| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Tests UDP functionality using loopback connections. Requires that kDefaultPort is available |
| // for loopback communication on the host. These tests also assume that no UDP packets are lost, |
| // which should be the case for loopback communication, but is not guaranteed. |
| |
| #include "socket.h" |
| |
| #include <errno.h> |
| #include <time.h> |
| |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include <gtest/gtest.h> |
| |
| enum { |
| // This port must be available for loopback communication. |
| kDefaultPort = 54321, |
| |
| // Don't wait forever in a unit test. |
| kDefaultTimeoutMs = 3000, |
| }; |
| |
| static const char kReceiveStringError[] = "Error receiving string"; |
| |
| // Test fixture to provide some helper functions. Makes each test a little simpler since we can |
| // just check a bool for socket creation and don't have to pass hostname or port information. |
| class SocketTest : public ::testing::Test { |
| protected: |
| bool StartServer(int port = kDefaultPort) { |
| server_ = UdpSocket::NewUdpServer(port); |
| return server_ != nullptr; |
| } |
| |
| bool StartClient(const std::string hostname = "localhost", int port = kDefaultPort) { |
| client_ = UdpSocket::NewUdpClient(hostname, port, nullptr); |
| return client_ != nullptr; |
| } |
| |
| bool StartClient2(const std::string hostname = "localhost", int port = kDefaultPort) { |
| client2_ = UdpSocket::NewUdpClient(hostname, port, nullptr); |
| return client2_ != nullptr; |
| } |
| |
| std::unique_ptr<UdpSocket> server_, client_, client2_; |
| }; |
| |
| // Sends a string over a UdpSocket. Returns true if the full string (without terminating char) |
| // was sent. |
| static bool SendString(UdpSocket* udp, const std::string& message) { |
| return udp->Send(message.c_str(), message.length()) == static_cast<ssize_t>(message.length()); |
| } |
| |
| // Receives a string from a UdpSocket. Returns the string, or kReceiveStringError on failure. |
| static std::string ReceiveString(UdpSocket* udp, size_t receive_size = 128) { |
| std::vector<char> buffer(receive_size); |
| |
| ssize_t result = udp->Receive(buffer.data(), buffer.size(), kDefaultTimeoutMs); |
| if (result >= 0) { |
| return std::string(buffer.data(), result); |
| } |
| return kReceiveStringError; |
| } |
| |
| // Calls Receive() on the UdpSocket with the given timeout. Returns true if the call timed out. |
| static bool ReceiveTimeout(UdpSocket* udp, int timeout_ms) { |
| char buffer[1]; |
| |
| errno = 0; |
| return udp->Receive(buffer, 1, timeout_ms) == -1 && (errno == EAGAIN || errno == EWOULDBLOCK); |
| } |
| |
| // Tests sending packets client -> server, then server -> client. |
| TEST_F(SocketTest, SendAndReceive) { |
| ASSERT_TRUE(StartServer()); |
| ASSERT_TRUE(StartClient()); |
| |
| EXPECT_TRUE(SendString(client_.get(), "foo")); |
| EXPECT_EQ("foo", ReceiveString(server_.get())); |
| |
| EXPECT_TRUE(SendString(server_.get(), "bar baz")); |
| EXPECT_EQ("bar baz", ReceiveString(client_.get())); |
| } |
| |
| // Tests sending and receiving large packets. |
| TEST_F(SocketTest, LargePackets) { |
| std::string message(512, '\0'); |
| |
| ASSERT_TRUE(StartServer()); |
| ASSERT_TRUE(StartClient()); |
| |
| // Run through the test a few times. |
| for (int i = 0; i < 10; ++i) { |
| // Use a different message each iteration to prevent false positives. |
| for (size_t j = 0; j < message.length(); ++j) { |
| message[j] = static_cast<char>(i + j); |
| } |
| |
| EXPECT_TRUE(SendString(client_.get(), message)); |
| EXPECT_EQ(message, ReceiveString(server_.get(), message.length())); |
| } |
| } |
| |
| // Tests IPv4 client/server. |
| TEST_F(SocketTest, IPv4) { |
| ASSERT_TRUE(StartServer()); |
| ASSERT_TRUE(StartClient("127.0.0.1")); |
| |
| EXPECT_TRUE(SendString(client_.get(), "foo")); |
| EXPECT_EQ("foo", ReceiveString(server_.get())); |
| |
| EXPECT_TRUE(SendString(server_.get(), "bar")); |
| EXPECT_EQ("bar", ReceiveString(client_.get())); |
| } |
| |
| // Tests IPv6 client/server. |
| TEST_F(SocketTest, IPv6) { |
| ASSERT_TRUE(StartServer()); |
| ASSERT_TRUE(StartClient("::1")); |
| |
| EXPECT_TRUE(SendString(client_.get(), "foo")); |
| EXPECT_EQ("foo", ReceiveString(server_.get())); |
| |
| EXPECT_TRUE(SendString(server_.get(), "bar")); |
| EXPECT_EQ("bar", ReceiveString(client_.get())); |
| } |
| |
| // Tests receive timeout. The timing verification logic must be very coarse to make sure different |
| // systems running different loads can all pass these tests. |
| TEST_F(SocketTest, ReceiveTimeout) { |
| time_t start_time; |
| |
| ASSERT_TRUE(StartServer()); |
| |
| // Make sure a 20ms timeout completes in 1 second or less. |
| start_time = time(nullptr); |
| EXPECT_TRUE(ReceiveTimeout(server_.get(), 20)); |
| EXPECT_LE(difftime(time(nullptr), start_time), 1.0); |
| |
| // Make sure a 1250ms timeout takes 1 second or more. |
| start_time = time(nullptr); |
| EXPECT_TRUE(ReceiveTimeout(server_.get(), 1250)); |
| EXPECT_LE(1.0, difftime(time(nullptr), start_time)); |
| } |
| |
| // Tests receive overflow (the UDP packet is larger than the receive buffer). |
| TEST_F(SocketTest, ReceiveOverflow) { |
| ASSERT_TRUE(StartServer()); |
| ASSERT_TRUE(StartClient()); |
| |
| EXPECT_TRUE(SendString(client_.get(), "1234567890")); |
| |
| // This behaves differently on different systems; some give us a truncated UDP packet, others |
| // will error out and not return anything at all. |
| std::string rx_string = ReceiveString(server_.get(), 5); |
| |
| // If we didn't get an error then the packet should have been truncated. |
| if (rx_string != kReceiveStringError) { |
| EXPECT_EQ("12345", rx_string); |
| } |
| } |
| |
| // Tests multiple clients sending to the same server. |
| TEST_F(SocketTest, MultipleClients) { |
| ASSERT_TRUE(StartServer()); |
| ASSERT_TRUE(StartClient()); |
| ASSERT_TRUE(StartClient2()); |
| |
| EXPECT_TRUE(SendString(client_.get(), "client")); |
| EXPECT_TRUE(SendString(client2_.get(), "client2")); |
| |
| // Receive the packets and send a response for each (note that packets may be received |
| // out-of-order). |
| for (int i = 0; i < 2; ++i) { |
| std::string received = ReceiveString(server_.get()); |
| EXPECT_TRUE(SendString(server_.get(), received + " response")); |
| } |
| |
| EXPECT_EQ("client response", ReceiveString(client_.get())); |
| EXPECT_EQ("client2 response", ReceiveString(client2_.get())); |
| } |