| // Copyright (c) 2012 The Chromium OS Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_ | |
| #define UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_ | |
| #include <string> | |
| #include "update_engine/action_processor.h" | |
| #include "update_engine/constants.h" | |
| #include "update_engine/omaha_response.h" | |
| namespace chromeos_update_engine { | |
| // Describes the methods that need to be implemented by the PayloadState class. | |
| // This interface has been carved out to support mocking of the PayloadState | |
| // object. | |
| class PayloadStateInterface { | |
| public: | |
| // Sets the internal payload state based on the given Omaha response. This | |
| // response could be the same or different from the one for which we've stored | |
| // the internal state. If it's different, then this method resets all the | |
| // internal state corresponding to the old response. Since the Omaha response | |
| // has a lot of fields that are not related to payload state, it uses only | |
| // a subset of the fields in the Omaha response to compare equality. | |
| virtual void SetResponse(const OmahaResponse& response) = 0; | |
| // This method should be called whenever we have completed downloading all | |
| // the bytes of a payload and have verified that its size and hash match the | |
| // expected values. We use this notificaiton to increment the payload attempt | |
| // number so that the throttle the next attempt to download the same payload | |
| // (in case there's an error in subsequent steps such as post-install) | |
| // appropriately. | |
| virtual void DownloadComplete() = 0; | |
| // This method should be called whenever we receive new bytes from the | |
| // network for the current payload. We use this notification to reset the | |
| // failure count for a given URL since receipt of some bytes means we are | |
| // able to make forward progress with the current URL. | |
| virtual void DownloadProgress(size_t count) = 0; | |
| // This method should be called every time we resume an update attempt. | |
| virtual void UpdateResumed() = 0; | |
| // This method should be called every time we begin a new update. This method | |
| // should not be called when we resume an update from the previously | |
| // downloaded point. This is used to reset the metrics for each new update. | |
| virtual void UpdateRestarted() = 0; | |
| // This method should be called once after an update attempt succeeds. This | |
| // is when the relevant UMA metrics that are tracked on a per-update-basis | |
| // are uploaded to the UMA server. | |
| virtual void UpdateSucceeded() = 0; | |
| // This method should be called whenever an update attempt fails with the | |
| // given error code. We use this notification to update the payload state | |
| // depending on the type of the error that happened. | |
| virtual void UpdateFailed(ErrorCode error) = 0; | |
| // This method should be called whenever a succeeded update is canceled, and | |
| // thus can only be called after UpdateSucceeded(). This is currently used | |
| // only for manual testing using the update_engine_client. | |
| virtual void ResetUpdateStatus() = 0; | |
| // This method should be called every time we initiate a Rollback. | |
| virtual void Rollback() = 0; | |
| // Sets the expectations to boot into the new version in the next reboot. | |
| // This function is called every time a new update is marked as ready by | |
| // UpdateSuccess(). |target_version_uid| is an unique identifier of the | |
| // applied payload. It can be any string, as long as the same string is used | |
| // for the same payload. | |
| virtual void ExpectRebootInNewVersion( | |
| const std::string& target_version_uid) = 0; | |
| // Sets whether p2p is being used to download the update payload. This | |
| // is used to keep track download sources being used and should be called | |
| // before the transfer begins. | |
| virtual void SetUsingP2PForDownloading(bool value) = 0; | |
| // Returns true if we should backoff the current download attempt. | |
| // False otherwise. | |
| virtual bool ShouldBackoffDownload() = 0; | |
| // Returns the currently stored response "signature". The signature is a | |
| // subset of fields that are of interest to the PayloadState behavior. | |
| virtual std::string GetResponseSignature() = 0; | |
| // Returns the payload attempt number. | |
| virtual int GetPayloadAttemptNumber() = 0; | |
| // Returns the payload attempt number of the attempted full payload. Returns | |
| // 0 for delta payloads. | |
| virtual int GetFullPayloadAttemptNumber() = 0; | |
| // Returns the current URL. Returns an empty string if there's no valid URL. | |
| virtual std::string GetCurrentUrl() = 0; | |
| // Returns the current URL's failure count. | |
| virtual uint32_t GetUrlFailureCount() = 0; | |
| // Returns the total number of times a new URL has been switched to | |
| // for the current response. | |
| virtual uint32_t GetUrlSwitchCount() = 0; | |
| // Returns the total number of different responses seen since the | |
| // last successful update. | |
| virtual int GetNumResponsesSeen() = 0; | |
| // Returns the expiry time for the current backoff period. | |
| virtual base::Time GetBackoffExpiryTime() = 0; | |
| // Returns the elapsed time used for this update, including time | |
| // where the device is powered off and sleeping. If the | |
| // update has not completed, returns the time spent so far. | |
| virtual base::TimeDelta GetUpdateDuration() = 0; | |
| // Returns the time used for this update not including time when | |
| // the device is powered off or sleeping. If the update has not | |
| // completed, returns the time spent so far. | |
| virtual base::TimeDelta GetUpdateDurationUptime() = 0; | |
| // Returns the number of bytes that have been downloaded for each source for | |
| // each new update attempt. If we resume an update, we'll continue from the | |
| // previous value, but if we get a new response or if the previous attempt | |
| // failed, we'll reset this to 0 to start afresh. | |
| virtual uint64_t GetCurrentBytesDownloaded(DownloadSource source) = 0; | |
| // Returns the total number of bytes that have been downloaded for each | |
| // source since the the last successful update. This is used to compute the | |
| // overhead we incur. | |
| virtual uint64_t GetTotalBytesDownloaded(DownloadSource source) = 0; | |
| // Returns the reboot count for this update attempt. | |
| virtual uint32_t GetNumReboots() = 0; | |
| // Called at update_engine startup to do various house-keeping. | |
| virtual void UpdateEngineStarted() = 0; | |
| // Returns the version from before a rollback if our last update was a | |
| // rollback. | |
| virtual std::string GetRollbackVersion() = 0; | |
| // Returns the value of number of attempts we've attempted to | |
| // download the payload via p2p. | |
| virtual int GetP2PNumAttempts() = 0; | |
| // Returns the value of timestamp of the first time we've attempted | |
| // to download the payload via p2p. | |
| virtual base::Time GetP2PFirstAttemptTimestamp() = 0; | |
| // Should be called every time we decide to use p2p for an update | |
| // attempt. This is used to increase the p2p attempt counter and | |
| // set the timestamp for first attempt. | |
| virtual void P2PNewAttempt() = 0; | |
| // Returns |true| if we are allowed to continue using p2p for | |
| // downloading and |false| otherwise. This is done by recording | |
| // and examining how many attempts have been done already as well | |
| // as when the first attempt was. | |
| virtual bool P2PAttemptAllowed() = 0; | |
| // Gets the value previously set with SetUsingP2PForDownloading(). | |
| virtual bool GetUsingP2PForDownloading() = 0; | |
| // Returns the current (persisted) scattering wallclock-based wait period. | |
| virtual base::TimeDelta GetScatteringWaitPeriod() = 0; | |
| // Sets and persists the scattering wallclock-based wait period. | |
| virtual void SetScatteringWaitPeriod(base::TimeDelta wait_period) = 0; | |
| }; | |
| } // namespace chromeos_update_engine | |
| #endif // UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_ |