= 0) { |
| return ERROR_BAD_VALUE; |
| } |
| return native_set_playback_rate(sampleRateInHz); |
| } |
| |
| |
| /** |
| * Sets the playback parameters. |
| * This method returns failure if it cannot apply the playback parameters. |
| * One possible cause is that the parameters for speed or pitch are out of range. |
| * Another possible cause is that the <code>AudioTrack</code> is streaming |
| * (see {@link #MODE_STREAM}) and the |
| * buffer size is too small. For speeds greater than 1.0f, the <code>AudioTrack</code> buffer |
| * on configuration must be larger than the speed multiplied by the minimum size |
| * {@link #getMinBufferSize(int, int, int)}) to allow proper playback. |
| * @param params see {@link PlaybackParams}. In particular, |
| * speed, pitch, and audio mode should be set. |
| * @throws IllegalArgumentException if the parameters are invalid or not accepted. |
| * @throws IllegalStateException if track is not initialized. |
| */ |
| public void setPlaybackParams(@NonNull PlaybackParams params) { |
| if (params == null) { |
| throw new IllegalArgumentException("params is null"); |
| } |
| native_set_playback_params(params); |
| } |
| |
| |
| /** |
| * Sets the position of the notification marker. At most one marker can be active. |
| * @param markerInFrames marker position in wrapping frame units similar to |
| * {@link #getPlaybackHeadPosition}, or zero to disable the marker. |
| * To set a marker at a position which would appear as zero due to wraparound, |
| * a workaround is to use a non-zero position near zero, such as -1 or 1. |
| * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE}, |
| * {@link #ERROR_INVALID_OPERATION} |
| */ |
| public int setNotificationMarkerPosition(int markerInFrames) { |
| if (mState == STATE_UNINITIALIZED) { |
| return ERROR_INVALID_OPERATION; |
| } |
| return native_set_marker_pos(markerInFrames); |
| } |
| |
| |
| /** |
| * Sets the period for the periodic notification event. |
| * @param periodInFrames update period expressed in frames. |
| * Zero period means no position updates. A negative period is not allowed. |
| * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_INVALID_OPERATION} |
| */ |
| public int setPositionNotificationPeriod(int periodInFrames) { |
| if (mState == STATE_UNINITIALIZED) { |
| return ERROR_INVALID_OPERATION; |
| } |
| return native_set_pos_update_period(periodInFrames); |
| } |
| |
| |
| /** |
| * Sets the playback head position within the static buffer. |
| * The track must be stopped or paused for the position to be changed, |
| * and must use the {@link #MODE_STATIC} mode. |
| * @param positionInFrames playback head position within buffer, expressed in frames. |
| * Zero corresponds to start of buffer. |
| * The position must not be greater than the buffer size in frames, or negative. |
| * Though this method and {@link #getPlaybackHeadPosition()} have similar names, |
| * the position values have different meanings. |
| * <br> |
| * If looping is currently enabled and the new position is greater than or equal to the |
| * loop end marker, the behavior varies by API level: |
| * as of {@link android.os.Build.VERSION_CODES#M}, |
| * the looping is first disabled and then the position is set. |
| * For earlier API levels, the behavior is unspecified. |
| * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE}, |
| * {@link #ERROR_INVALID_OPERATION} |
| */ |
| public int setPlaybackHeadPosition(int positionInFrames) { |
| if (mDataLoadMode == MODE_STREAM || mState == STATE_UNINITIALIZED || |
| getPlayState() == PLAYSTATE_PLAYING) { |
| return ERROR_INVALID_OPERATION; |
| } |
| if (!(0 <= positionInFrames && positionInFrames <= mNativeBufferSizeInFrames)) { |
| return ERROR_BAD_VALUE; |
| } |
| return native_set_position(positionInFrames); |
| } |
| |
| /** |
| * Sets the loop points and the loop count. The loop can be infinite. |
| * Similarly to setPlaybackHeadPosition, |
| * the track must be stopped or paused for the loop points to be changed, |
| * and must use the {@link #MODE_STATIC} mode. |
| * @param startInFrames loop start marker expressed in frames. |
| * Zero corresponds to start of buffer. |
| * The start marker must not be greater than or equal to the buffer size in frames, or negative. |
| * @param endInFrames loop end marker expressed in frames. |
| * The total buffer size in frames corresponds to end of buffer. |
| * The end marker must not be greater than the buffer size in frames. |
| * For looping, the end marker must not be less than or equal to the start marker, |
| * but to disable looping |
| * it is permitted for start marker, end marker, and loop count to all be 0. |
| * If any input parameters are out of range, this method returns {@link #ERROR_BAD_VALUE}. |
| * If the loop period (endInFrames - startInFrames) is too small for the implementation to |
| * support, |
| * {@link #ERROR_BAD_VALUE} is returned. |
| * The loop range is the interval [startInFrames, endInFrames). |
| * <br> |
| * As of {@link android.os.Build.VERSION_CODES#M}, the position is left unchanged, |
| * unless it is greater than or equal to the loop end marker, in which case |
| * it is forced to the loop start marker. |
| * For earlier API levels, the effect on position is unspecified. |
| * @param loopCount the number of times the loop is looped; must be greater than or equal to -1. |
| * A value of -1 means infinite looping, and 0 disables looping. |
| * A value of positive N means to "loop" (go back) N times. For example, |
| * a value of one means to play the region two times in total. |
| * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE}, |
| * {@link #ERROR_INVALID_OPERATION} |
| */ |
| public int setLoopPoints(int startInFrames, int endInFrames, int loopCount) { |
| if (mDataLoadMode == MODE_STREAM || mState == STATE_UNINITIALIZED || |
| getPlayState() == PLAYSTATE_PLAYING) { |
| return ERROR_INVALID_OPERATION; |
| } |
| if (loopCount == 0) { |
| ; // explicitly allowed as an exception to the loop region range check |
| } else if (!(0 <= startInFrames && startInFrames < mNativeBufferSizeInFrames && |
| startInFrames < endInFrames && endInFrames <= mNativeBufferSizeInFrames)) { |
| return ERROR_BAD_VALUE; |
| } |
| return native_set_loop(startInFrames, endInFrames, loopCount); |
| } |
| |
| /** |
| * Sets the initialization state of the instance. This method was originally intended to be used |
| * in an AudioTrack subclass constructor to set a subclass-specific post-initialization state. |
| * However, subclasses of AudioTrack are no longer recommended, so this method is obsolete. |
| * @param state the state of the AudioTrack instance |
| * @deprecated Only accessible by subclasses, which are not recommended for AudioTrack. |
| */ |
| @Deprecated |
| protected void setState(int state) { |
| mState = state; |
| } |
| |
| |
| //--------------------------------------------------------- |
| // Transport control methods |
| //-------------------- |
| /** |
| * Starts playing an AudioTrack. |
| * <p> |
| * If track's creation mode is {@link #MODE_STATIC}, you must have called one of |
| * the write methods ({@link #write(byte[], int, int)}, {@link #write(byte[], int, int, int)}, |
| * {@link #write(short[], int, int)}, {@link #write(short[], int, int, int)}, |
| * {@link #write(float[], int, int, int)}, or {@link #write(ByteBuffer, int, int)}) prior to |
| * play(). |
| * <p> |
| * If the mode is {@link #MODE_STREAM}, you can optionally prime the data path prior to |
| * calling play(), by writing up to <code>bufferSizeInBytes</code> (from constructor). |
| * If you don't call write() first, or if you call write() but with an insufficient amount of |
| * data, then the track will be in underrun state at play(). In this case, |
| * playback will not actually start playing until the data path is filled to a |
| * device-specific minimum level. This requirement for the path to be filled |
| * to a minimum level is also true when resuming audio playback after calling stop(). |
| * Similarly the buffer will need to be filled up again after |
| * the track underruns due to failure to call write() in a timely manner with sufficient data. |
| * For portability, an application should prime the data path to the maximum allowed |
| * by writing data until the write() method returns a short transfer count. |
| * This allows play() to start immediately, and reduces the chance of underrun. |
| * |
| * @throws IllegalStateException if the track isn't properly initialized |
| */ |
| public void play() |
| throws IllegalStateException { |
| if (mState != STATE_INITIALIZED) { |
| throw new IllegalStateException("play() called on uninitialized AudioTrack."); |
| } |
| //FIXME use lambda to pass startImpl to superclass |
| final int delay = getStartDelayMs(); |
| if (delay == 0) { |
| startImpl(); |
| } else { |
| new Thread() { |
| public void run() { |
| try { |
| Thread.sleep(delay); |
| } catch (InterruptedException e) { |
| e.printStackTrace(); |
| } |
| baseSetStartDelayMs(0); |
| try { |
| startImpl(); |
| } catch (IllegalStateException e) { |
| // fail silently for a state exception when it is happening after |
| // a delayed start, as the player state could have changed between the |
| // call to start() and the execution of startImpl() |
| } |
| } |
| }.start(); |
| } |
| } |
| |
| private void startImpl() { |
| synchronized(mPlayStateLock) { |
| baseStart(); |
| native_start(); |
| mPlayState = PLAYSTATE_PLAYING; |
| } |
| } |
| |
| /** |
| * Stops playing the audio data. |
| * When used on an instance created in {@link #MODE_STREAM} mode, audio will stop playing |
| * after the last buffer that was written has been played. For an immediate stop, use |
| * {@link #pause()}, followed by {@link #flush()} to discard audio data that hasn't been played |
| * back yet. |
| * @throws IllegalStateException |
| */ |
| public void stop() |
| throws IllegalStateException { |
| if (mState != STATE_INITIALIZED) { |
| throw new IllegalStateException("stop() called on uninitialized AudioTrack."); |
| } |
| |
| // stop playing |
| synchronized(mPlayStateLock) { |
| native_stop(); |
| baseStop(); |
| mPlayState = PLAYSTATE_STOPPED; |
| mAvSyncHeader = null; |
| mAvSyncBytesRemaining = 0; |
| } |
| } |
| |
| /** |
| * Pauses the playback of the audio data. Data that has not been played |
| * back will not be discarded. Subsequent calls to {@link #play} will play |
| * this data back. See {@link #flush()} to discard this data. |
| * |
| * @throws IllegalStateException |
| */ |
| public void pause() |
| throws IllegalStateException { |
| if (mState != STATE_INITIALIZED) { |
| throw new IllegalStateException("pause() called on uninitialized AudioTrack."); |
| } |
| |
| // pause playback |
| synchronized(mPlayStateLock) { |
| native_pause(); |
| basePause(); |
| mPlayState = PLAYSTATE_PAUSED; |
| } |
| } |
| |
| |
| //--------------------------------------------------------- |
| // Audio data supply |
| //-------------------- |
| |
| /** |
| * Flushes the audio data currently queued for playback. Any data that has |
| * been written but not yet presented will be discarded. No-op if not stopped or paused, |
| * or if the track's creation mode is not {@link #MODE_STREAM}. |
| * <BR> Note that although data written but not yet presented is discarded, there is no |
| * guarantee that all of the buffer space formerly used by that data |
| * is available for a subsequent write. |
| * For example, a call to {@link #write(byte[], int, int)} with <code>sizeInBytes</code> |
| * less than or equal to the total buffer size |
| * may return a short actual transfer count. |
| */ |
| public void flush() { |
| if (mState == STATE_INITIALIZED) { |
| // flush the data in native layer |
| native_flush(); |
| mAvSyncHeader = null; |
| mAvSyncBytesRemaining = 0; |
| } |
| |
| } |
| |
| /** |
| * Writes the audio data to the audio sink for playback (streaming mode), |
| * or copies audio data for later playback (static buffer mode). |
| * The format specified in the AudioTrack constructor should be |
| * {@link AudioFormat#ENCODING_PCM_8BIT} to correspond to the data in the array. |
| * The format can be {@link AudioFormat#ENCODING_PCM_16BIT}, but this is deprecated. |
| * <p> |
| * In streaming mode, the write will normally block until all the data has been enqueued for |
| * playback, and will return a full transfer count. However, if the track is stopped or paused |
| * on entry, or another thread interrupts the write by calling stop or pause, or an I/O error |
| * occurs during the write, then the write may return a short transfer count. |
| * <p> |
| * In static buffer mode, copies the data to the buffer starting at offset 0. |
| * Note that the actual playback of this data might occur after this function returns. |
| * |
| * @param audioData the array that holds the data to play. |
| * @param offsetInBytes the offset expressed in bytes in audioData where the data to write |
| * starts. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @param sizeInBytes the number of bytes to write in audioData after the offset. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @return zero or the positive number of bytes that were written, or one of the following |
| * error codes. The number of bytes will be a multiple of the frame size in bytes |
| * not to exceed sizeInBytes. |
| * <ul> |
| * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li> |
| * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li> |
| * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and |
| * needs to be recreated. The dead object error code is not returned if some data was |
| * successfully transferred. In this case, the error is returned at the next write()</li> |
| * <li>{@link #ERROR} in case of other error</li> |
| * </ul> |
| * This is equivalent to {@link #write(byte[], int, int, int)} with <code>writeMode</code> |
| * set to {@link #WRITE_BLOCKING}. |
| */ |
| public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes) { |
| return write(audioData, offsetInBytes, sizeInBytes, WRITE_BLOCKING); |
| } |
| |
| /** |
| * Writes the audio data to the audio sink for playback (streaming mode), |
| * or copies audio data for later playback (static buffer mode). |
| * The format specified in the AudioTrack constructor should be |
| * {@link AudioFormat#ENCODING_PCM_8BIT} to correspond to the data in the array. |
| * The format can be {@link AudioFormat#ENCODING_PCM_16BIT}, but this is deprecated. |
| * <p> |
| * In streaming mode, the blocking behavior depends on the write mode. If the write mode is |
| * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued |
| * for playback, and will return a full transfer count. However, if the write mode is |
| * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread |
| * interrupts the write by calling stop or pause, or an I/O error |
| * occurs during the write, then the write may return a short transfer count. |
| * <p> |
| * In static buffer mode, copies the data to the buffer starting at offset 0, |
| * and the write mode is ignored. |
| * Note that the actual playback of this data might occur after this function returns. |
| * |
| * @param audioData the array that holds the data to play. |
| * @param offsetInBytes the offset expressed in bytes in audioData where the data to write |
| * starts. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @param sizeInBytes the number of bytes to write in audioData after the offset. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no |
| * effect in static mode. |
| * <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written |
| * to the audio sink. |
| * <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after |
| * queuing as much audio data for playback as possible without blocking. |
| * @return zero or the positive number of bytes that were written, or one of the following |
| * error codes. The number of bytes will be a multiple of the frame size in bytes |
| * not to exceed sizeInBytes. |
| * <ul> |
| * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li> |
| * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li> |
| * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and |
| * needs to be recreated. The dead object error code is not returned if some data was |
| * successfully transferred. In this case, the error is returned at the next write()</li> |
| * <li>{@link #ERROR} in case of other error</li> |
| * </ul> |
| */ |
| public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes, |
| @WriteMode int writeMode) { |
| |
| if (mState == STATE_UNINITIALIZED || mAudioFormat == AudioFormat.ENCODING_PCM_FLOAT) { |
| return ERROR_INVALID_OPERATION; |
| } |
| |
| if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) { |
| Log.e(TAG, "AudioTrack.write() called with invalid blocking mode"); |
| return ERROR_BAD_VALUE; |
| } |
| |
| if ( (audioData == null) || (offsetInBytes < 0 ) || (sizeInBytes < 0) |
| || (offsetInBytes + sizeInBytes < 0) // detect integer overflow |
| || (offsetInBytes + sizeInBytes > audioData.length)) { |
| return ERROR_BAD_VALUE; |
| } |
| |
| int ret = native_write_byte(audioData, offsetInBytes, sizeInBytes, mAudioFormat, |
| writeMode == WRITE_BLOCKING); |
| |
| if ((mDataLoadMode == MODE_STATIC) |
| && (mState == STATE_NO_STATIC_DATA) |
| && (ret > 0)) { |
| // benign race with respect to other APIs that read mState |
| mState = STATE_INITIALIZED; |
| } |
| |
| return ret; |
| } |
| |
| /** |
| * Writes the audio data to the audio sink for playback (streaming mode), |
| * or copies audio data for later playback (static buffer mode). |
| * The format specified in the AudioTrack constructor should be |
| * {@link AudioFormat#ENCODING_PCM_16BIT} to correspond to the data in the array. |
| * <p> |
| * In streaming mode, the write will normally block until all the data has been enqueued for |
| * playback, and will return a full transfer count. However, if the track is stopped or paused |
| * on entry, or another thread interrupts the write by calling stop or pause, or an I/O error |
| * occurs during the write, then the write may return a short transfer count. |
| * <p> |
| * In static buffer mode, copies the data to the buffer starting at offset 0. |
| * Note that the actual playback of this data might occur after this function returns. |
| * |
| * @param audioData the array that holds the data to play. |
| * @param offsetInShorts the offset expressed in shorts in audioData where the data to play |
| * starts. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @param sizeInShorts the number of shorts to read in audioData after the offset. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @return zero or the positive number of shorts that were written, or one of the following |
| * error codes. The number of shorts will be a multiple of the channel count not to |
| * exceed sizeInShorts. |
| * <ul> |
| * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li> |
| * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li> |
| * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and |
| * needs to be recreated. The dead object error code is not returned if some data was |
| * successfully transferred. In this case, the error is returned at the next write()</li> |
| * <li>{@link #ERROR} in case of other error</li> |
| * </ul> |
| * This is equivalent to {@link #write(short[], int, int, int)} with <code>writeMode</code> |
| * set to {@link #WRITE_BLOCKING}. |
| */ |
| public int write(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts) { |
| return write(audioData, offsetInShorts, sizeInShorts, WRITE_BLOCKING); |
| } |
| |
| /** |
| * Writes the audio data to the audio sink for playback (streaming mode), |
| * or copies audio data for later playback (static buffer mode). |
| * The format specified in the AudioTrack constructor should be |
| * {@link AudioFormat#ENCODING_PCM_16BIT} to correspond to the data in the array. |
| * <p> |
| * In streaming mode, the blocking behavior depends on the write mode. If the write mode is |
| * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued |
| * for playback, and will return a full transfer count. However, if the write mode is |
| * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread |
| * interrupts the write by calling stop or pause, or an I/O error |
| * occurs during the write, then the write may return a short transfer count. |
| * <p> |
| * In static buffer mode, copies the data to the buffer starting at offset 0. |
| * Note that the actual playback of this data might occur after this function returns. |
| * |
| * @param audioData the array that holds the data to write. |
| * @param offsetInShorts the offset expressed in shorts in audioData where the data to write |
| * starts. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @param sizeInShorts the number of shorts to read in audioData after the offset. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no |
| * effect in static mode. |
| * <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written |
| * to the audio sink. |
| * <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after |
| * queuing as much audio data for playback as possible without blocking. |
| * @return zero or the positive number of shorts that were written, or one of the following |
| * error codes. The number of shorts will be a multiple of the channel count not to |
| * exceed sizeInShorts. |
| * <ul> |
| * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li> |
| * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li> |
| * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and |
| * needs to be recreated. The dead object error code is not returned if some data was |
| * successfully transferred. In this case, the error is returned at the next write()</li> |
| * <li>{@link #ERROR} in case of other error</li> |
| * </ul> |
| */ |
| public int write(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts, |
| @WriteMode int writeMode) { |
| |
| if (mState == STATE_UNINITIALIZED || mAudioFormat == AudioFormat.ENCODING_PCM_FLOAT) { |
| return ERROR_INVALID_OPERATION; |
| } |
| |
| if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) { |
| Log.e(TAG, "AudioTrack.write() called with invalid blocking mode"); |
| return ERROR_BAD_VALUE; |
| } |
| |
| if ( (audioData == null) || (offsetInShorts < 0 ) || (sizeInShorts < 0) |
| || (offsetInShorts + sizeInShorts < 0) // detect integer overflow |
| || (offsetInShorts + sizeInShorts > audioData.length)) { |
| return ERROR_BAD_VALUE; |
| } |
| |
| int ret = native_write_short(audioData, offsetInShorts, sizeInShorts, mAudioFormat, |
| writeMode == WRITE_BLOCKING); |
| |
| if ((mDataLoadMode == MODE_STATIC) |
| && (mState == STATE_NO_STATIC_DATA) |
| && (ret > 0)) { |
| // benign race with respect to other APIs that read mState |
| mState = STATE_INITIALIZED; |
| } |
| |
| return ret; |
| } |
| |
| /** |
| * Writes the audio data to the audio sink for playback (streaming mode), |
| * or copies audio data for later playback (static buffer mode). |
| * The format specified in the AudioTrack constructor should be |
| * {@link AudioFormat#ENCODING_PCM_FLOAT} to correspond to the data in the array. |
| * <p> |
| * In streaming mode, the blocking behavior depends on the write mode. If the write mode is |
| * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued |
| * for playback, and will return a full transfer count. However, if the write mode is |
| * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread |
| * interrupts the write by calling stop or pause, or an I/O error |
| * occurs during the write, then the write may return a short transfer count. |
| * <p> |
| * In static buffer mode, copies the data to the buffer starting at offset 0, |
| * and the write mode is ignored. |
| * Note that the actual playback of this data might occur after this function returns. |
| * |
| * @param audioData the array that holds the data to write. |
| * The implementation does not clip for sample values within the nominal range |
| * [-1.0f, 1.0f], provided that all gains in the audio pipeline are |
| * less than or equal to unity (1.0f), and in the absence of post-processing effects |
| * that could add energy, such as reverb. For the convenience of applications |
| * that compute samples using filters with non-unity gain, |
| * sample values +3 dB beyond the nominal range are permitted. |
| * However such values may eventually be limited or clipped, depending on various gains |
| * and later processing in the audio path. Therefore applications are encouraged |
| * to provide samples values within the nominal range. |
| * @param offsetInFloats the offset, expressed as a number of floats, |
| * in audioData where the data to write starts. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @param sizeInFloats the number of floats to write in audioData after the offset. |
| * Must not be negative, or cause the data access to go out of bounds of the array. |
| * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no |
| * effect in static mode. |
| * <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written |
| * to the audio sink. |
| * <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after |
| * queuing as much audio data for playback as possible without blocking. |
| * @return zero or the positive number of floats that were written, or one of the following |
| * error codes. The number of floats will be a multiple of the channel count not to |
| * exceed sizeInFloats. |
| * <ul> |
| * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li> |
| * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li> |
| * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and |
| * needs to be recreated. The dead object error code is not returned if some data was |
| * successfully transferred. In this case, the error is returned at the next write()</li> |
| * <li>{@link #ERROR} in case of other error</li> |
| * </ul> |
| */ |
| public int write(@NonNull float[] audioData, int offsetInFloats, int sizeInFloats, |
| @WriteMode int writeMode) { |
| |
| if (mState == STATE_UNINITIALIZED) { |
| Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED"); |
| return ERROR_INVALID_OPERATION; |
| } |
| |
| if (mAudioFormat != AudioFormat.ENCODING_PCM_FLOAT) { |
| Log.e(TAG, "AudioTrack.write(float[] ...) requires format ENCODING_PCM_FLOAT"); |
| return ERROR_INVALID_OPERATION; |
| } |
| |
| if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) { |
| Log.e(TAG, "AudioTrack.write() called with invalid blocking mode"); |
| return ERROR_BAD_VALUE; |
| } |
| |
| if ( (audioData == null) || (offsetInFloats < 0 ) || (sizeInFloats < 0) |
| || (offsetInFloats + sizeInFloats < 0) // detect integer overflow |
| || (offsetInFloats + sizeInFloats > audioData.length)) { |
| Log.e(TAG, "AudioTrack.write() called with invalid array, offset, or size"); |
| return ERROR_BAD_VALUE; |
| } |
| |
| int ret = native_write_float(audioData, offsetInFloats, sizeInFloats, mAudioFormat, |
| writeMode == WRITE_BLOCKING); |
| |
| if ((mDataLoadMode == MODE_STATIC) |
| && (mState == STATE_NO_STATIC_DATA) |
| && (ret > 0)) { |
| // benign race with respect to other APIs that read mState |
| mState = STATE_INITIALIZED; |
| } |
| |
| return ret; |
| } |
| |
| |
| /** |
| * Writes the audio data to the audio sink for playback (streaming mode), |
| * or copies audio data for later playback (static buffer mode). |
| * The audioData in ByteBuffer should match the format specified in the AudioTrack constructor. |
| * <p> |
| * In streaming mode, the blocking behavior depends on the write mode. If the write mode is |
| * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued |
| * for playback, and will return a full transfer count. However, if the write mode is |
| * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread |
| * interrupts the write by calling stop or pause, or an I/O error |
| * occurs during the write, then the write may return a short transfer count. |
| * <p> |
| * In static buffer mode, copies the data to the buffer starting at offset 0, |
| * and the write mode is ignored. |
| * Note that the actual playback of this data might occur after this function returns. |
| * |
| * @param audioData the buffer that holds the data to write, starting at the position reported |
| * by <code>audioData.position()</code>. |
| * <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will |
| * have been advanced to reflect the amount of data that was successfully written to |
| * the AudioTrack. |
| * @param sizeInBytes number of bytes to write. It is recommended but not enforced |
| * that the number of bytes requested be a multiple of the frame size (sample size in |
| * bytes multiplied by the channel count). |
| * <BR>Note this may differ from <code>audioData.remaining()</code>, but cannot exceed it. |
| * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no |
| * effect in static mode. |
| * <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written |
| * to the audio sink. |
| * <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after |
| * queuing as much audio data for playback as possible without blocking. |
| * @return zero or the positive number of bytes that were written, or one of the following |
| * error codes. |
| * <ul> |
| * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li> |
| * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li> |
| * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and |
| * needs to be recreated. The dead object error code is not returned if some data was |
| * successfully transferred. In this case, the error is returned at the next write()</li> |
| * <li>{@link #ERROR} in case of other error</li> |
| * </ul> |
| */ |
| public int write(@NonNull ByteBuffer audioData, int sizeInBytes, |
| @WriteMode int writeMode) { |
| |
| if (mState == STATE_UNINITIALIZED) { |
| Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED"); |
| return ERROR_INVALID_OPERATION; |
| } |
| |
| if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) { |
| Log.e(TAG, "AudioTrack.write() called with invalid blocking mode"); |
| return ERROR_BAD_VALUE; |
| } |
| |
| if ( (audioData == null) || (sizeInBytes < 0) || (sizeInBytes > audioData.remaining())) { |
| Log.e(TAG, "AudioTrack.write() called with invalid size (" + sizeInBytes + ") value"); |
| return ERROR_BAD_VALUE; |
| } |
| |
| int ret = 0; |
| if (audioData.isDirect()) { |
| ret = native_write_native_bytes(audioData, |
| audioData.position(), sizeInBytes, mAudioFormat, |
| writeMode == WRITE_BLOCKING); |
| } else { |
| ret = native_write_byte(NioUtils.unsafeArray(audioData), |
| NioUtils.unsafeArrayOffset(audioData) + audioData.position(), |
| sizeInBytes, mAudioFormat, |
| writeMode == WRITE_BLOCKING); |
| } |
| |
| if ((mDataLoadMode == MODE_STATIC) |
| && (mState == STATE_NO_STATIC_DATA) |
| && (ret > 0)) { |
| // benign race with respect to other APIs that read mState |
| mState = STATE_INITIALIZED; |
| } |
| |
| if (ret > 0) { |
| audioData.position(audioData.position() + ret); |
| } |
| |
| return ret; |
| } |
| |
| /** |
| * Writes the audio data to the audio sink for playback in streaming mode on a HW_AV_SYNC track. |
| * The blocking behavior will depend on the write mode. |
| * @param audioData the buffer that holds the data to write, starting at the position reported |
| * by <code>audioData.position()</code>. |
| * <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will |
| * have been advanced to reflect the amount of data that was successfully written to |
| * the AudioTrack. |
| * @param sizeInBytes number of bytes to write. It is recommended but not enforced |
| * that the number of bytes requested be a multiple of the frame size (sample size in |
| * bytes multiplied by the channel count). |
| * <BR>Note this may differ from <code>audioData.remaining()</code>, but cannot exceed it. |
| * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. |
| * <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written |
| * to the audio sink. |
| * <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after |
| * queuing as much audio data for playback as possible without blocking. |
| * @param timestamp The timestamp of the first decodable audio frame in the provided audioData. |
| * @return zero or the positive number of bytes that were written, or one of the following |
| * error codes. |
| * <ul> |
| * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li> |
| * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li> |
| * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and |
| * needs to be recreated. The dead object error code is not returned if some data was |
| * successfully transferred. In this case, the error is returned at the next write()</li> |
| * <li>{@link #ERROR} in case of other error</li> |
| * </ul> |
| */ |
| public int write(@NonNull ByteBuffer audioData, int sizeInBytes, |
| @WriteMode int writeMode, long timestamp) { |
| |
| if (mState == STATE_UNINITIALIZED) { |
| Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED"); |
| return ERROR_INVALID_OPERATION; |
| } |
| |
| if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) { |
| Log.e(TAG, "AudioTrack.write() called with invalid blocking mode"); |
| return ERROR_BAD_VALUE; |
| } |
| |
| if (mDataLoadMode != MODE_STREAM) { |
| Log.e(TAG, "AudioTrack.write() with timestamp called for non-streaming mode track"); |
| return ERROR_INVALID_OPERATION; |
| } |
| |
| if ((mAttributes.getFlags() & AudioAttributes.FLAG_HW_AV_SYNC) == 0) { |
| Log.d(TAG, "AudioTrack.write() called on a regular AudioTrack. Ignoring pts..."); |
| return write(audioData, sizeInBytes, writeMode); |
| } |
| |
| if ((audioData == null) || (sizeInBytes < 0) || (sizeInBytes > audioData.remaining())) { |
| Log.e(TAG, "AudioTrack.write() called with invalid size (" + sizeInBytes + ") value"); |
| return ERROR_BAD_VALUE; |
| } |
| |
| // create timestamp header if none exists |
| if (mAvSyncHeader == null) { |
| mAvSyncHeader = ByteBuffer.allocate(mOffset); |
| mAvSyncHeader.order(ByteOrder.BIG_ENDIAN); |
| mAvSyncHeader.putInt(0x55550002); |
| } |
| |
| if (mAvSyncBytesRemaining == 0) { |
| mAvSyncHeader.putInt(4, sizeInBytes); |
| mAvSyncHeader.putLong(8, timestamp); |
| mAvSyncHeader.putInt(16, mOffset); |
| mAvSyncHeader.position(0); |
| mAvSyncBytesRemaining = sizeInBytes; |
| } |
| |
| // write timestamp header if not completely written already |
| int ret = 0; |
| if (mAvSyncHeader.remaining() != 0) { |
| ret = write(mAvSyncHeader, mAvSyncHeader.remaining(), writeMode); |
| if (ret < 0) { |
| Log.e(TAG, "AudioTrack.write() could not write timestamp header!"); |
| mAvSyncHeader = null; |
| mAvSyncBytesRemaining = 0; |
| return ret; |
| } |
| if (mAvSyncHeader.remaining() > 0) { |
| Log.v(TAG, "AudioTrack.write() partial timestamp header written."); |
| return 0; |
| } |
| } |
| |
| // write audio data |
| int sizeToWrite = Math.min(mAvSyncBytesRemaining, sizeInBytes); |
| ret = write(audioData, sizeToWrite, writeMode); |
| if (ret < 0) { |
| Log.e(TAG, "AudioTrack.write() could not write audio data!"); |
| mAvSyncHeader = null; |
| mAvSyncBytesRemaining = 0; |
| return ret; |
| } |
| |
| mAvSyncBytesRemaining -= ret; |
| |
| return ret; |
| } |
| |
| |
| /** |
| * Sets the playback head position within the static buffer to zero, |
| * that is it rewinds to start of static buffer. |
| * The track must be stopped or paused, and |
| * the track's creation mode must be {@link #MODE_STATIC}. |
| * <p> |
| * As of {@link android.os.Build.VERSION_CODES#M}, also resets the value returned by |
| * {@link #getPlaybackHeadPosition()} to zero. |
| * For earlier API levels, the reset behavior is unspecified. |
| * <p> |
| * Use {@link #setPlaybackHeadPosition(int)} with a zero position |
| * if the reset of <code>getPlaybackHeadPosition()</code> is not needed. |
| * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE}, |
| * {@link #ERROR_INVALID_OPERATION} |
| */ |
| public int reloadStaticData() { |
| if (mDataLoadMode == MODE_STREAM || mState != STATE_INITIALIZED) { |
| return ERROR_INVALID_OPERATION; |
| } |
| return native_reload_static(); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // Audio effects management |
| //-------------------- |
| |
| /** |
| * Attaches an auxiliary effect to the audio track. A typical auxiliary |
| * effect is a reverberation effect which can be applied on any sound source |
| * that directs a certain amount of its energy to this effect. This amount |
| * is defined by setAuxEffectSendLevel(). |
| * {@see #setAuxEffectSendLevel(float)}. |
| * <p>After creating an auxiliary effect (e.g. |
| * {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with |
| * {@link android.media.audiofx.AudioEffect#getId()} and use it when calling |
| * this method to attach the audio track to the effect. |
| * <p>To detach the effect from the audio track, call this method with a |
| * null effect id. |
| * |
| * @param effectId system wide unique id of the effect to attach |
| * @return error code or success, see {@link #SUCCESS}, |
| * {@link #ERROR_INVALID_OPERATION}, {@link #ERROR_BAD_VALUE} |
| */ |
| public int attachAuxEffect(int effectId) { |
| if (mState == STATE_UNINITIALIZED) { |
| return ERROR_INVALID_OPERATION; |
| } |
| return native_attachAuxEffect(effectId); |
| } |
| |
| /** |
| * Sets the send level of the audio track to the attached auxiliary effect |
| * {@link #attachAuxEffect(int)}. Effect levels |
| * are clamped to the closed interval [0.0, max] where |
| * max is the value of {@link #getMaxVolume}. |
| * A value of 0.0 results in no effect, and a value of 1.0 is full send. |
| * <p>By default the send level is 0.0f, so even if an effect is attached to the player |
| * this method must be called for the effect to be applied. |
| * <p>Note that the passed level value is a linear scalar. UI controls should be scaled |
| * logarithmically: the gain applied by audio framework ranges from -72dB to at least 0dB, |
| * so an appropriate conversion from linear UI input x to level is: |
| * x == 0 -> level = 0 |
| * 0 < x <= R -> level = 10^(72*(x-R)/20/R) |
| * |
| * @param level linear send level |
| * @return error code or success, see {@link #SUCCESS}, |
| * {@link #ERROR_INVALID_OPERATION}, {@link #ERROR} |
| */ |
| public int setAuxEffectSendLevel(float level) { |
| if (mState == STATE_UNINITIALIZED) { |
| return ERROR_INVALID_OPERATION; |
| } |
| return baseSetAuxEffectSendLevel(level); |
| } |
| |
| @Override |
| int playerSetAuxEffectSendLevel(boolean muting, float level) { |
| level = clampGainOrLevel(muting ? 0.0f : level); |
| int err = native_setAuxEffectSendLevel(level); |
| return err == 0 ? SUCCESS : ERROR; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // Explicit Routing |
| //-------------------- |
| private AudioDeviceInfo mPreferredDevice = null; |
| |
| /** |
| * Specifies an audio device (via an {@link AudioDeviceInfo} object) to route |
| * the output from this AudioTrack. |
| * @param deviceInfo The {@link AudioDeviceInfo} specifying the audio sink. |
| * If deviceInfo is null, default routing is restored. |
| * @return true if succesful, false if the specified {@link AudioDeviceInfo} is non-null and |
| * does not correspond to a valid audio output device. |
| */ |
| @Override |
| public boolean setPreferredDevice(AudioDeviceInfo deviceInfo) { |
| // Do some validation.... |
| if (deviceInfo != null && !deviceInfo.isSink()) { |
| return false; |
| } |
| int preferredDeviceId = deviceInfo != null ? deviceInfo.getId() : 0; |
| boolean status = native_setOutputDevice(preferredDeviceId); |
| if (status == true) { |
| synchronized (this) { |
| mPreferredDevice = deviceInfo; |
| } |
| } |
| return status; |
| } |
| |
| /** |
| * Returns the selected output specified by {@link #setPreferredDevice}. Note that this |
| * is not guaranteed to correspond to the actual device being used for playback. |
| */ |
| @Override |
| public AudioDeviceInfo getPreferredDevice() { |
| synchronized (this) { |
| return mPreferredDevice; |
| } |
| } |
| |
| /** |
| * Returns an {@link AudioDeviceInfo} identifying the current routing of this AudioTrack. |
| * Note: The query is only valid if the AudioTrack is currently playing. If it is not, |
| * <code>getRoutedDevice()</code> will return null. |
| */ |
| @Override |
| public AudioDeviceInfo getRoutedDevice() { |
| int deviceId = native_getRoutedDeviceId(); |
| if (deviceId == 0) { |
| return null; |
| } |
| AudioDeviceInfo[] devices = |
| AudioManager.getDevicesStatic(AudioManager.GET_DEVICES_OUTPUTS); |
| for (int i = 0; i < devices.length; i++) { |
| if (devices[i].getId() == deviceId) { |
| return devices[i]; |
| } |
| } |
| return null; |
| } |
| |
| /* |
| * Call BEFORE adding a routing callback handler. |
| */ |
| private void testEnableNativeRoutingCallbacksLocked() { |
| if (mRoutingChangeListeners.size() == 0) { |
| native_enableDeviceCallback(); |
| } |
| } |
| |
| /* |
| * Call AFTER removing a routing callback handler. |
| */ |
| private void testDisableNativeRoutingCallbacksLocked() { |
| if (mRoutingChangeListeners.size() == 0) { |
| native_disableDeviceCallback(); |
| } |
| } |
| |
| //-------------------------------------------------------------------------- |
| // (Re)Routing Info |
| //-------------------- |
| /** |
| * The list of AudioRouting.OnRoutingChangedListener interfaces added (with |
| * {@link #addOnRoutingChangedListener(android.media.AudioRouting.OnRoutingChangedListener, Handler)} |
| * by an app to receive (re)routing notifications. |
| */ |
| @GuardedBy("mRoutingChangeListeners") |
| private ArrayMap<AudioRouting.OnRoutingChangedListener, |
| NativeRoutingEventHandlerDelegate> mRoutingChangeListeners = new ArrayMap<>(); |
| |
| /** |
| * Adds an {@link AudioRouting.OnRoutingChangedListener} to receive notifications of routing |
| * changes on this AudioTrack. |
| * @param listener The {@link AudioRouting.OnRoutingChangedListener} interface to receive |
| * notifications of rerouting events. |
| * @param handler Specifies the {@link Handler} object for the thread on which to execute |
| * the callback. If <code>null</code>, the {@link Handler} associated with the main |
| * {@link Looper} will be used. |
| */ |
| @Override |
| public void addOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener, |
| Handler handler) { |
| synchronized (mRoutingChangeListeners) { |
| if (listener != null && !mRoutingChangeListeners.containsKey(listener)) { |
| testEnableNativeRoutingCallbacksLocked(); |
| mRoutingChangeListeners.put( |
| listener, new NativeRoutingEventHandlerDelegate(this, listener, |
| handler != null ? handler : new Handler(mInitializationLooper))); |
| } |
| } |
| } |
| |
| /** |
| * Removes an {@link AudioRouting.OnRoutingChangedListener} which has been previously added |
| * to receive rerouting notifications. |
| * @param listener The previously added {@link AudioRouting.OnRoutingChangedListener} interface |
| * to remove. |
| */ |
| @Override |
| public void removeOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener) { |
| synchronized (mRoutingChangeListeners) { |
| if (mRoutingChangeListeners.containsKey(listener)) { |
| mRoutingChangeListeners.remove(listener); |
| } |
| testDisableNativeRoutingCallbacksLocked(); |
| } |
| } |
| |
| //-------------------------------------------------------------------------- |
| // (Re)Routing Info |
| //-------------------- |
| /** |
| * Defines the interface by which applications can receive notifications of |
| * routing changes for the associated {@link AudioTrack}. |
| * |
| * @deprecated users should switch to the general purpose |
| * {@link AudioRouting.OnRoutingChangedListener} class instead. |
| */ |
| @Deprecated |
| public interface OnRoutingChangedListener extends AudioRouting.OnRoutingChangedListener { |
| /** |
| * Called when the routing of an AudioTrack changes from either and |
| * explicit or policy rerouting. Use {@link #getRoutedDevice()} to |
| * retrieve the newly routed-to device. |
| */ |
| public void onRoutingChanged(AudioTrack audioTrack); |
| |
| @Override |
| default public void onRoutingChanged(AudioRouting router) { |
| if (router instanceof AudioTrack) { |
| onRoutingChanged((AudioTrack) router); |
| } |
| } |
| } |
| |
| /** |
| * Adds an {@link OnRoutingChangedListener} to receive notifications of routing changes |
| * on this AudioTrack. |
| * @param listener The {@link OnRoutingChangedListener} interface to receive notifications |
| * of rerouting events. |
| * @param handler Specifies the {@link Handler} object for the thread on which to execute |
| * the callback. If <code>null</code>, the {@link Handler} associated with the main |
| * {@link Looper} will be used. |
| * @deprecated users should switch to the general purpose |
| * {@link AudioRouting.OnRoutingChangedListener} class instead. |
| */ |
| @Deprecated |
| public void addOnRoutingChangedListener(OnRoutingChangedListener listener, |
| android.os.Handler handler) { |
| addOnRoutingChangedListener((AudioRouting.OnRoutingChangedListener) listener, handler); |
| } |
| |
| /** |
| * Removes an {@link OnRoutingChangedListener} which has been previously added |
| * to receive rerouting notifications. |
| * @param listener The previously added {@link OnRoutingChangedListener} interface to remove. |
| * @deprecated users should switch to the general purpose |
| * {@link AudioRouting.OnRoutingChangedListener} class instead. |
| */ |
| @Deprecated |
| public void removeOnRoutingChangedListener(OnRoutingChangedListener listener) { |
| removeOnRoutingChangedListener((AudioRouting.OnRoutingChangedListener) listener); |
| } |
| |
| /** |
| * Sends device list change notification to all listeners. |
| */ |
| private void broadcastRoutingChange() { |
| AudioManager.resetAudioPortGeneration(); |
| synchronized (mRoutingChangeListeners) { |
| for (NativeRoutingEventHandlerDelegate delegate : mRoutingChangeListeners.values()) { |
| delegate.notifyClient(); |
| } |
| } |
| } |
| |
| //--------------------------------------------------------- |
| // Interface definitions |
| //-------------------- |
| /** |
| * Interface definition for a callback to be invoked when the playback head position of |
| * an AudioTrack has reached a notification marker or has increased by a certain period. |
| */ |
| public interface OnPlaybackPositionUpdateListener { |
| /** |
| * Called on the listener to notify it that the previously set marker has been reached |
| * by the playback head. |
| */ |
| void onMarkerReached(AudioTrack track); |
| |
| /** |
| * Called on the listener to periodically notify it that the playback head has reached |
| * a multiple of the notification period. |
| */ |
| void onPeriodicNotification(AudioTrack track); |
| } |
| |
| /** |
| * Abstract class to receive event notification about the stream playback. |
| * See {@link AudioTrack#setStreamEventCallback(Executor, StreamEventCallback)} to register |
| * the callback on the given {@link AudioTrack} instance. |
| */ |
| public abstract static class StreamEventCallback { |
| /** @hide */ // add hidden empty constructor so it doesn't show in SDK |
| public StreamEventCallback() { } |
| /** |
| * Called when an offloaded track is no longer valid and has been discarded by the system. |
| * An example of this happening is when an offloaded track has been paused too long, and |
| * gets invalidated by the system to prevent any other offload. |
| * @param track the {@link AudioTrack} on which the event happened |
| */ |
| public void onTearDown(AudioTrack track) { } |
| /** |
| * Called when all the buffers of an offloaded track that were queued in the audio system |
| * (e.g. the combination of the Android audio framework and the device's audio hardware) |
| * have been played after {@link AudioTrack#stop()} has been called. |
| * @param track the {@link AudioTrack} on which the event happened |
| */ |
| public void onStreamPresentationEnd(AudioTrack track) { } |
| /** |
| * Called when more audio data can be written without blocking on an offloaded track. |
| * @param track the {@link AudioTrack} on which the event happened |
| */ |
| public void onStreamDataRequest(AudioTrack track) { } |
| } |
| |
| private Executor mStreamEventExec; |
| private StreamEventCallback mStreamEventCb; |
| private final Object mStreamEventCbLock = new Object(); |
| |
| /** |
| * Sets the callback for the notification of stream events. |
| * @param executor {@link Executor} to handle the callbacks |
| * @param eventCallback the callback to receive the stream event notifications |
| */ |
| public void setStreamEventCallback(@NonNull @CallbackExecutor Executor executor, |
| @NonNull StreamEventCallback eventCallback) { |
| if (eventCallback == null) { |
| throw new IllegalArgumentException("Illegal null StreamEventCallback"); |
| } |
| if (executor == null) { |
| throw new IllegalArgumentException("Illegal null Executor for the StreamEventCallback"); |
| } |
| synchronized (mStreamEventCbLock) { |
| mStreamEventExec = executor; |
| mStreamEventCb = eventCallback; |
| } |
| } |
| |
| /** |
| * Unregisters the callback for notification of stream events, previously set |
| * by {@link #setStreamEventCallback(Executor, StreamEventCallback)}. |
| */ |
| public void removeStreamEventCallback() { |
| synchronized (mStreamEventCbLock) { |
| mStreamEventExec = null; |
| mStreamEventCb = null; |
| } |
| } |
| |
| //--------------------------------------------------------- |
| // Inner classes |
| //-------------------- |
| /** |
| * Helper class to handle the forwarding of native events to the appropriate listener |
| * (potentially) handled in a different thread |
| */ |
| private class NativePositionEventHandlerDelegate { |
| private final Handler mHandler; |
| |
| NativePositionEventHandlerDelegate(final AudioTrack track, |
| final OnPlaybackPositionUpdateListener listener, |
| Handler handler) { |
| // find the looper for our new event handler |
| Looper looper; |
| if (handler != null) { |
| looper = handler.getLooper(); |
| } else { |
| // no given handler, use the looper the AudioTrack was created in |
| looper = mInitializationLooper; |
| } |
| |
| // construct the event handler with this looper |
| if (looper != null) { |
| // implement the event handler delegate |
| mHandler = new Handler(looper) { |
| @Override |
| public void handleMessage(Message msg) { |
| if (track == null) { |
| return; |
| } |
| switch(msg.what) { |
| case NATIVE_EVENT_MARKER: |
| if (listener != null) { |
| listener.onMarkerReached(track); |
| } |
| break; |
| case NATIVE_EVENT_NEW_POS: |
| if (listener != null) { |
| listener.onPeriodicNotification(track); |
| } |
| break; |
| default: |
| loge("Unknown native event type: " + msg.what); |
| break; |
| } |
| } |
| }; |
| } else { |
| mHandler = null; |
| } |
| } |
| |
| Handler getHandler() { |
| return mHandler; |
| } |
| } |
| |
| //--------------------------------------------------------- |
| // Methods for IPlayer interface |
| //-------------------- |
| @Override |
| void playerStart() { |
| play(); |
| } |
| |
| @Override |
| void playerPause() { |
| pause(); |
| } |
| |
| @Override |
| void playerStop() { |
| stop(); |
| } |
| |
| //--------------------------------------------------------- |
| // Java methods called from the native side |
| //-------------------- |
| @SuppressWarnings("unused") |
| private static void postEventFromNative(Object audiotrack_ref, |
| int what, int arg1, int arg2, Object obj) { |
| //logd("Event posted from the native side: event="+ what + " args="+ arg1+" "+arg2); |
| final AudioTrack track = (AudioTrack)((WeakReference)audiotrack_ref).get(); |
| if (track == null) { |
| return; |
| } |
| |
| if (what == AudioSystem.NATIVE_EVENT_ROUTING_CHANGE) { |
| track.broadcastRoutingChange(); |
| return; |
| } |
| |
| if (what == NATIVE_EVENT_MORE_DATA || what == NATIVE_EVENT_NEW_IAUDIOTRACK |
| || what == NATIVE_EVENT_STREAM_END) { |
| final Executor exec; |
| final StreamEventCallback cb; |
| synchronized (track.mStreamEventCbLock) { |
| exec = track.mStreamEventExec; |
| cb = track.mStreamEventCb; |
| } |
| if ((exec == null) || (cb == null)) { |
| return; |
| } |
| switch (what) { |
| case NATIVE_EVENT_MORE_DATA: |
| exec.execute(() -> cb.onStreamDataRequest(track)); |
| return; |
| case NATIVE_EVENT_NEW_IAUDIOTRACK: |
| // TODO also release track as it's not longer usable |
| exec.execute(() -> cb.onTearDown(track)); |
| return; |
| case NATIVE_EVENT_STREAM_END: |
| exec.execute(() -> cb.onStreamPresentationEnd(track)); |
| return; |
| } |
| } |
| |
| NativePositionEventHandlerDelegate delegate = track.mEventHandlerDelegate; |
| if (delegate != null) { |
| Handler handler = delegate.getHandler(); |
| if (handler != null) { |
| Message m = handler.obtainMessage(what, arg1, arg2, obj); |
| handler.sendMessage(m); |
| } |
| } |
| } |
| |
| |
| //--------------------------------------------------------- |
| // Native methods called from the Java side |
| //-------------------- |
| |
| // post-condition: mStreamType is overwritten with a value |
| // that reflects the audio attributes (e.g. an AudioAttributes object with a usage of |
| // AudioAttributes.USAGE_MEDIA will map to AudioManager.STREAM_MUSIC |
| private native final int native_setup(Object /*WeakReference<AudioTrack>*/ audiotrack_this, |
| Object /*AudioAttributes*/ attributes, |
| int[] sampleRate, int channelMask, int channelIndexMask, int audioFormat, |
| int buffSizeInBytes, int mode, int[] sessionId, long nativeAudioTrack, |
| boolean offload); |
| |
| private native final void native_finalize(); |
| |
| /** |
| * @hide |
| */ |
| public native final void native_release(); |
| |
| private native final void native_start(); |
| |
| private native final void native_stop(); |
| |
| private native final void native_pause(); |
| |
| private native final void native_flush(); |
| |
| private native final int native_write_byte(byte[] audioData, |
| int offsetInBytes, int sizeInBytes, int format, |
| boolean isBlocking); |
| |
| private native final int native_write_short(short[] audioData, |
| int offsetInShorts, int sizeInShorts, int format, |
| boolean isBlocking); |
| |
| private native final int native_write_float(float[] audioData, |
| int offsetInFloats, int sizeInFloats, int format, |
| boolean isBlocking); |
| |
| private native final int native_write_native_bytes(Object audioData, |
| int positionInBytes, int sizeInBytes, int format, boolean blocking); |
| |
| private native final int native_reload_static(); |
| |
| private native final int native_get_buffer_size_frames(); |
| private native final int native_set_buffer_size_frames(int bufferSizeInFrames); |
| private native final int native_get_buffer_capacity_frames(); |
| |
| private native final void native_setVolume(float leftVolume, float rightVolume); |
| |
| private native final int native_set_playback_rate(int sampleRateInHz); |
| private native final int native_get_playback_rate(); |
| |
| private native final void native_set_playback_params(@NonNull PlaybackParams params); |
| private native final @NonNull PlaybackParams native_get_playback_params(); |
| |
| private native final int native_set_marker_pos(int marker); |
| private native final int native_get_marker_pos(); |
| |
| private native final int native_set_pos_update_period(int updatePeriod); |
| private native final int native_get_pos_update_period(); |
| |
| private native final int native_set_position(int position); |
| private native final int native_get_position(); |
| |
| private native final int native_get_latency(); |
| |
| private native final int native_get_underrun_count(); |
| |
| private native final int native_get_flags(); |
| |
| // longArray must be a non-null array of length >= 2 |
| // [0] is assigned the frame position |
| // [1] is assigned the time in CLOCK_MONOTONIC nanoseconds |
| private native final int native_get_timestamp(long[] longArray); |
| |
| private native final int native_set_loop(int start, int end, int loopCount); |
| |
| static private native final int native_get_output_sample_rate(int streamType); |
| static private native final int native_get_min_buff_size( |
| int sampleRateInHz, int channelConfig, int audioFormat); |
| |
| private native final int native_attachAuxEffect(int effectId); |
| private native final int native_setAuxEffectSendLevel(float level); |
| |
| private native final boolean native_setOutputDevice(int deviceId); |
| private native final int native_getRoutedDeviceId(); |
| private native final void native_enableDeviceCallback(); |
| private native final void native_disableDeviceCallback(); |
| static private native int native_get_FCC_8(); |
| |
| private native int native_applyVolumeShaper( |
| @NonNull VolumeShaper.Configuration configuration, |
| @NonNull VolumeShaper.Operation operation); |
| |
| private native @Nullable VolumeShaper.State native_getVolumeShaperState(int id); |
| |
| //--------------------------------------------------------- |
| // Utility methods |
| //------------------ |
| |
| private static void logd(String msg) { |
| Log.d(TAG, msg); |
| } |
| |
| private static void loge(String msg) { |
| Log.e(TAG, msg); |
| } |
| } |