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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.sdklib;
import com.android.AndroidConstants;
import java.io.File;
/**
* Constant definition class.<br>
* <br>
* Most constants have a prefix defining the content.
* <ul>
* <li><code>OS_</code> OS path constant. These paths are different depending on the platform.</li>
* <li><code>FN_</code> File name constant.</li>
* <li><code>FD_</code> Folder name constant.</li>
* </ul>
*
*/
public final class SdkConstants {
public final static int PLATFORM_UNKNOWN = 0;
public final static int PLATFORM_LINUX = 1;
public final static int PLATFORM_WINDOWS = 2;
public final static int PLATFORM_DARWIN = 3;
/**
* Returns current platform, one of {@link #PLATFORM_WINDOWS}, {@link #PLATFORM_DARWIN},
* {@link #PLATFORM_LINUX} or {@link #PLATFORM_UNKNOWN}.
*/
public final static int CURRENT_PLATFORM = currentPlatform();
/**
* Charset for the ini file handled by the SDK.
*/
public final static String INI_CHARSET = "UTF-8";
/** An SDK Project's AndroidManifest.xml file */
public static final String FN_ANDROID_MANIFEST_XML= "AndroidManifest.xml";
/** Dex filename inside the APK. i.e. "classes.dex" */
public final static String FN_APK_CLASSES_DEX = "classes.dex"; //$NON-NLS-1$
/** An SDK Project's build.xml file */
public final static String FN_BUILD_XML = "build.xml";
/** Name of the framework library, i.e. "android.jar" */
public static final String FN_FRAMEWORK_LIBRARY = "android.jar";
/** Name of the layout attributes, i.e. "attrs.xml" */
public static final String FN_ATTRS_XML = "attrs.xml";
/** Name of the layout attributes, i.e. "attrs_manifest.xml" */
public static final String FN_ATTRS_MANIFEST_XML = "attrs_manifest.xml";
/** framework aidl import file */
public static final String FN_FRAMEWORK_AIDL = "framework.aidl";
/** framework renderscript folder */
public static final String FN_FRAMEWORK_RENDERSCRIPT = "renderscript";
/** framework include folder */
public static final String FN_FRAMEWORK_INCLUDE = "include";
/** framework include (clang) folder */
public static final String FN_FRAMEWORK_INCLUDE_CLANG = "clang-include";
/** layoutlib.jar file */
public static final String FN_LAYOUTLIB_JAR = "layoutlib.jar";
/** widget list file */
public static final String FN_WIDGETS = "widgets.txt";
/** Intent activity actions list file */
public static final String FN_INTENT_ACTIONS_ACTIVITY = "activity_actions.txt";
/** Intent broadcast actions list file */
public static final String FN_INTENT_ACTIONS_BROADCAST = "broadcast_actions.txt";
/** Intent service actions list file */
public static final String FN_INTENT_ACTIONS_SERVICE = "service_actions.txt";
/** Intent category list file */
public static final String FN_INTENT_CATEGORIES = "categories.txt";
/** platform build property file */
public final static String FN_BUILD_PROP = "build.prop";
/** plugin properties file */
public final static String FN_PLUGIN_PROP = "plugin.prop";
/** add-on manifest file */
public final static String FN_MANIFEST_INI = "manifest.ini";
/** add-on layout device XML file. */
public final static String FN_DEVICES_XML = "devices.xml";
/** hardware properties definition file */
public final static String FN_HARDWARE_INI = "hardware-properties.ini";
/** project default property file */
public final static String FN_DEFAULT_PROPERTIES = "default.properties";
/** project export property file */
public final static String FN_EXPORT_PROPERTIES = "export.properties";
/** project local property file */
public final static String FN_LOCAL_PROPERTIES = "local.properties";
/** project build property file */
public final static String FN_BUILD_PROPERTIES = "build.properties";
/** Skin layout file */
public final static String FN_SKIN_LAYOUT = "layout";//$NON-NLS-1$
/** dx.jar file */
public static final String FN_DX_JAR = "dx.jar"; //$NON-NLS-1$
/** dx executable (with extension for the current OS) */
public final static String FN_DX = (CURRENT_PLATFORM == PLATFORM_WINDOWS) ?
"dx.bat" : "dx"; //$NON-NLS-1$ //$NON-NLS-2$
/** aapt executable (with extension for the current OS) */
public final static String FN_AAPT = (CURRENT_PLATFORM == PLATFORM_WINDOWS) ?
"aapt.exe" : "aapt"; //$NON-NLS-1$ //$NON-NLS-2$
/** aidl executable (with extension for the current OS) */
public final static String FN_AIDL = (CURRENT_PLATFORM == PLATFORM_WINDOWS) ?
"aidl.exe" : "aidl"; //$NON-NLS-1$ //$NON-NLS-2$
/** renderscript executable (with extension for the current OS) */
public final static String FN_RENDERSCRIPT = (CURRENT_PLATFORM == PLATFORM_WINDOWS) ?
"llvm-rs-cc.exe" : "llvm-rs-cc"; //$NON-NLS-1$ //$NON-NLS-2$
/** adb executable (with extension for the current OS) */
public final static String FN_ADB = (CURRENT_PLATFORM == PLATFORM_WINDOWS) ?
"adb.exe" : "adb"; //$NON-NLS-1$ //$NON-NLS-2$
/** emulator executable for the current OS */
public final static String FN_EMULATOR = (CURRENT_PLATFORM == PLATFORM_WINDOWS) ?
"emulator.exe" : "emulator"; //$NON-NLS-1$ //$NON-NLS-2$
/** zipalign executable (with extension for the current OS) */
public final static String FN_ZIPALIGN = (CURRENT_PLATFORM == PLATFORM_WINDOWS) ?
"zipalign.exe" : "zipalign"; //$NON-NLS-1$ //$NON-NLS-2$
/** dexdump executable (with extension for the current OS) */
public final static String FN_DEXDUMP = (CURRENT_PLATFORM == PLATFORM_WINDOWS) ?
"dexdump.exe" : "dexdump"; //$NON-NLS-1$ //$NON-NLS-2$
/** zipalign executable (with extension for the current OS) */
public final static String FN_PROGUARD = (CURRENT_PLATFORM == PLATFORM_WINDOWS) ?
"proguard.bat" : "proguard.sh"; //$NON-NLS-1$ //$NON-NLS-2$
/** properties file for SDK Updater packages */
public final static String FN_SOURCE_PROP = "source.properties"; //$NON-NLS-1$
/** properties file for content hash of installed packages */
public final static String FN_CONTENT_HASH_PROP = "content_hash.properties"; //$NON-NLS-1$
/** properties file for the SDK */
public final static String FN_SDK_PROP = "sdk.properties"; //$NON-NLS-1$
/**
* filename for gdbserver.
*/
public final static String FN_GDBSERVER = "gdbserver";
/** default proguard config file */
public final static String FN_PROGUARD_CFG = "proguard.cfg";
/* Folder Names for Android Projects . */
/** Resources folder name, i.e. "res". */
public final static String FD_RESOURCES = "res"; //$NON-NLS-1$
/** Assets folder name, i.e. "assets" */
public final static String FD_ASSETS = "assets"; //$NON-NLS-1$
/** Default source folder name, i.e. "src" */
public final static String FD_SOURCES = "src"; //$NON-NLS-1$
/** Default generated source folder name, i.e. "gen" */
public final static String FD_GEN_SOURCES = "gen"; //$NON-NLS-1$
/** Default native library folder name inside the project, i.e. "libs"
* While the folder inside the .apk is "lib", we call that one libs because
* that's what we use in ant for both .jar and .so and we need to make the 2 development ways
* compatible. */
public final static String FD_NATIVE_LIBS = "libs"; //$NON-NLS-1$
/** Native lib folder inside the APK: "lib" */
public final static String FD_APK_NATIVE_LIBS = "lib"; //$NON-NLS-1$
/** Default output folder name, i.e. "bin" */
public final static String FD_OUTPUT = "bin"; //$NON-NLS-1$
/** Classes output folder name, i.e. "classes" */
public final static String FD_CLASSES_OUTPUT = "classes"; //$NON-NLS-1$
/** proguard output folder for mapping, etc.. files */
public final static String FD_PROGUARD = "proguard"; //$NON-NLS-1$
/* Folder Names for the Android SDK */
/** Name of the SDK platforms folder. */
public final static String FD_PLATFORMS = "platforms";
/** Name of the SDK addons folder. */
public final static String FD_ADDONS = "add-ons";
/** Name of the SDK tools folder. */
public final static String FD_TOOLS = "tools";
/** Name of the SDK platform tools folder. */
public final static String FD_PLATFORM_TOOLS = "platform-tools";
/** Name of the SDK tools/lib folder. */
public final static String FD_LIB = "lib";
/** Name of the SDK docs folder. */
public final static String FD_DOCS = "docs";
/** Name of the doc folder containing API reference doc (javadoc) */
public static final String FD_DOCS_REFERENCE = "reference";
/** Name of the SDK images folder. */
public final static String FD_IMAGES = "images";
/** Name of the ABI to support. */
public final static String ABI_ARMEABI = "armeabi";
public final static String ABI_ARMEABI_V7A = "armeabi-v7a";
public final static String ABI_INTEL_ATOM = "x86";
/** Name of the CPU arch to support. */
public final static String CPU_ARCH_ARM = "arm";
public final static String CPU_ARCH_INTEL_ATOM = "x86";
/** Name of the CPU model to support. */
public final static String CPU_MODEL_CORTEX_A8 = "cortex-a8";
/** Name of the SDK skins folder. */
public final static String FD_SKINS = "skins";
/** Name of the SDK samples folder. */
public final static String FD_SAMPLES = "samples";
/** Name of the SDK extras folder. */
public final static String FD_EXTRAS = "extras";
/** Name of the SDK templates folder, i.e. "templates" */
public final static String FD_TEMPLATES = "templates";
/** Name of the SDK Ant folder, i.e. "ant" */
public final static String FD_ANT = "ant";
/** Name of the SDK data folder, i.e. "data" */
public final static String FD_DATA = "data";
/** Name of the SDK renderscript folder, i.e. "rs" */
public final static String FD_RENDERSCRIPT = "rs";
/** Name of the SDK resources folder, i.e. "res" */
public final static String FD_RES = "res";
/** Name of the SDK font folder, i.e. "fonts" */
public final static String FD_FONTS = "fonts";
/** Name of the android sources directory */
public static final String FD_ANDROID_SOURCES = "sources";
/** Name of the addon libs folder. */
public final static String FD_ADDON_LIBS = "libs";
/** Namespace for the resource XML, i.e. "http://schemas.android.com/apk/res/android" */
public final static String NS_RESOURCES = "http://schemas.android.com/apk/res/android";
/** The name of the uses-library that provides "android.test.runner" */
public final static String ANDROID_TEST_RUNNER_LIB = "android.test.runner";
/* Folder path relative to the SDK root */
/** Path of the documentation directory relative to the sdk folder.
* This is an OS path, ending with a separator. */
public final static String OS_SDK_DOCS_FOLDER = FD_DOCS + File.separator;
/** Path of the tools directory relative to the sdk folder, or to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_SDK_TOOLS_FOLDER = FD_TOOLS + File.separator;
/** Path of the lib directory relative to the sdk folder, or to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_SDK_TOOLS_LIB_FOLDER =
OS_SDK_TOOLS_FOLDER + FD_LIB + File.separator;
/**
* Path of the lib directory relative to the sdk folder, or to a platform
* folder. This is an OS path, ending with a separator.
*/
public final static String OS_SDK_TOOLS_LIB_EMULATOR_FOLDER = OS_SDK_TOOLS_LIB_FOLDER
+ "emulator" + File.separator;
/** Path of the platform tools directory relative to the sdk folder.
* This is an OS path, ending with a separator. */
public final static String OS_SDK_PLATFORM_TOOLS_FOLDER = FD_PLATFORM_TOOLS + File.separator;
/** Path of the Platform tools Lib directory relative to the sdk folder.
* This is an OS path, ending with a separator. */
public final static String OS_SDK_PLATFORM_TOOLS_LIB_FOLDER =
OS_SDK_PLATFORM_TOOLS_FOLDER + FD_LIB + File.separator;
/** Path of the bin folder of proguard folder relative to the sdk folder.
* This is an OS path, ending with a separator. */
public final static String OS_SDK_TOOLS_PROGUARD_BIN_FOLDER =
SdkConstants.OS_SDK_TOOLS_FOLDER + "proguard" + File.separator + "bin" + File.separator; //$NON-NLS-1$ //$NON-NLS-2$
/* Folder paths relative to a platform or add-on folder */
/** Path of the images directory relative to a platform or addon folder.
* This is an OS path, ending with a separator. */
public final static String OS_IMAGES_FOLDER = FD_IMAGES + File.separator;
/** Path of the skin directory relative to a platform or addon folder.
* This is an OS path, ending with a separator. */
public final static String OS_SKINS_FOLDER = FD_SKINS + File.separator;
/* Folder paths relative to a Platform folder */
/** Path of the data directory relative to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_PLATFORM_DATA_FOLDER = FD_DATA + File.separator;
/** Path of the renderscript directory relative to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_PLATFORM_RENDERSCRIPT_FOLDER = FD_RENDERSCRIPT + File.separator;
/** Path of the samples directory relative to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_PLATFORM_SAMPLES_FOLDER = FD_SAMPLES + File.separator;
/** Path of the resources directory relative to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_PLATFORM_RESOURCES_FOLDER =
OS_PLATFORM_DATA_FOLDER + FD_RES + File.separator;
/** Path of the fonts directory relative to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_PLATFORM_FONTS_FOLDER =
OS_PLATFORM_DATA_FOLDER + FD_FONTS + File.separator;
/** Path of the android source directory relative to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_PLATFORM_SOURCES_FOLDER = FD_ANDROID_SOURCES + File.separator;
/** Path of the android templates directory relative to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_PLATFORM_TEMPLATES_FOLDER = FD_TEMPLATES + File.separator;
/** Path of the Ant build rules directory relative to a platform folder.
* This is an OS path, ending with a separator. */
public final static String OS_PLATFORM_ANT_FOLDER = FD_ANT + File.separator;
/** Path of the attrs.xml file relative to a platform folder. */
public final static String OS_PLATFORM_ATTRS_XML =
OS_PLATFORM_RESOURCES_FOLDER + AndroidConstants.FD_RES_VALUES + File.separator +
FN_ATTRS_XML;
/** Path of the attrs_manifest.xml file relative to a platform folder. */
public final static String OS_PLATFORM_ATTRS_MANIFEST_XML =
OS_PLATFORM_RESOURCES_FOLDER + AndroidConstants.FD_RES_VALUES + File.separator +
FN_ATTRS_MANIFEST_XML;
/** Path of the layoutlib.jar file relative to a platform folder. */
public final static String OS_PLATFORM_LAYOUTLIB_JAR =
OS_PLATFORM_DATA_FOLDER + FN_LAYOUTLIB_JAR;
/** Path of the renderscript include folder relative to a platform folder. */
public final static String OS_FRAMEWORK_RS =
FN_FRAMEWORK_RENDERSCRIPT + File.separator + FN_FRAMEWORK_INCLUDE;
/** Path of the renderscript (clang) include folder relative to a platform folder. */
public final static String OS_FRAMEWORK_RS_CLANG =
FN_FRAMEWORK_RENDERSCRIPT + File.separator + FN_FRAMEWORK_INCLUDE_CLANG;
/* Folder paths relative to a addon folder */
/** Path of the images directory relative to a folder folder.
* This is an OS path, ending with a separator. */
public final static String OS_ADDON_LIBS_FOLDER = FD_ADDON_LIBS + File.separator;
/** Skin default **/
public final static String SKIN_DEFAULT = "default";
/** SDK property: ant templates revision */
public final static String PROP_SDK_ANT_TEMPLATES_REVISION = "sdk.ant.templates.revision"; //$NON-NLS-1$
/** SDK property: default skin */
public final static String PROP_SDK_DEFAULT_SKIN = "sdk.skin.default"; //$NON-NLS-1$
/* Android Class Constants */
public final static String CLASS_ACTIVITY = "android.app.Activity"; //$NON-NLS-1$
public final static String CLASS_APPLICATION = "android.app.Application"; //$NON-NLS-1$
public final static String CLASS_SERVICE = "android.app.Service"; //$NON-NLS-1$
public final static String CLASS_BROADCASTRECEIVER = "android.content.BroadcastReceiver"; //$NON-NLS-1$
public final static String CLASS_CONTENTPROVIDER = "android.content.ContentProvider"; //$NON-NLS-1$
public final static String CLASS_INSTRUMENTATION = "android.app.Instrumentation"; //$NON-NLS-1$
public final static String CLASS_INSTRUMENTATION_RUNNER =
"android.test.InstrumentationTestRunner"; //$NON-NLS-1$
public final static String CLASS_BUNDLE = "android.os.Bundle"; //$NON-NLS-1$
public final static String CLASS_R = "android.R"; //$NON-NLS-1$
public final static String CLASS_MANIFEST_PERMISSION = "android.Manifest$permission"; //$NON-NLS-1$
public final static String CLASS_INTENT = "android.content.Intent"; //$NON-NLS-1$
public final static String CLASS_CONTEXT = "android.content.Context"; //$NON-NLS-1$
public final static String CLASS_VIEW = "android.view.View"; //$NON-NLS-1$
public final static String CLASS_VIEWGROUP = "android.view.ViewGroup"; //$NON-NLS-1$
public final static String CLASS_NAME_LAYOUTPARAMS = "LayoutParams"; //$NON-NLS-1$
public final static String CLASS_VIEWGROUP_LAYOUTPARAMS =
CLASS_VIEWGROUP + "$" + CLASS_NAME_LAYOUTPARAMS; //$NON-NLS-1$
public final static String CLASS_NAME_FRAMELAYOUT = "FrameLayout"; //$NON-NLS-1$
public final static String CLASS_FRAMELAYOUT =
"android.widget." + CLASS_NAME_FRAMELAYOUT; //$NON-NLS-1$
public final static String CLASS_PREFERENCE = "android.preference.Preference"; //$NON-NLS-1$
public final static String CLASS_NAME_PREFERENCE_SCREEN = "PreferenceScreen"; //$NON-NLS-1$
public final static String CLASS_PREFERENCES =
"android.preference." + CLASS_NAME_PREFERENCE_SCREEN; //$NON-NLS-1$
public final static String CLASS_PREFERENCEGROUP = "android.preference.PreferenceGroup"; //$NON-NLS-1$
public final static String CLASS_PARCELABLE = "android.os.Parcelable"; //$NON-NLS-1$
public static final String CLASS_FRAGMENT = "android.app.Fragment"; //$NON-NLS-1$
public static final String CLASS_V4_FRAGMENT = "android.support.v4.app.Fragment"; //$NON-NLS-1$
/** MockView is part of the layoutlib bridge and used to display classes that have
* no rendering in the graphical layout editor. */
public final static String CLASS_MOCK_VIEW = "com.android.layoutlib.bridge.MockView"; //$NON-NLS-1$
/** Returns the appropriate name for the 'android' command, which is 'android.bat' for
* Windows and 'android' for all other platforms. */
public static String androidCmdName() {
String os = System.getProperty("os.name");
String cmd = "android";
if (os.startsWith("Windows")) {
cmd += ".bat";
}
return cmd;
}
/** Returns the appropriate name for the 'mksdcard' command, which is 'mksdcard.exe' for
* Windows and 'mkdsdcard' for all other platforms. */
public static String mkSdCardCmdName() {
String os = System.getProperty("os.name");
String cmd = "mksdcard";
if (os.startsWith("Windows")) {
cmd += ".exe";
}
return cmd;
}
/**
* Returns current platform
*
* @return one of {@link #PLATFORM_WINDOWS}, {@link #PLATFORM_DARWIN},
* {@link #PLATFORM_LINUX} or {@link #PLATFORM_UNKNOWN}.
*/
public static int currentPlatform() {
String os = System.getProperty("os.name"); //$NON-NLS-1$
if (os.startsWith("Mac OS")) { //$NON-NLS-1$
return PLATFORM_DARWIN;
} else if (os.startsWith("Windows")) { //$NON-NLS-1$
return PLATFORM_WINDOWS;
} else if (os.startsWith("Linux")) { //$NON-NLS-1$
return PLATFORM_LINUX;
}
return PLATFORM_UNKNOWN;
}
}