Rahul Ravikumar | 0533600 | 2019-10-14 15:04:32 -0700 | [diff] [blame] | 1 | /* |
| 2 | ** |
| 3 | ** Copyright 2009, The Android Open Source Project |
| 4 | ** |
| 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | ** you may not use this file except in compliance with the License. |
| 7 | ** You may obtain a copy of the License at |
| 8 | ** |
| 9 | ** http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | ** |
| 11 | ** Unless required by applicable law or agreed to in writing, software |
| 12 | ** distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | ** See the License for the specific language governing permissions and |
| 15 | ** limitations under the License. |
| 16 | */ |
| 17 | |
| 18 | // This source file is automatically generated |
| 19 | |
| 20 | package android.opengl; |
| 21 | |
| 22 | import android.annotation.UnsupportedAppUsage; |
| 23 | |
| 24 | /** OpenGL ES 2.0 |
| 25 | */ |
| 26 | public class GLES20 { |
| 27 | public static final int GL_ACTIVE_TEXTURE = 0x84E0; |
| 28 | public static final int GL_DEPTH_BUFFER_BIT = 0x00000100; |
| 29 | public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; |
| 30 | public static final int GL_COLOR_BUFFER_BIT = 0x00004000; |
| 31 | public static final int GL_FALSE = 0; |
| 32 | public static final int GL_TRUE = 1; |
| 33 | public static final int GL_POINTS = 0x0000; |
| 34 | public static final int GL_LINES = 0x0001; |
| 35 | public static final int GL_LINE_LOOP = 0x0002; |
| 36 | public static final int GL_LINE_STRIP = 0x0003; |
| 37 | public static final int GL_TRIANGLES = 0x0004; |
| 38 | public static final int GL_TRIANGLE_STRIP = 0x0005; |
| 39 | public static final int GL_TRIANGLE_FAN = 0x0006; |
| 40 | public static final int GL_ZERO = 0; |
| 41 | public static final int GL_ONE = 1; |
| 42 | public static final int GL_SRC_COLOR = 0x0300; |
| 43 | public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; |
| 44 | public static final int GL_SRC_ALPHA = 0x0302; |
| 45 | public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; |
| 46 | public static final int GL_DST_ALPHA = 0x0304; |
| 47 | public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305; |
| 48 | public static final int GL_DST_COLOR = 0x0306; |
| 49 | public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; |
| 50 | public static final int GL_SRC_ALPHA_SATURATE = 0x0308; |
| 51 | public static final int GL_FUNC_ADD = 0x8006; |
| 52 | public static final int GL_BLEND_EQUATION = 0x8009; |
| 53 | public static final int GL_BLEND_EQUATION_RGB = 0x8009; /* same as BLEND_EQUATION */ |
| 54 | public static final int GL_BLEND_EQUATION_ALPHA = 0x883D; |
| 55 | public static final int GL_FUNC_SUBTRACT = 0x800A; |
| 56 | public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B; |
| 57 | public static final int GL_BLEND_DST_RGB = 0x80C8; |
| 58 | public static final int GL_BLEND_SRC_RGB = 0x80C9; |
| 59 | public static final int GL_BLEND_DST_ALPHA = 0x80CA; |
| 60 | public static final int GL_BLEND_SRC_ALPHA = 0x80CB; |
| 61 | public static final int GL_CONSTANT_COLOR = 0x8001; |
| 62 | public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; |
| 63 | public static final int GL_CONSTANT_ALPHA = 0x8003; |
| 64 | public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; |
| 65 | public static final int GL_BLEND_COLOR = 0x8005; |
| 66 | public static final int GL_ARRAY_BUFFER = 0x8892; |
| 67 | public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; |
| 68 | public static final int GL_ARRAY_BUFFER_BINDING = 0x8894; |
| 69 | public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; |
| 70 | public static final int GL_STREAM_DRAW = 0x88E0; |
| 71 | public static final int GL_STATIC_DRAW = 0x88E4; |
| 72 | public static final int GL_DYNAMIC_DRAW = 0x88E8; |
| 73 | public static final int GL_BUFFER_SIZE = 0x8764; |
| 74 | public static final int GL_BUFFER_USAGE = 0x8765; |
| 75 | public static final int GL_CURRENT_VERTEX_ATTRIB = 0x8626; |
| 76 | public static final int GL_FRONT = 0x0404; |
| 77 | public static final int GL_BACK = 0x0405; |
| 78 | public static final int GL_FRONT_AND_BACK = 0x0408; |
| 79 | public static final int GL_TEXTURE_2D = 0x0DE1; |
| 80 | public static final int GL_CULL_FACE = 0x0B44; |
| 81 | public static final int GL_BLEND = 0x0BE2; |
| 82 | public static final int GL_DITHER = 0x0BD0; |
| 83 | public static final int GL_STENCIL_TEST = 0x0B90; |
| 84 | public static final int GL_DEPTH_TEST = 0x0B71; |
| 85 | public static final int GL_SCISSOR_TEST = 0x0C11; |
| 86 | public static final int GL_POLYGON_OFFSET_FILL = 0x8037; |
| 87 | public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; |
| 88 | public static final int GL_SAMPLE_COVERAGE = 0x80A0; |
| 89 | public static final int GL_NO_ERROR = 0; |
| 90 | public static final int GL_INVALID_ENUM = 0x0500; |
| 91 | public static final int GL_INVALID_VALUE = 0x0501; |
| 92 | public static final int GL_INVALID_OPERATION = 0x0502; |
| 93 | public static final int GL_OUT_OF_MEMORY = 0x0505; |
| 94 | public static final int GL_CW = 0x0900; |
| 95 | public static final int GL_CCW = 0x0901; |
| 96 | public static final int GL_LINE_WIDTH = 0x0B21; |
| 97 | public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; |
| 98 | public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; |
| 99 | public static final int GL_CULL_FACE_MODE = 0x0B45; |
| 100 | public static final int GL_FRONT_FACE = 0x0B46; |
| 101 | public static final int GL_DEPTH_RANGE = 0x0B70; |
| 102 | public static final int GL_DEPTH_WRITEMASK = 0x0B72; |
| 103 | public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; |
| 104 | public static final int GL_DEPTH_FUNC = 0x0B74; |
| 105 | public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; |
| 106 | public static final int GL_STENCIL_FUNC = 0x0B92; |
| 107 | public static final int GL_STENCIL_FAIL = 0x0B94; |
| 108 | public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; |
| 109 | public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; |
| 110 | public static final int GL_STENCIL_REF = 0x0B97; |
| 111 | public static final int GL_STENCIL_VALUE_MASK = 0x0B93; |
| 112 | public static final int GL_STENCIL_WRITEMASK = 0x0B98; |
| 113 | public static final int GL_STENCIL_BACK_FUNC = 0x8800; |
| 114 | public static final int GL_STENCIL_BACK_FAIL = 0x8801; |
| 115 | public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; |
| 116 | public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; |
| 117 | public static final int GL_STENCIL_BACK_REF = 0x8CA3; |
| 118 | public static final int GL_STENCIL_BACK_VALUE_MASK = 0x8CA4; |
| 119 | public static final int GL_STENCIL_BACK_WRITEMASK = 0x8CA5; |
| 120 | public static final int GL_VIEWPORT = 0x0BA2; |
| 121 | public static final int GL_SCISSOR_BOX = 0x0C10; |
| 122 | public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; |
| 123 | public static final int GL_COLOR_WRITEMASK = 0x0C23; |
| 124 | public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; |
| 125 | public static final int GL_PACK_ALIGNMENT = 0x0D05; |
| 126 | public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; |
| 127 | public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; |
| 128 | public static final int GL_SUBPIXEL_BITS = 0x0D50; |
| 129 | public static final int GL_RED_BITS = 0x0D52; |
| 130 | public static final int GL_GREEN_BITS = 0x0D53; |
| 131 | public static final int GL_BLUE_BITS = 0x0D54; |
| 132 | public static final int GL_ALPHA_BITS = 0x0D55; |
| 133 | public static final int GL_DEPTH_BITS = 0x0D56; |
| 134 | public static final int GL_STENCIL_BITS = 0x0D57; |
| 135 | public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; |
| 136 | public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; |
| 137 | public static final int GL_TEXTURE_BINDING_2D = 0x8069; |
| 138 | public static final int GL_SAMPLE_BUFFERS = 0x80A8; |
| 139 | public static final int GL_SAMPLES = 0x80A9; |
| 140 | public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; |
| 141 | public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; |
| 142 | public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; |
| 143 | public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; |
| 144 | public static final int GL_DONT_CARE = 0x1100; |
| 145 | public static final int GL_FASTEST = 0x1101; |
| 146 | public static final int GL_NICEST = 0x1102; |
| 147 | public static final int GL_GENERATE_MIPMAP_HINT = 0x8192; |
| 148 | public static final int GL_BYTE = 0x1400; |
| 149 | public static final int GL_UNSIGNED_BYTE = 0x1401; |
| 150 | public static final int GL_SHORT = 0x1402; |
| 151 | public static final int GL_UNSIGNED_SHORT = 0x1403; |
| 152 | public static final int GL_INT = 0x1404; |
| 153 | public static final int GL_UNSIGNED_INT = 0x1405; |
| 154 | public static final int GL_FLOAT = 0x1406; |
| 155 | public static final int GL_FIXED = 0x140C; |
| 156 | public static final int GL_DEPTH_COMPONENT = 0x1902; |
| 157 | public static final int GL_ALPHA = 0x1906; |
| 158 | public static final int GL_RGB = 0x1907; |
| 159 | public static final int GL_RGBA = 0x1908; |
| 160 | public static final int GL_LUMINANCE = 0x1909; |
| 161 | public static final int GL_LUMINANCE_ALPHA = 0x190A; |
| 162 | public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; |
| 163 | public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; |
| 164 | public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; |
| 165 | public static final int GL_FRAGMENT_SHADER = 0x8B30; |
| 166 | public static final int GL_VERTEX_SHADER = 0x8B31; |
| 167 | public static final int GL_MAX_VERTEX_ATTRIBS = 0x8869; |
| 168 | public static final int GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; |
| 169 | public static final int GL_MAX_VARYING_VECTORS = 0x8DFC; |
| 170 | public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; |
| 171 | public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; |
| 172 | public static final int GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; |
| 173 | public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; |
| 174 | public static final int GL_SHADER_TYPE = 0x8B4F; |
| 175 | public static final int GL_DELETE_STATUS = 0x8B80; |
| 176 | public static final int GL_LINK_STATUS = 0x8B82; |
| 177 | public static final int GL_VALIDATE_STATUS = 0x8B83; |
| 178 | public static final int GL_ATTACHED_SHADERS = 0x8B85; |
| 179 | public static final int GL_ACTIVE_UNIFORMS = 0x8B86; |
| 180 | public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; |
| 181 | public static final int GL_ACTIVE_ATTRIBUTES = 0x8B89; |
| 182 | public static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; |
| 183 | public static final int GL_SHADING_LANGUAGE_VERSION = 0x8B8C; |
| 184 | public static final int GL_CURRENT_PROGRAM = 0x8B8D; |
| 185 | public static final int GL_NEVER = 0x0200; |
| 186 | public static final int GL_LESS = 0x0201; |
| 187 | public static final int GL_EQUAL = 0x0202; |
| 188 | public static final int GL_LEQUAL = 0x0203; |
| 189 | public static final int GL_GREATER = 0x0204; |
| 190 | public static final int GL_NOTEQUAL = 0x0205; |
| 191 | public static final int GL_GEQUAL = 0x0206; |
| 192 | public static final int GL_ALWAYS = 0x0207; |
| 193 | public static final int GL_KEEP = 0x1E00; |
| 194 | public static final int GL_REPLACE = 0x1E01; |
| 195 | public static final int GL_INCR = 0x1E02; |
| 196 | public static final int GL_DECR = 0x1E03; |
| 197 | public static final int GL_INVERT = 0x150A; |
| 198 | public static final int GL_INCR_WRAP = 0x8507; |
| 199 | public static final int GL_DECR_WRAP = 0x8508; |
| 200 | public static final int GL_VENDOR = 0x1F00; |
| 201 | public static final int GL_RENDERER = 0x1F01; |
| 202 | public static final int GL_VERSION = 0x1F02; |
| 203 | public static final int GL_EXTENSIONS = 0x1F03; |
| 204 | public static final int GL_NEAREST = 0x2600; |
| 205 | public static final int GL_LINEAR = 0x2601; |
| 206 | public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; |
| 207 | public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701; |
| 208 | public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; |
| 209 | public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703; |
| 210 | public static final int GL_TEXTURE_MAG_FILTER = 0x2800; |
| 211 | public static final int GL_TEXTURE_MIN_FILTER = 0x2801; |
| 212 | public static final int GL_TEXTURE_WRAP_S = 0x2802; |
| 213 | public static final int GL_TEXTURE_WRAP_T = 0x2803; |
| 214 | public static final int GL_TEXTURE = 0x1702; |
| 215 | public static final int GL_TEXTURE_CUBE_MAP = 0x8513; |
| 216 | public static final int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; |
| 217 | public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; |
| 218 | public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; |
| 219 | public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; |
| 220 | public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; |
| 221 | public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; |
| 222 | public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; |
| 223 | public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; |
| 224 | public static final int GL_TEXTURE0 = 0x84C0; |
| 225 | public static final int GL_TEXTURE1 = 0x84C1; |
| 226 | public static final int GL_TEXTURE2 = 0x84C2; |
| 227 | public static final int GL_TEXTURE3 = 0x84C3; |
| 228 | public static final int GL_TEXTURE4 = 0x84C4; |
| 229 | public static final int GL_TEXTURE5 = 0x84C5; |
| 230 | public static final int GL_TEXTURE6 = 0x84C6; |
| 231 | public static final int GL_TEXTURE7 = 0x84C7; |
| 232 | public static final int GL_TEXTURE8 = 0x84C8; |
| 233 | public static final int GL_TEXTURE9 = 0x84C9; |
| 234 | public static final int GL_TEXTURE10 = 0x84CA; |
| 235 | public static final int GL_TEXTURE11 = 0x84CB; |
| 236 | public static final int GL_TEXTURE12 = 0x84CC; |
| 237 | public static final int GL_TEXTURE13 = 0x84CD; |
| 238 | public static final int GL_TEXTURE14 = 0x84CE; |
| 239 | public static final int GL_TEXTURE15 = 0x84CF; |
| 240 | public static final int GL_TEXTURE16 = 0x84D0; |
| 241 | public static final int GL_TEXTURE17 = 0x84D1; |
| 242 | public static final int GL_TEXTURE18 = 0x84D2; |
| 243 | public static final int GL_TEXTURE19 = 0x84D3; |
| 244 | public static final int GL_TEXTURE20 = 0x84D4; |
| 245 | public static final int GL_TEXTURE21 = 0x84D5; |
| 246 | public static final int GL_TEXTURE22 = 0x84D6; |
| 247 | public static final int GL_TEXTURE23 = 0x84D7; |
| 248 | public static final int GL_TEXTURE24 = 0x84D8; |
| 249 | public static final int GL_TEXTURE25 = 0x84D9; |
| 250 | public static final int GL_TEXTURE26 = 0x84DA; |
| 251 | public static final int GL_TEXTURE27 = 0x84DB; |
| 252 | public static final int GL_TEXTURE28 = 0x84DC; |
| 253 | public static final int GL_TEXTURE29 = 0x84DD; |
| 254 | public static final int GL_TEXTURE30 = 0x84DE; |
| 255 | public static final int GL_TEXTURE31 = 0x84DF; |
| 256 | public static final int GL_REPEAT = 0x2901; |
| 257 | public static final int GL_CLAMP_TO_EDGE = 0x812F; |
| 258 | public static final int GL_MIRRORED_REPEAT = 0x8370; |
| 259 | public static final int GL_FLOAT_VEC2 = 0x8B50; |
| 260 | public static final int GL_FLOAT_VEC3 = 0x8B51; |
| 261 | public static final int GL_FLOAT_VEC4 = 0x8B52; |
| 262 | public static final int GL_INT_VEC2 = 0x8B53; |
| 263 | public static final int GL_INT_VEC3 = 0x8B54; |
| 264 | public static final int GL_INT_VEC4 = 0x8B55; |
| 265 | public static final int GL_BOOL = 0x8B56; |
| 266 | public static final int GL_BOOL_VEC2 = 0x8B57; |
| 267 | public static final int GL_BOOL_VEC3 = 0x8B58; |
| 268 | public static final int GL_BOOL_VEC4 = 0x8B59; |
| 269 | public static final int GL_FLOAT_MAT2 = 0x8B5A; |
| 270 | public static final int GL_FLOAT_MAT3 = 0x8B5B; |
| 271 | public static final int GL_FLOAT_MAT4 = 0x8B5C; |
| 272 | public static final int GL_SAMPLER_2D = 0x8B5E; |
| 273 | public static final int GL_SAMPLER_CUBE = 0x8B60; |
| 274 | public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; |
| 275 | public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; |
| 276 | public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; |
| 277 | public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; |
| 278 | public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; |
| 279 | public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; |
| 280 | public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; |
| 281 | public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; |
| 282 | public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; |
| 283 | public static final int GL_COMPILE_STATUS = 0x8B81; |
| 284 | public static final int GL_INFO_LOG_LENGTH = 0x8B84; |
| 285 | public static final int GL_SHADER_SOURCE_LENGTH = 0x8B88; |
| 286 | public static final int GL_SHADER_COMPILER = 0x8DFA; |
| 287 | public static final int GL_SHADER_BINARY_FORMATS = 0x8DF8; |
| 288 | public static final int GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9; |
| 289 | public static final int GL_LOW_FLOAT = 0x8DF0; |
| 290 | public static final int GL_MEDIUM_FLOAT = 0x8DF1; |
| 291 | public static final int GL_HIGH_FLOAT = 0x8DF2; |
| 292 | public static final int GL_LOW_INT = 0x8DF3; |
| 293 | public static final int GL_MEDIUM_INT = 0x8DF4; |
| 294 | public static final int GL_HIGH_INT = 0x8DF5; |
| 295 | public static final int GL_FRAMEBUFFER = 0x8D40; |
| 296 | public static final int GL_RENDERBUFFER = 0x8D41; |
| 297 | public static final int GL_RGBA4 = 0x8056; |
| 298 | public static final int GL_RGB5_A1 = 0x8057; |
| 299 | public static final int GL_RGB565 = 0x8D62; |
| 300 | public static final int GL_DEPTH_COMPONENT16 = 0x81A5; |
| 301 | // GL_STENCIL_INDEX does not appear in gl2.h or gl2ext.h, and there is no |
| 302 | // token with value 0x1901. |
| 303 | // |
| 304 | @Deprecated |
| 305 | public static final int GL_STENCIL_INDEX = 0x1901; |
| 306 | public static final int GL_STENCIL_INDEX8 = 0x8D48; |
| 307 | public static final int GL_RENDERBUFFER_WIDTH = 0x8D42; |
| 308 | public static final int GL_RENDERBUFFER_HEIGHT = 0x8D43; |
| 309 | public static final int GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; |
| 310 | public static final int GL_RENDERBUFFER_RED_SIZE = 0x8D50; |
| 311 | public static final int GL_RENDERBUFFER_GREEN_SIZE = 0x8D51; |
| 312 | public static final int GL_RENDERBUFFER_BLUE_SIZE = 0x8D52; |
| 313 | public static final int GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53; |
| 314 | public static final int GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54; |
| 315 | public static final int GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55; |
| 316 | public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; |
| 317 | public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; |
| 318 | public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; |
| 319 | public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; |
| 320 | public static final int GL_COLOR_ATTACHMENT0 = 0x8CE0; |
| 321 | public static final int GL_DEPTH_ATTACHMENT = 0x8D00; |
| 322 | public static final int GL_STENCIL_ATTACHMENT = 0x8D20; |
| 323 | public static final int GL_NONE = 0; |
| 324 | public static final int GL_FRAMEBUFFER_COMPLETE = 0x8CD5; |
| 325 | public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; |
| 326 | public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; |
| 327 | public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; |
| 328 | public static final int GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD; |
| 329 | public static final int GL_FRAMEBUFFER_BINDING = 0x8CA6; |
| 330 | public static final int GL_RENDERBUFFER_BINDING = 0x8CA7; |
| 331 | public static final int GL_MAX_RENDERBUFFER_SIZE = 0x84E8; |
| 332 | public static final int GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506; |
| 333 | |
| 334 | native private static void _nativeClassInit(); |
| 335 | static { |
| 336 | _nativeClassInit(); |
| 337 | } |
| 338 | // C function void glActiveTexture ( GLenum texture ) |
| 339 | |
| 340 | public static native void glActiveTexture( |
| 341 | int texture |
| 342 | ); |
| 343 | |
| 344 | // C function void glAttachShader ( GLuint program, GLuint shader ) |
| 345 | |
| 346 | public static native void glAttachShader( |
| 347 | int program, |
| 348 | int shader |
| 349 | ); |
| 350 | |
| 351 | // C function void glBindAttribLocation ( GLuint program, GLuint index, const char *name ) |
| 352 | |
| 353 | public static native void glBindAttribLocation( |
| 354 | int program, |
| 355 | int index, |
| 356 | String name |
| 357 | ); |
| 358 | |
| 359 | // C function void glBindBuffer ( GLenum target, GLuint buffer ) |
| 360 | |
| 361 | public static native void glBindBuffer( |
| 362 | int target, |
| 363 | int buffer |
| 364 | ); |
| 365 | |
| 366 | // C function void glBindFramebuffer ( GLenum target, GLuint framebuffer ) |
| 367 | |
| 368 | public static native void glBindFramebuffer( |
| 369 | int target, |
| 370 | int framebuffer |
| 371 | ); |
| 372 | |
| 373 | // C function void glBindRenderbuffer ( GLenum target, GLuint renderbuffer ) |
| 374 | |
| 375 | public static native void glBindRenderbuffer( |
| 376 | int target, |
| 377 | int renderbuffer |
| 378 | ); |
| 379 | |
| 380 | // C function void glBindTexture ( GLenum target, GLuint texture ) |
| 381 | |
| 382 | public static native void glBindTexture( |
| 383 | int target, |
| 384 | int texture |
| 385 | ); |
| 386 | |
| 387 | // C function void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) |
| 388 | |
| 389 | public static native void glBlendColor( |
| 390 | float red, |
| 391 | float green, |
| 392 | float blue, |
| 393 | float alpha |
| 394 | ); |
| 395 | |
| 396 | // C function void glBlendEquation ( GLenum mode ) |
| 397 | |
| 398 | public static native void glBlendEquation( |
| 399 | int mode |
| 400 | ); |
| 401 | |
| 402 | // C function void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha ) |
| 403 | |
| 404 | public static native void glBlendEquationSeparate( |
| 405 | int modeRGB, |
| 406 | int modeAlpha |
| 407 | ); |
| 408 | |
| 409 | // C function void glBlendFunc ( GLenum sfactor, GLenum dfactor ) |
| 410 | |
| 411 | public static native void glBlendFunc( |
| 412 | int sfactor, |
| 413 | int dfactor |
| 414 | ); |
| 415 | |
| 416 | // C function void glBlendFuncSeparate ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) |
| 417 | |
| 418 | public static native void glBlendFuncSeparate( |
| 419 | int srcRGB, |
| 420 | int dstRGB, |
| 421 | int srcAlpha, |
| 422 | int dstAlpha |
| 423 | ); |
| 424 | |
| 425 | // C function void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) |
| 426 | |
| 427 | public static native void glBufferData( |
| 428 | int target, |
| 429 | int size, |
| 430 | java.nio.Buffer data, |
| 431 | int usage |
| 432 | ); |
| 433 | |
| 434 | // C function void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) |
| 435 | |
| 436 | public static native void glBufferSubData( |
| 437 | int target, |
| 438 | int offset, |
| 439 | int size, |
| 440 | java.nio.Buffer data |
| 441 | ); |
| 442 | |
| 443 | // C function GLenum glCheckFramebufferStatus ( GLenum target ) |
| 444 | |
| 445 | public static native int glCheckFramebufferStatus( |
| 446 | int target |
| 447 | ); |
| 448 | |
| 449 | // C function void glClear ( GLbitfield mask ) |
| 450 | |
| 451 | public static native void glClear( |
| 452 | int mask |
| 453 | ); |
| 454 | |
| 455 | // C function void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) |
| 456 | |
| 457 | public static native void glClearColor( |
| 458 | float red, |
| 459 | float green, |
| 460 | float blue, |
| 461 | float alpha |
| 462 | ); |
| 463 | |
| 464 | // C function void glClearDepthf ( GLclampf depth ) |
| 465 | |
| 466 | public static native void glClearDepthf( |
| 467 | float depth |
| 468 | ); |
| 469 | |
| 470 | // C function void glClearStencil ( GLint s ) |
| 471 | |
| 472 | public static native void glClearStencil( |
| 473 | int s |
| 474 | ); |
| 475 | |
| 476 | // C function void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) |
| 477 | |
| 478 | public static native void glColorMask( |
| 479 | boolean red, |
| 480 | boolean green, |
| 481 | boolean blue, |
| 482 | boolean alpha |
| 483 | ); |
| 484 | |
| 485 | // C function void glCompileShader ( GLuint shader ) |
| 486 | |
| 487 | public static native void glCompileShader( |
| 488 | int shader |
| 489 | ); |
| 490 | |
| 491 | // C function void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) |
| 492 | |
| 493 | public static native void glCompressedTexImage2D( |
| 494 | int target, |
| 495 | int level, |
| 496 | int internalformat, |
| 497 | int width, |
| 498 | int height, |
| 499 | int border, |
| 500 | int imageSize, |
| 501 | java.nio.Buffer data |
| 502 | ); |
| 503 | |
| 504 | // C function void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) |
| 505 | |
| 506 | public static native void glCompressedTexSubImage2D( |
| 507 | int target, |
| 508 | int level, |
| 509 | int xoffset, |
| 510 | int yoffset, |
| 511 | int width, |
| 512 | int height, |
| 513 | int format, |
| 514 | int imageSize, |
| 515 | java.nio.Buffer data |
| 516 | ); |
| 517 | |
| 518 | // C function void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) |
| 519 | |
| 520 | public static native void glCopyTexImage2D( |
| 521 | int target, |
| 522 | int level, |
| 523 | int internalformat, |
| 524 | int x, |
| 525 | int y, |
| 526 | int width, |
| 527 | int height, |
| 528 | int border |
| 529 | ); |
| 530 | |
| 531 | // C function void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) |
| 532 | |
| 533 | public static native void glCopyTexSubImage2D( |
| 534 | int target, |
| 535 | int level, |
| 536 | int xoffset, |
| 537 | int yoffset, |
| 538 | int x, |
| 539 | int y, |
| 540 | int width, |
| 541 | int height |
| 542 | ); |
| 543 | |
| 544 | // C function GLuint glCreateProgram ( void ) |
| 545 | |
| 546 | public static native int glCreateProgram( |
| 547 | ); |
| 548 | |
| 549 | // C function GLuint glCreateShader ( GLenum type ) |
| 550 | |
| 551 | public static native int glCreateShader( |
| 552 | int type |
| 553 | ); |
| 554 | |
| 555 | // C function void glCullFace ( GLenum mode ) |
| 556 | |
| 557 | public static native void glCullFace( |
| 558 | int mode |
| 559 | ); |
| 560 | |
| 561 | // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) |
| 562 | |
| 563 | public static native void glDeleteBuffers( |
| 564 | int n, |
| 565 | int[] buffers, |
| 566 | int offset |
| 567 | ); |
| 568 | |
| 569 | // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) |
| 570 | |
| 571 | public static native void glDeleteBuffers( |
| 572 | int n, |
| 573 | java.nio.IntBuffer buffers |
| 574 | ); |
| 575 | |
| 576 | // C function void glDeleteFramebuffers ( GLsizei n, const GLuint *framebuffers ) |
| 577 | |
| 578 | public static native void glDeleteFramebuffers( |
| 579 | int n, |
| 580 | int[] framebuffers, |
| 581 | int offset |
| 582 | ); |
| 583 | |
| 584 | // C function void glDeleteFramebuffers ( GLsizei n, const GLuint *framebuffers ) |
| 585 | |
| 586 | public static native void glDeleteFramebuffers( |
| 587 | int n, |
| 588 | java.nio.IntBuffer framebuffers |
| 589 | ); |
| 590 | |
| 591 | // C function void glDeleteProgram ( GLuint program ) |
| 592 | |
| 593 | public static native void glDeleteProgram( |
| 594 | int program |
| 595 | ); |
| 596 | |
| 597 | // C function void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers ) |
| 598 | |
| 599 | public static native void glDeleteRenderbuffers( |
| 600 | int n, |
| 601 | int[] renderbuffers, |
| 602 | int offset |
| 603 | ); |
| 604 | |
| 605 | // C function void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers ) |
| 606 | |
| 607 | public static native void glDeleteRenderbuffers( |
| 608 | int n, |
| 609 | java.nio.IntBuffer renderbuffers |
| 610 | ); |
| 611 | |
| 612 | // C function void glDeleteShader ( GLuint shader ) |
| 613 | |
| 614 | public static native void glDeleteShader( |
| 615 | int shader |
| 616 | ); |
| 617 | |
| 618 | // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) |
| 619 | |
| 620 | public static native void glDeleteTextures( |
| 621 | int n, |
| 622 | int[] textures, |
| 623 | int offset |
| 624 | ); |
| 625 | |
| 626 | // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) |
| 627 | |
| 628 | public static native void glDeleteTextures( |
| 629 | int n, |
| 630 | java.nio.IntBuffer textures |
| 631 | ); |
| 632 | |
| 633 | // C function void glDepthFunc ( GLenum func ) |
| 634 | |
| 635 | public static native void glDepthFunc( |
| 636 | int func |
| 637 | ); |
| 638 | |
| 639 | // C function void glDepthMask ( GLboolean flag ) |
| 640 | |
| 641 | public static native void glDepthMask( |
| 642 | boolean flag |
| 643 | ); |
| 644 | |
| 645 | // C function void glDepthRangef ( GLclampf zNear, GLclampf zFar ) |
| 646 | |
| 647 | public static native void glDepthRangef( |
| 648 | float zNear, |
| 649 | float zFar |
| 650 | ); |
| 651 | |
| 652 | // C function void glDetachShader ( GLuint program, GLuint shader ) |
| 653 | |
| 654 | public static native void glDetachShader( |
| 655 | int program, |
| 656 | int shader |
| 657 | ); |
| 658 | |
| 659 | // C function void glDisable ( GLenum cap ) |
| 660 | |
| 661 | public static native void glDisable( |
| 662 | int cap |
| 663 | ); |
| 664 | |
| 665 | // C function void glDisableVertexAttribArray ( GLuint index ) |
| 666 | |
| 667 | public static native void glDisableVertexAttribArray( |
| 668 | int index |
| 669 | ); |
| 670 | |
| 671 | // C function void glDrawArrays ( GLenum mode, GLint first, GLsizei count ) |
| 672 | |
| 673 | public static native void glDrawArrays( |
| 674 | int mode, |
| 675 | int first, |
| 676 | int count |
| 677 | ); |
| 678 | |
| 679 | // C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) |
| 680 | |
| 681 | public static native void glDrawElements( |
| 682 | int mode, |
| 683 | int count, |
| 684 | int type, |
| 685 | int offset |
| 686 | ); |
| 687 | |
| 688 | // C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) |
| 689 | |
| 690 | public static native void glDrawElements( |
| 691 | int mode, |
| 692 | int count, |
| 693 | int type, |
| 694 | java.nio.Buffer indices |
| 695 | ); |
| 696 | |
| 697 | // C function void glEnable ( GLenum cap ) |
| 698 | |
| 699 | public static native void glEnable( |
| 700 | int cap |
| 701 | ); |
| 702 | |
| 703 | // C function void glEnableVertexAttribArray ( GLuint index ) |
| 704 | |
| 705 | public static native void glEnableVertexAttribArray( |
| 706 | int index |
| 707 | ); |
| 708 | |
| 709 | // C function void glFinish ( void ) |
| 710 | |
| 711 | public static native void glFinish( |
| 712 | ); |
| 713 | |
| 714 | // C function void glFlush ( void ) |
| 715 | |
| 716 | public static native void glFlush( |
| 717 | ); |
| 718 | |
| 719 | // C function void glFramebufferRenderbuffer ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) |
| 720 | |
| 721 | public static native void glFramebufferRenderbuffer( |
| 722 | int target, |
| 723 | int attachment, |
| 724 | int renderbuffertarget, |
| 725 | int renderbuffer |
| 726 | ); |
| 727 | |
| 728 | // C function void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) |
| 729 | |
| 730 | public static native void glFramebufferTexture2D( |
| 731 | int target, |
| 732 | int attachment, |
| 733 | int textarget, |
| 734 | int texture, |
| 735 | int level |
| 736 | ); |
| 737 | |
| 738 | // C function void glFrontFace ( GLenum mode ) |
| 739 | |
| 740 | public static native void glFrontFace( |
| 741 | int mode |
| 742 | ); |
| 743 | |
| 744 | // C function void glGenBuffers ( GLsizei n, GLuint *buffers ) |
| 745 | |
| 746 | public static native void glGenBuffers( |
| 747 | int n, |
| 748 | int[] buffers, |
| 749 | int offset |
| 750 | ); |
| 751 | |
| 752 | // C function void glGenBuffers ( GLsizei n, GLuint *buffers ) |
| 753 | |
| 754 | public static native void glGenBuffers( |
| 755 | int n, |
| 756 | java.nio.IntBuffer buffers |
| 757 | ); |
| 758 | |
| 759 | // C function void glGenerateMipmap ( GLenum target ) |
| 760 | |
| 761 | public static native void glGenerateMipmap( |
| 762 | int target |
| 763 | ); |
| 764 | |
| 765 | // C function void glGenFramebuffers ( GLsizei n, GLuint *framebuffers ) |
| 766 | |
| 767 | public static native void glGenFramebuffers( |
| 768 | int n, |
| 769 | int[] framebuffers, |
| 770 | int offset |
| 771 | ); |
| 772 | |
| 773 | // C function void glGenFramebuffers ( GLsizei n, GLuint *framebuffers ) |
| 774 | |
| 775 | public static native void glGenFramebuffers( |
| 776 | int n, |
| 777 | java.nio.IntBuffer framebuffers |
| 778 | ); |
| 779 | |
| 780 | // C function void glGenRenderbuffers ( GLsizei n, GLuint *renderbuffers ) |
| 781 | |
| 782 | public static native void glGenRenderbuffers( |
| 783 | int n, |
| 784 | int[] renderbuffers, |
| 785 | int offset |
| 786 | ); |
| 787 | |
| 788 | // C function void glGenRenderbuffers ( GLsizei n, GLuint *renderbuffers ) |
| 789 | |
| 790 | public static native void glGenRenderbuffers( |
| 791 | int n, |
| 792 | java.nio.IntBuffer renderbuffers |
| 793 | ); |
| 794 | |
| 795 | // C function void glGenTextures ( GLsizei n, GLuint *textures ) |
| 796 | |
| 797 | public static native void glGenTextures( |
| 798 | int n, |
| 799 | int[] textures, |
| 800 | int offset |
| 801 | ); |
| 802 | |
| 803 | // C function void glGenTextures ( GLsizei n, GLuint *textures ) |
| 804 | |
| 805 | public static native void glGenTextures( |
| 806 | int n, |
| 807 | java.nio.IntBuffer textures |
| 808 | ); |
| 809 | |
| 810 | // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) |
| 811 | |
| 812 | public static native void glGetActiveAttrib( |
| 813 | int program, |
| 814 | int index, |
| 815 | int bufsize, |
| 816 | int[] length, |
| 817 | int lengthOffset, |
| 818 | int[] size, |
| 819 | int sizeOffset, |
| 820 | int[] type, |
| 821 | int typeOffset, |
| 822 | byte[] name, |
| 823 | int nameOffset |
| 824 | ); |
| 825 | |
| 826 | // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) |
| 827 | |
| 828 | /** @hide Method is broken, but used to be public (b/6006380) */ |
| 829 | @UnsupportedAppUsage |
| 830 | public static native void glGetActiveAttrib( |
| 831 | int program, |
| 832 | int index, |
| 833 | int bufsize, |
| 834 | java.nio.IntBuffer length, |
| 835 | java.nio.IntBuffer size, |
| 836 | java.nio.IntBuffer type, |
| 837 | byte name |
| 838 | ); |
| 839 | |
| 840 | // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) |
| 841 | |
| 842 | public static native String glGetActiveAttrib( |
| 843 | int program, |
| 844 | int index, |
| 845 | int[] size, |
| 846 | int sizeOffset, |
| 847 | int[] type, |
| 848 | int typeOffset |
| 849 | ); |
| 850 | |
| 851 | // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) |
| 852 | |
| 853 | public static native String glGetActiveAttrib( |
| 854 | int program, |
| 855 | int index, |
| 856 | java.nio.IntBuffer size, |
| 857 | java.nio.IntBuffer type |
| 858 | ); |
| 859 | // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) |
| 860 | |
| 861 | public static native void glGetActiveUniform( |
| 862 | int program, |
| 863 | int index, |
| 864 | int bufsize, |
| 865 | int[] length, |
| 866 | int lengthOffset, |
| 867 | int[] size, |
| 868 | int sizeOffset, |
| 869 | int[] type, |
| 870 | int typeOffset, |
| 871 | byte[] name, |
| 872 | int nameOffset |
| 873 | ); |
| 874 | |
| 875 | // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) |
| 876 | |
| 877 | /** @hide Method is broken, but used to be public (b/6006380) */ |
| 878 | @UnsupportedAppUsage |
| 879 | public static native void glGetActiveUniform( |
| 880 | int program, |
| 881 | int index, |
| 882 | int bufsize, |
| 883 | java.nio.IntBuffer length, |
| 884 | java.nio.IntBuffer size, |
| 885 | java.nio.IntBuffer type, |
| 886 | byte name |
| 887 | ); |
| 888 | // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) |
| 889 | |
| 890 | public static native String glGetActiveUniform( |
| 891 | int program, |
| 892 | int index, |
| 893 | int[] size, |
| 894 | int sizeOffset, |
| 895 | int[] type, |
| 896 | int typeOffset |
| 897 | ); |
| 898 | |
| 899 | // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) |
| 900 | |
| 901 | public static native String glGetActiveUniform( |
| 902 | int program, |
| 903 | int index, |
| 904 | java.nio.IntBuffer size, |
| 905 | java.nio.IntBuffer type |
| 906 | ); |
| 907 | // C function void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) |
| 908 | |
| 909 | public static native void glGetAttachedShaders( |
| 910 | int program, |
| 911 | int maxcount, |
| 912 | int[] count, |
| 913 | int countOffset, |
| 914 | int[] shaders, |
| 915 | int shadersOffset |
| 916 | ); |
| 917 | |
| 918 | // C function void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) |
| 919 | |
| 920 | public static native void glGetAttachedShaders( |
| 921 | int program, |
| 922 | int maxcount, |
| 923 | java.nio.IntBuffer count, |
| 924 | java.nio.IntBuffer shaders |
| 925 | ); |
| 926 | |
| 927 | // C function GLint glGetAttribLocation ( GLuint program, const char *name ) |
| 928 | |
| 929 | public static native int glGetAttribLocation( |
| 930 | int program, |
| 931 | String name |
| 932 | ); |
| 933 | |
| 934 | // C function void glGetBooleanv ( GLenum pname, GLboolean *params ) |
| 935 | |
| 936 | public static native void glGetBooleanv( |
| 937 | int pname, |
| 938 | boolean[] params, |
| 939 | int offset |
| 940 | ); |
| 941 | |
| 942 | // C function void glGetBooleanv ( GLenum pname, GLboolean *params ) |
| 943 | |
| 944 | public static native void glGetBooleanv( |
| 945 | int pname, |
| 946 | java.nio.IntBuffer params |
| 947 | ); |
| 948 | |
| 949 | // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) |
| 950 | |
| 951 | public static native void glGetBufferParameteriv( |
| 952 | int target, |
| 953 | int pname, |
| 954 | int[] params, |
| 955 | int offset |
| 956 | ); |
| 957 | |
| 958 | // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) |
| 959 | |
| 960 | public static native void glGetBufferParameteriv( |
| 961 | int target, |
| 962 | int pname, |
| 963 | java.nio.IntBuffer params |
| 964 | ); |
| 965 | |
| 966 | // C function GLenum glGetError ( void ) |
| 967 | |
| 968 | public static native int glGetError( |
| 969 | ); |
| 970 | |
| 971 | // C function void glGetFloatv ( GLenum pname, GLfloat *params ) |
| 972 | |
| 973 | public static native void glGetFloatv( |
| 974 | int pname, |
| 975 | float[] params, |
| 976 | int offset |
| 977 | ); |
| 978 | |
| 979 | // C function void glGetFloatv ( GLenum pname, GLfloat *params ) |
| 980 | |
| 981 | public static native void glGetFloatv( |
| 982 | int pname, |
| 983 | java.nio.FloatBuffer params |
| 984 | ); |
| 985 | |
| 986 | // C function void glGetFramebufferAttachmentParameteriv ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) |
| 987 | |
| 988 | public static native void glGetFramebufferAttachmentParameteriv( |
| 989 | int target, |
| 990 | int attachment, |
| 991 | int pname, |
| 992 | int[] params, |
| 993 | int offset |
| 994 | ); |
| 995 | |
| 996 | // C function void glGetFramebufferAttachmentParameteriv ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) |
| 997 | |
| 998 | public static native void glGetFramebufferAttachmentParameteriv( |
| 999 | int target, |
| 1000 | int attachment, |
| 1001 | int pname, |
| 1002 | java.nio.IntBuffer params |
| 1003 | ); |
| 1004 | |
| 1005 | // C function void glGetIntegerv ( GLenum pname, GLint *params ) |
| 1006 | |
| 1007 | public static native void glGetIntegerv( |
| 1008 | int pname, |
| 1009 | int[] params, |
| 1010 | int offset |
| 1011 | ); |
| 1012 | |
| 1013 | // C function void glGetIntegerv ( GLenum pname, GLint *params ) |
| 1014 | |
| 1015 | public static native void glGetIntegerv( |
| 1016 | int pname, |
| 1017 | java.nio.IntBuffer params |
| 1018 | ); |
| 1019 | |
| 1020 | // C function void glGetProgramiv ( GLuint program, GLenum pname, GLint *params ) |
| 1021 | |
| 1022 | public static native void glGetProgramiv( |
| 1023 | int program, |
| 1024 | int pname, |
| 1025 | int[] params, |
| 1026 | int offset |
| 1027 | ); |
| 1028 | |
| 1029 | // C function void glGetProgramiv ( GLuint program, GLenum pname, GLint *params ) |
| 1030 | |
| 1031 | public static native void glGetProgramiv( |
| 1032 | int program, |
| 1033 | int pname, |
| 1034 | java.nio.IntBuffer params |
| 1035 | ); |
| 1036 | |
| 1037 | // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length, |
| 1038 | // GLchar * infoLog); |
| 1039 | |
| 1040 | public static native String glGetProgramInfoLog( |
| 1041 | int program |
| 1042 | ); |
| 1043 | // C function void glGetRenderbufferParameteriv ( GLenum target, GLenum pname, GLint *params ) |
| 1044 | |
| 1045 | public static native void glGetRenderbufferParameteriv( |
| 1046 | int target, |
| 1047 | int pname, |
| 1048 | int[] params, |
| 1049 | int offset |
| 1050 | ); |
| 1051 | |
| 1052 | // C function void glGetRenderbufferParameteriv ( GLenum target, GLenum pname, GLint *params ) |
| 1053 | |
| 1054 | public static native void glGetRenderbufferParameteriv( |
| 1055 | int target, |
| 1056 | int pname, |
| 1057 | java.nio.IntBuffer params |
| 1058 | ); |
| 1059 | |
| 1060 | // C function void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params ) |
| 1061 | |
| 1062 | public static native void glGetShaderiv( |
| 1063 | int shader, |
| 1064 | int pname, |
| 1065 | int[] params, |
| 1066 | int offset |
| 1067 | ); |
| 1068 | |
| 1069 | // C function void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params ) |
| 1070 | |
| 1071 | public static native void glGetShaderiv( |
| 1072 | int shader, |
| 1073 | int pname, |
| 1074 | java.nio.IntBuffer params |
| 1075 | ); |
| 1076 | |
| 1077 | // C function void glGetShaderInfoLog( GLuint shader, GLsizei maxLength, GLsizei * length, |
| 1078 | // GLchar * infoLog); |
| 1079 | |
| 1080 | public static native String glGetShaderInfoLog( |
| 1081 | int shader |
| 1082 | ); |
| 1083 | // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) |
| 1084 | |
| 1085 | public static native void glGetShaderPrecisionFormat( |
| 1086 | int shadertype, |
| 1087 | int precisiontype, |
| 1088 | int[] range, |
| 1089 | int rangeOffset, |
| 1090 | int[] precision, |
| 1091 | int precisionOffset |
| 1092 | ); |
| 1093 | |
| 1094 | // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) |
| 1095 | |
| 1096 | public static native void glGetShaderPrecisionFormat( |
| 1097 | int shadertype, |
| 1098 | int precisiontype, |
| 1099 | java.nio.IntBuffer range, |
| 1100 | java.nio.IntBuffer precision |
| 1101 | ); |
| 1102 | |
| 1103 | // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) |
| 1104 | |
| 1105 | public static native void glGetShaderSource( |
| 1106 | int shader, |
| 1107 | int bufsize, |
| 1108 | int[] length, |
| 1109 | int lengthOffset, |
| 1110 | byte[] source, |
| 1111 | int sourceOffset |
| 1112 | ); |
| 1113 | |
| 1114 | // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) |
| 1115 | |
| 1116 | /** @hide Method is broken, but used to be public (b/6006380) */ |
| 1117 | public static native void glGetShaderSource( |
| 1118 | int shader, |
| 1119 | int bufsize, |
| 1120 | java.nio.IntBuffer length, |
| 1121 | byte source |
| 1122 | ); |
| 1123 | |
| 1124 | // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) |
| 1125 | |
| 1126 | public static native String glGetShaderSource( |
| 1127 | int shader |
| 1128 | ); |
| 1129 | // C function const GLubyte * glGetString ( GLenum name ) |
| 1130 | |
| 1131 | public static native String glGetString( |
| 1132 | int name |
| 1133 | ); |
| 1134 | // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) |
| 1135 | |
| 1136 | public static native void glGetTexParameterfv( |
| 1137 | int target, |
| 1138 | int pname, |
| 1139 | float[] params, |
| 1140 | int offset |
| 1141 | ); |
| 1142 | |
| 1143 | // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) |
| 1144 | |
| 1145 | public static native void glGetTexParameterfv( |
| 1146 | int target, |
| 1147 | int pname, |
| 1148 | java.nio.FloatBuffer params |
| 1149 | ); |
| 1150 | |
| 1151 | // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) |
| 1152 | |
| 1153 | public static native void glGetTexParameteriv( |
| 1154 | int target, |
| 1155 | int pname, |
| 1156 | int[] params, |
| 1157 | int offset |
| 1158 | ); |
| 1159 | |
| 1160 | // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) |
| 1161 | |
| 1162 | public static native void glGetTexParameteriv( |
| 1163 | int target, |
| 1164 | int pname, |
| 1165 | java.nio.IntBuffer params |
| 1166 | ); |
| 1167 | |
| 1168 | // C function void glGetUniformfv ( GLuint program, GLint location, GLfloat *params ) |
| 1169 | |
| 1170 | public static native void glGetUniformfv( |
| 1171 | int program, |
| 1172 | int location, |
| 1173 | float[] params, |
| 1174 | int offset |
| 1175 | ); |
| 1176 | |
| 1177 | // C function void glGetUniformfv ( GLuint program, GLint location, GLfloat *params ) |
| 1178 | |
| 1179 | public static native void glGetUniformfv( |
| 1180 | int program, |
| 1181 | int location, |
| 1182 | java.nio.FloatBuffer params |
| 1183 | ); |
| 1184 | |
| 1185 | // C function void glGetUniformiv ( GLuint program, GLint location, GLint *params ) |
| 1186 | |
| 1187 | public static native void glGetUniformiv( |
| 1188 | int program, |
| 1189 | int location, |
| 1190 | int[] params, |
| 1191 | int offset |
| 1192 | ); |
| 1193 | |
| 1194 | // C function void glGetUniformiv ( GLuint program, GLint location, GLint *params ) |
| 1195 | |
| 1196 | public static native void glGetUniformiv( |
| 1197 | int program, |
| 1198 | int location, |
| 1199 | java.nio.IntBuffer params |
| 1200 | ); |
| 1201 | |
| 1202 | // C function GLint glGetUniformLocation ( GLuint program, const char *name ) |
| 1203 | |
| 1204 | public static native int glGetUniformLocation( |
| 1205 | int program, |
| 1206 | String name |
| 1207 | ); |
| 1208 | |
| 1209 | // C function void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params ) |
| 1210 | |
| 1211 | public static native void glGetVertexAttribfv( |
| 1212 | int index, |
| 1213 | int pname, |
| 1214 | float[] params, |
| 1215 | int offset |
| 1216 | ); |
| 1217 | |
| 1218 | // C function void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params ) |
| 1219 | |
| 1220 | public static native void glGetVertexAttribfv( |
| 1221 | int index, |
| 1222 | int pname, |
| 1223 | java.nio.FloatBuffer params |
| 1224 | ); |
| 1225 | |
| 1226 | // C function void glGetVertexAttribiv ( GLuint index, GLenum pname, GLint *params ) |
| 1227 | |
| 1228 | public static native void glGetVertexAttribiv( |
| 1229 | int index, |
| 1230 | int pname, |
| 1231 | int[] params, |
| 1232 | int offset |
| 1233 | ); |
| 1234 | |
| 1235 | // C function void glGetVertexAttribiv ( GLuint index, GLenum pname, GLint *params ) |
| 1236 | |
| 1237 | public static native void glGetVertexAttribiv( |
| 1238 | int index, |
| 1239 | int pname, |
| 1240 | java.nio.IntBuffer params |
| 1241 | ); |
| 1242 | |
| 1243 | // C function void glHint ( GLenum target, GLenum mode ) |
| 1244 | |
| 1245 | public static native void glHint( |
| 1246 | int target, |
| 1247 | int mode |
| 1248 | ); |
| 1249 | |
| 1250 | // C function GLboolean glIsBuffer ( GLuint buffer ) |
| 1251 | |
| 1252 | public static native boolean glIsBuffer( |
| 1253 | int buffer |
| 1254 | ); |
| 1255 | |
| 1256 | // C function GLboolean glIsEnabled ( GLenum cap ) |
| 1257 | |
| 1258 | public static native boolean glIsEnabled( |
| 1259 | int cap |
| 1260 | ); |
| 1261 | |
| 1262 | // C function GLboolean glIsFramebuffer ( GLuint framebuffer ) |
| 1263 | |
| 1264 | public static native boolean glIsFramebuffer( |
| 1265 | int framebuffer |
| 1266 | ); |
| 1267 | |
| 1268 | // C function GLboolean glIsProgram ( GLuint program ) |
| 1269 | |
| 1270 | public static native boolean glIsProgram( |
| 1271 | int program |
| 1272 | ); |
| 1273 | |
| 1274 | // C function GLboolean glIsRenderbuffer ( GLuint renderbuffer ) |
| 1275 | |
| 1276 | public static native boolean glIsRenderbuffer( |
| 1277 | int renderbuffer |
| 1278 | ); |
| 1279 | |
| 1280 | // C function GLboolean glIsShader ( GLuint shader ) |
| 1281 | |
| 1282 | public static native boolean glIsShader( |
| 1283 | int shader |
| 1284 | ); |
| 1285 | |
| 1286 | // C function GLboolean glIsTexture ( GLuint texture ) |
| 1287 | |
| 1288 | public static native boolean glIsTexture( |
| 1289 | int texture |
| 1290 | ); |
| 1291 | |
| 1292 | // C function void glLineWidth ( GLfloat width ) |
| 1293 | |
| 1294 | public static native void glLineWidth( |
| 1295 | float width |
| 1296 | ); |
| 1297 | |
| 1298 | // C function void glLinkProgram ( GLuint program ) |
| 1299 | |
| 1300 | public static native void glLinkProgram( |
| 1301 | int program |
| 1302 | ); |
| 1303 | |
| 1304 | // C function void glPixelStorei ( GLenum pname, GLint param ) |
| 1305 | |
| 1306 | public static native void glPixelStorei( |
| 1307 | int pname, |
| 1308 | int param |
| 1309 | ); |
| 1310 | |
| 1311 | // C function void glPolygonOffset ( GLfloat factor, GLfloat units ) |
| 1312 | |
| 1313 | public static native void glPolygonOffset( |
| 1314 | float factor, |
| 1315 | float units |
| 1316 | ); |
| 1317 | |
| 1318 | // C function void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) |
| 1319 | |
| 1320 | public static native void glReadPixels( |
| 1321 | int x, |
| 1322 | int y, |
| 1323 | int width, |
| 1324 | int height, |
| 1325 | int format, |
| 1326 | int type, |
| 1327 | java.nio.Buffer pixels |
| 1328 | ); |
| 1329 | |
| 1330 | // C function void glReleaseShaderCompiler ( void ) |
| 1331 | |
| 1332 | public static native void glReleaseShaderCompiler( |
| 1333 | ); |
| 1334 | |
| 1335 | // C function void glRenderbufferStorage ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) |
| 1336 | |
| 1337 | public static native void glRenderbufferStorage( |
| 1338 | int target, |
| 1339 | int internalformat, |
| 1340 | int width, |
| 1341 | int height |
| 1342 | ); |
| 1343 | |
| 1344 | // C function void glSampleCoverage ( GLclampf value, GLboolean invert ) |
| 1345 | |
| 1346 | public static native void glSampleCoverage( |
| 1347 | float value, |
| 1348 | boolean invert |
| 1349 | ); |
| 1350 | |
| 1351 | // C function void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height ) |
| 1352 | |
| 1353 | public static native void glScissor( |
| 1354 | int x, |
| 1355 | int y, |
| 1356 | int width, |
| 1357 | int height |
| 1358 | ); |
| 1359 | |
| 1360 | // C function void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length ) |
| 1361 | |
| 1362 | public static native void glShaderBinary( |
| 1363 | int n, |
| 1364 | int[] shaders, |
| 1365 | int offset, |
| 1366 | int binaryformat, |
| 1367 | java.nio.Buffer binary, |
| 1368 | int length |
| 1369 | ); |
| 1370 | |
| 1371 | // C function void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length ) |
| 1372 | |
| 1373 | public static native void glShaderBinary( |
| 1374 | int n, |
| 1375 | java.nio.IntBuffer shaders, |
| 1376 | int binaryformat, |
| 1377 | java.nio.Buffer binary, |
| 1378 | int length |
| 1379 | ); |
| 1380 | |
| 1381 | // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length ) |
| 1382 | |
| 1383 | public static native void glShaderSource( |
| 1384 | int shader, |
| 1385 | String string |
| 1386 | ); |
| 1387 | // C function void glStencilFunc ( GLenum func, GLint ref, GLuint mask ) |
| 1388 | |
| 1389 | public static native void glStencilFunc( |
| 1390 | int func, |
| 1391 | int ref, |
| 1392 | int mask |
| 1393 | ); |
| 1394 | |
| 1395 | // C function void glStencilFuncSeparate ( GLenum face, GLenum func, GLint ref, GLuint mask ) |
| 1396 | |
| 1397 | public static native void glStencilFuncSeparate( |
| 1398 | int face, |
| 1399 | int func, |
| 1400 | int ref, |
| 1401 | int mask |
| 1402 | ); |
| 1403 | |
| 1404 | // C function void glStencilMask ( GLuint mask ) |
| 1405 | |
| 1406 | public static native void glStencilMask( |
| 1407 | int mask |
| 1408 | ); |
| 1409 | |
| 1410 | // C function void glStencilMaskSeparate ( GLenum face, GLuint mask ) |
| 1411 | |
| 1412 | public static native void glStencilMaskSeparate( |
| 1413 | int face, |
| 1414 | int mask |
| 1415 | ); |
| 1416 | |
| 1417 | // C function void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) |
| 1418 | |
| 1419 | public static native void glStencilOp( |
| 1420 | int fail, |
| 1421 | int zfail, |
| 1422 | int zpass |
| 1423 | ); |
| 1424 | |
| 1425 | // C function void glStencilOpSeparate ( GLenum face, GLenum fail, GLenum zfail, GLenum zpass ) |
| 1426 | |
| 1427 | public static native void glStencilOpSeparate( |
| 1428 | int face, |
| 1429 | int fail, |
| 1430 | int zfail, |
| 1431 | int zpass |
| 1432 | ); |
| 1433 | |
| 1434 | // C function void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) |
| 1435 | |
| 1436 | public static native void glTexImage2D( |
| 1437 | int target, |
| 1438 | int level, |
| 1439 | int internalformat, |
| 1440 | int width, |
| 1441 | int height, |
| 1442 | int border, |
| 1443 | int format, |
| 1444 | int type, |
| 1445 | java.nio.Buffer pixels |
| 1446 | ); |
| 1447 | |
| 1448 | // C function void glTexParameterf ( GLenum target, GLenum pname, GLfloat param ) |
| 1449 | |
| 1450 | public static native void glTexParameterf( |
| 1451 | int target, |
| 1452 | int pname, |
| 1453 | float param |
| 1454 | ); |
| 1455 | |
| 1456 | // C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) |
| 1457 | |
| 1458 | public static native void glTexParameterfv( |
| 1459 | int target, |
| 1460 | int pname, |
| 1461 | float[] params, |
| 1462 | int offset |
| 1463 | ); |
| 1464 | |
| 1465 | // C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) |
| 1466 | |
| 1467 | public static native void glTexParameterfv( |
| 1468 | int target, |
| 1469 | int pname, |
| 1470 | java.nio.FloatBuffer params |
| 1471 | ); |
| 1472 | |
| 1473 | // C function void glTexParameteri ( GLenum target, GLenum pname, GLint param ) |
| 1474 | |
| 1475 | public static native void glTexParameteri( |
| 1476 | int target, |
| 1477 | int pname, |
| 1478 | int param |
| 1479 | ); |
| 1480 | |
| 1481 | // C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) |
| 1482 | |
| 1483 | public static native void glTexParameteriv( |
| 1484 | int target, |
| 1485 | int pname, |
| 1486 | int[] params, |
| 1487 | int offset |
| 1488 | ); |
| 1489 | |
| 1490 | // C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) |
| 1491 | |
| 1492 | public static native void glTexParameteriv( |
| 1493 | int target, |
| 1494 | int pname, |
| 1495 | java.nio.IntBuffer params |
| 1496 | ); |
| 1497 | |
| 1498 | // C function void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) |
| 1499 | |
| 1500 | public static native void glTexSubImage2D( |
| 1501 | int target, |
| 1502 | int level, |
| 1503 | int xoffset, |
| 1504 | int yoffset, |
| 1505 | int width, |
| 1506 | int height, |
| 1507 | int format, |
| 1508 | int type, |
| 1509 | java.nio.Buffer pixels |
| 1510 | ); |
| 1511 | |
| 1512 | // C function void glUniform1f ( GLint location, GLfloat x ) |
| 1513 | |
| 1514 | public static native void glUniform1f( |
| 1515 | int location, |
| 1516 | float x |
| 1517 | ); |
| 1518 | |
| 1519 | // C function void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v ) |
| 1520 | |
| 1521 | public static native void glUniform1fv( |
| 1522 | int location, |
| 1523 | int count, |
| 1524 | float[] v, |
| 1525 | int offset |
| 1526 | ); |
| 1527 | |
| 1528 | // C function void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v ) |
| 1529 | |
| 1530 | public static native void glUniform1fv( |
| 1531 | int location, |
| 1532 | int count, |
| 1533 | java.nio.FloatBuffer v |
| 1534 | ); |
| 1535 | |
| 1536 | // C function void glUniform1i ( GLint location, GLint x ) |
| 1537 | |
| 1538 | public static native void glUniform1i( |
| 1539 | int location, |
| 1540 | int x |
| 1541 | ); |
| 1542 | |
| 1543 | // C function void glUniform1iv ( GLint location, GLsizei count, const GLint *v ) |
| 1544 | |
| 1545 | public static native void glUniform1iv( |
| 1546 | int location, |
| 1547 | int count, |
| 1548 | int[] v, |
| 1549 | int offset |
| 1550 | ); |
| 1551 | |
| 1552 | // C function void glUniform1iv ( GLint location, GLsizei count, const GLint *v ) |
| 1553 | |
| 1554 | public static native void glUniform1iv( |
| 1555 | int location, |
| 1556 | int count, |
| 1557 | java.nio.IntBuffer v |
| 1558 | ); |
| 1559 | |
| 1560 | // C function void glUniform2f ( GLint location, GLfloat x, GLfloat y ) |
| 1561 | |
| 1562 | public static native void glUniform2f( |
| 1563 | int location, |
| 1564 | float x, |
| 1565 | float y |
| 1566 | ); |
| 1567 | |
| 1568 | // C function void glUniform2fv ( GLint location, GLsizei count, const GLfloat *v ) |
| 1569 | |
| 1570 | public static native void glUniform2fv( |
| 1571 | int location, |
| 1572 | int count, |
| 1573 | float[] v, |
| 1574 | int offset |
| 1575 | ); |
| 1576 | |
| 1577 | // C function void glUniform2fv ( GLint location, GLsizei count, const GLfloat *v ) |
| 1578 | |
| 1579 | public static native void glUniform2fv( |
| 1580 | int location, |
| 1581 | int count, |
| 1582 | java.nio.FloatBuffer v |
| 1583 | ); |
| 1584 | |
| 1585 | // C function void glUniform2i ( GLint location, GLint x, GLint y ) |
| 1586 | |
| 1587 | public static native void glUniform2i( |
| 1588 | int location, |
| 1589 | int x, |
| 1590 | int y |
| 1591 | ); |
| 1592 | |
| 1593 | // C function void glUniform2iv ( GLint location, GLsizei count, const GLint *v ) |
| 1594 | |
| 1595 | public static native void glUniform2iv( |
| 1596 | int location, |
| 1597 | int count, |
| 1598 | int[] v, |
| 1599 | int offset |
| 1600 | ); |
| 1601 | |
| 1602 | // C function void glUniform2iv ( GLint location, GLsizei count, const GLint *v ) |
| 1603 | |
| 1604 | public static native void glUniform2iv( |
| 1605 | int location, |
| 1606 | int count, |
| 1607 | java.nio.IntBuffer v |
| 1608 | ); |
| 1609 | |
| 1610 | // C function void glUniform3f ( GLint location, GLfloat x, GLfloat y, GLfloat z ) |
| 1611 | |
| 1612 | public static native void glUniform3f( |
| 1613 | int location, |
| 1614 | float x, |
| 1615 | float y, |
| 1616 | float z |
| 1617 | ); |
| 1618 | |
| 1619 | // C function void glUniform3fv ( GLint location, GLsizei count, const GLfloat *v ) |
| 1620 | |
| 1621 | public static native void glUniform3fv( |
| 1622 | int location, |
| 1623 | int count, |
| 1624 | float[] v, |
| 1625 | int offset |
| 1626 | ); |
| 1627 | |
| 1628 | // C function void glUniform3fv ( GLint location, GLsizei count, const GLfloat *v ) |
| 1629 | |
| 1630 | public static native void glUniform3fv( |
| 1631 | int location, |
| 1632 | int count, |
| 1633 | java.nio.FloatBuffer v |
| 1634 | ); |
| 1635 | |
| 1636 | // C function void glUniform3i ( GLint location, GLint x, GLint y, GLint z ) |
| 1637 | |
| 1638 | public static native void glUniform3i( |
| 1639 | int location, |
| 1640 | int x, |
| 1641 | int y, |
| 1642 | int z |
| 1643 | ); |
| 1644 | |
| 1645 | // C function void glUniform3iv ( GLint location, GLsizei count, const GLint *v ) |
| 1646 | |
| 1647 | public static native void glUniform3iv( |
| 1648 | int location, |
| 1649 | int count, |
| 1650 | int[] v, |
| 1651 | int offset |
| 1652 | ); |
| 1653 | |
| 1654 | // C function void glUniform3iv ( GLint location, GLsizei count, const GLint *v ) |
| 1655 | |
| 1656 | public static native void glUniform3iv( |
| 1657 | int location, |
| 1658 | int count, |
| 1659 | java.nio.IntBuffer v |
| 1660 | ); |
| 1661 | |
| 1662 | // C function void glUniform4f ( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) |
| 1663 | |
| 1664 | public static native void glUniform4f( |
| 1665 | int location, |
| 1666 | float x, |
| 1667 | float y, |
| 1668 | float z, |
| 1669 | float w |
| 1670 | ); |
| 1671 | |
| 1672 | // C function void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v ) |
| 1673 | |
| 1674 | public static native void glUniform4fv( |
| 1675 | int location, |
| 1676 | int count, |
| 1677 | float[] v, |
| 1678 | int offset |
| 1679 | ); |
| 1680 | |
| 1681 | // C function void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v ) |
| 1682 | |
| 1683 | public static native void glUniform4fv( |
| 1684 | int location, |
| 1685 | int count, |
| 1686 | java.nio.FloatBuffer v |
| 1687 | ); |
| 1688 | |
| 1689 | // C function void glUniform4i ( GLint location, GLint x, GLint y, GLint z, GLint w ) |
| 1690 | |
| 1691 | public static native void glUniform4i( |
| 1692 | int location, |
| 1693 | int x, |
| 1694 | int y, |
| 1695 | int z, |
| 1696 | int w |
| 1697 | ); |
| 1698 | |
| 1699 | // C function void glUniform4iv ( GLint location, GLsizei count, const GLint *v ) |
| 1700 | |
| 1701 | public static native void glUniform4iv( |
| 1702 | int location, |
| 1703 | int count, |
| 1704 | int[] v, |
| 1705 | int offset |
| 1706 | ); |
| 1707 | |
| 1708 | // C function void glUniform4iv ( GLint location, GLsizei count, const GLint *v ) |
| 1709 | |
| 1710 | public static native void glUniform4iv( |
| 1711 | int location, |
| 1712 | int count, |
| 1713 | java.nio.IntBuffer v |
| 1714 | ); |
| 1715 | |
| 1716 | // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) |
| 1717 | |
| 1718 | public static native void glUniformMatrix2fv( |
| 1719 | int location, |
| 1720 | int count, |
| 1721 | boolean transpose, |
| 1722 | float[] value, |
| 1723 | int offset |
| 1724 | ); |
| 1725 | |
| 1726 | // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) |
| 1727 | |
| 1728 | public static native void glUniformMatrix2fv( |
| 1729 | int location, |
| 1730 | int count, |
| 1731 | boolean transpose, |
| 1732 | java.nio.FloatBuffer value |
| 1733 | ); |
| 1734 | |
| 1735 | // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) |
| 1736 | |
| 1737 | public static native void glUniformMatrix3fv( |
| 1738 | int location, |
| 1739 | int count, |
| 1740 | boolean transpose, |
| 1741 | float[] value, |
| 1742 | int offset |
| 1743 | ); |
| 1744 | |
| 1745 | // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) |
| 1746 | |
| 1747 | public static native void glUniformMatrix3fv( |
| 1748 | int location, |
| 1749 | int count, |
| 1750 | boolean transpose, |
| 1751 | java.nio.FloatBuffer value |
| 1752 | ); |
| 1753 | |
| 1754 | // C function void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) |
| 1755 | |
| 1756 | public static native void glUniformMatrix4fv( |
| 1757 | int location, |
| 1758 | int count, |
| 1759 | boolean transpose, |
| 1760 | float[] value, |
| 1761 | int offset |
| 1762 | ); |
| 1763 | |
| 1764 | // C function void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) |
| 1765 | |
| 1766 | public static native void glUniformMatrix4fv( |
| 1767 | int location, |
| 1768 | int count, |
| 1769 | boolean transpose, |
| 1770 | java.nio.FloatBuffer value |
| 1771 | ); |
| 1772 | |
| 1773 | // C function void glUseProgram ( GLuint program ) |
| 1774 | |
| 1775 | public static native void glUseProgram( |
| 1776 | int program |
| 1777 | ); |
| 1778 | |
| 1779 | // C function void glValidateProgram ( GLuint program ) |
| 1780 | |
| 1781 | public static native void glValidateProgram( |
| 1782 | int program |
| 1783 | ); |
| 1784 | |
| 1785 | // C function void glVertexAttrib1f ( GLuint indx, GLfloat x ) |
| 1786 | |
| 1787 | public static native void glVertexAttrib1f( |
| 1788 | int indx, |
| 1789 | float x |
| 1790 | ); |
| 1791 | |
| 1792 | // C function void glVertexAttrib1fv ( GLuint indx, const GLfloat *values ) |
| 1793 | |
| 1794 | public static native void glVertexAttrib1fv( |
| 1795 | int indx, |
| 1796 | float[] values, |
| 1797 | int offset |
| 1798 | ); |
| 1799 | |
| 1800 | // C function void glVertexAttrib1fv ( GLuint indx, const GLfloat *values ) |
| 1801 | |
| 1802 | public static native void glVertexAttrib1fv( |
| 1803 | int indx, |
| 1804 | java.nio.FloatBuffer values |
| 1805 | ); |
| 1806 | |
| 1807 | // C function void glVertexAttrib2f ( GLuint indx, GLfloat x, GLfloat y ) |
| 1808 | |
| 1809 | public static native void glVertexAttrib2f( |
| 1810 | int indx, |
| 1811 | float x, |
| 1812 | float y |
| 1813 | ); |
| 1814 | |
| 1815 | // C function void glVertexAttrib2fv ( GLuint indx, const GLfloat *values ) |
| 1816 | |
| 1817 | public static native void glVertexAttrib2fv( |
| 1818 | int indx, |
| 1819 | float[] values, |
| 1820 | int offset |
| 1821 | ); |
| 1822 | |
| 1823 | // C function void glVertexAttrib2fv ( GLuint indx, const GLfloat *values ) |
| 1824 | |
| 1825 | public static native void glVertexAttrib2fv( |
| 1826 | int indx, |
| 1827 | java.nio.FloatBuffer values |
| 1828 | ); |
| 1829 | |
| 1830 | // C function void glVertexAttrib3f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z ) |
| 1831 | |
| 1832 | public static native void glVertexAttrib3f( |
| 1833 | int indx, |
| 1834 | float x, |
| 1835 | float y, |
| 1836 | float z |
| 1837 | ); |
| 1838 | |
| 1839 | // C function void glVertexAttrib3fv ( GLuint indx, const GLfloat *values ) |
| 1840 | |
| 1841 | public static native void glVertexAttrib3fv( |
| 1842 | int indx, |
| 1843 | float[] values, |
| 1844 | int offset |
| 1845 | ); |
| 1846 | |
| 1847 | // C function void glVertexAttrib3fv ( GLuint indx, const GLfloat *values ) |
| 1848 | |
| 1849 | public static native void glVertexAttrib3fv( |
| 1850 | int indx, |
| 1851 | java.nio.FloatBuffer values |
| 1852 | ); |
| 1853 | |
| 1854 | // C function void glVertexAttrib4f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) |
| 1855 | |
| 1856 | public static native void glVertexAttrib4f( |
| 1857 | int indx, |
| 1858 | float x, |
| 1859 | float y, |
| 1860 | float z, |
| 1861 | float w |
| 1862 | ); |
| 1863 | |
| 1864 | // C function void glVertexAttrib4fv ( GLuint indx, const GLfloat *values ) |
| 1865 | |
| 1866 | public static native void glVertexAttrib4fv( |
| 1867 | int indx, |
| 1868 | float[] values, |
| 1869 | int offset |
| 1870 | ); |
| 1871 | |
| 1872 | // C function void glVertexAttrib4fv ( GLuint indx, const GLfloat *values ) |
| 1873 | |
| 1874 | public static native void glVertexAttrib4fv( |
| 1875 | int indx, |
| 1876 | java.nio.FloatBuffer values |
| 1877 | ); |
| 1878 | |
| 1879 | // C function void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLint offset ) |
| 1880 | |
| 1881 | public static native void glVertexAttribPointer( |
| 1882 | int indx, |
| 1883 | int size, |
| 1884 | int type, |
| 1885 | boolean normalized, |
| 1886 | int stride, |
| 1887 | int offset |
| 1888 | ); |
| 1889 | |
| 1890 | // C function void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr ) |
| 1891 | |
| 1892 | private static native void glVertexAttribPointerBounds( |
| 1893 | int indx, |
| 1894 | int size, |
| 1895 | int type, |
| 1896 | boolean normalized, |
| 1897 | int stride, |
| 1898 | java.nio.Buffer ptr, |
| 1899 | int remaining |
| 1900 | ); |
| 1901 | |
| 1902 | public static void glVertexAttribPointer( |
| 1903 | int indx, |
| 1904 | int size, |
| 1905 | int type, |
| 1906 | boolean normalized, |
| 1907 | int stride, |
| 1908 | java.nio.Buffer ptr |
| 1909 | ) { |
| 1910 | glVertexAttribPointerBounds( |
| 1911 | indx, |
| 1912 | size, |
| 1913 | type, |
| 1914 | normalized, |
| 1915 | stride, |
| 1916 | ptr, |
| 1917 | ptr.remaining() |
| 1918 | ); |
| 1919 | } |
| 1920 | |
| 1921 | // C function void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) |
| 1922 | |
| 1923 | public static native void glViewport( |
| 1924 | int x, |
| 1925 | int y, |
| 1926 | int width, |
| 1927 | int height |
| 1928 | ); |
| 1929 | |
| 1930 | } |