Rahul Ravikumar | 0533600 | 2019-10-14 15:04:32 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009-2012 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | package androidx.renderscript; |
| 18 | |
| 19 | import java.lang.Math; |
| 20 | import android.util.Log; |
| 21 | |
| 22 | |
| 23 | /** |
| 24 | * Class for exposing the native RenderScript rs_matrix4x4 type back to the Android system. |
| 25 | * |
| 26 | **/ |
| 27 | public class Matrix4f { |
| 28 | |
| 29 | /** |
| 30 | * Creates a new identity 4x4 matrix |
| 31 | */ |
| 32 | public Matrix4f() { |
| 33 | mMat = new float[16]; |
| 34 | loadIdentity(); |
| 35 | } |
| 36 | |
| 37 | /** |
| 38 | * Creates a new matrix and sets its values from the given |
| 39 | * parameter |
| 40 | * |
| 41 | * @param dataArray values to set the matrix to, must be 16 |
| 42 | * floats long |
| 43 | */ |
| 44 | public Matrix4f(float[] dataArray) { |
| 45 | mMat = new float[16]; |
| 46 | System.arraycopy(dataArray, 0, mMat, 0, mMat.length); |
| 47 | } |
| 48 | |
| 49 | /** |
| 50 | * Return a reference to the internal array representing matrix |
| 51 | * values. Modifying this array will also change the matrix |
| 52 | * |
| 53 | * @return internal array representing the matrix |
| 54 | */ |
| 55 | public float[] getArray() { |
| 56 | return mMat; |
| 57 | } |
| 58 | |
| 59 | /** |
| 60 | * Returns the value for a given row and column |
| 61 | * |
| 62 | * @param x column of the value to return |
| 63 | * @param y row of the value to return |
| 64 | * |
| 65 | * @return value in the yth row and xth column |
| 66 | */ |
| 67 | public float get(int x, int y) { |
| 68 | return mMat[x*4 + y]; |
| 69 | } |
| 70 | |
| 71 | /** |
| 72 | * Sets the value for a given row and column |
| 73 | * |
| 74 | * @param x column of the value to set |
| 75 | * @param y row of the value to set |
| 76 | */ |
| 77 | public void set(int x, int y, float v) { |
| 78 | mMat[x*4 + y] = v; |
| 79 | } |
| 80 | |
| 81 | /** |
| 82 | * Sets the matrix values to identity |
| 83 | */ |
| 84 | public void loadIdentity() { |
| 85 | mMat[0] = 1; |
| 86 | mMat[1] = 0; |
| 87 | mMat[2] = 0; |
| 88 | mMat[3] = 0; |
| 89 | |
| 90 | mMat[4] = 0; |
| 91 | mMat[5] = 1; |
| 92 | mMat[6] = 0; |
| 93 | mMat[7] = 0; |
| 94 | |
| 95 | mMat[8] = 0; |
| 96 | mMat[9] = 0; |
| 97 | mMat[10] = 1; |
| 98 | mMat[11] = 0; |
| 99 | |
| 100 | mMat[12] = 0; |
| 101 | mMat[13] = 0; |
| 102 | mMat[14] = 0; |
| 103 | mMat[15] = 1; |
| 104 | } |
| 105 | |
| 106 | /** |
| 107 | * Sets the values of the matrix to those of the parameter |
| 108 | * |
| 109 | * @param src matrix to load the values from |
| 110 | */ |
| 111 | public void load(Matrix4f src) { |
| 112 | System.arraycopy(src.getArray(), 0, mMat, 0, mMat.length); |
| 113 | } |
| 114 | |
| 115 | /** |
| 116 | * Sets the values of the matrix to those of the parameter |
| 117 | * |
| 118 | * @param src matrix to load the values from |
| 119 | * @hide |
| 120 | */ |
| 121 | public void load(Matrix3f src) { |
| 122 | mMat[0] = src.mMat[0]; |
| 123 | mMat[1] = src.mMat[1]; |
| 124 | mMat[2] = src.mMat[2]; |
| 125 | mMat[3] = 0; |
| 126 | |
| 127 | mMat[4] = src.mMat[3]; |
| 128 | mMat[5] = src.mMat[4]; |
| 129 | mMat[6] = src.mMat[5]; |
| 130 | mMat[7] = 0; |
| 131 | |
| 132 | mMat[8] = src.mMat[6]; |
| 133 | mMat[9] = src.mMat[7]; |
| 134 | mMat[10] = src.mMat[8]; |
| 135 | mMat[11] = 0; |
| 136 | |
| 137 | mMat[12] = 0; |
| 138 | mMat[13] = 0; |
| 139 | mMat[14] = 0; |
| 140 | mMat[15] = 1; |
| 141 | } |
| 142 | |
| 143 | /** |
| 144 | * Sets current values to be a rotation matrix of certain angle |
| 145 | * about a given axis |
| 146 | * |
| 147 | * @param rot angle of rotation |
| 148 | * @param x rotation axis x |
| 149 | * @param y rotation axis y |
| 150 | * @param z rotation axis z |
| 151 | */ |
| 152 | public void loadRotate(float rot, float x, float y, float z) { |
| 153 | float c, s; |
| 154 | mMat[3] = 0; |
| 155 | mMat[7] = 0; |
| 156 | mMat[11]= 0; |
| 157 | mMat[12]= 0; |
| 158 | mMat[13]= 0; |
| 159 | mMat[14]= 0; |
| 160 | mMat[15]= 1; |
| 161 | rot *= (float)(java.lang.Math.PI / 180.0f); |
| 162 | c = (float)java.lang.Math.cos(rot); |
| 163 | s = (float)java.lang.Math.sin(rot); |
| 164 | |
| 165 | float len = (float)java.lang.Math.sqrt(x*x + y*y + z*z); |
| 166 | if (!(len != 1)) { |
| 167 | float recipLen = 1.f / len; |
| 168 | x *= recipLen; |
| 169 | y *= recipLen; |
| 170 | z *= recipLen; |
| 171 | } |
| 172 | float nc = 1.0f - c; |
| 173 | float xy = x * y; |
| 174 | float yz = y * z; |
| 175 | float zx = z * x; |
| 176 | float xs = x * s; |
| 177 | float ys = y * s; |
| 178 | float zs = z * s; |
| 179 | mMat[ 0] = x*x*nc + c; |
| 180 | mMat[ 4] = xy*nc - zs; |
| 181 | mMat[ 8] = zx*nc + ys; |
| 182 | mMat[ 1] = xy*nc + zs; |
| 183 | mMat[ 5] = y*y*nc + c; |
| 184 | mMat[ 9] = yz*nc - xs; |
| 185 | mMat[ 2] = zx*nc - ys; |
| 186 | mMat[ 6] = yz*nc + xs; |
| 187 | mMat[10] = z*z*nc + c; |
| 188 | } |
| 189 | |
| 190 | /** |
| 191 | * Sets current values to be a scale matrix of given dimensions |
| 192 | * |
| 193 | * @param x scale component x |
| 194 | * @param y scale component y |
| 195 | * @param z scale component z |
| 196 | */ |
| 197 | public void loadScale(float x, float y, float z) { |
| 198 | loadIdentity(); |
| 199 | mMat[0] = x; |
| 200 | mMat[5] = y; |
| 201 | mMat[10] = z; |
| 202 | } |
| 203 | |
| 204 | /** |
| 205 | * Sets current values to be a translation matrix of given |
| 206 | * dimensions |
| 207 | * |
| 208 | * @param x translation component x |
| 209 | * @param y translation component y |
| 210 | * @param z translation component z |
| 211 | */ |
| 212 | public void loadTranslate(float x, float y, float z) { |
| 213 | loadIdentity(); |
| 214 | mMat[12] = x; |
| 215 | mMat[13] = y; |
| 216 | mMat[14] = z; |
| 217 | } |
| 218 | |
| 219 | /** |
| 220 | * Sets current values to be the result of multiplying two given |
| 221 | * matrices |
| 222 | * |
| 223 | * @param lhs left hand side matrix |
| 224 | * @param rhs right hand side matrix |
| 225 | */ |
| 226 | public void loadMultiply(Matrix4f lhs, Matrix4f rhs) { |
| 227 | for (int i=0 ; i<4 ; i++) { |
| 228 | float ri0 = 0; |
| 229 | float ri1 = 0; |
| 230 | float ri2 = 0; |
| 231 | float ri3 = 0; |
| 232 | for (int j=0 ; j<4 ; j++) { |
| 233 | float rhs_ij = rhs.get(i,j); |
| 234 | ri0 += lhs.get(j,0) * rhs_ij; |
| 235 | ri1 += lhs.get(j,1) * rhs_ij; |
| 236 | ri2 += lhs.get(j,2) * rhs_ij; |
| 237 | ri3 += lhs.get(j,3) * rhs_ij; |
| 238 | } |
| 239 | set(i,0, ri0); |
| 240 | set(i,1, ri1); |
| 241 | set(i,2, ri2); |
| 242 | set(i,3, ri3); |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | /** |
| 247 | * Set current values to be an orthographic projection matrix |
| 248 | * |
| 249 | * @param l location of the left vertical clipping plane |
| 250 | * @param r location of the right vertical clipping plane |
| 251 | * @param b location of the bottom horizontal clipping plane |
| 252 | * @param t location of the top horizontal clipping plane |
| 253 | * @param n location of the near clipping plane |
| 254 | * @param f location of the far clipping plane |
| 255 | */ |
| 256 | public void loadOrtho(float l, float r, float b, float t, float n, float f) { |
| 257 | loadIdentity(); |
| 258 | mMat[0] = 2 / (r - l); |
| 259 | mMat[5] = 2 / (t - b); |
| 260 | mMat[10]= -2 / (f - n); |
| 261 | mMat[12]= -(r + l) / (r - l); |
| 262 | mMat[13]= -(t + b) / (t - b); |
| 263 | mMat[14]= -(f + n) / (f - n); |
| 264 | } |
| 265 | |
| 266 | /** |
| 267 | * Set current values to be an orthographic projection matrix |
| 268 | * with the right and bottom clipping planes set to the given |
| 269 | * values. Left and top clipping planes are set to 0. Near and |
| 270 | * far are set to -1, 1 respectively |
| 271 | * |
| 272 | * @param w location of the right vertical clipping plane |
| 273 | * @param h location of the bottom horizontal clipping plane |
| 274 | * |
| 275 | */ |
| 276 | public void loadOrthoWindow(int w, int h) { |
| 277 | loadOrtho(0,w, h,0, -1,1); |
| 278 | } |
| 279 | |
| 280 | /** |
| 281 | * Sets current values to be a perspective projection matrix |
| 282 | * |
| 283 | * @param l location of the left vertical clipping plane |
| 284 | * @param r location of the right vertical clipping plane |
| 285 | * @param b location of the bottom horizontal clipping plane |
| 286 | * @param t location of the top horizontal clipping plane |
| 287 | * @param n location of the near clipping plane, must be positive |
| 288 | * @param f location of the far clipping plane, must be positive |
| 289 | * |
| 290 | */ |
| 291 | public void loadFrustum(float l, float r, float b, float t, float n, float f) { |
| 292 | loadIdentity(); |
| 293 | mMat[0] = 2 * n / (r - l); |
| 294 | mMat[5] = 2 * n / (t - b); |
| 295 | mMat[8] = (r + l) / (r - l); |
| 296 | mMat[9] = (t + b) / (t - b); |
| 297 | mMat[10]= -(f + n) / (f - n); |
| 298 | mMat[11]= -1; |
| 299 | mMat[14]= -2*f*n / (f - n); |
| 300 | mMat[15]= 0; |
| 301 | } |
| 302 | |
| 303 | /** |
| 304 | * Sets current values to be a perspective projection matrix |
| 305 | * |
| 306 | * @param fovy vertical field of view angle in degrees |
| 307 | * @param aspect aspect ratio of the screen |
| 308 | * @param near near cliping plane, must be positive |
| 309 | * @param far far clipping plane, must be positive |
| 310 | */ |
| 311 | public void loadPerspective(float fovy, float aspect, float near, float far) { |
| 312 | float top = near * (float)Math.tan((float) (fovy * Math.PI / 360.0f)); |
| 313 | float bottom = -top; |
| 314 | float left = bottom * aspect; |
| 315 | float right = top * aspect; |
| 316 | loadFrustum(left, right, bottom, top, near, far); |
| 317 | } |
| 318 | |
| 319 | /** |
| 320 | * Helper function to set the current values to a perspective |
| 321 | * projection matrix with aspect ratio defined by the parameters |
| 322 | * and (near, far), (bottom, top) mapping to (-1, 1) at z = 0 |
| 323 | * |
| 324 | * @param w screen width |
| 325 | * @param h screen height |
| 326 | */ |
| 327 | public void loadProjectionNormalized(int w, int h) { |
| 328 | // range -1,1 in the narrow axis at z = 0. |
| 329 | Matrix4f m1 = new Matrix4f(); |
| 330 | Matrix4f m2 = new Matrix4f(); |
| 331 | |
| 332 | if(w > h) { |
| 333 | float aspect = ((float)w) / h; |
| 334 | m1.loadFrustum(-aspect,aspect, -1,1, 1,100); |
| 335 | } else { |
| 336 | float aspect = ((float)h) / w; |
| 337 | m1.loadFrustum(-1,1, -aspect,aspect, 1,100); |
| 338 | } |
| 339 | |
| 340 | m2.loadRotate(180, 0, 1, 0); |
| 341 | m1.loadMultiply(m1, m2); |
| 342 | |
| 343 | m2.loadScale(-2, 2, 1); |
| 344 | m1.loadMultiply(m1, m2); |
| 345 | |
| 346 | m2.loadTranslate(0, 0, 2); |
| 347 | m1.loadMultiply(m1, m2); |
| 348 | |
| 349 | load(m1); |
| 350 | } |
| 351 | |
| 352 | /** |
| 353 | * Post-multiplies the current matrix by a given parameter |
| 354 | * |
| 355 | * @param rhs right hand side to multiply by |
| 356 | */ |
| 357 | public void multiply(Matrix4f rhs) { |
| 358 | Matrix4f tmp = new Matrix4f(); |
| 359 | tmp.loadMultiply(this, rhs); |
| 360 | load(tmp); |
| 361 | } |
| 362 | /** |
| 363 | * Modifies the current matrix by post-multiplying it with a |
| 364 | * rotation matrix of certain angle about a given axis |
| 365 | * |
| 366 | * @param rot angle of rotation |
| 367 | * @param x rotation axis x |
| 368 | * @param y rotation axis y |
| 369 | * @param z rotation axis z |
| 370 | */ |
| 371 | public void rotate(float rot, float x, float y, float z) { |
| 372 | Matrix4f tmp = new Matrix4f(); |
| 373 | tmp.loadRotate(rot, x, y, z); |
| 374 | multiply(tmp); |
| 375 | } |
| 376 | |
| 377 | /** |
| 378 | * Modifies the current matrix by post-multiplying it with a |
| 379 | * scale matrix of given dimensions |
| 380 | * |
| 381 | * @param x scale component x |
| 382 | * @param y scale component y |
| 383 | * @param z scale component z |
| 384 | */ |
| 385 | public void scale(float x, float y, float z) { |
| 386 | Matrix4f tmp = new Matrix4f(); |
| 387 | tmp.loadScale(x, y, z); |
| 388 | multiply(tmp); |
| 389 | } |
| 390 | |
| 391 | /** |
| 392 | * Modifies the current matrix by post-multiplying it with a |
| 393 | * translation matrix of given dimensions |
| 394 | * |
| 395 | * @param x translation component x |
| 396 | * @param y translation component y |
| 397 | * @param z translation component z |
| 398 | */ |
| 399 | public void translate(float x, float y, float z) { |
| 400 | Matrix4f tmp = new Matrix4f(); |
| 401 | tmp.loadTranslate(x, y, z); |
| 402 | multiply(tmp); |
| 403 | } |
| 404 | private float computeCofactor(int i, int j) { |
| 405 | int c0 = (i+1) % 4; |
| 406 | int c1 = (i+2) % 4; |
| 407 | int c2 = (i+3) % 4; |
| 408 | int r0 = (j+1) % 4; |
| 409 | int r1 = (j+2) % 4; |
| 410 | int r2 = (j+3) % 4; |
| 411 | |
| 412 | float minor = (mMat[c0 + 4*r0] * (mMat[c1 + 4*r1] * mMat[c2 + 4*r2] - |
| 413 | mMat[c1 + 4*r2] * mMat[c2 + 4*r1])) |
| 414 | - (mMat[c0 + 4*r1] * (mMat[c1 + 4*r0] * mMat[c2 + 4*r2] - |
| 415 | mMat[c1 + 4*r2] * mMat[c2 + 4*r0])) |
| 416 | + (mMat[c0 + 4*r2] * (mMat[c1 + 4*r0] * mMat[c2 + 4*r1] - |
| 417 | mMat[c1 + 4*r1] * mMat[c2 + 4*r0])); |
| 418 | |
| 419 | float cofactor = ((i+j) & 1) != 0 ? -minor : minor; |
| 420 | return cofactor; |
| 421 | } |
| 422 | |
| 423 | /** |
| 424 | * Sets the current matrix to its inverse |
| 425 | */ |
| 426 | public boolean inverse() { |
| 427 | |
| 428 | Matrix4f result = new Matrix4f(); |
| 429 | |
| 430 | for (int i = 0; i < 4; ++i) { |
| 431 | for (int j = 0; j < 4; ++j) { |
| 432 | result.mMat[4*i + j] = computeCofactor(i, j); |
| 433 | } |
| 434 | } |
| 435 | |
| 436 | // Dot product of 0th column of source and 0th row of result |
| 437 | float det = mMat[0]*result.mMat[0] + mMat[4]*result.mMat[1] + |
| 438 | mMat[8]*result.mMat[2] + mMat[12]*result.mMat[3]; |
| 439 | |
| 440 | if (Math.abs(det) < 1e-6) { |
| 441 | return false; |
| 442 | } |
| 443 | |
| 444 | det = 1.0f / det; |
| 445 | for (int i = 0; i < 16; ++i) { |
| 446 | mMat[i] = result.mMat[i] * det; |
| 447 | } |
| 448 | |
| 449 | return true; |
| 450 | } |
| 451 | |
| 452 | /** |
| 453 | * Sets the current matrix to its inverse transpose |
| 454 | */ |
| 455 | public boolean inverseTranspose() { |
| 456 | |
| 457 | Matrix4f result = new Matrix4f(); |
| 458 | |
| 459 | for (int i = 0; i < 4; ++i) { |
| 460 | for (int j = 0; j < 4; ++j) { |
| 461 | result.mMat[4*j + i] = computeCofactor(i, j); |
| 462 | } |
| 463 | } |
| 464 | |
| 465 | float det = mMat[0]*result.mMat[0] + mMat[4]*result.mMat[4] + |
| 466 | mMat[8]*result.mMat[8] + mMat[12]*result.mMat[12]; |
| 467 | |
| 468 | if (Math.abs(det) < 1e-6) { |
| 469 | return false; |
| 470 | } |
| 471 | |
| 472 | det = 1.0f / det; |
| 473 | for (int i = 0; i < 16; ++i) { |
| 474 | mMat[i] = result.mMat[i] * det; |
| 475 | } |
| 476 | |
| 477 | return true; |
| 478 | } |
| 479 | |
| 480 | /** |
| 481 | * Sets the current matrix to its transpose |
| 482 | */ |
| 483 | public void transpose() { |
| 484 | for(int i = 0; i < 3; ++i) { |
| 485 | for(int j = i + 1; j < 4; ++j) { |
| 486 | float temp = mMat[i*4 + j]; |
| 487 | mMat[i*4 + j] = mMat[j*4 + i]; |
| 488 | mMat[j*4 + i] = temp; |
| 489 | } |
| 490 | } |
| 491 | } |
| 492 | |
| 493 | final float[] mMat; |
| 494 | } |