|  | /* | 
|  | * Copyright (C) 2016 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_VOLD_KEYSTORAGE_H | 
|  | #define ANDROID_VOLD_KEYSTORAGE_H | 
|  |  | 
|  | #include "KeyBuffer.h" | 
|  |  | 
|  | #include <string> | 
|  |  | 
|  | namespace android { | 
|  | namespace vold { | 
|  |  | 
|  | // Represents the information needed to decrypt a disk encryption key. | 
|  | // If "token" is nonempty, it is passed in as a required Gatekeeper auth token. | 
|  | // If "token" and "secret" are nonempty, "secret" is appended to the application-specific | 
|  | // binary needed to unlock. | 
|  | // If only "secret" is nonempty, it is used to decrypt in a non-Keymaster process. | 
|  | class KeyAuthentication { | 
|  | public: | 
|  | KeyAuthentication(const std::string& t, const std::string& s) : token{t}, secret{s} {}; | 
|  |  | 
|  | bool usesKeymaster() const { return !token.empty() || secret.empty(); }; | 
|  |  | 
|  | const std::string token; | 
|  | const std::string secret; | 
|  | }; | 
|  |  | 
|  | extern const KeyAuthentication kEmptyAuthentication; | 
|  |  | 
|  | // Checks if path "path" exists. | 
|  | bool pathExists(const std::string& path); | 
|  |  | 
|  | bool createSecdiscardable(const std::string& path, std::string* hash); | 
|  | bool readSecdiscardable(const std::string& path, std::string* hash); | 
|  |  | 
|  | // Create a directory at the named path, and store "key" in it, | 
|  | // in such a way that it can only be retrieved via Keymaster and | 
|  | // can be securely deleted. | 
|  | // It's safe to move/rename the directory after creation. | 
|  | bool storeKey(const std::string& dir, const KeyAuthentication& auth, const KeyBuffer& key); | 
|  |  | 
|  | // Create a directory at the named path, and store "key" in it as storeKey | 
|  | // This version creates the key in "tmp_path" then atomically renames "tmp_path" | 
|  | // to "key_path" thereby ensuring that the key is either stored entirely or | 
|  | // not at all. | 
|  | bool storeKeyAtomically(const std::string& key_path, const std::string& tmp_path, | 
|  | const KeyAuthentication& auth, const KeyBuffer& key); | 
|  |  | 
|  | // Retrieve the key from the named directory. | 
|  | bool retrieveKey(const std::string& dir, const KeyAuthentication& auth, KeyBuffer* key, | 
|  | bool keepOld = false); | 
|  |  | 
|  | // Securely destroy the key stored in the named directory and delete the directory. | 
|  | bool destroyKey(const std::string& dir); | 
|  |  | 
|  | bool runSecdiscardSingle(const std::string& file); | 
|  | }  // namespace vold | 
|  | }  // namespace android | 
|  |  | 
|  | #endif |